Aghanim's Scepter/Upgraded Abilities

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Upgraded Abilities
 
 
 
 

Information[edit]

  • All heroes have an ability that can be upgraded with Aghanim's Scepter, or gain a new ability upon purchasing Aghanim's Scepter.
  • Alchemist minimap icon.png Alchemist can buy and apply Aghanim's Scepter to his allies as a permanent buff, giving its Scepter bonus.

List[edit]

Upgraded abilities[edit]

Upgraded abilities
  • Borrowed Time icon.png
    Radius: 0 ⇒ 1600
    Duration: 4/5/6 ⇒ 5/6/7
    Mist Coil Trigger Health Threshold: 0 ⇒ 525
    Increases duration. While Borrowed Time is active, anytime an ally takes more than 525 damage while within 1600 range of Abaddon, an individual Mist Coil will automatically fire towards that ally.
  • Ice Blast icon.png
    Duration: 10/11/12 ⇒ 17
    Increases frostbite duration.
  • Mana Void icon.png
    Kill Cooldown Increase: 0 ⇒ 70
    Stun Duration: 0.3 ⇒ 1.3
    Increases stun duration. Mana Void kills cause the enemy's highest cooldown ability to take longer to cool down upon respawning.
  • Battle Hunger icon.png
    Damage output reduction: 0 ⇒ 30%
    Area of Effect: 0 ⇒ 400
    Causes Battle Hunger to be an area of effect ability, and reduces the damage output of affected enemy units.
  • Brain Sap icon.png
    Cooldown: 14/13/12/11 ⇒ 1.5
    Cast Point: 0.4 ⇒ 0.2
    Decreases cooldown, cast point, and makes Brain Sap pierce Spell Immunity.
  • Flaming Lasso icon.png
    Secondary Target Search Radius: 0 ⇒ 450
    Flaming Lasso grabs both its target, as well as the target's nearest allied hero within range. The secondary target is tethered to the first.
  • Wild Axes icon.png
    Cooldown: 8 ⇒ 0
    Causes Wild Axes to have no cooldown, and can be used again once they come back.
  • Rupture icon.png
    Charges: 0 ⇒ 2
    Charge Replenish Time: 0 ⇒ 40
    Cooldown: 60 ⇒ 0
    Grants 2 charges to Rupture with a 40 seconds replenish time.
  • Shuriken Toss icon.png
    Bounces per Unit: 1 ⇒ 2
    Stun Duration: 0.1 ⇒ 0.75
    Cast range: 400 ⇒ 800
    Allows Shuriken Toss to bounce twice on each hero.
  • Primal Split icon.png
    Grants Brewlings bonus movement speed. Earth gains Thunder Clap, Storm gains Cinder Brew and Fire gains Drunken Brawler.
  • Viscous Nasal Goo icon.png
    Radius: 0 ⇒ 825
    Viscous Nasal Goo becomes a no target area of effect ability, applying to all enemies within range.
  • Spin Web icon.png
    Max Amount of Webs: 2/4/6/8 ⇒ 8/12/16/20
    Move Speed Bonus: 25%/40%/55%/70% ⇒ 40%/60%/80%/100%
    Number of Charges: 2/4/6/8 ⇒ 8/12/16/20
    Increases movement speed, removes movement speed limit, and increases Spin Web max count.
  • Stampede icon.png
    Ally Incoming Damage Reduction: 0 ⇒ 40%
    Heroes affected by Stampede take reduced damage, and are able to run through obstructions, including trees and up cliffs.
  • Phantasm icon.png
    Illusion Damage Taken: 260% ⇒ 180%
    Cooldown: 130 ⇒ 110
    Cast Range: 0 ⇒ 1200
    Reduces incoming illusion damage, reduces cooldown, and allows Phantasm to be cast on an allied hero.
  • Holy Persuasion icon.png
    Max Ancient Creeps Count per Hand of God Level: 0 ⇒ 1/2/3
    Allows Holy Persuasion to target Ancient Creeps, maximum one per level of Hand of God.
