Bane/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Enfeeble
Lowers the target's the target's status resistance and attack speed.
Cast range: 1000
Status resistance reduction: 36%/44%/52%/60%
Attack speed reduction: 40/60/80/100
Duration: 8
Mana cost: 70/90/110/130
Cooldown: 12/10/8/6
Notes: Can be dispelled. When refreshing the debuff on a target, it gets the duration increased due to the status resistance reduction from the previous cast.
  • Level 15 right talent: Changed from Enfeeble steals attack damage to Enfeeble steals attack speed.
  • Level 20 left talent: Reduced movement speed bonus from 65 to 50.
  • Level 20 right talent: Changed from +100 Enfeeble attack damage reduction bonus to +100 Enfeeble attack speed reduction bonus.
  • Increased Fiend's Grip cooldown from 100 on each level to 120/110/100.
  • Reduced base attack damage from 37-43 to 35-41.
  • Increased Brain Sap mana cost from 70/100/130/160 to 90/115/140/165.
  • Reduced Enfeeble duration from 14/16/18/20 to 8/12/16/20.
  • Level 20 left talent: Reduced movement speed bonus from 75 to 65.
  • Reduced Enfeeble duration from 20 on each level to 14/16/18/20.
  • Reduced Brain Sap damage/heal from 90/160/230/300 to 75/150/225/300.
  • Reduced Nightmare cast range from 500/550/600/650 to 425/500/575/650.
  • Level 10 left talent: Replaced Enfeeble steals damage with 100 cast range bonus.
  • Level 15 right talent: Replaced 150 cast range bonus with Enfeeble steals damage.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Enfeeble
    • [U] Can no longer be cast on non-hero or non-creep-hero units.
    • Reduced cast time from 0.5 to 0.4.
  • Reduced Brain Sap cast time from 0.5 to 0.4.
  • Nightmare
    • No longer deals 20 pure damage per second to the target.
    • Bane can now attack Nightmared units without them waking up.
    • Reduced cast time from 0.5 to 0.4.
  • Reduced Fiend's Grip cast time from 0.5 to 0.4.
  • Reworked talents:
Old:
Level 10: +200 mana or +6 armor
Level 15: +30% experience gain or +250 health
Level 20: +175 cast range or +90 Enfeeble damage reduction
Level 25: +200 Brain Sap damage/heal or +100 movement speed
New:
Level 10: Enfeeble steals damage or +6 armor
Level 15: +40% experience gain or +150 cast range
Level 20: +75 movement speed or +100 Enfeeble damage reduction
Level 25: +7s Fiend's Grip duration or +250 Brain Sap damage/heal
  • Level 15 left talent: Increased experience bonus from 25% to 30%.
  • Level 20 right talent: Increased Enfeeble attack damage reduction from 75 to 90.
  • Increased base attack damage from 33-39 to 37-43 (total attack damage is now 59-65).
  • Level 25 right talent: Increased movement speed bonus from 75 to 100.
  • Level 20 right talent: Replaced +35 movement speed with +75 Enfeeble attack damage reduction.
  • Level 25 right talent: Replaced +120 Enfeeble attack damage reduction with +75 Movement Speed.
  • Added talents:
Level 10: +200 mana or +6 armor
Level 15: +25% experience gain or +250 health
Level 20: +175 cast range or +35 movement speed
Level 25: +200 Brain Sap damage/heal or +120 Enfeeble attack damage reduction
  • Reduced Brain Sap cooldown from 14 on each level to 14/13/12/11.
  • Increased Nightmare cooldown from 16/15/14/13 to 22/19/16/13.
  • Reduced Brain Sap mana cost from 125/150/175/200 to 100/125/150/175.
  • Nightmare now causes the target enemy to no longer provide vision.
  • Nightmare End now wakes up every unit put asleep by Bane.
  • Rescaled Nightmare cooldown from 15 to 16/15/14/13.
  • Reduced Enfeeble mana cost from 125 to 95/105/115/125.
