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Changelogs
 

Version History

Version
Description
  • Bloodstone icon Bloodpact
    • U
      Increased duration from 5 to 6.
    • U
      Increased cooldown from 30 to 35.
  • Reduced health bonus from 550 to 500.
  • Reduced mana bonus from 550 to 500.
  • Reduced Bloodstone icon Bloodpact current health as cost from 10% to 0%.
  • Reduced Default recipe icon Recipe cost from 900 Gold to 700 Gold (total cost decreases from 4600 Gold to 4400 Gold).
  • Increased Bloodstone icon Bloodpact active spell lifesteal multiplier from 2 to 2.5.
  • Reworked
    recipe and stats.
Recipe: Voodoo Mask icon Voodoo Mask (700 Gold), Kaya icon Kaya (2050 Gold), Soul Booster icon Soul Booster (3000 Gold)
Total cost: 5750 Gold
Intelligence bonus: 16
Health bonus: 425
Mana bonus: 425
Spell damage bonus: 8%
Spell lifesteal bonus: 15% (Heroes) / 3% (Creeps)
Recipe: Voodoo Mask icon Voodoo Mask (700 Gold), Soul Booster icon Soul Booster (3000 Gold), Default recipe icon Recipe (900 Gold)
Total cost: 4600 Gold
Health bonus: 550
Mana bonus: 550
Spell lifesteal bonus: 25% (Heroes) / 5% (Creeps)
Old
Bloodstone icon Bloodpact
Converts a percentage of the user's current mana pool into health regeneration over a short duration.
Duration: 2
Cooldown: 85
Max mana as cost: 30%
Notes: The caster's mana is checked once upon cast, meaning the health regeneration stays constant.
New
Bloodstone icon Bloodpact
Doubles Bloodstone's Spell Lifesteal and also converts the same percentage of damage dealt to mana.
Current health as cost: 10%
Spell lifesteal multiplier: 2
duration: 6
Cooldown: 40
Notes: Only affects the item's own spell lifesteal bonus, other sources of lifesteal are not affected. The health cost is flagged as HP Removal.
  • Reduced Soul Booster icon Soul Booster cost from 3200 Gold to 3000 Gold (total cost decreases from 5950 Gold to 5750 Gold).
  • Reworked
    recipe and stats.
Recipe: Kaya icon Kaya (2050 Gold), Soul Booster icon Soul Booster (3200 Gold)
Total cost: 5250 Gold
Intelligence bonus: 16
Health bonus: 425
Mana bonus: 425
Magic resistance bonus: 10%
Spell damage bonus: 8%
Mana regen amplification bonus: 100%
Spell lifesteal amplification bonus: 30%
Recipe: Voodoo Mask icon Voodoo Mask (700 Gold), Kaya icon Kaya (2050 Gold), Soul Booster icon Soul Booster (3200 Gold)
Total cost: 5950 Gold
Intelligence bonus: 16
Health bonus: 425
Mana bonus: 425
Spell damage bonus: 8%
Spell lifesteal bonus: 15% (Heroes) / 3% (Creeps)
Mana regen amplification bonus: 100%
Spell lifesteal amplification bonus: 30%
  • Reworked
    recipe and stats.
Recipe: Perseverance icon Perseverance (1700 Gold), Soul Booster icon Soul Booster (3200 Gold)
Total cost: 4900 Gold
Health bonus: 475
Mana bonus: 425
Mana regen amplification bonus: 100%
Recipe: Kaya icon Kaya (2050 Gold), Soul Booster icon Soul Booster (3200 Gold)
Total cost: 5250 Gold
Intelligence bonus: 16
Health bonus: 425
Mana bonus: 425
Mana loss reduction bonus: 12%
Mana regen amplification bonus: 100%
  • Bloodstone icon Mana Battery
    • No longer grants 0.3 health regeneration per charge.
    • Now grants 0.35% spell damage amplification per charge.
    • Reduced mana regeneration bonus per charge from 0.3 to 0.2.
  • Bloodstone icon Bloodstone
    • No longer drains 60% of current mana over the duration.
    • Now costs 30% of max mana to cast. The health regeneration value is based on mana cost.
  • Bloodstone icon Mana Battery
    • Increased initial charges from 12 to 14.
    • Increased mana and health regeneration per charge from 0.25 to 0.3.
  • Now grants 100% mana regen amplification.
  • Increased health regeneration bonus from 6 to 8.
  • Increased mana regeneration bonus from 2 to 3.
  • Bloodstone icon Bloodpact
    • Renamed
      Bloodpact to Mana Battery.
    • No longer reduces respawn time by 3 seconds per charge.
    • Reduced initial charges from 14 to 12.
    • Dying now causes 3 charges to be lost, instead of of current charges.
    • Grants 0.25 health regeneration per charge.
    • Reduced mana regeneration per charge from 0.35 to 0.25.
  • Removed
    Bloodstone icon Pocket Deny.
  • Added
    new Bloodstone icon Bloodstone ability.
Converts a percentage of the user's current mana pool into health regeneration over a short duration.
Current mana converted: 60%
Duration: 2
Cooldown: 250
Notes: Current mana is checked once upon cast and is not updated as the effect goes on. Both the drain and regeneration happen over the duration.
  • Reduced Bloodstone icon Bloodpact mana regeneration bonus per charge from 0.4 to 0.35.
  • Reworked
    recipe.
Recipe: Soul Ring icon Soul Ring (750 Gold), Soul Booster icon Soul Booster (3200 Gold), Default recipe icon Recipe (900 Gold)
Total cost: 4850 Gold
Recipe: Perseverance icon Perseverance (1700 Gold), Soul Booster icon Soul Booster (3200 Gold)
Total cost: 4900 Gold
  • Reduced health regeneration bonus from 9 to 7.
  • Changed mana regeneration bonus from 200% to a flat 2.
  • Bloodstone icon Bloodpact
    • No longer heals allies within 1675 radius for 500 + 30 × CurrentCharges on death.
    • Increased initial charges from 12 to 14.
    • Reduced mana regeneration bonus per charge from 1 to 0.4.