  • Skeleton Walk icon.png
    Move Speed Bonus: 15%/25%/35%/45% ⇒ 45%/55%/65%/75%
    Number of Archers: 0 ⇒ 2
    Creates two skeletons near Clinkz when exiting Skeleton Walk. Increases Skeleton Walk movement speed and unlocks max movement speed.
  • Hookshot icon.png
    Cooldown: 70/55/40 ⇒ 12
    Decreases cooldown.
  • Freezing Field icon.png
    Applies Frostbite to any unit that has been standing in the Freezing Field for over a set amount of time.
  • Wall of Replica icon.png
    Illusion Damage Dealt: 70%/80%/90% ⇒ 100%/120%/140%
    Increases the damage dealt by illusions.
  • Shadow Realm icon.png
    [ Info Needed ]:
    Attacking no longer takes you out of Shadow Realm. Each attack still has bonus damage based on the duration of the buff.
  • Shallow Grave icon.png
    Radius: 0 ⇒ 500
    Causes Shallow Grave to be an AoE spell.
  • Exorcism icon.png
    Spirit Movement Speed Slow: 0% ⇒ 100%
    Spirit Slow Duration: 0 ⇒ 0.3
    Spirit Max Duration: 0 ⇒ 20
    Whenever an enemy is affected by your spells or when you attack an enemy, a ghost will fly out, slow and hit the enemy for bonus its usual damage then return to you with life.
  • Static Storm icon.png
    Maximum Damage per Second: 200/250/300 ⇒ 280/350/420
    Duration: 5 ⇒ 7
    Mutes items and increases duration.
  • Doom ability icon.png
    Will suspend Doom's duration while the affected unit is within 900 range. Also causes it to break most passive abilities while active.
  • Elder Dragon Form icon.png
    [ Info Needed ]:
    Increases the level of your ultimate. Adds a 4th level, Black Dragon. Black Dragon has 50% more Corrosive Damage, Splash Damage and Slow amount. Increases attack range to 600 and grants 40% Magic resistance.
  • Marksmanship icon.png
    Splinter Search Radius: 0 ⇒ 375
    Max Splinter Targets: 0 ⇒ 2
    Splinter Damage Reduction: 0 ⇒ 50%
    Causes Drow Ranger's attacks to splinter on the target, hitting nearby units with normal attacks that deal reduced damage.
  • Enchant Totem icon.png
    Cast Range: 0 ⇒ 900
    Enchant Totem becomes a 1100 range ground target ability, causing Earthshaker to jump in the air and land at the target spot, casting Enchant Totem there. Self-casting the ability will behave in the original form, without jumping.
  • Echo Stomp icon.png
    Spell Immunity Duration per Hero: 0 ⇒ 2
    Echo Stomp now causes you to become Spell Immune while channeling and for 2 additional seconds per affected enemy hero.
  • Fire Remnant icon.png
    Cast Range: 1500 ⇒ 4500
    Remnant Travel Speed: 250% ⇒ 500%
    Number of Charges: 3 ⇒ 5
    Increases cast range, initial remnant speed, and maximum charges.
  • Activate Fire Remnant icon.png
    Mana Cost: 150 ⇒ 25
    Activate Fire Remnant costs less mana.
  • Impetus icon.png
    Attack Range Bonus: 0 ⇒ 190
    Impetus Cast Range: 550 ⇒ 740
    Increases attack range, and cast range of Impetus.
  • Black Hole icon.png
    Adds the current level of Midnight Pulse to Black Hole.
  • Chronosphere icon.png
    Cooldown: 140/130/120 ⇒ 60
    Decreases cooldown.
  • Life Break icon.png
    Target's Current Health as Damage: 32%/38%/44% ⇒ 65%
    Cooldown: 12 ⇒ 4
    Increases damage dealt, reduces cooldown.
  • Invoke icon.png
    Cooldown: 6 ⇒ 2
    Decreases cooldown from Invoke. Adds one level to the stats provided by Quas, Wex, and Exort on all Invoked spells.
