Snapfire

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Snapfire
Snapfire icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
20 + 3.3
16 + 1.9
18 + 2.2
Level 0 1 15 25 30
Health 200 600 1520 2180 2500
Health regen 0 2 6.62 9.92 11.57
Mana 75 291 651 915 1047
Mana regen 0 0.9 2.44 3.54 4.09
Armor 0 2.56 6.82 9.86 11.38
Att/sec 0.63 0.73 0.89 1.01 1.07
Damage 26‒32 46‒52 92‒98 125‒131 141‒147
Magic resistance 25%
▶️ Movement speed 300
▶️ Attack speed 100
Turn rate 0.5
Vision range 1800/800
Attack range 500
Projectile speed 1800
Attack animation 0.35+?
Base attack time 1.6
Damage block 0
Collision size 24
Legs
Gib type Default

Beatrix Snapfire, or simply Snapfire, is a ranged strength hero armed with a wide array of firepower, riding into battle on her dragon toad Mortimer. Her powerful Scattershot blasts foes who get too close, while her mounted turret increases her range, allowing her to unleash a barrage of rapid fire attacks. Snapfire's coveted Firesnap Cookies give allies a boost, allowing them to leap a short distance. The cookies aren't her only secret weapon, her dragon toad has the ultimate nasty surprise for the enemy team—a long range artillery barrage of Mortimer Kisses that coat the map in searing lava.

Bio[edit]

Snapfire minimap icon.pngBeatrix Snapfire
▶️ "I'm Beadie. N' this here's Mortimer. Nothing fancy. Just here to kill some time and if we can manage, some people."
Beatrix Snapfire and her dragon toad Mortimer are a welcome sight to the ragged folk who scratch out lives along the desert routes and oases scattered throughout Nanarak, the rain-forsaken gateway to the Outlands.

As well known for her unrivaled skills as a weaponsmith as for dispensing wisdom, mirth, and the meanest firesnap cookies the world has ever seen, Beadie's survived to a ripe old age in a young keen's trade by being quick with her wits and even quicker with her guns.

Indeed, the Outlands are littered with the bones of bandits and ne'er-do-wells who thought to take advantage of her small stature and propensity for kindness.

Abilities[edit]

Scatterblast's custom targeting indicator.

Scatterblast
Scatterblast icon.png
Affects
Enemies
Damage
Magical
Snapfire unloads with a wide blast that damages and slows enemies in a cone. Enemies caught at point-blank range take an extra 50% damage.
Cast Animation: 0.4+0.83
Cast Range: 800
Starting Radius: 225
Travel Distance: 800
End Radius: 400
Point-Blank Distance: 450
Damage: 80/150/220/290 (Talent 128/198/268/338)
Point-Blank Damage Bonus: 50%
Movement Speed Slow: 100%
Slow Duration: 1
Disarm Duration: 0 (Talent 2.5)
Cooldown: 13/12/11/10
Mana: 80/90/100/110
Does not pierce spell immunity. Debuff persists if placed before spell immunity and when not dispelled.
Modifiers
Debuff Scatterblast Slow: Dispellable with any dispel.
Debuff Scatterblast Disarm: Undispellable.
A favorite from her collection, Beadie crafted Ol' Rackatee as her first line of defense when she ventured into the Outlands.

Notes:

  • Scatterblast travels at a speed of 3000, taking 0.73 seconds to travel the full distance.
  • Can hit units up to 1200 range away (travel distance + end radius).
  • The complete area is shaped like a cone.
  • Deals 120/225/330/435 (Talent 192/297/402/507) damage to units within point-blank range.
  • Scatterblast first applies the damage, then the movement speed slow (Talent then the disarm).
  • Leveling up Scatterblast, or choosing the damage increasing talent does not affect the damage of an already launched instance of Scatterblast.


