Abaddon/Old Abilities

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Old Abilities
 
 
 

Curse of Avernus (pre 7.20)
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
E
F
Curse of Avernus icon.png
Ability
Passive
Affects
Allies / Enemies
Abaddon strikes an enemy with chilling curse on each attack, causing all units who attack the slowed enemy to gain increased movement speed, along with faster attack speed, for a limited time.
Move Speed Slow: 8%/12%/16%/20% (Talent 33%/37%/41%/45%)
Attack Speed Slow: 8/12/16/20 (Talent 33/37/41/45)
Move Speed Bonus: 15%
Attack Speed Bonus: 10/20/30/40
Slow Duration: 2.5
Bonus Duration: 4.5
Partially usable by illusions. Illusions cannot place the debuff on enemies, but they do get the buff when starting an attack.
Modifiers
Buff Frostmourne Buff: Dispellable with any dispel.
Debuff Frostmourne Debuff: Dispellable with any dispel.
The curse that slows an enemy, speeds an ally.

Notes:

  • On each successful attack, Abaddon places a debuff on the target which slows them.
    • The attacks first apply the debuff, then their own damage.
  • Every allied unit which starts attacking a unit which has the Curse of Avernus debuff on, gets the speed increasing buff.
  • This means it does not matter if Abaddon is still attacking the unit. As long as a unit has the debuff on, allies get the speed buff upon attacking it.
  • The slowing debuff can be placed on buildings, but cannot be placed on wards or allied units.
  • The speed increasing buff is not applied on buildings, wards or enemies attacking a debuffed unit.
  • Abaddon himself always gets the speed increasing buff upon starting an attack, regardless of the debuff, except when the attack target is a building.
    • However, after having placed the debuff on a building, Abaddon gets the buff like how allies do upon attacking it.
  • Successive attacks on the same target do no stack, but refresh the duration instead. This goes for the buff and debuff.
  • Choosing the slow upgrading talent does not affect any of Abaddon's currently placed Curse of Avernus debuffs.


Mark of the Abyss (6.24 - 6.33)
Does not pierce spell immunity.
W
R
Unknown icon.png
Affects
Enemies / Allies
Marks a target unit for 20 seconds. All units that attack it will gain a temporary attack speed boost and a 10% movement speed boost.
Cast Animation: 0.452+1.008
Cast Range: 1000
Attack Speed Bonus: 15/30/45/60
Movement Speed Bonus: 10%
Mark Duration: 20
Speed Bonus Duration: 4.5
Cooldown: 45
Mana: 75
Modifiers
Buff Mark Of The Abyss Speed Buff: Dispellable with any dispel.
Debuff Mark Of The Abyss Debuff: Undispellable.

Notes:

  • This ability got replaced by Mist Coil in the 6.33 gameplay patch. Its effect got merged into the passive ability.
  • Grants the bonus to any allied unit which is not a building or ward upon starting an attack on the marked unit.


Frostmourne
Pierces spell immunity.
E
F
Curse of Avernus icon.png
Ability
Passive
Affects
Enemies
Empowers the legendary sword with the ability to reduce the target's speed.
Move Speed Slow: 7%/14%/21%/28%
Attack Speed Slow: 7/14/21/28
Slow Duration: 2
Modifiers
Debuff Curse of Avernus: Dispellable with any dispel.

Notes:

  • Successive attacks with Curse of Avernus do not stack, but refresh the duration instead.


Mark of the Abyss (pre 6.24)
Does not pierce spell immunity.
W
R
Unknown icon.png
Affects
Self / Enemies
Marks a target unit, binding Abaddon to it. Abaddon will gain a boost in attack speed. He cannot stop attacking until either he or the mark die.
Cast Animation: 0.452+1.008
Cast Range: 1000
Attack Speed Bonus: 25/50/75/100
Duration: Until either die
Cooldown: 75
Mana: 100
Modifiers
Buff Mark Of The Abyss Speed Buff: Undispellable.
Debuff Mark Of The Abyss Debuff: Undispellable.

Notes:

  • This ability got reworked in the 6.24 gameplay patch.
  • Abaddon cannot be controlled until he or the target dies. The target is not disabled and can act freely.