  • Spirits icon.png
    [ Info Needed ]:
    Spirits now passively spawn around you constantly every second. Max of 5.
  • Macropyre icon.png
    Cast Range: 900 ⇒ 1800
    Path Distance: 900 ⇒ 1800
    Damage per Second: 100/140/180 ⇒ 125/175/225
    Duration: 10 ⇒ 30
    Increases flame length, duration, and damage.
  • Omnislash icon.png
    Duration: 3/3.25/3.5 ⇒ 4/4.25/4.5
    Cooldown: 130 ⇒ 70
    Increases duration and decreases cooldown.
  • Illuminate icon.png
    Heal Increase per Second: 0 ⇒ 100
    Max Heal: 0 ⇒ 200/300/400/500
    Allows Illuminate to heal allies during the day for the same amount as its damage values, and causes Illuminate to not require channeling.
  • Ghostship icon.png
    Drag Radius: 0 ⇒ 200
    Travel Time: 3.1 ⇒ 1.55
    Drags enemies with the Ghostship towards the crash site. Enemies are still able to perform actions while being dragged.
  • Duel icon.png
    Duration: 4/4.75/5.5 ⇒ 6/7/8
    Increases Duel duration, makes Legion Commander Spell Immune in Duel, and makes Legion Commander and her opponent only take damage from each other.
  • Lightning Storm icon.png
    While Pulse Nova is active, Lightning Storm will hit one random unit in a radius every 1.75 seconds.
  • Chain Frost icon.png
    Cast Range: 750 ⇒ 850
    Number of Bounces: 10 ⇒ Infinite
    Damage: 280/370/460 ⇒ 370/460/550
    Movement Speed Slow: 30% ⇒ 50%
    Attack Speed Slow: 30 ⇒ 50
    Increases damage and casting range. Removes the limit on the number of times Chain Frost can jump.
  • Laguna Blade icon.png
    Changes Laguna Blade's damage type to Pure, and allows it to slice through spell immunity.
  • Finger of Death icon.png
    Damage Radius: 0 ⇒ 325
    Damage: 600/725/850 ⇒ 725/875/1025
    Cooldown: 160/100/40 ⇒ 100/60/20
    Mana Cost: 200/420/650 ⇒ 200/420/625
    Increases damage. Decreases cooldown. Finger of Death hits all units in a small area.
  • Summon Spirit Bear icon.png
    Attack Proximity Range: 1100 ⇒ Global
    Allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid dies.
  • Eclipse icon.png
    Cast Range: 0 ⇒ 2500
    Number of Beams: 5/8/11 ⇒ 6/12/18
    Max Beams per Unit: 5 ⇒ 6/12/18
    Beam Interval: 0.6 ⇒ 0.3
    Eclipse Duration: 2.4/4.2/6 ⇒ 1.5/3.3/5.1
    Allows Luna to cast Eclipse on an allied unit or herself and have its effects follow them, or cast it on an area. Also increases total beams and duration, removes the limit on beams per unit, and makes the beams appear twice as fast.
  • Summon Wolves icon.png
    [ Info Needed ]:
    Causes one of the three creep waves to include three wolves. You cannot control the wolves, but they are considered your units. These wolves have the same movement speed as lane creeps.
  • Shockwave icon.png
    Cast Range: 1150 ⇒ 2000
    Movement speed slow: 0 ⇒ 60%
    Slow duration: 0 ⇒ 2
    Increases travel distance and speed, and causes Shockwave to come back. Return wave slows units, but deals half damage to creeps.
  • God's Rebuke icon.png
    Cooldown during Arena of Blood: 16/14/12/10 ⇒ 1.4
    Decreases cooldown of God's Rebuke during Arena of Blood. Resets God's Rebuke cooldown when Arena of Blood is cast.
  • Mystic Snake icon.png
    Causes Mystic Snake to turn enemies hit into stone. Stone duration increases with each bounce of the Mystic Snake.