Firesnap Cookie icon.png
Affects
Allies / Enemies
Damage
Magical
Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.
Cast Animation: 0.2+0.57
Cast Range: 700
Self Cast Time: 0.3
Impact Radius: 300
Jump Distance: 450
Impact Damage: 70/140/210/280
Heal: 0 (Talent 200)
Jump Duration: 0.5
Impact Stun Duration: 1.6/1.8/2/2.2
Cooldown: 24/21/18/15
Mana: 100
Partially pierces spell immunity. Can be cast on spell immune allies.
Does not affect spell immune enemies.
Modifiers
Buff Firesnap Cookie Short Hop: Undispellable.
Buff Firesnap Cookie Ally Flail Anim: Undispellable.
Debuff Stunned: Dispellable with strong dispels.
With the help of a secret mixture that pairs Beadie's baking skills with her passion for black powder, these battle biscuits pack a punch.

Notes:

  • The projectile travels at a speed of 1000.
  • Cannot be cast on units that are currently channeling, making it impossible to accidentally cancel an allied channeling spell.
    • If the ally starts channeling after projectile launch, the projectile does nothing upon impact.
    • This includes self-casts.
  • Can target, but has no effect on units affected by Chronosphere and Black Hole, the projectile does nothing on impact.
  • The target jumps 450 range forwards upon projectile impact, 257 range high. While in the air, other units can pass below them.
  • During the jump, the target is fully disabled, unable to move, turn, attack or cast spells or items.
  • Can jump over other units and over impassable terrain.
  • The area damage and stun are applied upon losing the hop buff. This means if the leap gets interrupted, the effects are applied earlier.
  • Firesnap Cookie first applies the damage, then the stun.
  • Destroys trees within the impact area upon landing.
  • Has no cast backswing when cast on self.
  • Choosing the talent that adds the heal immediately updates already launched cookies, making them heal on impact.


Lil' Shredder
Lil' Shredder icon.png
Ability
No Target
Affects
Self
Snapfire heats up her mounted turret to rapidly fire 6 fixed-damage attacks. Each attack slows the enemy's attack speed. Provides bonus attack range for the duration.
Cast Animation: 0+0
Attack Range Bonus: 75/150/225/300
Attack Speed Bonus: 300
Base Attack Time: 1
Fixed Attack Damage: 35/50/65/80 (Talent 0)
Number of Attacks: 6
Attack Speed Slow per Attack: 15/20/25/30
Slow Duration: 3
Buff Duration: 8
Cooldown: 24/20/16/12
Mana: 90
Does not pierce spell immunity. Debuff persists if placed before spell immunity and when not dispelled.
Modifiers
Buff Lil Shredder Buff: Dispellable with any dispel.
Debuff Lil Shredder Debuff: Dispellable with any dispel.
Beadie constantly tinkers with a design she first dreamed up plotting an exodus from her old gang.

Notes:

  • Increased Snapfire's attack range to 575/650/725/800, and sets her base attack time to 1.
  • Sets Snapfire's damage to the given values. This means attack damage bonuses and reductions are completely ignored.
    • When the level 20 talent is chosen, her attack damage is no longer set to a fixed value.
  • An attack charge is lost whenever an attack is executed, regardless of outcome. This means missed attacks use up charges as well.
  • The number of charges left is visible on the buff icon.
  • Lil' Shredder uses a single debuff on the target. Following attacks increase its stack count.
    • A number on the icon reveals the amount of stacks. The number is visible to everyone.
    • Since only one debuff is used, each attack resets the duration of the entire stack.
  • This is how much attack speed Lil' Shredder reduces with up to 6 stacks on each level:
    • Level 1: 15/30/45/60/75/90 attack speed slow.
    • Level 2: 20/40/60/80/100/120 attack speed slow.
    • Level 3: 25/50/75/100/125/150 attack speed slow.
    • Level 4: 30/60/90/120/150/180 attack speed slow.
  • The attack speed slow is applied on any attacked target, including buildings and allies.
  • Can deal a total of 210/300/390/480 damage with all 6 attacks (before reductions), considering the level 20 talent is not chosen.
  • The attacks first place the debuff, then apply their own damage.
  • Successive casts do not stack, but refresh the buff instead, resetting the amount of attacks and updating the range bonus.
  • Leveling up Lil' Shredder, or choosing the talent that makes it use regular attack damage, does not update the damage of an already existing instance from a previous cast.
  • When leveling up Lil' Shredder, refreshing the debuff does not update the slow value to the new level.
    • In order to apply the higher value, the debuff must be placed anew.


