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Version history [ edit ]
Increased mana cost from 100/125/150 to 150 on each level. Ice Blast
Increased stun duration from 1.25/2/2.75/3.5 to 2/2.5/3/3.5. Cold Feet
gain from 1.4 to 1.7. strength Reduced base health regeneration from 0.25 to 0.
Increased attack range from 600 to 675.
now increases Ancient Apparition's movespeed by the same values as it slows enemies when standing within its area. Ice Vortex Level 20 left talent: Replaced 35 seconds respawn time reduction with 8%
movement speed slow and magic resistance reduction bonus. Ice Vortex Level 20 right talent: Replaced 35 movement speed bonus with 400 Health bonus.
Cold Feet Rescaled damage per tick from 37.5/50/62.5/75 to 30/50/70/90.
Reduced cooldown from 13/11/9/7 to 10/9/8/7.
Level 25 left talent: Increased
damage bonus from +80 to +100. Chilling Touch Level 25 right talent: Increased number of charges from 3 to 4. Cold Feet
Level 15 left talent: Increased health regeneration bonus from +25 to +30.
Level 15 right talent: Replaced +15
with 1 intelligence cooldown reduction. Ice Vortex Level 20 left talent: Increased respawn time reduction from 30 to 35.
can no longer be cast on a unit already affected by Cold Feet. [ Cold Feet ?] Added talents:
Level 10: +8% spell damage amplification
or +60 gold per minute Level 15: +25 health regeneration
or +15 intelligence Level 20: 30 respawn time reduction
or +35 movement speed Level 25: +80 damage Chilling Touch or Replace cooldown with 3 charges Cold Feet
Cold Feet Changed damage tick timings from 0.8/1.6/2.5/3.4 to 0/1/2/3.
Reduced cooldown from 15/13/11/9 to 13/11/9/7.
Increased cast range from 700 on each level to 700/800/900/1000. Cold Feet
Increased movement speed slow from 18%/22%/26%/30% to 15%/20%/25%/30%. Ice Vortex
Ice Vortex Increased
magic resistance reduction from 10%/15%/20%/25% to 15%/20%/25%/30%. Increased debuff linger duration from 0.1 to 0.5.
Increased vortex duration from 12 to 16.
night vision from 1400 to 800. Reduced
cooldown from 5 to 4. Ice Vortex
Chilling Touch The buff is now always applied to Ancient Apparition even if he is not within the target area.
Reduced cooldown from 50/46/42/38 to 50/42/34/26. Reduced cooldown from 45 to 40. Ice Blast
cooldown from 6 to 5. Ice Vortex Increased
projectile and initial radius from 225 to 275. Ice Blast Added upgrade for Ancient Apparition: Increases Aghanim's Scepter duration from 8/9/10 to 17 on each level. Ice Blast
Reduced mana cost from 140 on each level to 110/120/130/140 Chilling Touch
Chilling Touch Now also applies the damage and uses a charge when attacking creeps.
Increased radius from 450 to 525.
Increased damage from 40/50/60/70 to 50/60/70/80.
Reduced duration from 40 to 30. no longer allows Ice Blast Fountains to heal debuffed heroes.
Reduced base armor from 1 to -1 (total armor is now 1.8).
armor from 2 to 1 (total armor is now 3.8). Increased cooldown from 44/32/20 to 45 on each level. Ice Blast
Increased mana cost from 90/10/110/120 to 150 on each level. Cold Feet
Patch history [ edit ]
Fixed Backswing behavior for: , Soul Rip , Tombstone , Cold Feet , Ice Vortex , Chilling Touch , Enfeeble , Shallow Grave , Thunder Strike , Kinetic Field , Static Storm , Malefice , Midnight Pulse , Howl , Stifling Dagger , Static Link , Shrapnel , Psionic Trap , Whirling Axes (Ranged) , Storm Hammer , God's Strength , Wave of Terror , Venomous Gale , Shadow Word , Fatal Bonds , The Swarm , Time Lapse , Maledict and Overpower . Ice Shards
Fixed 's ult cast sounds to only play for teammates or nearby enemies that have vision. Ancient Apparition
Fixed status effect ignoring magic immune units (HP Freeze and Shatter).
Added the following animations for :
Ancient Apparition Injured Idle (and alternate animation)
Haste Rune Run
Teleport (Start and End)
Fixed turn rates for the following heroes: , Lifestealer , Alchemist , Clockwerk , Bounty Hunter , Dark Seer , Dazzle , Ancient Apparition , Brewmaster , Chen , Silencer , Lone Druid and Spectre . Spirit Breaker
[Undocumented] Updated the hero selection portrait.
Fixed a bug where could get stuck on the map. Ice Blast
Fixed 's secondary ability not firing off when you die. Ice Blast
Fixed the location from which
fires. Ice Blast Fixed Level 3
doing 1 too much damage. Cold Feet Fixed the following ability interactions with / Repel Purge: , Inner Vitality , Weave , Moonlight Shadow , Overload , Holy Persuasion , Warcry , Shadow Word , Focus Fire , Shukuchi , Berserker's Call . Chilling Touch
Fixed a recent bug with
trail debuff happening a little too early. Ice Blast Fixed a bug with attack speed reduction display. Chilling Touch
Fixed a recent bug that caused the trail debuff to not get applied to heroes. Ice Blast
Fixed debuff lasting a little too long on enemies that leave the area. Ice Vortex
spells now shows up for spectators. Ice Blast
Fixed 's projectile not showing up on the minimap. Ice Blast
secondary projectile works visually. It now calculates its intended target for the explosion time rather than waiting on a message from the server. This allows it to be accurate regardless of latency. Ice Blast
won't shatter units that are attack immune. Ice Blast Fixed
release cast point to be 0.0f. Ice Blast Fixed
's magic damage amp not working. Ice Vortex Fixed
affecting ancients. Ice Vortex Fixed losing the debuff when moving between two patches of
. Also made the debuff not purgeable. Ice Vortex Fixed
affecting friendly illusions, also fixed it so attacking illusions won't consume a charge nor do the extra damage. Chilling Touch Fixed affecting illusions. Ice Blast