Bane/Old Abilities

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Old Abilities

Enfeeble (pre 7.20)
Enfeeble icon.png
Weakens an enemy unit, reducing its physical damage.
Cast Animation: 0.4+0
Cast Range: 1000 (Talent 1100)
Attack Damage Reduction: 30/60/90/120 (Talent 130/160/190/220)
Duration: 8/12/16/20
Cooldown: 8
Mana: 95
Does not pierce spell immunity. Attack damage reduction debuff persists if placed before spell immunity.
Buff or Debuff, based on the target's alliance Enfeeble: Undispellable.
Even the mightiest of warriors crumble before the terror of Atropos.


  • This ability got reworked into the current Enfeeble in the 7.20 gameplay patch.
  • Successive casts of Enfeeble on the same target do not stack, only the debuff gets refreshed and updated to the current level.
  • Treats creep-heroes as heroes, so it is able to target them.
  • Choosing the "Enfeeble Steals Damage" talent does not retroactively grant Bane damage from already Enfeebled targets.
    • Grants a new buff whenever an enemy receives the Enfeeble debuff. This means Bane can have multiple buffs at a time, for each Enfeebled hero.
    • When refreshing the debuff on an enemy, Bane does not gain a new stack, but the first stack gets its duration refreshed.
    • Once gained, the buff is independent from the target's debuff. This means if the target dies, Bane keeps the damage buff.
  • Choosing the damage reduction upgrading talent does not upgrade any of Bane's currently active Enfeeble debuffs.

Fiend's Grip (Pre 6.58)
Fiend's Grip icon.png
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack.
Cast Animation: 0.53+0
Cast Range: 625
Max Channel Time: 5
Damage per Second: 100/155/215
Health/Mana Cost per Second: 40/60/80
Cooldown: 120
Mana: 100/175/250
Debuff Fiend's Grip: Dispellable with strong dispels.
Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.


  • This ability got reworked into the current Fiend's Grip in the 6.58 gameplay patch.
  • The health cost per second is lethal and can cause a self-deny.
  • Fiend's Grip fully disables the target, as long as it is channeled.
  • Deals damage to the target in 1 second intervals, starting immediately, resulting in 5 instances.
  • Drains 4/6/8 health and mana in 0.1 second intervals, starting immediately, resulting in 50 instances.
  • Can drain up to 200/300/400 health and mana when fully channeled.
  • When running out of health or mana, the channeling ends.