Bash is a passive ability that gives a unit a chance to stun its target on attack. Most bashes also include some extra damage upon proc. This damage is usually directly added to the attacking unit's attack damage. If it is directly added to the attack damage, the unit can lifesteal off of it and it is affected by attack damage reduction. However, it cannot crit or cleave and is not affected by attack damage increasing effects, damage block or (in case of magical damage) magical damage barriers. Illusions cannot bash.
Stacking
Multiple sources of bash do not stack. Heroes with a bash ability can purchase items which provide a bash but are restricted from proccing it. The only exception here is the mini-bash from Monkey King Bar, which fully stacks with all other bashes, and partially with other Monkey King Bars, as only one can proc at a time, effectively only increasing the proc chance multiplicatively.
Sources of bash
Chance based
- Proc Chance (Melee): 25%
Proc Chance (Ranged): 10%
Damage: 85
Average Damage Increase (Melee): 21.25
Average Damage Increase (Ranged): 8.5
Stun Duration: 1.4
Cooldown: 2.3
Proc chance is based on whether the wielder is melee or ranged. Pierces spell immunity. Deals magical damage. - Proc Chance: 10%/15%/20%/25%
Damage: 50/75/100/125
Average Damage Increase: 5/11.25/20/31.25
Hero Stun Duration: 1
Non-Hero Stun Duration: 2
Pierces spell immunity. Deals magical damage. - Monkey King Bar - [[Monkey King Bar#|]]Proc Chance: 35%
Damage: 160
Average Damage Increase: 56
Stun Duration: 0.01
Blocked by spell immunity. Deals magical damage. - Proc Chance: 15%
Damage: 50
Average Damage Increase: 7.5
Stun Duration: 1.65
Pierces spell immunity. Deals magical damage. - Proc Chance (Melee): 25%
Proc Chance (Ranged): 10%
Damage: 85
Average Damage Increase (Melee): 21.25
Average Damage Increase (Ranged): 8.5
Stun Duration: 1.4
Cooldown: 2.3
Proc chance is based on whether the wielder is melee or ranged. Pierces spell immunity. Deals magical damage. - Proc Chance: 10%/15%/20%/25% ( 20%/25%/30%/35%)
Damage: 60/80/100/120
Average Damage Increase: 6/12/20/30 ( 12/20/30/42)
Hero Stun Duration: 1
Non-Hero Stun Duration: 2
Pierces spell immunity. Deals physical damage. - Proc Chance: 17% ( 34%)
Damage: 22%/30%/38%/46%
Average Damage Increase: 3.74%/5.1%/6.46%/7.82% ( 7.48%/10.2%/12.92%/15.64%)
Stun Duration: 1/1.2/1.4/1.6
Cooldown: 1.5
Damage is based on Spirit Breaker's movement speed. Deals damage in a separate instance. Pierces spell immunity. Deals magical damage. - Proc Chance: 10%
Damage: 20/30/40/50
Average Damage Increase: 2/3/4/5
Stun Duration: 0.8/1.2/1.6/2
Pierces spell immunity. Deals magical damage.
Reliable
The following abilities involve a bash mechanic, although they are not triggered as a chance on attack.
- Duration: 0.6
Cooldown: 16/12/8/4
Attacks with a guaranteed bash when used. Does not pierce spell immunity. Accompanied by damage over time.