Alchemist/Changelogs
Changelogs
Contents
Version history[edit]
Version
Description
- Aghanim's Shard upgrade:
- Reduced Berserk Potion cooldown from 45 to 35.
- Reduced Greevil's Greed stack duration from 40 to 36.
- Acid Spray
- The damage over time is no longer bound to the debuff, but is instead applied by the area itself.
- This means the damage now immediately stops upon leaving the area. Previously, the lingering debuff would sometimes throw in an extra tick if timed right.
- This also changed the timing of the damage, the area starts ticking immediately upon cast. Previously, the debuff started ticking 1 second after being applied.
- Increased damage per second from 15/20/25/30 to 20/25/30/35.
- The damage over time is no longer bound to the debuff, but is instead applied by the area itself.
- Unstable Concoction
- Reduced mana cost from 120 on each level to 90/100/110/120.
- Reduced cooldown from 22/20/18/16 to 16 on each level.
- Reduced Greevil's Greed gold bonus cap from 18/22/26/30 to 18/21/24/27.
- Aghanim's Scepter Synth
- If an ally already has Aghanim's Scepter or Aghanim's Blessing in their inventory, Aghanim's Scepter Synth now fully refunds them when targeting that ally. [?]
- Now grants Aghanim's Scepter's stats to the ally as well. [?]
- Aghanim's Scepter upgrade:
- Reduced attack damage bonus per infused scepter from 30 to 20.
- Reduced spell damage amplification bonus per infused scepter from 6% to 5%.
- Added Aghanim's Shard upgrade for Alchemist:
- Grants Alchemist the Berserk Potion ability.
- Berserk Potion
- Throws a potion at an ally, applying a basic dispel and giving them attack speed and health regeneration for the duration.
- Cast time: 0.2
- Cast range: 800
- Attack speed bonus: 50
- Health regen bonus: 40
- Duration: 10
- Mana cost: 125
- Cooldown: 45
- Notes: The projectile travels at a speed of 900. Can be used on self.
- Talents:
- Level 20 right talent: 30% cleave reduced to 25%.
- Increased Unstable Concoction radius from 200 to 250.
- Talents:
- Level 20 left talent: +350 Unstable Concoction maximum damage increased to +400.
- Level 25 left talent: +40 Chemical Rage health regen increased to +50.
- Talents:
- Level 10 left talent: -5.5s Unstable Concoction cooldown increased to -6s.
- Level 10 right talent: +20 attack speed reduced to +15.
- Level 15 left talent: +25 attack damage reduced to +20.
- Level 15 right talent: +325 health increased to +350.
- Level 20 left talent: +325 Unstable Concoction maximum damage increased to +350.
- Talents:
- Level 10 left talent: -7s Unstable Concoction cooldown reduced to -5.5s.
- Level 10 right talent: +25 attack speed reduced to +20.
- Level 15 left talent: +30 attack damage reduced to +25.
- Level 15 right talent: +400 health reduced to +325.
- Level 20 left talent: +400 Unstable Concoction maximum damage reduced to +325.
- Level 20 right talent: 40% cleave reduced to 30%.
- Level 25 left talent: +50 Chemical Rage health regen reduced to +40.
- Level 25 right talent: +60 Chemical Rage movement speed reduced to +50.
- Greevil's Greed
- Reduced gold bonus cap from 20/24/28/32 to 18/22/26/30.
- Reduced base gold bonus from 4 to 3.
- Reduced Bounty Rune gold multiplier from 2/2.5/3/3.5 to 1.5/2/2.5/3.
- Talents:
- Level 25 left talent: +30 Chemical Rage health regen increased to +50.
- Level 25 right talent changed: -0.15 Chemical Rage base attack time ➜ +60 Chemical Rage movement speed.
- Reduced Greevil's Greed extra bonus gold per stack from 4 to 3.
- Chemical Rage no longer grants 4/10/16 mana regeneration.
