Bloodstone

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Item   Changelogs  
Bloodstone
S
Bloodstone icon.png
The Bloodstone's bright ruby color is unmistakable on the battlefield, as the owner seems to have infinite vitality and spirit.
Cost
4900
Bought From
Armor
Active Pocket Deny
Charges 14
Passive Bloodpact
Bonus +475 Health
+7 Health regeneration
+425 Mana
+2 Mana regeneration
Disassemble? No
Alert allies? No
Recipe
Bloodstone (4900)Components2.png
Perseverance (1700)
Soul Booster (3200)

The Bloodstone is an item listed at the Main Shop, under Armor. However, it requires items from the Secret Shop to be assembled, or can be assembled entirely with items from the Secret Shop.

Additional information[edit]

  • Bloodstone cannot be put into the backpack.

Abilities[edit]

Pocket Deny
Ability
Target Point
Affects
Self
Instantly causes you to die.

Must ground target to cast. Cannot self cast.
Cast Range: 100
Cooldown symbol.png 300

Notes:

  • Deals damage in the form of HP Removal equal to the owner's current health to the owner upon cast.
  • Dying this way counts as a deny.


Bloodpact
Can be used by illusions. Pierces spell immunity.
Ability
Passive
Affects
Self
Begins with 14 charges, and gains a charge each time an enemy hero dies within 1600 range.

Each charge grants 0.35 mana regeneration per second, and reduces respawn time by 3 seconds.

If the bearer dies, the Bloodstone loses a third of its charges.
Charge Gain Radius: 1600
Charge Gain per Enemy Hero Death: 1
Mana Regen Bonus per Charge: 0.35
Respawn Time Reduction per Charge: 3
Can be used by illusions. Illusions copy the charges upon spawning, but cannot gain new charges.

Notes:

  • When having multiple Bloodstones, the one in the higher inventory slot gains charges.
    • The top left inventory slot has the highest priority, the bottom right one the lowest.
  • The effects of Bloodstone charges from all Bloodstones a hero owns fully stack.
  • Gains a charge whenever an enemy hero dies (including Reincarnation) within the radius, or whenever the owner makes a kill from any distance.
  • When multiple heroes in a team have Bloodstones, each hero can gain a charge from the same enemy death.
  • Each charge directly increases mana regeneration, so each charge regenerates 0.3 mana in 0.1 second intervals.
  • The number of charges lost on death (including denies, e.g. Pocket Deny) is rounded up.
  • Cannot reduce a hero's death time below 1 second.


Recommended heroes[edit]

Core: Leshrac minimap icon.png Leshrac, Timbersaw minimap icon.png Timbersaw, Storm Spirit minimap icon.png Storm Spirit

Situational: Techies minimap icon.png Techies, Lina minimap icon.png Lina, Zeus minimap icon.png Zeus, Skywrath Mage minimap icon.png Skywrath Mage, Rubick minimap icon.png Rubick, Death Prophet minimap icon.png Death Prophet, Puck minimap icon.png Puck, Shadow Shaman minimap icon.png Shadow Shaman, Necrophos minimap icon.png Necrophos.

Bloodstone is a niche item, generally only purchased by heroes who require intense mana regeneration, and prefer the bonus raw HP and mana instead of another item with a different active ability and weaker, but comparable regeneration bonuses.

  • Storm Spirit minimap icon.png Storm Spirit's ultimate drains mana at a fixed rate based on a percentage of his total mana pool, and every spell he casts gives one attack an AoE splash, making a source of constant mana regeneration key in allowing him to farm and fight constantly.
  • Leshrac minimap icon.png Leshrac has a powerful AoE ultimate, able to deal out constant magical damage around him, with his only limitation being his mana and his relative fragility.
  • Timbersaw minimap icon.png Timbersaw requires Bloodstone in order to fuel his Chakrams, as they are his only source of a disable in the form of a small slowing aura which can cost up to 30 mana a second to run. Additionally, bloodstone ensures that he will always have mana to cast Timberchain to escape unfavorable fights, and the extra HP synergizes well with the large amount of armor his passive ability provides.
  • Tinker minimap icon.png Tinker will often purchase Bloodstone in order to support his ability to Rearm his spells and items, as he can quickly run out of mana simply by casting his spells, rearming, and repeating.
  • Techies minimap icon.png Techies and Zeus minimap icon.png Zeus both have very similar reasons to purchase Bloodstone. They both can easily gain kills (and thus Bloodstone charges) from very far away, a large source of mana regen allows them to use their mana-expensive spells to farm, and they are extremely vulnerable to ganks, making the Pocket Deny a situationally useful last resort.
  • Lina minimap icon.png Lina gains bonus movement speed and attack speed from casting her spells, making a strong source of regeneration key for farming the jungle efficiently.
  • Rubick minimap icon.png Rubick is able to steal and use enemy spells. If he is against a team with particularly mana-intensive spells, Bloodstone will both give him the mana he needs to cast all the spells he steals, but also survive longer in order to cast them.

Tips[edit]

  • Most heroes who want to build Bloodstone can take advantage of the ability to Disassemble Arcane Boots icon.png Arcane Boots to complete the Soul Booster.
  • Pay close attention to which item slot your Bloodstone is in. Accidentally using Pocket Deny is easily one of the most costly misclicks possible in Dota 2.

Gallery[edit]