Alpha Wolf
Alpha Wolf | ||||||||||||||||||||||||||||||||||||||||||
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Jungle Creep | ||||||||||||||||||||||||||||||||||||||||||
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Alpha Wolf is a neutral creep found in:
Abilities[edit]
Ability
Passive
Passive
Affects
Enemies
Enemies
The cruel Alpha Wolf attacks his enemy's unprotected vitals at every opportunity, inflicting critical damage.
Notes:
- Increases attack damage by an average of 20%.
- The proc chances of multiple crit sources stack (e.g. with Doom after devouring the wolf and having a crit item).
- If two sources of critical strike proc at the same time, the higher multiplier has priority.
- Critical Strike uses pseudo-random distribution.
Ability
Aura
Aura
Affects
Allies
Allies
The Alpha Wolf's ruthless attacks do extra damage. His commanding presence inspires nearby allies to attack ruthlessly as well.
Notes:
- Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
- The aura's buff lingers for 0.5 seconds.
- Does not affect invulnerable units.
- Fully stacks with other attack damage increasing auras.
Version history[edit]
Version
Description
- Increased unit level from 4 to 5.
- Increased gold bounty from 27-32 to 30-36.
- Reduced gold bounty from 30-36 to 27-32.
- Reduced experience bounty from 70 to 66.
- Increased Packleader's Aura radius from 900 to 1200.
- Reduced gold bounty from 37-45 to 30-36.
- Reduced experience bounty from 88 to 70.
- Increased mana regeneration from 0 to 1.
- Critical Strike and Packleader's Aura are now disabled by Break.
- Attack damage aura AoE increased from 500 to 900
- Added an Alpha Wolf with a command aura in the wolves' creep camp
- Reworked Neutral Creep abilities and mechanics to better balance them out
- Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.