Attack damage

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Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of main attack damage and bonus damage. Attack damage is reduced by armor.

Final attack damage[edit]

Properties of a level 1 Sniper with a Wraith Band: Sniper's base damage varies by 6; main attack damage is white, bonus damage green.

Formula:

Damage =
{ [Main Damage × (1 + Σ Percentage Bonuses) + Flat Bonuses]
× Crit Multiplier - Blocked Damage }
× Armor Multipliers
× General Damage Multipliers

Base attack damage[edit]

Base attack damage is the part of the main attack damage that never changes throughout a game. It consists of two values, a minimum and maximum amount. Every time an attack is issued, a random value between these two extremes is chosen. The best example for this is Chaos Knight since his base damage varies between 29 and 59. The difference of 30 is always part of the total attack damage, no matter how many attributes or how much bonus damage is acquired.

Main attack damage[edit]

Main attack damage is the damage value shown in white numbers on a hero's statistics consisting of the base damage with the damage granted by a hero's primary attribute on top. The only way to improve a hero's main attack damage is to increase its primary attribute. Attribute points can be increased by acquiring levels, as well as specific skills and items. This also means that the value of items granting attribute points differs depending on whether it is equipped by a strength, agility or intelligence hero.

Formula:

main damage = base damage + primary attribute points.
Hero attack damage
Hero Base Attack Damage Starting Attack Damage Max Main Attack Damage Damage Range
Minimum Damage Maximum Damage Minimum Damage Maximum Damage Minimum Damage Maximum Damage
Abaddon icon.png Abaddon 32 42 55 65 117 127 10
Alchemist icon.png Alchemist 24 33 49 58 99 108 9
Ancient Apparition icon.png Ancient Apparition 21 31 44 54 106 116 10
Anti-Mage icon.png Anti-Mage 29 33 51 55 118 122 4
Arc Warden icon.png Arc Warden 31 41 46 56 89 99 10
Axe icon.png Axe 24 28 49 53 116 120 4
Bane icon.png Bane 35 41 58 64 116 122 6
Batrider icon.png Batrider 16 20 38 42 98 102 4
Beastmaster icon.png Beastmaster 41 45 64 68 124 128 4
Bloodseeker icon.png Bloodseeker 33 39 57 63 129 135 6
Bounty Hunter icon.png Bounty Hunter 24 38 45 59 117 131 14
Brewmaster icon.png Brewmaster 29 36 52 59 129 136 7
Bristleback icon.png Bristleback 22 32 44 54 97 107 10
Broodmother icon.png Broodmother 26 32 44 50 97 103 6
Centaur Warrunner icon.png Centaur Warrunner 36 38 61 63 164 166 2
Chaos Knight icon.png Chaos Knight 29 59 51 81 128 158 30
Chen icon.png Chen 29 39 48 58 115 125 10
Clinkz icon.png Clinkz 15 21 37 43 99 105 6
Clockwerk icon.png Clockwerk 24 26 50 52 127 129 2
Crystal Maiden icon.png Crystal Maiden 26 32 40 46 110 116 6
Dark Seer icon.png Dark Seer 33 39 54 60 119 125 6
Dark Willow icon.png Dark Willow 27 35 45 53 117 125 8
Dazzle icon.png Dazzle 22 28 47 53 129 135 6
Death Prophet icon.png Death Prophet 26 38 47 59 119 131 12
Disruptor icon.png Disruptor 29 33 49 53 109 113 4
Doom icon.png Doom 27 43 53 69 137 153 16
Dragon Knight icon.png Dragon Knight 31 37 50 56 124 130 6
Drow Ranger icon.png Drow Ranger 18 29 44 55 90 101 11
Earth Spirit icon.png Earth Spirit 25 35 46 56 130 140 10
Earthshaker icon.png Earthshaker 27 37 49 59 126 136 10
Elder Titan icon.png Elder Titan 23 33 47 57 109 119 10
Ember Spirit icon.png Ember Spirit 30 34 52 56 95 99 4
Enchantress icon.png Enchantress 30 40 49 59 123 133 10
Enigma icon.png Enigma 24 30 42 48 124 130 6
Faceless Void icon.png Faceless Void 33 39 56 62 123 129 6
Gyrocopter icon.png Gyrocopter 13 23 37 47 104 114 10
Huskar icon.png Huskar 21 30 42 51 107 116 9
Invoker icon.png Invoker 21 27 35 41 131 137 6
Io icon.png Io 22 31 39 48 92 101 9
Jakiro icon.png Jakiro 27 35 53 61 120 128 8
Juggernaut icon.png Juggernaut 22 26 48 52 106 110 4
Keeper of the Light icon.png Keeper of the Light 20 27 43 50 110 117 7
