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- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Chilling Touch
- No longer slows allied attack speed by 20.
- Now applies a stacking 30% movement speed slow on attacked targets, lasting 0.3 seconds each.
- Reduced damage from 50/60/70/80 to 30/45/60/75.
- Rescaled buff duration from 30 on each level to 20/24/28/32.
- Can no longer be removed by clicking on the buff icon.
- Reworked talents:
- Level 10: +8% spell damage amplification or +60 gold per minute
- Level 15: +30 health regeneration or 1s Ice Vortex cooldown reduction
- Level 20: +8% Ice Vortex movement speed slow and magic resistance reduction or +400 health
- Level 25: +100 Chilling Touch damage or replace Cold Feet cooldown with 4 charges
- Level 10: +10% spell damage amplification or +60 gold per minute
- Level 15: +20 health regeneration or 1.5s Ice Vortex cooldown reduction
- Level 20: +80 Chilling Touch damage or +8% Ice Vortex movement speed slow and magic resistance reduction
- Level 25: +4% Ice Blast kill threshold or replace Cold Feet cooldown with 4 charges
- Increased strength gain from 1.4 to 1.7.
- Reduced base health regeneration from 0.25 to 0.
- Increased attack range from 600 to 675.
- Ice Vortex now increases Ancient Apparition's movespeed by the same values as it slows enemies when standing within its area.
- Level 20 left talent: Replaced 35 seconds respawn time reduction with 8% Ice Vortex movement speed slow and magic resistance reduction bonus.
- Level 20 right talent: Replaced 35 movement speed bonus with 400 Health bonus.
- Cold Feet
- Rescaled damage per tick from 37.5/50/62.5/75 to 30/50/70/90.
- Reduced cooldown from 13/11/9/7 to 10/9/8/7.
- Cold Feet can no longer be cast on a unit already affected by Cold Feet. [ ]
- Added talents:
- Cold Feet
- Changed damage tick timings from 0.8/1.6/2.5/3.4 to 0/1/2/3.
- Reduced cooldown from 15/13/11/9 to 13/11/9/7.
- Updated model.
- Fixed Backswing behavior for: Soul Rip, Tombstone, Cold Feet, Ice Vortex, Chilling Touch, Enfeeble, Shallow Grave, Thunder Strike, Kinetic Field, Static Storm, Malefice, Midnight Pulse, Howl, Stifling Dagger, Static Link, Shrapnel, Psionic Trap, Whirling Axes (Ranged), Storm Hammer, God's Strength, Wave of Terror, Venomous Gale, Shadow Word, Fatal Bonds, The Swarm, Time Lapse, Maledict, Overpower and Ice Shards.
- Fixed Ancient Apparition's ult cast sounds to only play for teammates or nearby enemies that have vision.
- Added the following animations for Ancient Apparition:
- Injured Idle (and alternate animation)
- Haste Rune Run
- Injured Run
- Teleport (Start and End)
- Updated the hero selection portrait.
- Changed how Ice Blast secondary projectile works visually. It now calculates its intended target for the explosion time rather than waiting on a message from the server. This allows it to be accurate regardless of latency.
- Ice Blast won't shatter units that are attack immune.
- Fixed Ice Blast release cast point to be 0.0f.
- Fixed Ice Vortex's magic damage amp not working.
- Fixed Ice Vortex affecting ancients.
- Fixed losing the debuff when moving between two patches of Ice Vortex. Also made the debuff not purgeable.
- Fixed Chilling Touch affecting friendly illusions, also fixed it so attacking illusions won't consume a charge nor do the extra damage.
- Fixed Ice Blast affecting illusions.