Attributes/Old Abilities

From Dota 2 Wiki
Jump to: navigation, search
Old Abilities

Attribute Bonus[edit]

The old Attribute Bonus UI

Also known as stats, was a passive ability possessed by every hero. Each additional level of Attribute Bonus increases all attributesstrength, agility, and intelligence—by 2. Attribute Bonus is distinct from the automatic attribute increases gained by every hero at every level. Just like regular abilities, heroes can place a new ability point in Attribute Bonus at every odd level. Attribute Bonus can be leveled a maximum of 10 times, from level 1/3/5/7/9/11/13/15/17/19 on, respectively.

Attribute Bonus is a convenient way to compensate for a hero's early-game weakness without filling inventory space. For example, Wraith King and Sven have very low intelligence, so they often take a few early levels of Attribute Bonus to improve their mana pool.

Adding one level to Attribute Bonus is functionally equivalent to having a Circlet or two Iron Branches.

Attribute Bonus
Attribute Bonus icon.png
The hero increases in strength, agility, and intelligence.
Strength attribute symbol.png Strength Bonus: 2/4/6/8/10/12/14/16/18/20
Agility attribute symbol.png Agility Bonus: 2/4/6/8/10/12/14/16/18/20
Intelligence attribute symbol.png Intelligence Bonus: 2/4/6/8/10/12/14/16/18/20
What does a hero truly need? Much depends upon the hero.


  • Unlike all other heroes, Invoker minimap icon.png Invoker gained one Attribute Bonus at level 25, granting him 6 points in all stats at once. This was removed in version 7.00.
  • When fully leveled, Attribute Bonus granted a total of 20 attack damage, 400 health, 0.6 health regeneration, 20 attack speed, 2.86 armor, 240 mana, 0.8 mana regeneration and 1.25% spell damage.