Kunkka icon.png Kunkka 26 36 50 60 129 139 10
Legion Commander icon.png Legion Commander 35 39 61 65 131 135 4
Leshrac icon.png Leshrac 19 23 41 45 113 117 4
Lich icon.png Lich 26 35 42 51 120 129 9
Lifestealer icon.png Lifestealer 27 37 52 62 126 136 10
Lina icon.png Lina 18 30 46 58 123 135 12
Lion icon.png Lion 29 35 47 53 119 125 6
Lone Druid icon.png Lone Druid 18 22 42 46 107 111 4
Luna icon.png Luna 20 26 38 44 117 123 6
Lycan icon.png Lycan 30 35 55 60 134 139 5
Magnus icon.png Magnus 32 44 55 67 132 144 12
Medusa icon.png Medusa 24 30 44 50 104 110 6
Meepo icon.png Meepo 20 26 43 49 96 102 6
Mirana icon.png Mirana 25 30 43 48 120 125 5
Monkey King icon.png Monkey King 29 35 51 57 128 134 6
Morphling icon.png Morphling 9 18 33 42 122 131 9
Naga Siren icon.png Naga Siren 23 25 44 46 121 123 2
Nature's Prophet icon.png Nature's Prophet 32 46 55 69 125 139 14
Necrophos icon.png Necrophos 26 30 46 50 106 110 4
Night Stalker icon.png Night Stalker 38 42 61 65 135 139 4
Nyx Assassin icon.png Nyx Assassin 27 31 46 50 99 103 4
Ogre Magi icon.png Ogre Magi 43 49 58 64 106 112 6
Omniknight icon.png Omniknight 31 41 53 63 127 137 10
Oracle icon.png Oracle 18 24 39 45 123 129 6
Outworld Devourer icon.png Outworld Devourer 16 31 40 55 105 120 15
Pangolier icon.png Pangolier 29 35 47 53 114 120 6
Phantom Assassin icon.png Phantom Assassin 23 25 46 48 122 124 2
Phantom Lancer icon.png Phantom Lancer 22 44 51 73 118 140 22
Phoenix icon.png Phoenix 26 36 45 55 122 132 10
Puck icon.png Puck 30 41 53 64 111 122 11
Pudge icon.png Pudge 34 40 59 65 143 149 6
Pugna icon.png Pugna 21 29 45 53 153 161 8
Queen of Pain icon.png Queen of Pain 23 31 45 53 105 113 8
Razor icon.png Razor 23 25 45 47 88 90 2
Riki icon.png Riki 11 15 41 45 94 98 4
Rubick icon.png Rubick 19 29 44 54 102 112 10
Sand King icon.png Sand King 25 35 47 57 117 127 10
Shadow Demon icon.png Shadow Demon 29 33 50 54 115 119 4
Shadow Fiend icon.png Shadow Fiend 15 21 35 41 105 111 6
Shadow Shaman icon.png Shadow Shaman 52 59 73 80 145 152 7
Silencer icon.png Silencer 18 32 43 57 103 117 14
Skywrath Mage icon.png Skywrath Mage 14 24 39 49 125 135 10
Slardar icon.png Slardar 30 38 51 59 125 133 8
Slark icon.png Slark 33 41 54 62 90 98 8
Sniper icon.png Sniper 15 21 36 42 101 107 6
Spectre icon.png Spectre 23 27 46 50 89 93 4
Spirit Breaker icon.png Spirit Breaker 31 41 60 70 125 135 10
Storm Spirit icon.png Storm Spirit 24 34 46 56 118 128 10
Sven icon.png Sven 41 43 64 66 136 138 2
Techies icon.png Techies 9 11 29 31 99 101 2
Templar Assassin icon.png Templar Assassin 30 36 53 59 108 114 6
Terrorblade icon.png Terrorblade 26 32 48 54 149 155 6
Tidehunter icon.png Tidehunter 25 31 47 53 126 132 6
Timbersaw icon.png Timbersaw 26 30 47 51 97 101 4
Tinker icon.png Tinker 24 30 52 58 105 111 6
Tiny icon.png Tiny 44 50 74 80 160 166 6
Treant Protector icon.png Treant Protector 62 70 87 95 173 181 8
Troll Warlord icon.png Troll Warlord 17 35 38 56 98 116 18
Tusk icon.png Tusk 27 31 50 54 122 126 4
Underlord icon.png Underlord 37 43 62 68 132 138 6
Undying icon.png Undying 35 43 57 65 115 123 8
Ursa icon.png Ursa 24 28 42 46 92 96 4
Vengeful Spirit icon.png Vengeful Spirit 12 20 39 47 118 126 8
Venomancer icon.png Venomancer 16 18 38 40 105 107 2
Viper icon.png Viper 23 25 44 46 114 116 2
Visage icon.png Visage 23 33 45 55 105 115 10
Warlock icon.png Warlock 24 34 46 56 111 121 10
Weaver icon.png Weaver 36 46 50 60 124 134 10
Windranger icon.png Windranger 24 36 42 54 104 116 12
Winter Wyvern icon.png Winter Wyvern 12 19 38 45 112 119 7
Witch Doctor icon.png Witch Doctor 29 39 51 61 121 131 10
Wraith King icon.png Wraith King 39 41 61 63 128 130 2
Zeus icon.png Zeus 33 41 53 61 118 126 8

Percentage bonus damage[edit]

Bonus damage from percentage sources such as Vladmir's Offering icon.png Vladmir's Offering, Vengeance Aura, and Packleader's Aura add an amount of bonus damage based on the affected unit's base attack damage, but do not multiply the raw bonus damage from other abilities or items.

