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Bad against...[edit]

Axe icon.png
  • Berserker's Call prevents Anti-Mage from escaping with Blink, and works well with Blade Mail icon.png Blade Mail against Anti-Mage's relatively low health.
  • Counter Helix deals pure damage, ignoring the protection from Counterspell.
  • Counter Helix will trigger even if Axe's depleted of mana, which will make Anti-Mage take more damage than he's dealing.
  • Axe's low mana pool makes him a bad target for using Mana Void.
  • Axe's high base health regeneration allows him to dominate the lane against Anti-Mage, especially with a support.
Bane icon.png
  • Fiend's Grip's very long disable prevents Anti-Mage from Blinking away or using Manta Style icon.png Manta Style. It also pierces spell immunity.
  • Nightmare sets Bane's team up for chain disables on Anti-Mage.
  • Enfeeble lowers Anti-Mage's status resistance and magic resistance, making him more vulnerable to disables and magic damage that normally would not affect him much.
Bloodseeker icon.png
  • Rupture deals damage through Blink, dissuading Anti-Mage from using it. This allows Bloodseeker to get early kills on Anti-Mage, preventing him from snowballing.
    • However, Anti-Mage is one of the few heroes who can avoid the damage from Rupture if he does it correctly.
  • Blood Rite silences Anti-Mage during teamfights, preventing him from Blinking away.
  • Bloodseeker's abilities also deal pure damage, which bypasses Counterspell.
Disruptor icon.png
  • Glimpse brings Anti-Mage back after he Blinks away.
  • Static Storm stops Anti-Mage from Blinking.
Doom icon.png
  • Doom shuts down Anti-Mage's escape capabilities with Blink. The ability also deals pure damage, which ignores the protection from Counterspell.
  • If Doom has Aghanim's Scepter icon.png Aghanim's Scepter, Infernal Blade can hit Anti-Mage loses his Mana Break and Counterspell, weakening both his offense and defense.
  • Doom's low mana pool causes him to take little damage from Mana Void.
Grimstroke icon.png
  • Phantom's Embrace stops Anti-Mage from Blinking away.
  • Soulbind stops Blink and lets allies cast abilities on the tethered target to avoid Counterspell. It cannot be reflected by Counterspell.
Legion Commander icon.png
  • Duel renders Anti-Mage's escape capabilities with Blink and Counterspell useless.
  • A good initiation from Legion Commander and her team is enough to effortlessly kill Anti-Mage.
Meepo icon.png
  • Multiple Earthbinds allows Meepo to lock down Anti-Mage almost indefinitely.
  • Meepo's clones can only use their mana for Poof, keeping their mana pool nearly full and thus making them a bad target for a Mana Void.
Night Stalker icon.png
  • Crippling Fear makes Night Stalker one of the best early game gankers to shut down Anti-Mage.
  • Night Stalker's low mana pool causes him to take little damage from Mana Void.
Outworld Devourer icon.png
  • Arcane Orb's pure damage goes through Counterspell, and deals splash damage to illusions spawned from Manta Style icon.png Manta Style.
  • Sanity's Eclipse hits Anti-Mage while he is disabled with Astral Imprisonment, and forces him to take heavy damage due to his low intelligence.
  • Equilibrium keeps Outworld Devourer at high mana, thus greatly reducing the damage from Mana Void.
Phantom Assassin icon.png
  • Phantom Assassin has an abysmal mana pool and intelligence gain, causing Mana Break and Mana Void to deal minimal damage.
  • Blur reduces Anti-Mage's damage against Phantom Assassin, and forces him to buy a Monkey King Bar icon.png Monkey King Bar.
  • Coup de Grace's physical damage burst can kill Anti-Mage before he has a chance to Blink.
Slardar icon.png
Slark icon.png
  • Pounce prevents Anti-Mage from using Blink, and lets him disengage from Anti-Mage if needed.
  • Essence Shift allows Slark to permanently steal agility from Anti-Mage.
  • Shadow Dance stops Anti-Mage from being able to fight back in a slippery situation.
Shadow Demon icon.png
  • Disruption sets up Anti-Mage for a chain disable. The illusions will deal extra damage due to Mana Break.
  • Soul Catcher causes Anti-Mage to take a large chunk of damage, and can hit him when he is inside from Disruption.
  • Shadow Poison hits Anti-Mage even after he's Blinked away.
Templar Assassin icon.png
  • Refraction protects against Anti-Mage's low burst damage, and allows her to win most fights against Anti-Mage during the early game.
  • Meld's burst damage and armor reduction is often enough to finish off Anti-Mage before he Blinks away.
Troll Warlord icon.png
  • Troll Warlord's passive root, high attack speed, and blind from Whirling Axes makes him an exceedingly difficult opponent for Anti-Mage to take down in a one-on-one fight.
  • Troll Warlord's low mana causes him to take little damage from Mana Void.
Viper icon.png
  • Viper's skill set makes him an effective early game ganker against Anti-Mage before he is sufficiently farmed.
  • Viper's Corrosive Skin and low mana pool causes him to take little damage from Mana Void.
  • Nethertoxin disables Mana Break and Counterspell, weakening both his offense and defense.


