Bloodseeker/Old Abilities

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Old Abilities

Bloodrage (Pre 6.82)
Bloodrage icon.png
Allies / Enemies
Drives a unit into a bloodthirsty rage, during which it has higher attack damage, but cannot cast spells and takes damage every second. Bloodrage dispels the target before applying its buff.
Cast Animation: 0.4+0.4
Cast Range: 800
Attack Damage Bonus: 30%/60%/90%/120%
Damage per Second: 20
Duration: 6/7/8/9
Cooldown: 12/10/8/6
Mana: 80
Does not pierce spell immunity. Effects persist if buff/debuff was placed before spell immunity.
Buff or Debuff, based on the target's alliance Bloodrage: Undispellable.
Strygwyr shares his animalistic thirst for bloodshed.


  • This ability got reworked into the current Bloodrage in the 6.82 gameplay patch.
  • Can be cast on enemies and allies alike, including self, applying all the effects.
  • Applies a silence and a basic dispel on the target, as well as increasing its attack damage, but also dealing damage to it.
  • Only increases base attack damage and damage gained through the primary attribute. Raw damage bonus is not increased.
  • Deals damage in 1 second intervals, starting 1 second after cast, resulting in 6/7/8/9 instances.
  • Deals a total of 120/140/160/180 damage to the target unit.

Blood Bath
Blood Bath icon.png
Bloodseeker revels in combat, regaining health with every unit he kills or whenever an enemy Hero dies within a 325 radius of Bloodseeker. The health gained is a percentage of the killed unit's maximum HP.
Enemy Death Heal Radius: 325
Killed Hero's Max Health as Heal: 10%/20%/30%/40%
Killed Non-Hero's Max Health as Heal: 10%/15%/20%/25%
Flayed ones bathing in the blood of the recently fallen is a terrifying sight on the field of battle.


  • This ability got replaced by Blood Rite in the 6.82 gameplay patch.
  • Suiciding enemy heroes still heal Bloodseeker when within the radius.
  • Bloodseeker regenerates health regardless of how he killed the unit, be it with spells, items or attacks.

Blocked by Linken's Sphere. Does not pierce spell immunity.
Unknown icon.png
Strygwyr focuses on an enemy unit, and causes it to bleed painfully, slowing its speed and causing damage. If Strygwyr stops channeling, the effect stops 5 seconds later.
Cast Animation: 0.6+1.4
Cast Range: ?
Max Channel Time: 5
Damage per Second: 20/30/40/50
Movement Speed Slow: 10%/15%/20%/25%
Attack Speed Slow: 10/15/20/25
Debuff Duration: 5
Cooldown: 16
Mana: 110/120/130/140
Debuff Bleeding: Undispellable.


  • This ability belonged to Bloodseeker before he got removed in the 6.04 gameplay patch.
  • When the channeling gets canceled prematurely, the debuff still lasts on the unit for 5 seconds.
  • Deals damage in 1 second intervals, starting immediately upon cast, resulting in up to 10 possible instances when fully channeled.

Rupture (6.00-6.03b)
Does not pierce spell immunity.
Rupture icon.png
Strygwyr's blood is that of demons, and highly damaging to most. He sprays blood from his chest, hitting a random target close to him every few seconds.
Search Radius: 200
Search Interval: 1
Initial Damage: 0/20/40/60
Damage per Second: 40
Duration: 5
Debuff Rupture: Dispellable with any dispel.


  • This version of Rupture belonged to Bloodseeker before he got removed in the 6.04 gameplay patch.
  • Randomly chooses an enemy within the radius and places a debuff on it, which causes it to take damage for 5 seconds.
  • The damage per second is not lethal, but the initial damage is.
  • If the same unit is chosen multiple times in a row, the debuff gets refreshed. The initial damage is only applied upon receiving the debuff.
  • Deals damage in 1 second intervals, starting immediately, resulting in 5 instances (6, together with the initial damage).
  • One instance of the debuff can deal up to 200/220/240/260 damage (before reductions).

Demon Fury
Cannot be used by illusions. Pierces spell immunity.
Unknown icon.png
No Target
Strygwyr lets part of his inner demon out and goes on a rampage. He attacks with a small range and deals critical damage with every strike.
Cast Animation: 0+0
Transformation Time: 1
Attack Range Bonus: 100
Self Armor Reduction: 1
Critical Damage: 200%
Duration: 8/11/14
Cooldown: 100
Mana: 150
Buff Demon Fury: Undispellable.


  • This ability had belonged to Bloodseeker before it got removed in the 6.04 gameplay patch.
  • During the transformation, Bloodseeker cannot do anything. Cannot be interrupted.
  • Does not disjoint projectiles upon cast.
  • Increases Bloodseeker's attack range to 200 and turns him into a ranged unit for the duration. Attack projectile speed is unknown.
  • When dying during Demon Fury, all bonuses are lost.