- Talents:
- Level 15 left talent: +50 attack damage reduced to +30.
- Level 25 right talent: -0.2 Chemical Rage base attack time reduced to -0.15.
- Aghanim's Scepter Synth no longer grants Aghanim's Scepter's stats to the target, now only grants the upgrades.
- Added Aghanim's Scepter upgrade for Alchemist:
- Causes Aghanim's Scepter Synth to passively grant Alchemist 30 attack damage and 6% spell damage amplification for each infused ally.
- Increased Acid Spray radius from 400/475/550/625 to 475/525/575/625.
- Increased strength gain from 2.1 to 2.4.
- Increased base agility from 16 to 22.
- Increased movement speed from 295 to 305.
- Reduced Chemical Rage base attack time from 1.3/1.15/1 to 1.2/1.1/1.
- Talents:
- Level 10 left talent: -8s Unstable Concoction cooldown reduced to -7s.
- Level 20 left talent changed: +400 Unstable Concoction minimum damage ➜ +400 Unstable Concoction maximum damage.
- Increased movement speed from 290 to 295.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Acid Spray no longer pierces spell immunity.
- Chemical Rage
- Increased health regen bonus from 40/55/70 to 50/75/100.
- Increased mana regen bonus from 3/7.5/12 to 4/10/16.
- Talents:
- Level 20 right talent: 30% cleave increased to 40%.
- Cleave damage is now affected by armor value as well. [?]
- Increased cleave distance from 625 to 650.
- Increased cleave end radius from 330 to 360.
- Level 20 right talent: 30% cleave increased to 40%.
- Reduced Greevil's Greed Bounty Rune gold multiplier from 3.5 on each level to 2/2.5/3/3.5.
- Greevil's Greed
- Rescaled gold bonus cap from 16/20/24/28 to 20/24/28/32.
- Increased stack duration from 30 to 40.
- Chemical Rage now applies a basic dispel upon cast.
- Increased Greevil's Greed Bounty Rune gold multiplier from 3 to 3.5.
- Increased Chemical Rage health regen from 40/48/56 to 40/55/70.
- Increased Greevil's Greed Bounty Rune gold multiplier from 2.5 to 3.
- Reduced base armor from 0 to -1.
- Reduced movement speed from 295 to 290.
- Reduced Chemical Rage base attack time from 1.4/1.2/1 to 1.3/1.15/1.
- Talents:
- Level 10 left talent: -5s Unstable Concoction cooldown increased to -8s.
- Level 15 right talent: +350 health bonus increased to +400.
- Level 20 left talent: +360 Unstable Concoction minimum damage increased to +400.
- Increased Unstable Concoction max damage from 150/220/290/360 to 160/240/320/400.
- Talents:
- Level 10 left talent changed: +5 armor ➜ -5s Unstable Concoction cooldown.
- Level 15 right talent: +250 health increased to +350.
- Level 20 left talent: +200 Unstable Concoction minimum damage increased to +360.
- Level 25 left talent changed: -8s Unstable Concoction cooldown ➜ +30 Chemical Rage health regen.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reduced Chemical Rage health regen from 50/75/100 to 40/48/56.
- Reworked talents:
- Old:
- Level 10: +4 armor or +20 attack damage
- Level 15: +6 all stats or +100 Unstable Concoction minimum damage
- Level 20: +300 health or +30 attack speed
- Level 25: +5 Acid Spray armor reduction or 30% lifesteal
- New:
- Level 10: +5 armor or +25 attack speed
- Level 15: +50 attack damage or +250 health
- Level 20: +200 Unstable Concoction minimum damage or 25% cleave
- Level 25: -8s Unstable Concoction cooldown or -0.2 Chemical Rage base attack time
- Increased base agility from 11 to 16.
- Increased Greevil's Greed Bounty Rune gold multiplier from 2 to 2.5.
- Increased Chemical Rage movement speed bonus from 30/40/60 to 40/50/60.