Flat bonus damage[edit]

Bonus damage is the damage value shown in green numbers on a unit's statistics. Whenever an item or skill shows a +damage value, it increases the bonus damage of the affected unit.

For example Phase Boots icon.png Phase Boots give +24 bonus damage. Enfeeble adds negative bonus damage which is equal to a reduction.

Formula

bonus damage = sum of bonuses + sum of reductions.

Critical strike multiplier[edit]

The highest critical strike increases main and bonus damage by a certain factor.

Main Article: Critical Strike

Blocked damage[edit]

Damage Block is a passive ability that gives the wielding unit a chance to block some physical damage from an attack. Only one source of damage block can trigger per attack.

Main Article: Damage Block

Armor value multiplier[edit]

The target's armor influences the attack damage by a factor that asymptotically lies between 0 and 2 and is 1 for a target that has no armor.

Formula

armor value multiplier = 1 - 0.05 × armor ÷ (1 + 0.05 × |armor|).
Main Article: Armor

Armor type multiplier[edit]

Depending on the combination of the attack damage type and armor types, an armor type multiplier modulates the attack damage.

General damage multipliers[edit]

Main Article: Damage manipulation

A couple of abilities like Bristleback, Stampede and Penitence modify all incoming damage, including physical attack damage.

Attack damage types[edit]

There are several different types of attack damage, which determine how much damage a unit's attack deals against certain armor types. Each of the 4 different attack types deals either reduced, increased, or unchanged damage against each of the armor types, on top of it being also manipulated by the armor value of the target.

Example
A hero with 100 attack damage attacking a siege unit which has 0 armor deals 50 damage to it, because the attack type "hero" deals 50% less damage against the armor type "structure", which is the siege creeps' and all buildings' armor type. If the siege creep would gain 5 armor, the 100 damage attack would deal (100 * 0.8 * 0.5) = 40 damage. The same attack would deal 80 damage to a unit with any other armor type, since attack type hero deals full damage to them.

This table shows how much damage each attack damage type deals against each armor type, and which units use which attack damage type:

Attack Damage Type Used by Armor Type
Hero Basic Structure
Hero Heroes, Centaur Conqueror, Dark Troll Summoner, Hellbear, Hellbear Smasher, Wildwing Ripper, Satyr Tormenter, Ancient Granite Golem, Ancient Black Dragon, Ancient Thunderhide, Death Ward, Forged Spirit, Spiderling, Roshan, Warlock's Golem, Primal Split spirits, Familiar 100% 100% 50%
Basic Melee lane creeps, Kobold, Kobold Soldier, Kobold Foreman, Centaur Courser, Fell Spirit, Mud Golem, Shard Golem, Ogre Bruiser, Ogre Frostmage, Alpha Wolf, Wildwing, Satyr Mindstealer, Ancient Rock Golem, Ancient Rumblehide, Eidolon, Treant, Greater Treant, Spiderite, Skeleton Warrior, Lycan Wolf, Spirit Bear 75% 100% 70%
Pierce Ranged lane creeps, Giant Wolf, Vhoul Assassin, Ghost, Hill Troll, Satyr Banisher, Hill Troll Berserker, Hill Troll Priest, Harpy Scout, Harpy Stormcrafter, Ancient Black Drake, Necronomicon Archer, Necronomicon Warrior, Serpent Ward, Plague Ward, Boar, Undying Zombies 50% 150% 35%
Siege Towers, Fountains, siege creeps 85% 100% 250%

Instant attacks[edit]

Several abilities make use of the hero's regular attacks. However, these attacks are instant. This means they do not use the hero's attack animation, are independent from attack speed and ignore the regular downtime between attacks. If an instant attack is performed by a ranged hero, it still uses their regular attack projectile for the attack, unless it is set not to. If an instant attack occurs while already attacking an enemy normally, it does not interfere with the regular attack. They do not interfere with any other actions of the hero either, meaning they do not interrupt movement, do not cancel spell casts and do not stop channeling spells of the hero.

Since instant attacks do not use attack animations and jump straight to the attack point, they cannot proc effects which react on the start of an attack, like Untouchable or Moment of Courage. However, they can proc effects which react on attack hit, such as Counter Helix and Return, although there are some exceptions to this. Instant attacks may proc on-hit effects only when they are allowed to. An instant attack which is not allowed to proc attack modifiers is not allowed to proc on-hit effects either. Just like regular attacks, instant attacks also cause the attacking hero to get revealed if attacking from the Fog of War.

