Ancient Black Dragon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ancient Neutral Creep | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ancient Black Dragon is a neutral creep found in:
Abilities[]
Fireball
The Black Dragon hurls a fire blast on the ground, igniting the area in a 300 radius for 8/9/10/12 seconds. Enemies caught in the fire will take 85 damage per second.
Damage per Second: 85
Debuff Duration: 8/9/10/12
Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
- Deals 42.5 damage in 0.5-second intervals, immediately upon cast, resulting in 17/19/21/25 damage instances.
- Can deal up to 722.5/807.5/892.5/1062.5 damage to a single unit (before reductions).
- Multiple instances of Fireball on the same area stack, with each cast dealing damage to units within range.
- Provides 300 radius flying vision at the targeted area for its duration. The vision does not linger.
- As a neutral unit:
- The dragon never uses this spell.
- As a player-controlled unit:
- No restrictions.
- Has a cast backswing of 1.07 when cast by Rubick (acquired through casting Spell Steal on Doom).
- Fireball has 4 levels by default, but the 4th level can only be unlocked by the following sources:
- When the attack misses or is disjointed, no splash damage is dealt.
- Splash damage is affected by Damage Block.
Ability
Aura
Aura
Affects
Allies
Allies
The Ancient Black Dragon's dreaded presence grants nearby allies additional armor. This bonus can stack with itself.
- Multiple instances of the aura fully stack.
- When player-controlled, all neutral creep auras have a 1200 radius.
- Does not affect invulnerable units.
- The aura's buff lingers for 0.5 seconds.
Innate[]
Neutral Upgrade
Ability
Passive
Passive
Affects
Neutral Units
Neutral Units
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
- Each upgrade interval is at 7.5 mins after the game horn.
- Instantly updates all existing neutral creeps upon each upgrade interval.
- Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
- 900 health bonus.
- 15 armor bonus.
- 90 base attack damage bonus.
- 150 attack speed bonus.
- Additional 30 and 150XP bounty.
- The total values on each upgrade cycle can be seen in each of the camps' articles.
- Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.
Recent Changes[]
Version
Description
- Rescaled attack damage from 48‒81 to 62‒68.
- Reduced magic resistance from 50% to 30%.
- Increased base attack time from 1.5 to 2.
- Increased attack speed from 100 to 135.
- Reduced attack point from 0.94 to 0.5.
- Reduced attack backswing from 0.56 to 0.5.
- Increased turn rate from 0.5 to 0.9.
- Reduced gold bounty from 108‒137 to 78‒82.
- CHANGEDdefense class from Basic to Default. [?]
- Dragonhide Aura is now a 800 radius aura when unit is not player-controlled. [?]