Mortimer Kisses icon.png
Affects
Enemies
Damage
Magical
Snapfire's friend launches a barrage of firespit globs over 6 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.
Cast Animation: 0.5+0.73
Cast Range: 3000
Minimum Distance: 600
Maximum Distance: 3000
Impact Radius: 275
Turn Rate in Degrees per Second: 75
Number of Projectiles: 8 (Talent 14)
Impact Damage: 160/240/320
Debuff Damage per Second: 50/75/100
Movement Speed Slow: 15%/20%/25% (Talent 35%/40%/45%)
Launch Duration: 6
Puddle Duration: 3
Debuff Duration: 1
Cooldown: 110
Mana: 125/150/175
Aghanim's upgrade: Grants a new ability: Gobble Up. Mortimer gobbles up a creep or an allied hero, which he can then spit towards enemies.
Does not pierce spell immunity. Debuff persists if placed before spell immunity and when not dispelled.
Modifiers
Buff Mortimer Kisses: Undispellable.
Buff Prevent Taunts: Undispellable.
Debuff Magma Burn Slow: Dispellable with any dispel.
Little did Beadie know when she adopted Mortimer, dragon toads--which aren't even toads at all--share more than just a name with their distant draconic cousins.

Notes:

  • The projectiles have a minimum travel time of 0.8, maximum travel time of 2 seconds, and a projectile speed of 1300.
    • This means up to 1625 range, the speed adapts to lower values, and for distance starting at 2600, the speed adapts to higher values.
  • For better readability, the turn rate during Mortimer Kisses is given as degrees per second, instead of radians per 0.03 seconds.
    • 75 degrees per second equal a turn rate of 0.039.
  • Moritmer Kisses is canceled if Snapfire gets stunned, silenced, cycloned, hexed, slept, feared, or hypnotized.
    • Taunts prevent Snapfire from changing locations for the globs, but do not cancel it.
    • Mortimer Kisses can also be stopped manaully by giving Snapfire any other order besides moving.
  • The location for the globs can be changed with a move order. A move order is given by right-clicking, or by pressing the move hotkey and selecting a target point.
    • Selecting a point outside the minimum/maximum distance, the globs are launched using the minimum/maximum distance towards the targeted direction.
    • Although reducing turn rate a lot while active, the globs are launched where the order was targeted, they are not launched based on facing angle.
  • Snapfire is disarmed during Mortimer Kisses. Attack orders behave like move orders during disarms, so right-clicking an enemy sets a new location as well.
  • The destination for each glob is marked with a red circle indicator, which is visible to allies only.
  • Launches globs in 0.75 (Talent 0.429) second intervals, starting immediately upon cast, resulting in 8 (Talent 14) globs.
  • Each glob deals the impact damage and leaves a lava puddle behind. The puddles last 3 seconds.
    • The puddles apply the debuff on enemies in 0.5 second intervals, starting immediately as they are created, resulting in 7 instances.
    • The debuff lasts 1 second, and deals 25/37.5/50 damage in 0.5 second intervals, starting immediately upon being placed, resulting in 3 instances.
    • Multiple instances of the debuff do not stack.
  • A single glob can deal a total of 385/577.5/770 damage, considering impact damage, and standing within the puddle for the full duration.
  • Provides 275 radius flying vision at the current targeted location for the globs, lasting until Mortimer stops launching projectiles.
  • The projectiles provide 500 radius flying vision as they travel. This vision lingers for 3.5 seconds at the impact area.
  • Destroys trees within the impact areas of each projectile upon impact.
  • Leveling up the spell does not update the impact damage of already launched globs to the new level.
    • However, the lava puddles are updated to apply the debuff with the new level's value.
    • Already placed debuffs are not updated to the new level.
  • Choosing the slow increasing talent immediately updates all existing puddles to use the new value.
    • However, already placed debuffs are not updated.
Visual indicator above Snapfire when gobbling a unit.