  • Bloodstone icon Bloodpact can no longer reduce death timer to less than 1 second.
  • Increased Soul Ring icon Soul Ring recipe cost from 125 Gold to 150 Gold (total cost increases from 4875 Gold to 4900 Gold).
  • Reduced health bonus from 500 to 475.
  • Increased mana bonus from 400 to 425.
  • Increased Bloodstone icon Bloodpact starting charges from 8 to 12.
  • Reduced Ring of Regen icon Ring of Regen cost from 350 Gold to 325 Gold (total cost decreases from 4900 Gold to 4875 Gold).
  • Bloodstone icon Bloodpact
    • No longer grants 1800 radius ground vision at the death location.
    • No longer causes the hero to gain experience within a 1200 radius at the death location.
    • No longer reduces gold loss upon death by 25 Gold per charge.
    • Reduced respawn timer reduction per charge from 4 to 3.
  • Item cost changes:
    • Reduced Energy Booster icon Energy Booster cost from 1000 Gold to 900 Gold.
    • Increased Default recipe icon Recipe cost from 800 Gold to 900 Gold.
    • Total gold cost remains at 4900 Gold.
  • Reworked
    recipe.
Recipe: Perseverance icon Perseverance (1750 Gold), Soul Booster icon Soul Booster (3300 Gold)
Total cost: 5050 Gold
Recipe: Soul Ring icon Soul Ring (800 Gold), Soul Booster icon Soul Booster (3300 Gold), Default recipe icon Recipe (800 Gold)
Total cost: 4900 Gold
  • Increased Bloodstone icon Bloodpact death health base heal from 400 to 500.
  • Bloodstone icon Pocket Deny
    • Fixed ability interactions with Brewmaster minimap icon Brewmaster.
    • Fixed item charges being inaccurate upon using the active ability.
Instantly causes the user to die.
Cast range: 100
Cooldown: 300
Notes: Counts as a deny. Causes a regular death, so all of Bloodpact's on-death effects still apply. Must target ground, to prevent accidental usage.
  • Bloodstone icon Bloodpact now also gains charges when making a kill outside the radius.
  • Bloodstone icon Bloodpact
    • Increased starting charges from 5 to 6.
    • Increased respawn time reduction per charge from 3 to 4.
  • Bloodstone icon Bloodpact
    • Reduced charge loss upon death from 50% to 33%
    • Increased death health heal per charge from 25 to 30.
  • Increased health bonus from 450 to 500.
Old
Bloodstone icon Bloodpact
Gains charges for every kill you make. Each charge grants health and mana regeneration. When dying, heals allies health and mana within a big radius and leaves a mark on the ground which grants vision and causes your hero to continue gain experience around it. Also reduces gold loss and respawn timer when dying. This reductions are twice as strong when having charges.
Charge per kill: 1 (2 if empty)
Health and mana regeneration per charge: 1.5
Death charge loss: 1
Death heal radius: 1675
Death health heal: 450
Death mana restore: 400
Death gold loss reduction: 20% (40% when having charges)
Death respawn time reduction: 10% (20% when having charges)
New
Bloodstone icon Bloodpact
Gains a charge for every dying enemy hero within range. Each charge grants mana regeneration. When dying, heals allies health within a big radius based on the number of charges and leaves a mark on the ground which grants vision and causes your hero to continue gain experience around it. Also reduces gold loss and respawn time when dying based on the number of charges.
Charge gain radius: 1000
Charge per enemy death: 1
Mana regeneration per charge: 1
Death charge loss: 50% (rounded down)
Death heal radius: 1675
Death health base heal: 400
Death health heal per charge: 25
Death gold loss reduction per charge: 25
Death respawn time reduction per charge: 3
  • Reduced Void Stone icon Void Stone cost from 900 Gold to 875 Gold (total cost decreases from 5075 Gold to 5050 Gold).
  • Bloodstone icon Bloodpact no longer has a 40-second stack restriction, multiple Bloodstone deaths can now heal the same allied units within range more than once.
  • Created

Patch History

Patch
Description
  • Fixed a bug with combining Bloodstone icon Bloodstone when some components were in the backpack causes the component items to disappear.
    • Changed Bloodstone icon Bloodstone's description from 200% mana regeneration to 100% mana regeneration amplification, so that it is consistent with health regeneration amplification.
  • Fixed multiple Bloodstone icon Bloodstone stacking the mana regeneration amplification effect.
  • Fixed item charges tooltip stating 16 instead of 14.
    • Item tooltip now correctly displays the amount of charges.
  • Fixed Bloodstone icon Bloodstone charges incrementing while hero is dead.
  • Fixed Gold Gold lost on death being reduced too much with item equipped.
  • Fixed Bloodstone icon Bloodstone charges loss during death from 30% to 33%.
  • Fixed item resetting its charges after 30 charges.
  • Fixed distance to get Bloodstone icon Bloodpact charges from dying heroes from 1000 to 1600..
  • Bloodstone icon Bloodpact now gains charges, rather than stack as a buff.
  • Now only the first Bloodstone icon Bloodstone in your inventory gets a Bloodstone icon Bloodpact charge when there is a nearby hero death.
  • Fixed Bloodstone icon Bloodpact not reducing gold lost and respawn time on death.
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