The following abilities make use of instant attacks:

1 Requires Aghanim's Scepter icon.png Aghanim's Scepter.

2 These instant attacks may not proc any attack modifiers or on-hit effects.

3 Requires Talent talent.

4 Split Shot may not proc any attack modifiers or on-hit effects, unless the required talent is chosen.

Attack damage increasing items[edit]

Strength[edit]

Attack damage increase for strength heroes
Item Value Item cost Cost per value point
Abyssal Blade icon.png Abyssal Blade 35 6750 192.86
Aghanim's Scepter icon.png Aghanim's Scepter 10 4200 420
Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian 65 2380 36.62
Belt of Strength icon.png Belt of Strength 6 450 75
Black King Bar icon.png Black King Bar 34 3975 116.91
Bracer icon.png Bracer 7 465 66.43
Buckler icon.png Buckler 2 800 400
Circlet icon.png Circlet 2 165 82.5
Crimson Guard icon.png Crimson Guard 2 3550 1775
Dagon 1 icon.png Dagon 1 3 2715 905
Dagon 2 icon.png Dagon 2 3 3965 1321.67
Dagon 3 icon.png Dagon 3 3 5215 1738.33
Dagon 4 icon.png Dagon 4 3 6465 2155
Dagon 5 icon.png Dagon 5 3 7715 2571.67
Dragon Lance icon.png Dragon Lance 12 1900 158.33
Drum of Endurance icon.png Drum of Endurance 7 1615 230.71
Echo Sabre icon.png Echo Sabre 24 2650 110.42
Ethereal Blade icon.png Ethereal Blade 10 4700 470
Eye of Skadi icon.png Eye of Skadi 25 5500 220
Gauntlets of Strength icon.png Gauntlets of Strength 3 135 45
Ghost Scepter icon.png Ghost Scepter 5 1500 300
Guardian Greaves icon.png Guardian Greaves 5 5450 1090
Headdress icon.png Headdress 2 650 325
Heart of Tarrasque icon.png Heart of Tarrasque 45 5200 115.56
Heaven's Halberd icon.png Heaven's Halberd 45 3550 78.89
Helm of the Dominator icon.png Helm of the Dominator 2 2000 1000
Hurricane Pike icon.png Hurricane Pike 15 4615 307.67
Iron Branch icon.png Iron Branch 1 50 50
Linken's Sphere icon.png Linken's Sphere 13 5050 388.46
Magic Wand icon.png Magic Wand 3 450 150
Manta Style icon.png Manta Style 10 4800 480
Mekansm icon.png Mekansm 5 2350 470
Meteor Hammer icon.png Meteor Hammer 12 2625 218.75
Necronomicon 1 icon.png Necronomicon 1 10 2400 240
Necronomicon 2 icon.png Necronomicon 2 15 3700 246.67
Necronomicon 3 icon.png Necronomicon 3 20 5000 250
Null Talisman icon.png Null Talisman 3 465 155
Ogre Axe icon.png Ogre Axe 10 1000 100
Power Treads (Strength) icon.png Power Treads (Strength) 10 1450 145
Reaver icon.png Reaver 25 3000 120
Ring of Aquila (Active) icon.png Ring of Aquila 13 965 74.23
Rod of Atos icon.png Rod of Atos 15 2930 195.33
Sange icon.png Sange 26 2150 82.69
Sange and Yasha icon.png Sange and Yasha 32 4300 134.38
Satanic icon.png Satanic 75 5500 73.33
Scythe of Vyse icon.png Scythe of Vyse 10 5700 570
Silver Edge icon.png Silver Edge 45 5550 123.33
Skull Basher icon.png Skull Basher 35 3050 87.14
Soul Ring icon.png Soul Ring 6 770 128.33
Spirit Vessel icon.png Spirit Vessel 2 2975 1487.5
Ultimate Orb icon.png Ultimate Orb 10 2150 215
Urn of Shadows icon.png Urn of Shadows 2 875 437.5
Veil of Discord icon.png Veil of Discord 6 2330 388.33
Vladmir's Offering icon.png Vladmir's Offering 2 2250 1125
Wraith Band icon.png Wraith Band 3 465 155
Values may include portions from actives or auras.

