August 18, 2017 Patch

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Patch notes

Siltbreaker

  • Introduced Adventure Mode, available in Act 1 and Act 2: players start and gain more lives, and enemies have less health and deal less damage. Star rewards, achievements, and Artifacts are disabled in this mode.
  • 9 new Heroes have been added to the pool of available heroes.
  • Abaddon has been removed from the pool of available heroes.
  • Significantly increased the drop rate of many Artifacts.
  • Artifact drops in game now ensure that all players have a received an Artifact this session and that the Artifact is not a duplicate for that player before switching to a random distribution (was previously entirely random).
  • Introduced a new type of currency, Artifact Coins. Artifact Coins are persistent between play sessions and are consumed to activate your existing Artifacts in game. They are earned for completing zones and can be found as drops from enemies. Artifacts found during a game do not require a cost in that game, and there is no Act restriction on Artifacts.

Siltbreaker heroes

  • Quelling Shot (Wraith) icon.png Quelling Shot arrow spread lowered from 40 to 35.
  • Quelling Shot (Wraith) icon.png Quelling Shot damage reduction increased from 40% to 50%.
  • Laguna Blade icon.png Laguna Blade mana cost lowered from 200/300/400 to 175/250/325.
  • Laguna Blade icon.png Laguna Blade damage increased from 450/650/850 to 800/1200/1600.
  • Toss icon.png Toss mana cost lowered from 80/90/100/110 to 70/80/90/100.
  • Maledict icon.png Maledict bonus damage increased from 8%/12%/16%/20% to 10%/15%/20%/25%.
  • Death Ward icon.png Death Ward damage increased from 40/60/80 to 45/65/85.
  • Death Ward icon.png Death Ward scepter damage increased from 60/80/100 to 65/85/105.

Update 2 & 3

Siltbreaker

Units

  • Siltbreaker's attack damage changed from 1350-1600 to 1400-1700.
  • Siltbreaker's health increased from 140000 to 200000.
  • Siltbreaker's passive accuracy updated from being 50% to 75%.
  • Siltbreaker's Sprint Cooldown increased from 20 to 25 seconds.
  • Siltbreaker's Tail Spin cooldown increased from 25 to 40 seconds.
  • Siltbreaker's Torrent damage increased from 1000 to 1400.
  • Siltbreaker's Line Wave cooldown increased from 15 to 25 seconds.
  • Siltbreaker's Wave damage increased from 1100 to 1500.
  • Siltbreaker's Teleport Blast Damage from 1200 to 1300.
  • Siltbreaker's passive attack rate changed from 1.5, 1.3, 1.1 to 1.5, 1.25, 1
  • Siltbreaker's speed changed from 440, 450, 460 to 445, 460, 475.
  • Siltbreaker's passive now has a caustic armor reduction of 33%.
  • Swoledar heal-per-tick has been increased from 30 to 80.
  • Swoledar health increased from 2500 to 3500.
  • Galvanite Gaoler health increased from 8000 to 9000.
  • Galvanite Gaoler Melee Smash damage increased from 2750 to 3250.
  • Galvanite Gaoler Shock damage increased from 350 to 450.
  • Karaul Silverwing Magic resistance changed from 25% to 20%.
  • Karaul Silverwing damage changed from 230-270 to 240-260.
  • Karaul Silverwing health changed from 12000 to 14000.
  • Ravenous Diregull physical armor changed from 10 to 20.
  • Storegga health increased from 28000 to 30000.
  • Reefwatch Renegade physical armor changed from 15 to 30.
  • Reefwatch Renegade damage changed from 420-450 to 520-550.
  • Umizar Crawler physical armor changed from 30 to 35.
  • Umizar Crawler movement speed changed from 400 to 430.
  • Umizar Crawler health changed from 2000 to 2500.
  • Reefbottom Ravager armor increased from 20 to 30.
  • Reefbottom Ravager health increased from 3500 to 4000.
  • Frostbitten Revenant magic resistance changed from 0% to 60%.
  • Alpine Growler movement speed increased from 325 to 360.
  • Alpine Growler health increased from 2500 to 3000.
  • Relict magic resistance increased from 0% to 30%.
  • Giant Amoeboid armor increased from 25 to 35.

Abilities

  • Icicle Spike damage changed from 200 to 250.
  • Storegga Arm Slam damage changed from 1200 to 1300.
  • Storegga Grab Throw knockback damage changed from 1250 to 1450.
  • Amoeba Blob Launch splatter damage increased from 100 to 150.
  • Amoeba Boss Jump Splatter land damage changed from 3250 to 4000

Items

Bugs

  • Fixed an issue with Siltbreaker Amorphotic Shell icon.png Amorphotic Shell not being granted to player upon dropping.
  • Fixed an issue with The Odobenus Onslaught completion not giving Battle Points.
  • Fixed a couple of other drop related bugs.
  • Fixed a bunch of unit related attacks that proc'd the Magic Stick but shouldn't.
  • Fixed Giant Amoeboid being selectable when jumping.
  • Fixed a bug with Galvanite Gaoler's passive.
  • Fixed a couple of AI relate issues with Siltbreaker.
  • Fixed Odobenus Tombstone being able to move.
  • Fixed another bug related to the Odobenus Tombstone.
  • Fixed a couple of AI related issues with Odobenus Wraith and Odobenus Tombstone.
  • Fixed a bug which caused the game to stop progressing.
  • Fixed an issue with zone changing related to Crypt of the Odobenus Legion.
  • Fixed a particle issue with Storegga Grab Throw.
  • Fixed Swoledar heal not providing vision as supposed to.

Interface

  • Added missing tags in the Battle Point Log for point award for completing The Odobenus Onslaught on 1 and 2 Stars.
  • Fixed the missing inventory icons for the Artifacts from Act II.
  • Fixed missing portrait for Siltbreaker Siltbreaker's Dredged Trident icon.png Siltbreaker's Dredged Trident.
  • Updated the icon for Siltbreaker Gravel Foot icon.png Gravel Foot.
Promotional Content