Abaddon

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Abaddon
Abaddon icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
23 + 2.6
17 + 1.5
21 + 2
Level Base 1 15 25
Health 200 717.5 1527.5 2112.5
H. regen amp 0% 15.81% 40.84% 58.71%
Magic res. 25% 26.58% 28.68% 30.18%
Mana 75 327 663 903
M. regen amp 0% 37.8% 88.2% 124.2%
Spell dmg 0% 1.47% 3.43% 4.83%
Armor -2 0.72 4.08 6.48
Att/sec 0.59 0.69 0.81 0.9
Move sp amp. 0% 0.85% 1.9% 2.65%
Damage 32‒42 55‒65 91‒101 117‒127
Base health regen 1.5
Base mana regen 0.9
Movement speed 310
Turn rate 0.5
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.56+0.41
Base attack time 1.7
Collision size 24
Legs
Gib type Ethereal

Abaddon, the Lord of Avernus, is a melee strength hero known as one of the most versatile characters in Dota due to his rather low mana dependence, short spell cooldowns and a large number of viable item choices. His ability to help sustain his allies and himself plus his strong tower diving capacity give him solid lane presence. Many of his abilities offer a large sum of utility, which makes him a strong support hero. Mist Coil serves as both a single target nuke and heal that helps shift the sustainability of both allied and enemy heroes in a lane at his will, though sacrificing a portion of his own health. Aphotic Shield holds as one of the most useful abilities in the game, able to shield a target from some damage while also able to reflect said damage to a huge area. The most important aspect is how it is able to dispel many status effects such as slows and stuns. His other abilities allow him to become a mix between a semi-carry and tank. Abaddon's passive, Curse of Avernus, allows his attacks to not only slow down his enemy, but also increase the attack and movement speed of any ally attacking the same target. With his ultimate, Borrowed Time, Abaddon is able to shift all non-HP-removal damage he receives into health. When not on cooldown, Borrowed Time may activate passively when his health falls under a certain threshold, even under the most dire situations. Due to his powerful spells and versatility, Abaddon is an excellent addition to any team.

Bio[edit]

Abaddon minimap icon.png Abaddon, the Lord of Avernus
Play "The fog of war is no match for the mist of fate."
The Font of Avernus is the source of a family's strength, a crack in primal stones from which vapors of prophetic power have issued for generations. Each newborn of the cavernous House Avernus is bathed in the black mist, and by this baptism they are given an innate connection to the mystic energies of the land. They grow up believing themselves fierce protectors of their lineal traditions, the customs of the realm--but what they really are protecting is the Font itself. And the motives of the mist are unclear.

When the infant Abaddon was bathed in the Font, they say something went awry. In the child's eyes there flared a light of comprehension that startled all present and set the sacerdotes to whispering. He was raised with every expectation of following the path all scions of Avernus took--to train in war, that in times of need he might lead the family's army in defense of the ancestral lands. But Abaddon was always one apart. Where others trained with weapons, he bent himself to meditation in the presence of the mist. He drank deep from the vapors that welled from the Font, learning to blend his spirit with the potency that flowed from far beneath the House; he became a creature of the black mist.

There was bitterness within the House Avernus--elders and young alike accusing him of neglecting his responsibilities. But all such accusations stopped when Abaddon rode into battle, and they saw how the powers of the mist had given him mastery over life and death beyond those of any lord the House had ever known.
Voice:

Abilities[edit]

Mist Coil
Can be disjointed. Partially blocked by Linken's Sphere. Partially pierces spell immunity. Play
Q
D
Mist Coil icon.png
Affects
Enemies / Allies
Damage
Magical / Pure
Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health.
Cast Animation: 0.25+0.67
Cast Range: 800
Self Damage: 75/100/125/150 (Talent 150/175/200/225)
Enemy Target Damage: 100/150/200/250 (Talent 175/225/275/325)
Allied Target Heal: 100/150/200/250 (Talent 175/225/275/325)
Cooldown: 4.5 (With talent: 3.6)
Mana: 50
Partially pierces spell immunity. Can be cast on Spell Immune allies.
Cannot be cast on spell immune enemies.
Self damage pierces spell immunity.
Partially blocked by Linken's Sphere. Blocked upon impact, therefore, Abaddon still loses health.
Can be disjointed. Can be disjointed by enemies and allies.
A mysterious vapor from the Font of Avernus now infuses the breath of Abaddon, who releases it at will.