Agility[edit]

Attack damage increase for agility heroes
Item Value Item cost Cost per value point
Aghanim's Scepter icon.png Aghanim's Scepter 10 4200 420
Band of Elvenskin icon.png Band of Elvenskin 6 450 75
Blade of Alacrity icon.png Blade of Alacrity 10 1000 100
Bracer icon.png Bracer 3 465 155
Buckler icon.png Buckler 2 800 400
Butterfly icon.png Butterfly 60 5475 91.25
Circlet icon.png Circlet 2 165 82.5
Crimson Guard icon.png Crimson Guard 2 3550 1775
Dagon 1 icon.png Dagon 1 3 2715 905
Dagon 2 icon.png Dagon 2 3 3965 1321.67
Dagon 3 icon.png Dagon 3 3 5215 1738.33
Dagon 4 icon.png Dagon 4 3 6465 2155
Dagon 5 icon.png Dagon 5 3 7715 2571.67
Diffusal Blade 1 icon.png Diffusal Blade 20 3150 157.5
Dragon Lance icon.png Dragon Lance 12 1900 158.33
Drum of Endurance icon.png Drum of Endurance 3 1615 538.33
Eaglesong icon.png Eaglesong 25 3200 128
Ethereal Blade icon.png Ethereal Blade 40 4700 117.5
Eye of Skadi icon.png Eye of Skadi 25 5500 220
Ghost Scepter icon.png Ghost Scepter 5 1500 300
Guardian Greaves icon.png Guardian Greaves 5 5450 1090
Headdress icon.png Headdress 2 650 325
Helm of the Dominator icon.png Helm of the Dominator 2 2000 1000
Hurricane Pike icon.png Hurricane Pike 20 4615 230.75
Iron Branch icon.png Iron Branch 1 50 50
Linken's Sphere icon.png Linken's Sphere 13 5050 388.46
Magic Wand icon.png Magic Wand 3 450 150
Manta Style icon.png Manta Style 26 4800 184.62
Mekansm icon.png Mekansm 5 2350 470
Null Talisman icon.png Null Talisman 3 465 155
Power Treads (Agility) icon.png Power Treads (Agility) 10 1450 145
Ring of Aquila (Active) icon.png Ring of Aquila 19 965 50.79
Rod of Atos icon.png Rod of Atos 6 2930 488.33
Sange and Yasha icon.png Sange and Yasha 32 4300 134.38
Scythe of Vyse icon.png Scythe of Vyse 10 5700 570
Silver Edge icon.png Silver Edge 45 5550 123.33
Slippers of Agility icon.png Slippers of Agility 3 135 45
Spirit Vessel icon.png Spirit Vessel 2 2975 1487.5
Ultimate Orb icon.png Ultimate Orb 10 2150 215
Urn of Shadows icon.png Urn of Shadows 2 875 437.5
Veil of Discord icon.png Veil of Discord 6 2330 388.33
Vladmir's Offering icon.png Vladmir's Offering 2 2250 1125
Wraith Band icon.png Wraith Band 7 465 66.43
Yasha icon.png Yasha 16 2150 134.38
Values may include portions from actives or auras.

Intelligence[edit]

Attack damage increase for intelligence heroes
Item Value Item cost Cost per value point
Aghanim's Scepter icon.png Aghanim's Scepter 10 4200 420
Blade Mail icon.png Blade Mail 32 2200 68.75
Bloodthorn icon.png Bloodthorn 85 7205 84.76
Bracer icon.png Bracer 3 465 155
Buckler icon.png Buckler 2 800 400
Circlet icon.png Circlet 2 165 82.5
Crimson Guard icon.png Crimson Guard 2 3550 1775
Dagon 1 icon.png Dagon 1 18 2715 150.83
Dagon 2 icon.png Dagon 2 21 3965 188.81
Dagon 3 icon.png Dagon 3 24 5215 217.29
Dagon 4 icon.png Dagon 4 27 6465 239.44
Dagon 5 icon.png Dagon 5 30 7715 257.17
Diffusal Blade 1 icon.png Diffusal Blade 10 3150 315
Drum of Endurance icon.png Drum of Endurance 6 1615 269.17
Echo Sabre icon.png Echo Sabre 22 2650 120.45
Ethereal Blade icon.png Ethereal Blade 10 4700 470
Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity 10 2750 275
Eye of Skadi icon.png Eye of Skadi 25 5500 220
Force Staff icon.png Force Staff 10 2250 225
Ghost Scepter icon.png Ghost Scepter 5 1500 300
Guardian Greaves icon.png Guardian Greaves 5 5450 1090
Headdress icon.png Headdress 2 650 325
Helm of the Dominator icon.png Helm of the Dominator 2 2000 1000
Hurricane Pike icon.png Hurricane Pike 13 4615 355
Iron Branch icon.png Iron Branch 1 50 50
Kaya icon.png Kaya 16 1950 121.88
Linken's Sphere icon.png Linken's Sphere 13 5050 388.46
Magic Wand icon.png Magic Wand 3 450 150
Manta Style icon.png Manta Style 10 4800 480
Mantle of Intelligence icon.png Mantle of Intelligence 3 135 45
Mekansm icon.png Mekansm 5 2350 470
Meteor Hammer icon.png Meteor Hammer 12 2625 218.75
Mystic Staff icon.png Mystic Staff 25 2700 108
Null Talisman icon.png Null Talisman 7 465 66.43
Oblivion Staff icon.png Oblivion Staff 20 1650 82.5
Octarine Core icon.png Octarine Core 25 5900 236
Orchid Malevolence icon.png Orchid Malevolence 55 4075 74.09
Power Treads (Intelligence) icon.png Power Treads (Intelligence) 10 1450 145
Ring of Aquila (Active) icon.png Ring of Aquila 13 965 74.23
Robe of the Magi icon.png Robe of the Magi 6 450 75
Rod of Atos icon.png Rod of Atos 20 2930 146.5
Scythe of Vyse icon.png Scythe of Vyse 35 5700 162.86
Shiva's Guard icon.png Shiva's Guard 30 4750 158.33
Silver Edge icon.png Silver Edge 45 5550 123.33
Spirit Vessel icon.png Spirit Vessel 2 2975 1487.5
Staff of Wizardry icon.png Staff of Wizardry 10 1000 100
Ultimate Orb icon.png Ultimate Orb 10 2150 215
Urn of Shadows icon.png Urn of Shadows 2 875 437.5
Veil of Discord icon.png Veil of Discord 14 2330 166.43
Vladmir's Offering icon.png Vladmir's Offering 2 2250 1125
Wraith Band icon.png Wraith Band 3 465 155
Values may include portions from actives or auras.

