Bane/Old Abilities

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Old Abilities
 
 
 

Enfeeble (pre 7.20)
Enfeeble icon.png
Weakens an enemy unit, reducing its physical damage.
Cast Animation: 0.4+0
Cast Range: 1000 (Talent 1100)
Attack Damage Reduction: 30/60/90/120 (Talent 130/160/190/220)
Duration: 8/12/16/20
Cooldown: 8
Mana: 95
Does not pierce spell immunity. Attack damage reduction debuff persists if placed before spell immunity.
Modifiers
Buff or Debuff, based on the target's alliance Enfeeble: Undispellable.
Even the mightiest of warriors crumble before the terror of Atropos.

Notes:

  • This ability got reworked into the current Enfeeble in the 7.20 gameplay patch.
  • Successive casts of Enfeeble on the same target do not stack, only the debuff gets refreshed and updated to the current level.
  • Treats creep-heroes as heroes, so it is able to target them.
  • Choosing the "Enfeeble Steals Damage" talent does not retroactively grant Bane damage from already Enfeebled targets.
    • Grants a new buff whenever an enemy receives the Enfeeble debuff. This means Bane can have multiple buffs at a time, for each Enfeebled hero.
    • When refreshing the debuff on an enemy, Bane does not gain a new stack, but the first stack gets its duration refreshed.
    • Once gained, the buff is independent from the target's debuff. This means if the target dies, Bane keeps the damage buff.
  • Choosing the damage reduction upgrading talent does not upgrade any of Bane's currently active Enfeeble debuffs.


Fiend's Grip (Pre 6.58)
Fiend's Grip icon.png
Affects
Enemies
Damage
Magical
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack.
Cast Animation: 0.53+0
Cast Range: 625
Max Channel Time: 5
Damage per Second: 100/155/215
Health/Mana Cost per Second: 40/60/80
Cooldown: 120
Mana: 100/175/250
Modifiers
Debuff Fiend's Grip: Dispellable with strong dispels.
Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.

Notes:

  • This ability got reworked into the current Fiend's Grip in the 6.58 gameplay patch.
  • The health cost per second is lethal and can cause a self-deny.
  • Fiend's Grip fully disables the target, as long as it is channeled.
  • Deals damage to the target in 1 second intervals, starting immediately, resulting in 5 instances.
  • Drains 4/6/8 health and mana in 0.1 second intervals, starting immediately, resulting in 50 instances.
  • Can drain up to 200/300/400 health and mana when fully channeled.
  • When running out of health or mana, the channeling ends.