Boots of Travel

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Boots of Travel
Boots of Travel 1 icon.png
Boots of Travel 1 icon.png
Boots of Travel 2 icon.png
Winged boots that grant omnipresence.
2500 (2000)
Bought From
Active Upgrade: Town Portal Scroll
Bonus +38%/44% Movement speed
Disassemble? No
Alert allies? No
Boots of Travel 2 (4500)
UsedIn1.pngBoots of Travel (2500)Components2.png
Boots of Speed (500)
Recipe (2000)

The Boots of Travel are an upgradable item purchasable at the Main Shop, under Accessories. It can be upgraded by purchasing the recipe again.

Additional information[edit]

  • Upgrading the item improves the passive Teleport upgrade. Can be upgraded only once.
  • The total gold cost for each level is 2500/4500.
  • Movement speed bonuses from multiple pairs of boots do not stack.
  • Stacks with all other movement speed bonuses.
  • Holding ALT causes an icon to appear below every allied heroes' portrait below the top bar of the HUD, showing the allies' teleport status.
    • The icon shows their current cooldown on their teleport. If the ally has no teleport item, no icon appears. If it is in the backpack, it appears grey.
    • The display prioritizes Boots of Travel over Town Portal Scroll icon.png Town Portal Scrolls and Boots of Travel level 2 over level 1. It does not show other teleport abilities.


Upgrade: Town Portal Scroll
Cannot be used by illusions. Pierces spell immunity.
Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.
Town Portal Scroll Cooldown: 40


  • On level 1, can target allied non-hero units and buildings. On level 2, can additionally target allied heroes.

Recommended heroes[edit]

Arc Warden icon.png
  • Along with his Arc Warden Tempest Double minimap icon.png Tempest Double, Boots of Travel gives Arc Warden presence in two lanes, and helps him farm more quickly.
Tinker icon.png
  • Boots of Travel's cooldown is refreshed by Rearm, allowing Tinker to constantly teleport across the map, and back to his base.


Heroes with high split pushing potential should always consider Boots of Travel.


  • Boots of Travels is useful on all heroes during the late game, where it is needed to make desperate pushes or defenses, especially if one or both teams are dead or away from their bases.
  • Consider using Glyph of Fortification to prevent creeps from dying so Boots of Travel can complete channeling of Teleport.