Bonus damage[edit]

Attack damage increase independent from primary attribute
Item Value Item cost Cost per value point
Abyssal Blade icon.png Abyssal Blade 25 6750 270
Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian 40 2380 59.5
Battle Fury icon.png Battle Fury 45 4400 97.78
Black King Bar icon.png Black King Bar 24 3975 165.63
Blade Mail icon.png Blade Mail 22 2200 100
Blades of Attack icon.png Blades of Attack 9 430 47.78
Bloodthorn icon.png Bloodthorn 60 7205 120.08
Broadsword icon.png Broadsword 18 1200 66.67
Butterfly icon.png Butterfly 25 5475 219
Claymore icon.png Claymore 21 1400 66.67
Crystalys icon.png Crystalys 30 2130 71
Daedalus icon.png Daedalus 80 5330 66.63
Demon Edge icon.png Demon Edge 42 2200 52.38
Desolator icon.png Desolator 50 3500 70
Divine Rapier icon.png Divine Rapier 330 6000 18.18
Echo Sabre icon.png Echo Sabre 12 2650 220.83
Faerie Fire icon.png Faerie Fire 2 70 35
Heaven's Halberd icon.png Heaven's Halberd 25 3550 142
Maelstrom icon.png Maelstrom 24 2700 112.5
Mask of Madness icon.png Mask of Madness 20 1975 98.75
Mithril Hammer icon.png Mithril Hammer 24 1600 66.67
Mjollnir icon.png Mjollnir 24 5600 233.33
Monkey King Bar icon.png Monkey King Bar 52 4175 80.29
Morbid Mask icon.png Morbid Mask 10 1100 110
Nullifier icon.png Nullifier 65 4700 72.31
Oblivion Staff icon.png Oblivion Staff 10 1650 165
Orchid Malevolence icon.png Orchid Malevolence 30 4075 135.83
Phase Boots icon.png Phase Boots 24 1360 56.67
Quarterstaff icon.png Quarterstaff 10 875 87.5
Radiance (Active) icon.png Radiance 65 5150 79.23
Ring of Aquila (Active) icon.png Ring of Aquila 10 965 96.5
Ring of Basilius (Active) icon.png Ring of Basilius 7 500 71.43
Sacred Relic icon.png Sacred Relic 60 3800 63.33
Sange icon.png Sange 10 2150 215
Sange and Yasha icon.png Sange and Yasha 16 4300 268.75
Satanic icon.png Satanic 50 5500 110
Shadow Blade icon.png Shadow Blade 22 2800 127.27
Silver Edge icon.png Silver Edge 30 5550 185
Skull Basher icon.png Skull Basher 25 3050 122
Values may include portions from actives or auras.

Attack damage increasing abilities[edit]

Percentage bonus[edit]

Flat bonus[edit]

