Anti-Mage/Counters

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Counters
 
 
 
 
 
 
 
 
 
 
 

Bad against...[edit]

Axe icon.png
  • Berserker's Call prevents Anti-Mage from escaping with Blink, and works well with Blade Mail icon.png Blade Mail against Anti-Mage's relatively low health.
  • Counter Helix deals pure damage, ignoring the protection from Counterspell.
  • Axe's high base health regeneration allows him to dominate the lane against Anti-Mage, especially with a support.
Bane icon.png
Bloodseeker icon.png
  • Rupture deals damage through Blink, dissuading Anti-Mage from using it. This allows Bloodseeker to get early kills on Anti-Mage, preventing him from snowballing.
  • Blood Rite silences Anti-Mage during teamfights, preventing him from Blinking away.
  • Bloodseeker's abilities also deal pure damage, which bypasses Counterspell.
Disruptor icon.png
  • Glimpse brings Anti-Mage back after he Blinks away.
  • Static Storm stops Anti-Mage from Blinking.
Doom icon.png
  • Doom shuts down Anti-Mage's escape capabilities with Blink. The ability also deals pure damage, which ignores the protection from Counterspell.
  • With Aghanim's Scepter icon.png Aghanim's Scepter, Anti-Mage loses his Mana Break and Counterspell, weakening both his offense and defense.
  • Doom's low mana pool causes him to take little damage from Mana Void.
Drow Ranger icon.png
  • Gust stops Anti-Mage from Blinking away.
  • Marksmanship lets Drow Ranger's team hit faster than Anti-Mage, allowing them to overwhelm him in the mid-game.
Grimstroke icon.png
  • Phantom's Embrace stops Anti-Mage from Blinking away.
  • Soulbind stops Blink and lets allies cast abilities on the tethered target to avoid Counterspell. It cannot be reflected by Counterspell.
Legion Commander icon.png
  • Duel renders Anti-Mage's escape capabilities with Blink and counterspell useless. A good initiation from Legion Commander and her team is enough to kill Anti-Mage without trouble.
Meepo icon.png
  • Multiple Earthbinds allow Meepo to lock down Anti-Mage almost indefinitely.
  • Meepo's clones can only use their mana for Poof, keeping their mana pool nearly full and thus making them a bad target for a Mana Void.
Night Stalker icon.png
  • Crippling Fear makes Night Stalker one of the best early game gankers to shut down Anti-Mage.
  • However, he deals little damage against Anti-Mage in the late game.
Outworld Devourer icon.png
  • Arcane Orb's pure damage goes through Counterspell, and deals splash damage to illusions spawned from Manta Style icon.png Manta Style.
  • Sanity's Eclipse hits Anti-Mage while he is disabled with Astral Imprisonment, and forces him to take heavy damage due to his low intelligence.
  • Equilibrium keeps Outworld Devourer at high mana, thus greatly reducing the damage from Mana Void.
Phantom Assassin icon.png
  • Phantom Assassin has an abysmal mana pool and intelligence gain, causing Mana Break and Mana Void to deal minimal damage.
  • Blur reduces Anti-Mage's damage against Phantom Assassin, and forces him to buy a Monkey King Bar icon.png Monkey King Bar.
  • Coup de Grace's physical damage burst can kill Anti-Mage before he has a chance to Blink.
Slardar icon.png
Slark icon.png
  • Pounce prevents Anti-Mage from using Blink, and lets him disengage from Anti-Mage if needed.
  • Essence Shift allows Slark to permanently steal agility from Anti-Mage.
  • Shadow Dance stops Anti-Mage from being able to fight back in a slippery situation.
Shadow Demon icon.png
  • Disruption sets up Anti-Mage for a chain disable. The illusions will deal extra damage due to Mana Break.
  • Soul Catcher causes Anti-Mage to take a large chunk of damage, and can hit him when he is inside Disruption.
  • Shadow Poison hits Anti-Mage even after he's Blinked away.
Templar Assassin icon.png
  • Refraction protects against Anti-Mage's low burst damage, and allows her to win most fights against Anti-Mage during the early game.
  • Meld's burst damage and armor reduction is often enough to finish Anti-Mage before he Blinks away.
Troll Warlord icon.png
  • Troll Warlord's passive root, high attack speed, and blind from Whirling Axes makes him an exceedingly difficult opponent for Anti-Mage to take down in a one-on-one fight.
  • Troll Warlord's low mana causes him to take little damage from Mana Void.
Viper icon.png
  • Viper's skill set makes him an effective early game ganker against Anti-Mage before he is sufficiently farmed.
  • Viper's Corrosive Skin and low mana pool causes him to take little damage from Mana Void.

Others[edit]

  • Kunkka minimap icon.png Kunkka can bring Anti-Mage back with X Marks the Spot, effectively negating Blink or forcing him to wait out the debuff before Blinking.
  • Huskar minimap icon.png Huskar's natural reliance on health instead of mana makes him very resistant against Mana Void. He is a proficient early ganker against Anti-Mage, but struggles to deal significant damage against Anti-Mage in the late game.
  • Sven minimap icon.png Sven's low mana pool means that Mana Break and Mana Void will deal little damage to him. His Great Cleave quickly clears up illusions from Manta Style icon.png Manta Style.
  • Terrorblade minimap icon.png Terrorblade overwhelms Anti-Mage with Conjure Image and Manta Style icon.png Manta Style illusions, and turns Mana Break against him with Reflection.
  • Heroes with abilities or items that can silence or disable Anti-Mage for long periods of time will prevent him from Blinking away: Silencer minimap icon.png Silencer, Shadow Shaman minimap icon.png Shadow Shaman, Death Prophet minimap icon.png Death Prophet, Clinkz minimap icon.png Clinkz, Riki minimap icon.png Riki, Broodmother minimap icon.png Broodmother, Skywrath Mage minimap icon.png Skywrath Mage, Puck minimap icon.png Puck

