Bash is a passive ability that gives a unit a chance to stun its target on attack. Most bashes also include some extra damage upon proc. This damage is usually directly added to the attacking unit's attack damage. If it is directly added to the attack damage, the unit can lifesteal off of it and it is affected by attack damage reduction. However, it cannot crit or cleave and is not affected by attack damage increasing effects, damage block or (in case of magical damage) magical damage barriers. Illusions cannot bash.
Proc Chance: 17% ( 42%) Damage: 8%/16%/24%/32% ( 23%/31%/39%/47%) Average Damage Increase: 1.36%/2.72%/4.08%/5.44% ( 9.66%/13.02%/16.38%/19.74%) Stun Duration: 1.2/1.4/1.6/1.8 Cooldown: 1.5 Damage is based on Spirit Breaker's movement speed. Deals damage in a separate instance. Pierces spell immunity. Deals magical damage.
This page was last edited on 7 May 2019, at 11:19.
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