Gobble Up icon.png
Affects
Enemies / Allies
Mortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit stays in his belly up to 3 seconds.
Cast Animation: 0.3+1.27
Cast Range: 150
Max Duration: 3
Cooldown: 40
Modifiers
Buff Gobble Up Creep: Undispellable.
Buff Gobble Up Belly Has Unit: Undispellable.

Notes:

  • Disjoints projectiles for the target unit upon cast.
  • During Gobble Up, the unit is periodically moved to Snapfire's current position. This periodic movement cannot be interrupted.
    • This means their auras are effectively bestowed around Snapfire until spat out.
  • The unit is automatically released after 3 seconds if not manually spat out.
    • If the unit is not a hero or a clone, it gets instantly killed upon getting released.
    • Targeted non-hero units also get their ownership changed to that of the caster, meaning its death counts as a deny.
  • Swallowing a unit turns this ability inactive and turns the Spit Out sub-ability active.
    • This ability stays inactive until the unit is released, either by timing out, by using the sub-spell, or by the caster dying.


Spit Out icon.png
Affects
Enemies
Mortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit that slows and applies damage over time.
Cast Animation: 0.3+1.04
Cast Range: 3000
Impact Radius: 400
Impact Damage: 400
Debuff Damage per Second: 100
Movement Speed Slow: 25%
Puddle Duration: 3
Debuff Duration: 1
Stun Duration: 1.5
Cooldown: 0
Mana: 150
Does not pierce spell immunity. Debuff persists if placed before spell immunity and when not dispelled.
Modifiers
Buff Spit Creep Arcing Unit: Undispellable.
Debuff Stunned: Dispellable with strong dispels.
Debuff Magma Burn Slow: Dispellable with any dispel.

Notes:

  • This ability stays inactive until Gobble Up is cast and turns inactive again once the targeted unit is spat out in any way.
  • The swallowed unit serves as projectile, and gets moved in an arc towards the targeted point.
  • The projectile has a minimum travel time of 0.6, and a maximum travel time of 2 seconds. While in the air, other units can pass below it.
  • If the swallowed unit was not a hero or a clone, it gets instantly killed upon landing.
  • Upon landing, the unit deals the impact damage and leaves a lava puddle behind. The puddle lasts 3 seconds.
    • The puddle applies the debuff on enemies in 0.5 second intervals, starting immediately as it is created, resulting in 7 instances.
    • The debuff lasts 1 second, and deals 50 damage in 0.5 second intervals, starting immediately upon being placed, resulting in 3 instances.
    • Can deal a total of 850 damage, considering impact damage, and standing within the puddle for the full duration.
    • Multiple instances of the debuff do not stack.
    • Since Spit Out and Mortimer Kisses use the same Magma Burn Slow modifier, they do not stack, with the damage from the first applied debuff taking priority.
  • The impact first applies the damage, then the stun.
  • The projectile provides 500 radius flying vision as it travels. This vision lingers for 3.5 seconds at the impact area.
  • Destroys trees within the impact area upon landing.


Talents[edit]

Hero Talents
+6 Mortimer Kisses Launched25 Scatterblast Applies 2.5s Disarm
+20% Mortimer Kisses Movement Slow20 Lil' Shredder Uses Your Attack Damage
+48 Scatterblast Damage15 Firesnap Cookie Restores 200 Health
+15 Movement Speed10+200 Health
Notes:
  • The health talent increases maximum health capacity, and keeps the current health percentage.