Items[edit]

Good against...[edit]

Ancient Apparition icon.png
  • Anti-Mage easily Blinks out of Ice Blast's radius.
Abaddon icon.png
  • Mana Break drains Abaddon's mana, preventing him from using Aphotic Shield to zone out enemies in lane.
  • Counterspell decreases the amount of damage received from Aphotic Shield and Mist Coil.
Arc Warden icon.png
Clockwerk icon.png
  • Anti-Mage can Blink into or out of Power Cogs, negating Clockwerk's initiation and bypassing his defenses.
Elder Titan icon.png
Medusa icon.png
  • Anti-Mage easily destroys Mana Shield with Mana Break, especially once he has Manta Style icon.png Manta Style.
  • Anti-Mage effectively avoids Stone Gaze with Blink, and can reinitiate after its duration is over.
Phoenix icon.png
  • Anti-Mage dispels Phoenix's slows with Manta Style icon.png Manta Style.
  • Anti-Mage can Blink directly next to Supernova, giving him more time to destroy the egg.
Pugna icon.png
  • Pugna only deals magical damage, which Anti-Mage is exceptionally resistant to due to Counterspell.
  • Anti-Mage can dispel Decrepify with Manta Style icon.png Manta Style.
  • Pugna has a very large mana pool. This allows Anti-Mage to constantly deal bonus damage to Pugna with Mana Break and devastate Pugna's entire team with Mana Void.
Spectre icon.png
  • Spectre cannot chase down Anti-Mage with Spectral Dagger because of Blink, though it still grants her team vision over him.
  • Counterspell reduces much of the damage from Dispersion and Spectre's Radiance (Active) icon.png Radiance.
  • Anti-Mage usually builds a Manta Style icon.png Manta Style, preventing Spectre from dealing any Desolate damage to him once he summons his illusions.
Storm Spirit icon.png
  • Because of the high mana cost of Ball Lightning, Storm Spirit is often vulnerable to Mana Void.
  • Mana Break diminishes Storm Spirit's mobility with Ball Lightning, and Anti-Mage can catch him with Blink over short distances.
  • Almost all of Storm Spirit's damage is magical, which is reduced by Counterspell.
Undying icon.png
  • Tombstone's zombies rarely inhibit Anti-Mage, as he can Blink away or onto the Tombstone and destroy it.
Venomancer icon.png
  • Venomancer's damage-over-time abilities do little damage against Counterspell.
  • Blink helps Anti-Mage get away from Venomancer's slows.
Wraith King icon.png
  • Mana Break quickly eats away at Wraith King's small mana pool, preventing Reincarnation from triggering.
  • Wraith King has no innate mobility. Even with Blink Dagger icon.png Blink Dagger, Wraith King is easily kited by Blink.
  • Anti-Mage can farm much more quickly than Wraith King, allowing Anti-Mage to overpower Wraith King once a significant farm advantage is established.
Zeus icon.png
  • Zeus deals almost all magical damage, which is heavily reduced by Counterspell.
  • Zeus' complete lack of mobility makes him very easy for Anti-Mage to chase down with Blink.
  • Zeus likes to stand in the back during teamfight, but Anti-Mage can easily Blink to close the distance.

Others[edit]

Works well with...[edit]

Bane icon.png
  • Fiend's Grip allows Anti-Mage to attack an enemy with impunity, and its mana drain sets Anti-Mage up for a very effective Mana Void.
Bounty Hunter icon.png
  • Track keeps an eye on gankers, allowing Anti-Mage to avoid danger and farm safely, or pursue a dying enemy.
  • Blink helps Anti-Mage hunt down Tracked heroes.
Dazzle icon.png
  • Shallow Grave gives Anti-Mage the extra time needed to Blink away and survive losing fights.
Dark Seer icon.png
  • Vacuum helps Anti-Mage hit multiple enemies with Mana Void.
Invoker icon.png
  • EMP drains mana from the enemies, allowing Anti-Mage to deal massive damage with Mana Void.
  • Alacrity used on Anti-Mage is very effective due to his fast base attack time and Mana Break.
Lion icon.png
  • Mana Drain helps Anti-Mage deal more damage with Mana Void.
  • Hex and Earth Spike locks down enemies and compensates for Anti-Mage's lack of disables.
Magnus icon.png
  • Magnus' early game nuke potential with Shockwave and Skewer creates space for Anti-Mage to farm.
  • Empower help Anti-Mage farm substantially faster and dish out more damage during teamfights.
  • Reverse Polarity can cluster enemies up for a devastating Mana Void.
Oracle icon.png
  • Counterspell negates Purifying Flames's damage, making it a very effective heal on Anti-Mage.
Shadow Demon icon.png
  • Disruption can save Anti-Mage from dangerous abilities, and creates extra illusions for Anti-Mage, which benefit from Mana Break and Counterspell. This is especially useful when pushing.
Slardar icon.png
  • Corrosive Haze not only helps Anti-Mage deal more damage, it also keeps vision over a target for him to pursue with Blink.
Treant Protector icon.png
  • Living Armor helps Anti-Mage split push, and allows him to farm alone in lane, helping him get more experience.

Others[edit]