  • Kunkka minimap icon.png Kunkka can bring Anti-Mage back with X Marks the Spot, effectively negating Blink or forcing him to wait out the debuff before Blinking.
  • Huskar minimap icon.png Huskar's natural reliance on health instead of mana makes him very resistant against Mana Void. He is a proficient early ganker against Anti-Mage, but struggles to deal significant damage against Anti-Mage in the late game.
  • Sven minimap icon.png Sven's low mana pool means that Mana Break and Mana Void will deal little damage to him. His Great Cleave quickly clears up illusions from Manta Style icon.png Manta Style.
  • Terrorblade minimap icon.png Terrorblade overwhelms Anti-Mage with Conjure Image and Manta Style icon.png Manta Style illusions, and turns Mana Break against him with Reflection.
  • Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer minimap icon.png Silencer, Shadow Shaman minimap icon.png Shadow Shaman, Death Prophet minimap icon.png Death Prophet, Clinkz minimap icon.png Clinkz, Riki minimap icon.png Riki, Broodmother minimap icon.png Broodmother, Skywrath Mage minimap icon.png Skywrath Mage, Puck minimap icon.png Puck


Good against...[edit]

Ancient Apparition icon.png
  • Anti-Mage easily Blinks out of Cold Feet's freeze radius.
Abaddon icon.png
  • Mana Break drains Abaddon's mana, preventing him from using Aphotic Shield to zone out enemies in lane.
  • Counterspell decreases the amount of damage received from Aphotic Shield and Mist Coil.
Arc Warden icon.png
Bristleback icon.png
  • Mana Break quickly eats away at Bristleback small mana pool, preventing him from spamming Viscous Nasal Goo and Quill Sprays.
  • Bristleback has no innate mobility. Bristleback is easily kited by Blink, ignoring the protection from Bristleback.
Clockwerk icon.png
  • Anti-Mage can Blink into or out of Power Cogs, negating Clockwerk's initiation and bypassing his defenses.
Elder Titan icon.png
Medusa icon.png
  • Anti-Mage easily destroys Mana Shield with Mana Break, especially once he has Manta Style icon.png Manta Style.
  • Anti-Mage effectively avoids Stone Gaze with Blink, and can reinitiate after its duration is over.
Ogre Magi icon.png
  • Ogre Magi only deals magical damage, which Anti-Mage is exceptionally resistant due to Counterspell.
  • Anti-Mage dispels Ignite with Manta Style icon.png Manta Style.
  • Ogre Magi has a very large mana pool which means Anti-Mage can do large amounts of damage to him with Mana Break and Mana Void.
Phoenix icon.png
  • Anti-Mage dispels Phoenix's slows with Manta Style icon.png Manta Style.
  • Anti-Mage can Blink directly next to Supernova, giving him more time to destroy the egg.
Pugna icon.png
  • Pugna only deals magical damage, which Anti-Mage is exceptionally resistant due to Counterspell.
  • Anti-Mage can dispel Decrepify with Manta Style icon.png Manta Style.
  • Pugna has a very large mana pool. This allows Anti-Mage to constantly deal bonus damage to Pugna with Mana Break and devastate Pugna's entire team with Mana Void.
Rubick icon.png
  • Mana Break quickly eats away at Rubick's low mana pool, preventing Spell Steal abilities from triggering.
  • Rubick's complete lack of mobility makes him very easy for Anti-Mage to chase down with Blink.
  • Anti-Mage dispels Fade Bolt damage reduction debuff with Manta Style icon.png Manta Style or severly reduced by Counterspell.
Spectre icon.png
  • Spectre cannot chase down Anti-Mage with Spectral Dagger because of Blink, though it still grants her team vision over him.
  • Counterspell reduces much of the damage from Dispersion and Spectre's Radiance (Active) icon.png Radiance.
