Alchemist/Guide

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Gameplay[edit]

Playstyle
Alchemist minimap icon.png Alchemist is a formidable carry capable of amassing large amounts of gold, and sustaining himself almost indefinitely during teamfights. Armed with a Shadow Blade icon.png Shadow Blade, Alchemist can also gank effectively by stunning enemies with Unstable Concoction. Because of the extra gold from his Greevil's Greed, Alchemist will always snowball into a potent fighter if a match goes long. Under Chemical Rage, a well-farmed Alchemist can demolish heroes and structures alike with alarmingly fast attack speed, all the while regenerating his health at incredible rates.
Pros Cons
  • Scales well into late game.
  • Good comeback potential.
  • Capable of farming gold quickly.
  • Highly reliant on his ultimate.
  • Vulnerable to disables.
  • Worst attribute growth in the game.

Carry[edit]

  • Greevil's Greed helps Alchemist farm key items like Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian or Radiance (Active) icon.png Radiance. Acid Spray is also leveled early to aid in clearing creep waves, especially if Alchemist goes solo in lane. A successful player aims to overwhelm the opposing team during the mid game, when Chemical Rage makes Alchemist hard to kill.
  • Alchemist has a choice of investing in physical attacks with damage items and talents.
    • Or, he can rely on Unstable Concoction buffed with talents and Octarine Core icon.png Octarine Core to deal physical damage and provide long disables.
      • Octarine Core icon.png Octarine Core lowers cooldown on Chemical Rage to boost his survivability. He can also uses Manta Style icon.png Manta Style more often to dispel disables, like silence, and dodge self-exploded Unstable Concoction.

Support[edit]

Alchemist is sometimes played as a support. This build requires him throw out stuns with Unstable Concoction, and zone out enemies with Acid Spray. A support Alchemist is expected to purchase wards. Due to the extra gold from Greevil's Greed, support Alchemists can still transition into damage dealers in the late game. Some players may opt to farm an Aghanim's Scepter icon.png Aghanim's Scepter for their teammates, but this is not a common strategy.

Ability Builds[edit]

Generic Alchemist
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Greevil's Greed icon.pngAcid Spray icon.pngGreevil's Greed icon.pngAcid Spray icon.pngAcid Spray icon.pngChemical Rage icon.pngAcid Spray icon.pngGreevil's Greed icon.pngUnstable Concoction icon.pngTalent icon.pngGreevil's Greed icon.pngChemical Rage icon.pngUnstable Concoction icon.pngUnstable Concoction icon.pngTalent icon.pngUnstable Concoction icon.pngUnknown icon.pngChemical Rage icon.pngTalent icon.pngTalent icon.png

Talents[edit]

Hero Talents
+30 Chemical Rage Regeneration25-0.2 Chemical Rage Base Attack Time
+400 Unstable Concoction Damage20+40% Cleave
+50 Damage15+400 Health
-7s Unstable Concoction Cooldown10+25 Attack Speed
Notes:
  • This attack damage talent is added as raw attack damage, so it does not benefit illusions, and is not affected by most percentage-based damage increasing or reducing effects.
  • The health talent increases maximum health capacity, and keeps the current health percentage.

Tips & Tactics[edit]

General[edit]

  • Alchemist is a fairly heavy carry, but may still have trouble dealing with other hard carries, such as Spectre minimap icon.png Spectre.
  • Alchemist farms faster than any other hero, thank to Greevil's Greed.

Abilities[edit]

Acid Spray[edit]

  • Use Acid Spray to farm in lane if your opponents are harassing you heavily.
  • Acid Spray is useful in farming creeps. Ask a support to stack camps for you.
    • It is possible for Alchemist to farm ancient creeps safely early on with Acid Spray. Combined with Greevil's Greed, this can give Alchemist incredible amounts of gold over time. It is not uncommon to have expensive items like Radiance (Active) icon.png Radiance or Mjollnir icon.png Mjollnir by 14 minutes with this strategy.
    • Acid Spray can also be used to stack creeps from a distance. Using it on creeps will cause them to automatically pursue Alchemist, and therefore move away from the camp.
  • Use Acid Spray to dissuade enemies from defending their towers, or pushing into yours.
  • If playing mid, use Acid Spray to push the wave before you pick up the rune every five minutes.

Unstable Concoction[edit]

  • One point in Unstable Concoction is usually enough until other abilities have been leveled.
  • Smart opponents can make it difficult to land Unstable Concoction by juking and avoiding your vision, causing the backfire. It may be better to use it immediately when an enemy reaches the treeline, even if you lose damage and stun duration.
  • Enemies will attempt to disable Alchemist while Unstable Concoction is brewing, preventing him from throwing it and causing him to suffer a long stun in addition to the first enemy disable. Try to stay out of reach until you are ready to throw Unstable Concoction.
  • Fully brewed, Unstable Concoction is one of the most potent stuns in the game, in both damage and stun duration. The enemy is able to see your timer. It is imperative that you either start channeling within range, or channel a few seconds of the concoction from within fog before revealing yourself. This ability is most devastating to low armor heroes that almost take its full damage upon impact, especially if they are softened up by Acid Spray.
  • If you are in a tight spot and have no way to escape with low health, Unstable Concoction can be used to deny yourself.
  • It may not be a good idea to charge Unstable Concoction if you believe you are about to lose vision of an enemy (such as when chasing through trees), as you could end up stunning yourself.
  • Begin charging Unstable Concoction before using Shadow Blade icon.png Shadow Blade or Silver Edge icon.png Silver Edge to take enemies by surprise.
  • Unstable Concoction can be used to deny yourself. If you find yourself in a sticky situation with Chemical Rage on cooldown and no means of escape, you can channel this spell in the hopes of denying yourself.