- Talents:
- Level 15 right talent: +80 Unstable Concoction minimum damage increased to +100.
- Increased strength gain from 1.8 to 2.1.
- Reduced base health regeneration from 0.25 to 0.
- Unstable Concoction
- Increased radius from 175 to 200.
- Increased cooldown from 16 on each level to 22/20/18/16.
- Greevil's Greed
- Reduced Acid Spray radius from 625 on each level to 400/475/550/625.
- Increased Chemical Rage cooldown from 45 to 55.
- Talents:
- Level 15 right talent changed: +15 movement speed ➜ +80 Unstable Concoction minimum damage.
- Level 25 left talent: +4 Acid Spray armor reduction increased to +5.
- Reduced Greevil's Greed Bounty Rune gold multiplier from 3/4/5/6 to 2 on each level.
- Added talents:
- Level 10: +4 armor or +20 attack damage
- Level 15: +6 all stats or +15 movement speed
- Level 20: +300 health or +30 attack speed
- Level 25: +4 Acid Spray armor reduction or 30% lifesteal
- Greevil's Greed no longer works for illusions.
- Increased attack range from 128 to 150.
- Greevil's Greed
- Rescaled Bounty Rune gold multiplier from 5 on each level to 3/4/5/6.
- Fixed gold earned by Greevil's Greed not being affected by the Buyback gold earn penalty.
- Increased Acid Spray damage per second from 12/16/20/24 to 15/20/25/30.
- Increased Greevil's Greed Bounty Rune gold multiplier from 4 to 5.
- Unstable Concoction
- Damage is no longer reduced by Damage Block.
- Countdown can now be seen by enemies.
- Now has an area targeting cursor.
- Greevil's Greed now grants 4x gold bounty from runes.
- Added the Aghanim's Scepter Synth innate ability for Alchemist:
- Aghanim's Scepter Synth
- Alchemist melts down Aghanim's Scepter to grant an allied hero all Aghanim's Scepter upgrades.
- Cast range: 600
- Duration: Permanent
- Mana cost: 0
- Cooldown: 0
- Notes: Adds an active ability to Aghanim's Scepter when held by Alchemist. The item is destroyed upon cast. Can only target real heroes. Can only be cast once on each allied hero. Can be cast on self. The buff grants all of Aghanim's Scepter's stats and upgrades and cannot be removed.
- Acid Spray
- Changed damage type from composite to physical (still pierces spell immunity).
- Increased armor reduction from 3/4/5/6 to 4/5/6/7.
- Reduced damage from 14/20/26/32 to 12/16/20/24.
- Reduced night vision from 1400 to 800.
- Unstable Concoction
- Reduced maximum brew duration from 7 to 5.5. Max power is still reached after 5 seconds.
- No longer continues to get stronger while it is in the air.
- Chemical Rage
- No longer provides 250/500/750 bonus health.
- Increased health regen from 15/30/60 to 50/75/100.
- Reduced Chemical Rage health bonus from 300/600/900 to 250/500/750.
- Unstable Concoction now also blows up on Alchemist if he dies while charging it up. [?]
- Increased Greevil's Greed gold bonus cap from 26 to 30.
- Acid Spray
- Increased damage from 8/16/24/32 to 14/20/26/32.
- Reduced mana cost from 160 to 130/140/150/160.
- Unstable Concoction
- Increased max damage from 130/200/270/340 to 150/220/290/360.
- No longer displays the countdown numbers to enemies.
- Now always affects a 175 area around where it explodes (Includes when it explodes on Alchemist).
- Greevil's Greed
- Increased stack duration from 20 to 25.
- Increased base bonus gold from 2/4/6/8 to 4/6/8/10.
- Rescaled extra gold bonus from 2 to 1/2/3/4.
- Reduced Chemical Rage Base Attack Time from 1.45/1.3/1.15 to 1.4/1.2/1.
- Increased base armor from -1 to 0.
- Increased Unstable Concoction max damage from 120/180/240/300 to 130/200/270/340.