  • Anti-Mage usually builds a Manta Style icon.png Manta Style, preventing Spectre from dealing any Desolate damage to him once he summons his illusions.
Storm Spirit icon.png
  • Because of the high mana cost of Ball Lightning, Storm Spirit is often vulnerable to Mana Void.
  • Mana Break diminishes Storm Spirit's mobility with Ball Lightning, and Anti-Mage can catch him with Blink over short distances.
  • Almost all of Storm Spirit's damage is magical, which is severely reduced by Counterspell.
  • Storm Sprit has a very large mana pool which means Anti-Mage can do large amounts of damage to him with Mana Break and Mana Void.
Tidehunter icon.png
  • Both Gush and Ravage do little damage against Counterspell.
  • Blink helps Anti-Mage escape through Anchor Smash.
  • Tidehunter's small mana pool can be eated by Mana Break, preventing to spam his abilities and ignores the protection from Kraken Shell.
Undying icon.png
  • Tombstone's zombies rarely inhibit Anti-Mage, as he can either Blink away or onto the Tombstone and destroy it.
Venomancer icon.png
  • Venomancer's damage-over-time abilities do little damage against Counterspell.
  • Blink helps Anti-Mage get away from Venomancer's slows.
Wraith King icon.png
  • Mana Break quickly eats away at Wraith King's small mana pool, preventing Reincarnation from triggering.
  • Wraith King has no innate mobility. Even with Blink Dagger icon.png Blink Dagger, Wraith King is easily kited by Blink.
  • Anti-Mage can farm much more quickly than Wraith King, allowing Anti-Mage to overpower Wraith King once a significant farm advantage is established.
Zeus icon.png
  • Zeus almost exclusively relies on magical damage, which is heavily reduced by Counterspell.
  • Zeus' complete lack of mobility makes him very easy for Anti-Mage to chase down with Blink.
  • Zeus likes to stand in the back during team fights, but Anti-Mage can easily Blink to close the distance.


Works well with...[edit]

Bane icon.png
  • Fiend's Grip allows Anti-Mage to attack an enemy with impunity, and its mana drain sets Anti-Mage up for a very effective Mana Void.
Bounty Hunter icon.png
  • Track keeps an eye on gankers, allowing Anti-Mage to avoid danger and farm safely, or pursue a dying enemy.
  • Blink helps Anti-Mage hunt down Tracked heroes.
Dazzle icon.png
  • Shallow Grave gives Anti-Mage the extra time needed to Blink away and survive a fight or gank.
Dark Seer icon.png
  • Vacuum helps Anti-Mage hit multiple enemies with Mana Void.
Lion icon.png
  • Mana Drain helps Anti-Mage deal more damage with Mana Void.
  • Hex and Earth Spike locks down enemies and compensates for Anti-Mage's lack of disables.
Magnus icon.png
  • Magnus' early game nuke potential with Shockwave and Skewer creates space for Anti-Mage to farm.
  • Empower helps Anti-Mage farm substantially faster and dish out more damage during teamfights.
  • Reverse Polarity can cluster enemies to set up for a devastating Mana Void.
Oracle icon.png
  • Counterspell reduces Purifying Flames's damage, making it a very effective heal on Anti-Mage.
Shadow Demon icon.png
  • Disruption can save Anti-Mage from dangerous abilities, and creates extra illusions for Anti-Mage, which benefit from Mana Break and Counterspell. This is especially useful when pushing.
Slardar icon.png
  • Corrosive Haze not only helps Anti-Mage deal more damage but also keeps vision over a target for him to pursue with Blink.
Treant Protector icon.png
  • Living Armor helps Anti-Mage split push and allows him to farm alone in lane, helping him get more experience.