Recent Changes[edit]

Main Article: Snapfire/Changelogs
Version
Description
  • Talents:
Level 10 left talent: +15 movement speed reduced to +10.
Level 10 right talent: +250 health reduced to +200.
Level 15 left talent: +60 Scatterblast damage reduced to +48.
Level 15 right talent: 250 Firesnap Cookie heal reduced to 200.
Level 20 left talent: +25% Mortimer Kisses movement speed slow reduced to +20%.
Level 25 left talent: +8 Mortimer Kisses count reduced to +6.
Level 25 right talent: 3s Scatterblast disarm reduced to 2.5s.
Gobble Up:
Mortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit can stay in his belly for only a few seconds.
Cast range: 150
Max duration: 3
Cooldown: 40
Notes: While swallowed, the unit is invulnerable and hidden. Can target allied heroes, or any non-ancient creep. Swallowed non-hero units get killed upon getting spat out. Has a sub-spell to spit the unit similar to Mortimer Kisses globs.
Spit Out:
Mortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit that slows and applies damage over time.
Cast range: 3000
Impact radius: 400
Impact damage: 400
Impact stun duration: 1.5
Puddle duration: 3
Debuff damage per second: 100
Debuff duration: 1
Movemnt speed slow: 25%
Mana cost: 150
Notes: If the swallowed unit was not a hero, it gets killed upon reaching the target area. The unit is invulnerable during the airtime.

Recommended items[edit]

Starting items:

  • Tango icon.png Tango keeps Snapfire's HP up in lane.
  • Healing Salve icon.png Healing Salve gives you a burst of healing to get back up to full in laning phase.
  • Enchanted Mango icon.png Enchanted Mango lets you cast more spells in the lane.
  • Clarity icon.png Clarity is a cheap way to refill your mana when you have a break from the fighting.

Early game:

Mid game:

  • Arcane Boots icon.png Arcane Boots provides mana for Snapfire and her teammates.
  • Mekansm icon.png Mekansm keeps Snapfire and teammates alive in teamfight.

Late game:

  • Guardian Greaves icon.png Guardian Greaves provides great sustain for teamfighting and pushing.
  • Glimmer Cape icon.png Glimmer Cape can hide Snapfire while she is channeling her ultimate.
  • Force Staff icon.png Force Staff gets Snapfire and her teammates into position.

Situational items:

  • Javelin icon.png Javelin gives each Lil' Shredder a 25% chance to deal 80 extra damage at a very low price. Multiple Javelins stack to increase proc chance during Lil' Shredder.
  • Scythe of Vyse icon.png Scythe of Vyse gives you an amazing disable, but is very expensive.
  • Vladmir's Offering icon.png Vladmir's Offering gives your team a powerful lifesteal aura.


Gameplay[edit]

Roles: Support Support Nuker Nuker Disabler Disabler Escape Escape
Complexity: ★☆☆
Playstyle: The plucky Keen known as Beatrix Snapfire has survived to venerable old age in the harsh deserts of Nanarak, owing to her ingenious craftsmanship, and overwhelming firepower. Mounted on her dragon toad Mortimer, she dispenses Scatterblasts and Firesnap Cookies alike, while shooting down targets with barrages from Lil' Shredder, her mounted turret. For extremely distant enemies, Mortimer serves as Beatrix's artillery, issuing gobs of firespit from his gullet to cover the battlefield in pools of flame.


Audio[edit]

History[edit]

Equipment[edit]

  • Snapfire currently has no equipment.

Trivia[edit]

  • Snapfire's response "▶️Say hello to my little friend!" is a reference to Tony Montana's line from the movie Scarface.
  • Snapfire's response "▶️This here's my boomstick" is a reference to Ash's line from Army of Darkness.
  • Snapfire's response "▶️ I love the smell of black powder in the morning" is a reference to Lieutenant Colonel Bill Kilgore's line from Apocalypse Now .
  • Snapfire's response "▶️ Oh give me a home, where the wildwings roam..." is a reference to the Western folk song Home on the Range.
  • Snapfire's voice actress, Laraine Newman, was a character in the 1993 movie Coneheads, which explain the responses to Dark Seer minimap icon.png Dark Seer as references to said movie.

Gallery[edit]

References[edit]