  • Enfeeble
    • Now reduces a fixed of 25/50/75/100 attack damage, instead of 40%/60%/80%/100% of main attack damage.
    • Reduced cooldown from 15 to 12.
  • Reduced Brain Sap cooldown from 16 to 14.
  • Fiend's Grip now gives shared vision of the target.
  • Rescaled Enfeeble attack damage reduction from 30%/60%/90%/120% to 40%/60%/80%/100% (above 100% didn't work properly).
  • Increased Brain Sap damage/heal from 75/150/225/300 to 90/160/230/300.
  • Nightmare
    • Fixed not canceling enemy consumables.
    • Added Disablehelp support for Nightmare.
  • Increased Fiend's Grip mana cost from 100/175/250 to 200/300/400.
  • Enfeeble no longer reduces health regeneration by 1/2/3/4 (dying to this counted as self-deny).
  • Reworked Fiend's Grip icon.png Fiend's Grip
Old Fiend's Grip icon.png Fiend's Grip:
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack.
Cast range: 625
Damage per second: 100/155/215
Duration: 5
Health and mana cost per second: 40/60/80
Mana cost upon cast: 100/175/250
Cooldown: 120
Notes: The health cost is lethal and can causes a deny. Stops when running out of mana while channeling. Does not end Nightmare when cast on sleeping enemy.
New Fiend's Grip:
Uses dark magic to grip a target enemy unit and damage heavily. It cannot move or attack. Transfers 5% of the target's max mana per second.
Cast range: 625
Damage per second: 100/155/215
Max mana drained per second: 5%
Duration: 5
Mana cost: 100/175/200
Cooldown: 120
Notes: No health/mana cost per second. Ends Nightmare when cast on sleeping enemy.
  • Enfeeble.
    • Increased cast range from 500 to 800.
    • Increased attack damage reduction from 20%/40%/60%/80% to 30%/60%/90%/120%.
  • Reduced Nightmare cast range from 650 on each level to 500/550/600/650.
  • Fiend's Grip icon.png Fiend's Grip now properly stops when running out of mana.
  • Nightmare
    • Now puts attacking units asleep instantly upon attack start, instead of 0.5 seconds after attack start.
    • Now transfers the nightmare to the attacking unit, instead of putting the attacking unit asleep without waking up the attacked unit.
    • Fixed transfered Nightmare's duration being 5/7/9/11, instead of 4/5/6/7.
  • Fixed Brain Sap requiring channeling and potentially doing nothing when canceled fast enough.
  • Nightmare
    • Reverted damage type change of last patch.
    • No longer deals damage to courier.
  • Enfeeble
    • Increased attack damage reduction from 20%/30%/40%/50% to 20%/40%/60%/80%.
    • Reduced duration from 40 to 20.
    • Reduced cooldown from 20 to 15.
  • Reduced Brain Sap damage/heal from 100/200/300/400 to 75/150/225/300.
  • Nightmare
    • Reduced cast range from 800 to 650.
    • Reduced duration from 5/7/9/11 to 4/5/6/7.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Bane losing his Nightmare spell when it gets refreshed by another hero.
  • Fixed Nightmare not behaving like stuns with regards to queuing actions for when sleep ends
  • Fixed recasting a higher level of Enfeeble only refreshing the existing duration without upgrade the stats
  • Fixed base damage being too low.
  • Fixed being unable to Nightmare non-hero units.
  • [U] Updated the hero selection portrait.
  • Fixed Nightmare dispelling on self damage (e.g. Rot).
  • [U] Added injured idle animations.
  • [U] Added a haste rune run animation for Bane
  • Fixed the attack timing on when Nightmare gets transfered.
  • Fixed Enfeeble working on Roshan.
  • Fixed being unable to attack allied nightmared heroes to transfer the debuff.
  • Fixed Nightmare being able to transfer to towers and wards.
  • [U] Added a spawn animation.
  • Fixed Fiend's Grip not working properly on magic immune units.