  • Divided We Stand icon.png
    Number of Meepo Clones: 1/2/3 ⇒ 2/3/4
    Adds an extra Meepo.
  • Starstorm icon.png
    Passively triggers Starstorm every 8 seconds. Does not trigger if the enemy doesn't see Mirana.
  • Wukong's Command icon.png
    Passive Soldier Interval: 0 ⇒ 3.5
    Passive Soldier Duration: 0 ⇒ 12
    Spawns a monkey soldier near you at regular intervals. Soldiers do not spawn while invisible or on trees. Soldiers only attack buildings when Monkey King himself is nearby.
  • Morph icon.png
    Target: Enemies ⇒ Allies/Enemies
    Replicate Manacost Reduction: 0% ⇒ 50%
    Replicate Cast Range Increase: 0 ⇒ 600
    Allows targeting allied heroes. While Morphed, you gain Manacost Reduction and Cast Range increase.
  • Song of the Siren icon.png
    Maximum Health as Heal per Second: 0 ⇒ 10%
    Song of the Siren regenerates all nearby allies for a percentage of their max health per second.
  • Wrath of Nature icon.png
    Base Damage: 110/140/170 ⇒ 135/170/205
    Increases damage. If a unit is killed by Wrath of Nature, or within 4 seconds thereafter, a Nature's Call treant will spawn. These treants' health and damage are based on the current level of Nature's Call. If a hero is killed, a Greater Treant will be created, which has 3 times as much health and damage.
  • Necrophos - [[Necrophos#|]]
    Cooldown: 120 ⇒ 60/50/40
    Lua error in Module:Show at line 64: attempt to index field '?' (a nil value).This is an old ability.
  • Void icon.png
    Cast Range: 525 ⇒ 0
    Radius: 0 ⇒ 900
    Night Stun Duration: 0.1 ⇒ 0.6
    Cooldown: 11/10/9/8 ⇒ 9/8/7/6
    Causes Void to be an AoE ability. Increases the ministun duration and reduces cooldown.
  • Guardian Angel icon.png
    Radius: 600 ⇒ Global
    Health Regen Bonus: 0 ⇒ 40
    Duration: 6/7/8 ⇒ 8/9/10
    Increases duration, provides HP regen, radius becomes global and affects buildings.
  • Purifying Flames icon.png
    Cast Point: 0.3 ⇒ 0.1
    Cooldown: 2.25 ⇒ 1
    Reduces cooldown and improves cast point.
  • Astral Imprisonment icon.png
    Cast Range: 225/300/375/450 ⇒ 525/600/675/750
    Charges: 0 ⇒ 2
    Charge Replenish Time: 0 ⇒ 12
    Grants charges to Astral Imprisonment. Damage areas stack.
  • Shield Crash icon.png
    [ Info Needed ]:
    Causes Shield Crash to cast a 2-attack Swashbuckle in every 90 degrees around your hero.
  • Blur icon.png
    Cast Animation: 0.4+0.57 ⇒ 0+0
    Cooldown: 60/55/50/45 ⇒ 12
    Causes Blur to have instant cast time and applies a dispel. Anytime you get a hero kill, your abilities are refreshed. Reduces Blur cooldown.
  • Spirit Lance icon.png
    Bounce Range: 0 ⇒ 400
    Bounce Cap: 0 ⇒ 5
    Causes Spirit Lance to bounce to nearby enemies.
  • Supernova icon.png
    Cast Range: 0 ⇒ 500
    Hero Attacks to Destroy: 5/8/11 ⇒ 7/10/13
    Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together. Allows Phoenix to cast Sun Ray and turn its direction. Does not refresh ultimate abilities.
  • Dream Coil icon.png
    Link Break Damage: 100/150/200 ⇒ 200/250/300
    Link Break Stun Duration: 1.5/2.25/3 ⇒ 1.5/3/4.5
    Coil Duration: 6 ⇒ 8
    Increases damage from coil breaks, increases coil duration, coil break stun goes through spell immunity.
