Battle Fury

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Battle Fury
Battle Fury icon.png
The bearer of this mighty axe gains the ability to cut down swaths of enemies at once.
4350 (300)
Bought From
Active Chop Tree or Ward
Passive Quell, Cleave
Bonus +7.5 Health regeneration
+3.75 Mana regeneration
+54 Attack damage
Disassemble? No
Alert allies? No
Battle Fury (4350)Components4.png
Demon Edge (2200)
Perseverance (1700)
Quelling Blade (150)
Recipe (300)

The Battle Fury is an item purchasable at the Main Shop, under Weapons. However, it requires items from the Secret Shop to be completed.


Chop Tree or Ward
Pierces spell immunity.
Trees / Enemy Units
Destroy a target tree or ward.
Cast Range (Tree): 350
Cast Range (Other): 450
Cooldown: 4


Cannot be used by illusions. Pierces spell immunity.
Enemy Units
Increases attack damage against non-hero units by 24 for melee heroes, and 7 for ranged.
Attack Damage Bonus (Melee): 24
Attack Damage Bonus (Ranged): 7


  • When the owner's attack type changes to ranged or melee, the attack damage bonus adapts immediately.
  • When attacking creeps, Quell also causes cleave, splash, and Psi Blades to deal more damage to every unit they hit.
  • The damage Moon Glaives bounces are not increased, since they are based on the attacker's attack damage value.

Deals 60% of attack damage as physical damage in a cone up to 650 around the target. (Melee Only)
Starting Radius: 150
Distance: 650
End Radius: 360
Cleave Damage: 60%
Cannot be used by illusions. Visual effects and sounds still play when illusions attack.


  • The complete area is shaped like an isosceles trapezoid in front of the attacking hero.
  • Fully stacks with other sources of cleaves. Each source of cleave works completely independent.
  • Does not cleave upon attacking wards, buildings or allied units. Wards and buildings are unaffected by cleave.
  • Despite the visual effect, cleave damage is applied instantly in the whole area.
  • Ranged units cannot cleave.

Recommended heroes[edit]

Anti-Mage icon.png
  • Anti-Mage needs Battle Fury to farm, since he is terrible without items and has trouble farming fast without it. Combined with Blink, he can flash-farm the jungle and quickly build his much needed items if not ganked.
Juggernaut icon.png
  • Juggernaut can farm really fast with it when combined with his base attack time. He can pick up the Void Stone icon.png Void Stone at the secret shop during the laning phase, allowing him to use his abilities more often.
Ember Spirit icon.png
  • Battle Fury is a must for a physical damage-built Ember Spirit, since almost his entire damage output relies on Sleight of Fist, which can deal enormous damage with Battle Fury but little without it. Ember Spirit is also the most reliable carrier of multiple Battle Furies, since each one greatly increases his damage and unlike other carries, he stays safe during Sleight of Fist while it greatly weakens the survivability of other carriers by having multiple Battle Furies.



  • The Battle Fury is great tool for farming but a poor choice for mid game skirmishes owing to its lack of primary attributes. Avoid it if the enemy team plays aggressively and your presence is required in team fights early.
  • Effective against illusions, summoned units, jungle stacks, ancient stacks and mega creeps.
    • A Battle Fury allows a melee hero to farm faster than a Midas. You can get this item after boots start with a ring of regen if you are laning or get damage if you are jungling, then get a mobility item like Blink Dagger to reach camps faster.
  • The cleave benefits from critical hits, including those from items and ignores evasion.
  • Having Battle Fury can help greatly against an enemy Nature's Prophet minimap icon.png Nature's Prophet, since some carries have little means to escape his Sprout without it (the most obvious being Juggernaut minimap icon.png Juggernaut and Troll Warlord minimap icon.png Troll Warlord)
  • Melee heroes with high attack speed can push far more effectively with Battle Fury, even in late game. Critical hits help too.