Changelogs
Version history
Version
Description
- The Tempest Double no longer dispels Smoke of Deceit and Ninja Gear.
- Talents:
- Level 10 right talent: +350 Flux cast range reduced to +300.
- Increased base agility and gain from 15 + 2.4 to 16 + 2.5.
- Increased base armor from -2 to -1.
- Reduced Spark Wraith duration from 50 to 45.
- Talents:
- Level 10 left talent changed: +30 attack speed ➜ +200 health.
- Level 10 right talent changed: 6% cooldown reduction ➜ +350 Flux cast range.
- Level 15 left talent changed: +325 Flux cast range ➜ 15% cooldown reduction.
- Level 15 right talent changed: +250 health ➜ +50 attack speed.
- Talents:
- Level 10 left talent: +35 attack speed reduced to +30.
- Level 10 right talent: 8% cooldown reduction reduced to 6%.
- Level 15 left talent: +400 Flux cast range reduced to +325.
- Level 15 right talent: +300 health reduced to +250.
- Level 20 left talent: +125 attack range reduced to +100.
- Level 20 right talent: -2s Spark Wraith cooldown reduced to -1.5s.
- Level 25 left talent: +300 Spark Wraith reduced to +250.
- Level 25 right talent: 30% lifesteal reduced to 25%.
- Increased base movement speed from 280 to 285.
- Increased Tempest Double duration from 16/20/24 to 18/22/26.
- Talents:
- Level 25 left talent: +350 Spark Wraith damage reduced to +300.
- Increased turn rate from 0.6 to 0.7.
- Added Aghanim's Scepter upgrade:
- Grants Arc Warden the Rune Forge ability.
- Rune Forge
- Creates a random rune in front of Arc Warden.
- Duration: 20
- Notes: Can create any of the powerup runes, as well as bounty runes. The rune is placed 200 range in front of Arc Warden, and disappears after a while if not picked up.
- Talents:
- Level 10 left talent: +30 attack speed increased to +35.
- Level 20 right talent: -1.5s Spark Wraith cooldown increased to -2s.
- Increased agility gain from 2.1 to 2.4.
- Increased Tempest Double duration from 16/18/20 to 16/20/24.
- Increased agility gain from 1.8 to 2.1.
- Increased Spark Wraith damage from 100/160/220/280 to 100/170/240/310.
- Increased Tempest Double duration from 14/16/18 to 16/18/20.
- Talents:
- Level 10 left talent: +25 attack speed increased to +30.
- Reduced base health regeneration from 1.75 to 0.25.
- Reduced base mana regeneration from 0.9 to 0.
- Increased Tempest Double gold and experience bounty from 180 on each level to 180/240/300.
- Talents:
- Level 15 right talent: +350 health reduced to +300.
- Increased base attack damage from 29-39 to 31-41.
- Increased base health regeneration from 1.5 to 1.75.
- Reduced Magnetic Field mana cost from 80/90/100/110 to 50/70/90/110.
- Reduced Magnetic Field cooldown from 35/30/25/20 to 20 on each level.
- Talents:
- Reduced Flux cooldown from 18 to 16.
- Increased Magnetic Field radius from 275 to 300.
- Talents:
- Level 10 right talent changed: +5 armor ➜ 8% cooldown reduction.
- Level 15 left talent: +2s Flux duration increased to +3s.
- Level 20 left talent: +100 attack range increased to +125.
- Level 20 right talent changed: 10% cooldown reduction ➜ -1.5s Spark Wraith cooldown.
- Reduced movement speed from 285 to 280.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reworked talents:
- Old:
- Level 10: +25 attack speed or +20 Flux damage per second
- Level 15: +200 health or +30 attack damage
- Level 20: +100 attack range or 10% cooldown reduction
- Level 25: +250 Spark Wraith damage or 30% lifesteal
- New:
- Level 10: 25 attack speed or 5 armor
- Level 15: +2s Flux duration or +350 health
- Level 20: +100 attack range or 10% cooldown reduction
- Level 25: +350 Spark Wraith damage or or 30% lifesteal
- Reduced Magnetic Field mana cost from 110 on each level to 80/90/100/110.
- Increased Tempest Double duration from 12/14/16 to 14/16/18.
- Talents:
- Level 25 left talent: +175 Spark Wraith damage increased to +250.
- Added to Captains Mode.
- Reduced Flux cast range from 600/700/800/900 to 500/600/700/800.
- Changed Spark Wraith vision type from flying vision to ground vision.
- Tempest Double
- No longer copies consumables. [?]
- The Double's Black King Bar's duration/cooldown now start at max and decrease whenever the double uses it [?]
- Increased cooldown from 40/35/30 to 60/50/40.
- Increased gold and experience bounty from 160 to 180.
- Added talents:
- Level 10: +25 attack speed or +125 health
- Level 15: +8 strength or +30 attack damage
- Level 20: +100 attack range or 10% cooldown reduction
- Level 25: +175 Spark Wraith damage or 30% lifesteal
- Reduced movement speed from 295 to 285.
- Spark Wraith no longer applies a basic dispel. [?]
- Increased Tempest Double gold and experience bounties from 140 to 160.
- Reduced Flux slow from 35%/40%/45%/50% to 20%/30%/40%/50%.
- Tempest Double now gives a 140 gold and experience bounty when killed.