  • Meat Hook icon.png
    Damage: 90/180/270/360 ⇒ 180/270/360/450
    Cooldown: 14/13/12/11 ⇒ 4
    Reduces cooldown and increases damage.
  • Life Drain icon.png
    Cooldown: 22 ⇒ 0
    Removes cooldown.
  • Sonic Wave icon.png
    Damage: 290/380/470 ⇒ 325/440/555
    Cooldown: 135 ⇒ 40
    Increases damage and decreases cooldown.
  • Eye of the Storm icon.png
    Causes Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.
  • Tricks of the Trade icon.png
    Max Channel Time: 4/5/6 ⇒ 8/9/10
    Cast Range: 0 ⇒ 1000
    Increases duration and allows you to target an allied hero, hiding inside them for the duration.
  • Spell Steal icon.png
    Cast Range: 1000 ⇒ 1400
    Cooldown: 20/18/16 ⇒ 2
    Decreases cooldown, increases cast range and upgrades the spell to the Scepter level.
  • Burrowstrike icon.png
    Cast Range: 350/450/550/650 ⇒ 700/900/1100/1300
    Max Travel Distance: 350/450/550/650 ⇒ 700/900/1100/1300
    Adds Caustic Finale poison to heroes hit by your Burrowstrike and increases its cast range. Does not apply Caustic Finale to illusions.
  • Demonic Purge icon.png
    Number of Charges: 0 ⇒ 3
    Charge Replenish Time: 0 ⇒ 60
    Cooldown: 60 ⇒ 0
    Cooldown is removed, replaced with 3 charges that replenish every 60 seconds. Also causes Demonic Purge to break its target's passive abilities while active.
  • Necromastery icon.png
    Max Souls: 18/24/30/36 ⇒ 22/30/38/46
    Increases max souls.
  • Requiem of Souls icon.png
    Damage & Heal per Line on Return: 0 ⇒ 32/48/64
    Increases Necromastery Max Souls and causes Requiem of Souls to return back to Shadow Fiend. The wave back to Shadow Fiend deals less damage, but heals Shadow Fiend for all the damage it dealt.
  • Mass Serpent Ward icon.png
    Wards Attack Targets: 1 ⇒ 2
    Wards Attack Range: 650 ⇒ 875
    Causes Serpent Wards to have split shot, attacking two units for full damage. Increases attack range of Serpent Wards.
  • Glaives of Wisdom icon.png
    Causes Glaives to pierce Spell Immunity and deal 100% more damage against silenced units.
  • Arcane Bolt icon.png
    Targets: 1 ⇒ 2
    Secondary Target Range: 0 ⇒ 700
    When Skywrath Mage casts Arcane Bolt, a different random target within 700 range willl be hit with the same ability. Heroes will take priority.
  • Concussive Shot icon.png
    Targets: 1 ⇒ 2
    Secondary Target Range: 0 ⇒ 700
    When Skywrath Mage casts Concussive Shot, a different random target within cast range will be hit with the same ability. Heroes will take priority.
  • Ancient Seal icon.png
    Targets: 1 ⇒ 2
    Secondary Target Range: 0 ⇒ 700
    Anytime Skywrath Mage casts Ancient Seal, a different random target within 700 range will be affected by the same ability. Heroes will take priority.
  • Mystic Flare icon.png
    Targets: 1 ⇒ 2
    Secondary Target Range: 0 ⇒ 700
    When Skywrath Mage casts Mystic Flare, another Mystic Flare will be created on the position of a different random target enemy within 700 range. Heroes will take priority
  • Guardian Sprint icon.png
    Puddle / River HP Regen: 0 ⇒ 25
    Puddle / River Armor: 0 ⇒ 12
    Puddle / River Status Resistance: 0 ⇒ 40%
    Provides additional HP Regen, Armor and Status Resistance while in a puddle or in the river.
  • Slithereen Crush icon.png
    Puddle Radius: 0 ⇒ 550
    Puddle Duration: 0 ⇒ 25
    Whenever Slardar casts Slithereen Crush, he creates a puddle of water that is considered a river for movement and bonuses.