Greevil's Greed[edit]

  • Greevil's Greed increases Alchemist's gold income right from the start of the game.
  • Alchemist does not have to collect Bounty Rune minimap icon.png Bounty Rune himself to gain bonus gold.
  • Thus, his team getting two initial bounty runes already puts himself ahead in networth.
    • As a result, Alchemist's team may want to contest the enemies' bounty runes throughout the game to gain even more income for themselves and for Alchemist especially.
  • Don't be too quick to skill this ability immediately when the match starts. You should invest the your first point into this ability only if you can guarantee that you will claim the runes, as if your opponents happen to steal it from you, you will be at a severe disadvantage during the early laning stages, as Alchemist's melee range, poor damage, and attack speed may hinder his ability to get last hit.

Chemical Rage[edit]

  • Chemical Rage dispels, and disjoints projectiles, but can be difficult to time properly.
  • Feel free to use Chemical Rage for its healing effects; it even regenerates its own mana cost over the duration.
  • When Chemical Rage is on cooldown, Alchemist is extremely squishy due to his poor strength gain and low armor.
  • Chemical Rage scales strongly with attack damage boosting items, however at the same time Alchemist does little damage without such items.
  • The base attack time change of Chemical Rage does not alter the value of attack speed, neither up nor down. You still want to have a good mix of items that give attack speed and damage.

Items[edit]

Starting items:

  • Tango icon.png Tango regenerates health so Alchemist can survive the lane.
  • Healing Salve icon.png Healing Salve restores health also.
  • Stout Shield icon.png Stout Shield mitigates damage taken from enemy harass.
  • Iron Branch icon.png Iron Branch is cheap and gives small attribute bonuses.
  • Enchanted Mango icon.png Enchanted Mango gives health regeneration, and burst mana to use Acid Spray.

Early game:

Mid game:

  • Power Treads icon.png Power Treads increase attack speed and strength to help Alchemist obtain last hits. The bonus intelligence helps him use more Acid Spray in the early to mid game.
  • Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian works well with Chemical Rage's health regeneration, countering the item's health draining effect.
  • Radiance (Active) icon.png Radiance is a good pickup since Alchemist can get it quickly with Greevil's Greed, when the burn damage hurts the most. It deals heavy damage to the enemy team, as Alchemist can stay alive for prolonged periods with Chemical Rage.
  • Manta Style icon.png Manta Style is excellent for sieging buildings, and also provides Alchemist with a much needed disjoint mechanism.
  • Octarine Core icon.png Octarine Core lowers cooldown for Alchemist to use abilities and items more often, increasing the uptime of Chemical Rage as well as damage output and disable from Unstable Concoction. The spell lifesteal allows Alchemist to gain back some health with Acid Spray and Radiance.
  • Blink Dagger icon.png Blink Dagger improves mobility so Alchemist can get in range and use Unstable Concoction on the enemies.

Late game:

  • Boots of Travel 1 icon.png Boots of Travel allows Alchemist to split push lanes, and be present at while farming free lanes. Also, the movement speed boost greatly mitigates his weakness in mobility.
  • Black King Bar icon.png Black King Bar protects Alchemist from most disables so he can continue to deal damage.
  • Shiva's Guard icon.png Shiva's Guard grants tankiness with armor and attack speed slow aura. Arctic Blast also slows enemy movement speed, keeping them in range of Acid Spray and Radiance.
  • Assault Cuirass icon.png Assault Cuirass lowers enemies' armor, which stacks with the armor reduction from Acid Spray. It also provides a useful aura to buff armor and attack speed the rest of your team.

Situational items:

  • Mjollnir icon.png Mjollnir increases Alchemist's attack speed greatly, and also gives a useful Static Charge to protect Alchemist or his teammates. Its lightning attack will also trigger often under Chemical Rage.
  • Battle Fury icon.png Battle Fury allows Alchemist to farm anything in no time.
  • Blade Mail icon.png Blade Mail forces enemies to think twice about fighting back against Alchemist.
  • Abyssal Blade icon.png Abyssal Blade goes well with Alchemist's high attack speed, and helps greatly in securing an enemy. It also gives bonus attack damage and greater survivability providing bonus HP and blocking damage from incoming attacks.
  • Heaven's Halberd icon.png Heaven's Halberd gives some strength, evasion, status resistance, and also gives the ability to disarm a threatening enemy.
  • Heart of Tarrasque icon.png Heart of Tarrasque gives Alchemist a massive amount of health. Combined with the health regeneration from Chemical Rage, Alchemist is extremely hard to take down.
  • Solar Crest icon.png Solar Crest allows Alchemist to further reduce the armor of his enemies, makes it easier to fight them with his Ultimate, and allows him to further support allies.
  • Shadow Blade icon.png Shadow Blade grants Alchemist invisibility to brew up his Unstable Concoction. He can break the invisibility by attacking the enemy for additional bonus damage and at the same time launch his concoction. You can upgrade to Silver Edge icon.png Silver Edge for the break effect.
  • Moon Shard icon.png Moon Shard grants increased attack speed to Alchemist without using any inventory slots. He can also use Moon Shard on an ally to give them the bonus attack speed instead.
  • Aghanim's Scepter icon.png Aghanim's Scepter allows Alchemist to give the item to an ally, granting them appropriate upgrades and attributes.