- Reduced Flux cooldown from 20 to 18.
- Tempest Double
- Increased duration from 12/13/14 to 12/14/16.
- Reduced cooldown from 50/40/30 to 40/35/30.
- Increased base attack damage from 25-35 to 29-39.
- Increased strength gain from 1.9 to 2.3.
- Increased intelligence gain from 2.1 to 2.6.
- Flux
- Can now be dispelled.
- No longer slows spell immune units. [?]
- Reduced movement speed slow reduced from 50% on each level to 35%/40%/45%/50%.
- Magnetic Field
- Now only evades attacks done from outside of the field.
- Reduced cooldown from 50 on each level to 35/30/25/20.
- Increased duration from 3.5/4/4.5/5 to 3.5/4.5/5.5/6.5.
- Spark Wraith
- Now slows the target's movement speed by 100% for 0.4/0.5/0.6/0.7.
- Now applies a basic dispel on the target.
- Reduced mana cost from 100/110/120/130 to 80 on each level.
- Reduced activation delay from 3 to 2.
- Reduced damage from 150/200/250/300 to 100/160/220/280.
- Tempest Double
- No longer costs 30%/15%/0% of max health and mana to cast.
- No longer summons a new double with each casts. It now re-summons the same double.
- Ability and item cooldowns no longer reset on the double on each recast.
- No longer replicates items that drop on death ( Gem of True Sight and Divine Rapier).
- No longer ignores its cast backswing.
- Reduced cooldown from 65/60/55 to 50/40/30.
- Reduced duration from 20 to 12/13/14.
- Increased cast point from 0 to 0.15.
Notes: All changes in this patch are not in the official changelogs, as they are considered fixes and intended changes from DotA 1.
- Flux
- The slow now updates in the same intervals as the damage ticks happen, instead of immediately.
- Can no longer be dispelled with spell immunity.
- No longer ignores creep-heroes as nearby allies to mute the effect.
- Magnetic Field
- Evasion now affects illusions.
- Spark Wraith
- Added AoE targeting cursor.
- No longer ignores ancient creeps and creep-heroes.
- Tempest Double
- The double now also copies Aghanim's Scepter synth buff (granted by Alchemist) and the Moon Shard buff.
- The double now also copies Refresher Orb (but cannot use it), instead of it being not copied at all.
- The double no longer copies Animal Courier and Flying Courier.
- The double now gets a full Bottle when cast while having a bottled rune, instead of an empty one.
- Spark Wraith
- Increased damage from 120/160/200/240 to 150/200/250/300.
- Reduced cooldown from 7 to 4.
- Spark Wraith
- Reduced damage from 150/200/250/300 to 120/160/200/240.
- Increased mana cost from 50 on each level to 100/110/120/130.
- Increased cooldown from 4 to 7.
- Fixed another gold exploit with Arc Warden.
- Fixed a gold exploit with Arc Warden.
- Reduced Magnetic Field radius from 325 to 275.
- The Tempest Double unit is now visible to the enemy players as the fake.
- Magnetic Field no longer affects non-hero units, except for buildings.
- Tempest Double
- Fixed a rare issue with Blink Dagger and Heart of Tarrasque.
- Fixed a rare perma-bash bug.
- Magnetic Field
- Now grants half the attack speed bonus for non-hero units.
- Reduced radius from 375 to 325.
- Tempest Double
- Fixed Blink Dagger and Heart of Tarrasque getting disabled on main hero when the double gets damaged.
- Increased cooldown from 55 on each level to 65/60/55.
- Created.
Patch history
Patch
Description
- Fixed Arc Warden's shoulder particle effects being broken since 7.23.
- Fixed the Tempest Double being unable to pick up runes.
- Added a custom minimap icon for Arc Warden's Tempest Double.
- Split up shoulder item slot into shoulder and head slots. [?]
- Fixed Spark Wraith using Purge's slow debuff, instead of having its own. [?]
- Fixed not being able to see Spark Wraiths area effect if you do not see the center of it.
- Tempest Doubles can no longer consume Moon Shard. [?]
- Added response rules for Arc Warden.
- Tempest Double no longer copies Tome of Knowledge.
- Fixed Arc Warden's Tempest Double health cost being damage rather than a proper health cost.
- Enabled Arc Warden for the Dota Workshop.
- Bounty Hunter's Track no longer provides bonus gold when used on Arc Warden's Tempest Double.
- Arc Warden's Tempest Double now grants XP to Arc Warden if it lands the killing blow on enemy heroes.
- Arc Warden's clone will now get the benefit of a fully shareable Divine Rapier that was dropped by an ally.
- Fixed a bug where Arc Warden's clone could sometimes incorrectly combine items when created.
- Fixed Tempest Double draining XP from the area.
- Fixed Arc Warden not getting enough XP from Hand of Midas kills done by the Clone.
- Arc Warden's clone now receives a clone of shareable items not owned by Arc Warden. These include Bottle, Gem of True Sight, Ring of Regen, Ring of Health, Void Stone and Perseverance.
- Fixed Arc Warden not getting XP when Tempest Double uses Hand of Midas.
- Fixed Flux interaction when near spell immune allies.
- Fixed Black King Bar charges not carrying over to Tempest Double properly.
- Added Arc Warden!
- Added backend support for Arc Warden.
- Added loadout slots for: Back, Shoulders, and Bracers.