  • Shadow Dance icon.png
    Cooldown: 60 ⇒ 30
    Area of Effect: 0 ⇒ 425
    Reduces cooldown and causes Shadow Dance active to be an area of effect ability, hiding nearby allied heroes underneath it. Allies do not gain bonus movement speed or health regeneration.
  • Assassinate icon.png
    Damage Type: Magical ⇒ Physical
    Area of Effect: 0 ⇒ 400
    Magic Damage: 320/485/650 ⇒ 0/0/0
    Critical Strike Damage: 0 ⇒ 280%
    Turns Assassinate into a ground target AoE ability, that, after the aiming duration, launches a critical strike and procs headshot on units in the AoE. Only affects visible heroes.
  • Nether Strike icon.png
    Cast Range: 700 ⇒ 950
    Greater Bash Radius: 0 ⇒ 350
    Cooldown: 80/70/60 ⇒ 20
    Causes the Greater Bash to hit an area around the initial target, decreases cooldown, and increases cast range.
  • Electric Vortex icon.png
    Area of Effect: 0 ⇒ 475
    Electric Vortex affects all enemies within a radius around Storm Spirit.
  • God's Strength icon.png
    Allies Bonus Radius: 0 ⇒ 1200
    Allies Damage Bonus: 0 ⇒ 75%/100%/125%
    God's Strength grants bonus damage to allies in an area around Sven.
  • Minefield Sign icon.png
    Radius: 0 ⇒ 125
    Allows Minefield Sign to hide any Proximity Mines, Stasis Traps, and Remote Mines in an area around the sign from True Sight.
  • Remote Mines icon.png
    Cast Range: 500 ⇒ 700
    Damage: 300/450/600 ⇒ 450/600/750
    Increases damage and cast range.
  • Metamorphosis icon.png
    Fear Duration: 0 ⇒ 3
    Wave Radius: 0 ⇒ 1600
    Casting Metamorphosis will make a wave travel outwards in all directions causing enemy heroes to become feared upon impact.
  • Gush icon.png
    Cast Range: 700 ⇒ 2200
    Wave Length: 0 ⇒ 2200
    Wave Width: 0 ⇒ 260
    Projectile Speed: 4000 ⇒ 1500
    Cooldown: 12 ⇒ 7
    Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.
  • Laser icon.png
    Bounce Radius: 0 ⇒ 400
    Causes Laser to refract between all visible enemy heroes within range.
  • Heat-Seeking Missile icon.png
    Number of Targets: 2 ⇒ 4
    Increases Heat-Seeking Missile target count.
  • Overgrowth icon.png
    Adds new ability: Eye in the Forest and adds damage per second component to Overgrowth.
    When Overgrowth is cast, it is also cast around Eye of the Forest.
  • Battle Trance icon.png
    Cast Range: 0 ⇒ 525
    Cooldown: 90 ⇒ 35
    Reduces Battle Trance cooldown and allows it to be cast on allied or enemy heroes. Lasts half duration on enemies.
  • Atrophy Aura icon.png
    Duration: 30/40/50/60 ⇒ 70/80/90/100
    Causes bonus damage to be granted to nearby allied heroes within 1200 range for half the values.
  • Decay icon.png
    Strength Steal: 4 ⇒ 10
    Increases strength steal.
  • Enrage icon.png
    Cooldown: 50/40/30 ⇒ 30/24/18
    Reduces cooldown and allows Ursa to use Enrage while disabled.
  • Vengeance Aura icon.png
    Causes the Vengeance Illusion to be able to cast abilities (but not items).
  • Nether Swap icon.png
    Charge Replenish Time: 90/80/70 ⇒ 10
    Decreases Netherswap charge restore time, allows swapping of non-hero units.
  • Poison Nova icon.png
    Damage per Second: 30/55/80 ⇒ 60/85/110
    Cooldown: 140/120/100 ⇒ 140/120/60
    Increases damage and decreases cooldown.