  • Armlet of Mordiggian (Inactive) icon.png
    Attack Damage Bonus: 31
  • Bloodseeker - [[Bloodseeker#|]]
    Max Attack Damage Bonus per Hero: 16/24/32/40
    The damage bonus scales based on the percentage of enemy heroes' missing health.
  • Warpath icon.png
    Max Stacks: 5/7/9
    Attack Damage Bonus per Stack: 18/24/30
    Stack Duration: 14
  • Insatiable Hunger icon.png
    Attack Damage Bonus: 60/100/140
    Duration: 14
  • Death Pact icon.png
    Target's Max Health as Attack Damage Bonus: 5%/7%/9%
    Duration: 65
    Damage is directly added to the unit's main damage.
  • Precision Aura icon.png
    Agility as Ranged Attack Damage Bonus: 10%/20%/30%/40% (Talent 30%/40%/50%/60%)
    Radius: Global
  • Astral Spirit icon.png
    Attack Damage Bonus per Creep: 6/9/12/15
    Attack Damage Bonus per Hero: 12/24/36/48 (Talent 92/104/116/128)
    Duration: 9
    Elder Titan gains bonus damage after the Astral Spirit returns to him based on the amount of units it has hit.
  • Alacrity icon.png
    Attack Damage Bonus (Exort): 10/25/40/55/70/85/100 (Upgradable by Aghanim's Scepter. /115)
    Duration: 9
  • Exort icon.png
    Attack Damage Bonus per Exort Instance: 4/8/12/16/20/24/28
    Maximum of 3 Exort instances.
  • Duel icon.png
    Attack Damage Bonus: 10/18/26 (Talent 50/58/66)
    The winner of the duel gains a permanent attack damage bonus.
  • Battle Cry icon.png
    Attack Damage Bonus: 70/100/130
    Duration: 6
  • Lunar Blessing icon.png
    Attack Damage Bonus: 14/22/30/38
    Radius: 900
  • Howl icon.png
    Hero Attack Damage Bonus: 10/15/20/25
    Non-Hero Attack Damage Bonus: 4/6/8/10
    Duration: 13
    Values double during the night.
  • Jingu Mastery icon.png
    Charges: 4
    Attack Damage Bonus: 75/100/125/150 (Talent 150/175/200/225)
    Grants Monkey King bonus attack damage for 4 attacks after having attacked the same enemy hero 4 times.
  • Stifling Dagger icon.png
    Attack Damage Bonus: 65
    Damage is granted as the projectile hits the target and immediately removed afterwards, so that only the dagger can use it.
  • Static Link icon.png
    Attack Damage Stolen per Second: 7/14/21/28 (Talent 21/28/35/42)
    Link Duration: 8
    Buff Duration: 18
  • Necromastery icon.png
    Max Souls: 12/20/28/36 (Upgradable by Aghanim's Scepter. 22/30/38/46)
    Attack Damage Bonus per Soul: 2 (Talent 4)
  • Refraction icon.png
    Number of Instances: 3/4/5/6 (Talent 6/7/8/9)
    Attack Damage Bonus: 20/40/60/80
    Duration: 17
  • Metamorphosis icon.png
    Attack Damage Bonus: 20/40/60/80
    Duration: 40/44/48/52
    Damage is directly added to the unit's main damage.
  • Grow icon.png
    Attack Damage Bonus: 30/45/60
    Damage is directly added to the unit's main damage.
  • Atrophy Aura icon.png
    Hero Death Attack Damage Bonus: 30/35/40/45
    Creep Death Attack Damage Bonus: 5
    Duration: 30/40/50/60
    Damage bonuses are independent from each other and fully stack.

Conditional bonus[edit]

These abilities give direct attack damage bonuses under certain circumstances. Due to this, they do not display their bonus damage in the HUD. Their damage type can also vary and is not necessarily physical; nonetheless, they still count as attack damage since their damage is dealt in one instance together with a unit's attack damage. This means they are affected by armor type, but not by spell damage amplification.