- Increased Greevil's Greed gold bonus cap from 18 to 26.
- Reduced Chemical Rage Base Attack Time from 1.45/1.35/1.2 to 1.45/1.3/1.15.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Reduced Movement speed from 300 to 295.
- Reduced Chemical Rage health bonus from 350/700/1050 to 300/600/900.
- Reduced Unstable Concoction stun duration from 2.5/3/3.5/4 to 1.75/2.5/3.25/4.
- Unstable Concoction
- Increased mana cost from 90 to 120.
- Reduced damage from 150/200/250/300 to 120/180/240/300.
- Added to Captain's Mode.
- Reworked Unstable Concoction
- Old Unstable Concoction (Pre 6.65)
- Alchemist starts channeling a concoction. Upon stopping the channeling, he launches a projectile which damages and stuns the target based on how long he channeled.
- Max Channel Time: 2/3/4/5
- Damage per channeled second: 60 (magical damage)
- Stun duration per channeled second: 1
- 75 mana cost, 16 cooldown
- New Unstable Concoction
- Alchemist starts brewing a concoction. He can still freely move and act during this. The concoction will explode after 7 seconds. Alchemist can use a sub-ability to throw the concoction at an enemy hero. If he does not throw it, it blows up on himself.
- Brew time: 7 seconds (max power reached in 5 seconds, 2 seconds grace time)
- Damage: Up to 150/200/250/300 based on time spent brewing (physical damage)
- Stun: Up to 1/2/3/4 seconds based on time spent brewing
- 90 mana cost, 16 cooldown
- Notes: A number above Alchemist's head shows how much time he has left to throw it before it blows up on him. The number is visible to everyone. The projectile cannot be disjointed, and continues to grow stronger while flying towards the target.
- Unstable Concoction is now properly blocked by Linken's Sphere.
- Acid Spray no longer damages Tombstone Zombies.
- Added an allied only visual indicator to Unstable Concoction, showing for how long it is being channeled.
- Reduced Chemical Rage movement speed bonus 60/60/60 to 30/40/60.
- Increased Acid Spray cast range from 625 to 900.
- Increased base intelligence and gain from 17 + 1 to 25 + 1.8.
- Chemical Rage
- Increased duration from 20 to 25.
- Increased health bonus from 200/400/600 to 350/700/1050.
- Increased movement speed bonus from 0/5/10 to 60/60/60.
- Increased Acid Spray duration from 12 to 16.
- Increased movement speed from 290 to 300.
- Unstable Concoction no longer gets canceled when Chemical Rage expires during the channeling.
- Acid Spray
- Increased radius from 550 to 625
- Increased cast range from 550 to 625.
- Reduced Chemical Rage Base Attack Time reduction from 1.45/1.35/1.25 to 1.45/1.35/1.2.
- Unstable Concoction
- Increased cast range from 600/650/700/750 to 650/750/850/950.
- Increased damage per channeled second from 50 to 60 (max possible damage: 120/180/240/300).
- Increased Chemical Rage health regen from 10/30/60 to 15/30/60.
- Reduced movement speed from 300 to 290.
- Reduced strength gain from 2.4 to 1.8.
- Reduced intelligence gain from 1.5 to 1.
- Reduced base armor from 1 to -1.
- Acid Spray
- Increased mana cost from 120 to 160.
- Reduced radius from 700 to 550.
- Reduced cast range from 700 to 550.
- Unstable Concoction
- Now provides 500 radius ground vision around the target, starting upon cast, lasting until the projectile reaches it.
- Now makes Alchemist face the target while channeling.
- Greevil's Greed
- Reduced Gold bonus cap from 20 to 18.
- Reduced stack duration from 20 to 18.
- Chemical Rage
- Reduced health regen from 15/30/60 to 10/30/60.
- Now grants 0/5/10 movement speed.
- Increased movement speed from 290 to 300.