  • Viper Strike icon.png
    Cast Range: 500 ⇒ 900
    Cooldown: 80/50/30 ⇒ 10
    Mana Cost: 125/175/250 ⇒ 125
    Decreases mana cost and cooldown, and increases cast range.
  • Summon Familiars icon.png
    Number of Familiars: 2 ⇒ 3
    Summons a bonus Familiar.
  • Chaotic Offering icon.png
    Number of Golems: 1 ⇒ 2
    Golem Health: 1000/1500/2000 ⇒ 750/1125/1500
    Golem Attack Damage: 75/100/125 ⇒ 56/75/94
    Golem Gold Bounty: 100/150/200 ⇒ 50/75/100
    Calls 2 golems with reduced stats and bounty.
  • Time Lapse icon.png
    Cast Range: 0 ⇒ 1000
    Cooldown: 60/50/40 ⇒ 16
    Reduces cooldown, and allows Weaver to cast Time Lapse on an ally.
  • Death Ward icon.png
    Number of Bounces: 0 ⇒ 4
    Death Ward attacks have True Strike and bounce between nearby enemies.
  • Windrun icon.png
    Move Speed Bonus: 60% ⇒ 105%
    Number of Charges: 0 ⇒ 2
    Grants 2 charges to Windrun, increases movement speed, and removes movement speed limit.
  • Arctic Burn icon.png
    Mana Cost Per Second: 0 ⇒ 30
    Causes Arctic Burn to be a toggle ability, draining mana every second when active. Removes limit on number of attacks per target.
  • Reincarnation icon.png
    Wraith Delay Radius: 0 ⇒ 1200
    Wraith Delay Duration: 0 ⇒ 7
    If a nearby allied hero is slain, they will be transformed into a wraith and have their death delayed for 7 seconds.

Granted abilities[edit]

Added abilities
  • Aghanim's Scepter ability icon.png
    Attack Damage Bonus per Gifted Scepter: 0 ⇒ 30
    Spell Damage Amplification Bonus per Gifted Scepter: 0% ⇒ 6%
    Alchemist melts down Aghanim's Scepter to grant an allied hero all Aghanim's Scepter upgrades. When you have a Scepter of your own, you will gain bonus damage and spell amplification for each gifted Scepter.
  • Rune Forge icon.png
    Grants a new ability, Rune Forge. Creates a random Rune in front of you.
  • Enchant Remnant icon.png
    Grants a new ability: Enchant Remnant.
  • Dark Portrait icon.png
    Grants you a new ability, Dark Portrait. Creates an ink illusion of a target enemy hero.
  • Unknown icon.png
    Attack Range: 600
    Attack Interval: 1.1
    Adds a Side Gunner that at random attacks enemy units near Gyrocopter.
  • Assimilate icon.png
    Grants new ability: Assimilate. Swallows an allied hero, allowing them to hide within him.
  • Burrow icon.png
    Grants new ability: Burrow. Nyx Assassin buries himself beneath the battlefield over a short duration.
  • Unrefined Fireblast icon.png
    Gains new ability: Unrefined Fireblast. Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
  • Shadow Step icon.png
    Grants new ability: Shadow Step. Allows you to perform a single target unit Haunt
  • Psionic Projection icon.png
    Grants new ability: Psionic Projection. Allows you to teleport to any Psionic Trap after a brief channel.
  • Chakram 2 icon.png
    Grants a second Chakram.
  • Tree Volley icon.png
    Grants new ability: Tree Volley. Tiny throws random trees within range towards the targeted aoe.
  • Eyes in the Forest icon.png
    Overgrowth Radius: 0 ⇒ 800
    Overgrowth Damage: 0 ⇒ 175
    Adds new ability: Eye in the Forest and adds damage per second component to Overgrowth.
    When Overgrowth is cast, it is also cast around Eye of the Forest.
  • Walrus Kick icon.png
    Adds new ability: Walrus Kick. Kicks the target unit back, damaging them and slowing their movement speed.
  • Nimbus icon.png
    Grants a new ability, creating a cloud that automatically casts Lightning Bolt on nearby enemies.