  • Abyssal Blade icon.png
    Proc Chance (Melee): 25%
    Proc Chance (Ranged): 10%
    Damage: 85
    Damage applies to the proccing attack. Magical damage.
  • Mana Break icon.png
    Mana Burned per Hit: 28/40/52/64
    Burned Mana as Damage: 50%
    Damage applies upon attacking units which have mana.
  • Battle Fury icon.png
    Melee Attack Damage Bonus: 60%
    Ranged Attack Damage Bonus: 25%
    Damage only applies against non-hero units.
  • Diffusal Blade 1 icon.png
    Mana Burned per Hit: 50
    Mana Burned per Hit (Melee Illusion): 16
    Mana Burned per Hit (Ranged Illusion): 8
    Burned Mana as Damage: 80%
    Damage applies upon attacking units which have mana.
  • Demolish (Earth) icon.png
    Building Attack Damage Bonus: 90/180/270
    Damage applies when attacking buildings.
  • Time Lock icon.png
    Proc Chance: 10%/15%/20%/25%
    Damage: 50/75/100/125
    Damage applies to the proccing attack. Magical damage.
  • Javelin icon.png
    Proc Chance: 25%
    Damage: 100
    Damage applies to the proccing attack. Magical damage.
  • Tidebringer icon.png
    Attack Damage Bonus: 25/45/65/85
    Cooldown: 13/10/7/4
    Damage applies whenever it is off cooldown and on autocast, or upon manually using.
  • Feast icon.png
    Enemy Current Health as Attack Damage Bonus: 4.5%/5.5%/6.5%/7.5%
    Damage depends on target's current health.
  • Talent Left 3.png
    Mana Burned per Hit: 25
    Mana Burned per Hit (Illusion): 10
    Burned Mana as Damage: 80%
    Damage applies upon attacking units which have mana.
  • Monkey King Bar icon.png
    Proc Chance: 75%
    Damage: 60
    Damage applies to the proccing attack. Pure damage.
  • Mana Break (Necronomicon Warrior) icon.png
    Mana Burned per Hit: 20/30/40
    Burned Mana as Damage: 60%
    Damage applies upon attacking units which have mana.
  • Quelling Blade icon.png
    Melee Attack Damage Bonus: 24
    Ranged Attack Damage Bonus: 7
    Damage only applies against non-hero units.
  • Cloak and Dagger icon.png
    Agility as Backstab Damage: 50%/75%/100%/125% (Talent 90%/115%/140%/165%)
    Damage applies when attacking enemies from behind. Damage is based on Riki's agility.
  • Bash (Roshan) icon.png
    Proc Chance: 15%
    Damage: 50
    Damage applies to the proccing attack. Physical damage.
  • Shadow Blade icon.png
    Damage: 175
    Damage applies to the first attack out of the invisibility.
  • Silver Edge icon.png
    Damage: 175
    Damage applies to the first attack out of the invisibility.
  • Skull Basher icon.png
    Proc Chance (Melee): 25%
    Proc Chance (Ranged): 10%
    Damage: 85
    Damage applies to the proccing attack. Magical damage.
  • Bash of the Deep icon.png
    Proc Chance: 10%/15%/20%/25%
    Damage: 60/80/100/120
    Damage applies to the proccing attack.
  • Headshot icon.png
    Proc Chance: 40%
    Damage: 15/40/65/90
    Damage applies to the proccing attack.
  • Demolish (Spirit Bear) icon.png
    Building Attack Damage Bonus: 40%
    Damage applies when attacking buildings.
  • Wind Walk (Storm) icon.png
    Damage: 100/160/220
    Damage applies to the first attack out of the invisibility.
  • Grow icon.png
    Building Attack Damage Bonus: 0% (Upgradable by Aghanim's Scepter. 75%)
    Damage applies when attacking buildings.
  • Berserker's Rage icon.png
    Proc Chance: 10%
    Damage: 20/30/40/50
    Damage applies to the proccing attack. Magical damage.
  • Fury Swipes icon.png
    Attack Damage Bonus per Stack: 15/20/25/30 (Talent 25/30/35/40)
    Damage applies to each attack and grows stronger with consecutive attacks on the same target.
  • Talent Right 1.png
    Mana Burned per Hit: 20
    Mana Burned per Hit (Illusion): 10
    Burned Mana as Damage: 80%
    Damage applies upon attacking units which have mana.

Attack damage reducing abilities[edit]

Percentage reduction[edit]

Main attack damage reduction is always applied before damage block. Total attack damage reduction is inconsistent and noted separately.

  • Breathe Fire icon.png
    Attack Damage Reduction: 25% (Talent 45%)
    The damage reduction is applied [ Info Needed ] the damage block.
  • Illusion icon.png
    The damage reduction is applied before the damage block. The value is based on the ability the illusion is created by, it may deal less attack damage than the hero it is based on.
  • Stifling Dagger icon.png
    Attack Damage Reduction: 25%/40%/55%/70%
    The reduction is applied as the projectile hits the target and immediately removed afterwards, so that only the dagger is affected by it.
  • Requiem of Souls icon.png
    Main Attack Damage Reduction: 50%
  • Anchor Smash icon.png
    Main Attack Damage Reduction: 45%/50%/55%/60%
  • Atrophy Aura icon.png
    Main Attack Damage Reduction: 7%/18%/29%/40%
  • Focus Fire icon.png
    Attack Damage Reduction: 50%/40%/30% (Upgradable by Aghanim's Scepter. 30%/15%/0%)
    The damage reduction is applied before the damage block. Reduces own attack damage when attacking the target.

Flat reduction[edit]

Flat damage reduction is applied before crits as negative bonus damage.

  • Enfeeble icon.png
    Attack Damage Reduction: 30/60/90/120 (Talent 150/180/210/240)
  • Static Link icon.png
    Attack Damage Stolen per Second: 7/14/21/28 (Talent 21/28/35/42)
    Link Duration: 8
  • Fade Bolt icon.png
    Hero Attack Damage Reduction: 20/25/30/35 (Talent 65/70/75/80)
    Creep Attack Damage Reduction: 10/13/15/17

Conditional reduction[edit]

These abilities reduce attack damage under certain circumstances. Due to this, they do not display their reductions in the HUD.

  • Marksmanship icon.png
    Splinter Attack Damage Reduction: 50%
    Reduces Drow Ranger's attack damage when the secondary projectiles hit.
  • Blade Fury icon.png
    Attack Damage Reduction: 100%
    When attacking non-building units during Blade Fury, the attack damage gets reduced to 0.
  • Split Shot icon.png
    Attack Damage Reduction: 70%/55%/40%/25%
    Reduces Medusa's attack damage when the secondary projectiles hit.

See also[edit]

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