- Unstable Concoction now deals 50 magical damage for each channeled second, capped by the maximum channel time at 100/150/200/250 damage.
- Increased Chemical Rage health regen from 10/25/40 to 15/30/60.
- Reduced base strength and gain from 26 + 2.7 to 25 + 2.4.
- Reduced base agility and gain from 17 + 1.5 to 11 + 1.2.
- Reduced movement speed from 300 to 290.
- Reduced base attack damage from 28-37 to 24-33.
- Reduced Acid Spray armor reduction from 4/5/6/7 to 3/4/5/6.
- Unstable Concoction
- Increased cast range from 600 to 600/650/700/750.
- Reduced mana cost from 80/95/110/125 to 75 on each level.
- Reduced cooldown from 20 to 16.
- Rescaled Greevil's Greed extra gold bonus from 1/2/3/4 to 2 on each level.
- Chemical Rage
- Increased Base Attack Time from 1.4/1.3/1.15 to 1.45/1.35/1.25.
- Increased health regen from 10/20/30 to 10/25/40.
- Increased cooldown from 40 to 45.
- Reduced base attack damage from 32-41 28-37.
- Acid Spray
- Reduced damage from 10/20/30/40 to 8/16/24/32.
- Reduced armor reduction from 4/5/6/8 to 4/5/6/7.
- Increased cooldown from 20 to 22.
- Reduced Greevil's Greed gold bonus cap from 36 to 20.
- Increased Chemical Rage Base Attack Time from 1.45/1.2/0.95 to 1.4/1.3/1.15.
- Created.
Patch history[edit]
Patch
Description
- Fixed Aghanim's Scepter Synth not refunding Aghanim's Scepter on allies when the item is in their stash or in their courier.
- Updated hero model.
- Updated Chemical Rage particles.
- Updated hero model.
- The ability to infuse Aghanim's Scepter into allies is now part of Greevil's Greed in Ability Draft, instead of being innate to Alchemist.
- Fixed already launched Unstable Concoction projectiles not remembering their individual brew times and always using the most recent cast's brew time.
- Fixed Chemical Rage not updating the base attack time to the current level upon refreshing the buff.
- Added a buff icon for Greevil's Greed that shows you what the next bonus gold will be if you kill a unit.
- Fixed Unstable Concoction radius and Self impact behavior when there is a spell immune target.
- Fixed Unstable Concoction charge time counting when it was released rather than impacted.
- Fixed Unstable Concoction being dodgeable.
- Updated vision values on these abilities: Unstable Concoction, Phantasm, Waveform, Storm Hammer, Mirror Image, Spirit Lance, Requiem of Souls, Spectral Dagger, Venomous Gale, Earthbind, Dream Coil, Shackleshot, Wall of Replica, Flamebreak, Deafening Blast, Ghostship.
- Fixed Acid Spray negative armor not affecting siege creeps.
- Added Haste Rune run, injured run, victory, spawn and teleport start/end animations for Alchemist.
- Fixed Acid Spray killing couriers.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spirit Breaker.
- Fixed Unstable Concoction self-explosion still stunning you if you are invulnerable.
- Fixed Unstable Concoction damage being too small.
- Fixed night vision being too small.
- Fixed Unstable Concoction and Track being castable on Creep-Heroes (Spirit Bear, Warlock Golems, Visage's Familiars, Primal Split spirits).
- Fixed Acid Spray killing couriers.
- Perf and visual tweaks to Alchemist's Acid Spray.
- Fixed Greevil's Greed's interaction with Aegis.
- Fixed Unstable Concoction stunning Alchemist when he is spell immune.
- Alchemist's concoction lines are now heard by other players nearby.
- Re-enabled Alchemist.
- Fixed Chemical Rage not changing his base mana regeneration.
- Fixed Greevil's Greed working on buildings.
- Fixed various delays on his spells.
- Enabled Alchemist in Captain's Mode.
- Fixed Manta Style illusions not carrying over Chemical Rage buff.
- Added Alchemist!