Notes:

  • The projectile travels at a speed of 1600.
  • The self damage is applied instantly upon cast.
  • The self damage is lethal, so that Abaddon can deny himself with this ability.
  • If the target ally turns invulnerable or hidden before projectile impact, it still gets healed by it.
  • Choosing the damage/heal upgrading talent immediately upgrades all of Abaddon's currently flying Mist Coil projectiles.


Aphotic Shield
Does not pierce spell immunity. Play
W
T
Aphotic Shield icon.png
Affects
Allies / Enemies
Damage
Magical
Summons dark energies around an ally unit, creating a shield that absorbs a set amount of damage before expiring. When the shield is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. Removes certain types of negative buffs and stuns on cast.
Cast Animation: 0.4+0.57
Cast Range: 500
Damage Radius: 675
Shield Capacity: 110/140/170/200 (Talent 335/365/395/425)
Burst Area Damage: 110/140/170/200 (Talent 335/365/395/425)
Duration: 15
Cooldown: 12/10/8/6 (With talent: 9.6/8/6.4/4.8)
Mana: 115
Does not pierce spell immunity. Shield persists if it was placed before spell immunity.
Modifiers
Buff Aphotic Shield: Dispellable with any dispel.
The powers of the black mist rise to absorb attacks like the black mist absorbs light.

Notes:

  • Aphotic Shield has the second lowest priority in the group of damage negating spells.
    • This means when combined with e.g. Borrowed Time or Refraction, the shield does not absorb any damage until the other sources are gone.
    • It has a higher priority than Living Armor, so when combined, Aphotic Shield blocks damage while Living Armor does not.
      However, Living Armor still loses a charge per damage instance.
  • Losing the Aphotic Shield buff always causes it to burst and deal area damage, no matter how the shield was lost.
  • The area damage is independent from the amount of absorbed damage. It always deals the full 110/140/170/200 (Talent 335/365/395/425) damage.
  • Successive casts on the same unit do not stack. Upon recast, the previous shield gets destroyed (dealing area damage) and a new one gets applied.
  • Choosing the shield capacity and damage upgrading talent does not affect any of Abaddon's currently active Aphotic Shields.


Curse of Avernus
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
E
F
Curse of Avernus icon.png
Ability
Passive
Affects
Allies / Enemies
Abaddon strikes an enemy with chilling curse on each attack, causing all units who attack the slowed enemy to gain increased movement speed, along with faster attack speed, for a limited time.
Move Speed Slow: 8%/12%/16%/20% (Talent 33%/37%/41%/45%)
Attack Speed Slow: 8/12/16/20 (Talent 33/37/41/45)
Move Speed Bonus: 15%
Attack Speed Bonus: 10/20/30/40
Slow Duration: 2.5
Bonus Duration: 4.5
Partially usable by illusions. Illusions cannot place the debuff on enemies, but they do get the buff when starting an attack.
Modifiers
Buff Frostmourne Buff: Dispellable with any dispel.
Debuff Frostmourne Debuff: Dispellable with any dispel.
The curse that slows an enemy, speeds an ally.

Notes:

  • On each successful attack, Abaddon places a debuff on the target which slows them.
    • The attacks first apply the debuff, then their own damage.
  • Every allied unit which starts attacking a unit which has the Curse of Avernus debuff on, gets the speed increasing buff.
  • This means it does not matter if Abaddon is still attacking the unit. As long as a unit has the debuff on, allies get the speed buff upon attacking it.
  • The slowing debuff can be placed on buildings, but cannot be placed on wards or allied units.
  • The speed increasing buff is not applied on buildings, wards or enemies attacking a debuffed unit.
  • Abaddon himself always gets the speed increasing buff upon starting an attack, regardless of the debuff, except when the attack target is a building.
    • However, after having placed the debuff on a building, Abaddon gets the buff like how allies do upon attacking it.
  • Successive attacks on the same target do no stack, but refresh the duration instead. This goes for the buff and debuff.
  • Choosing the slow upgrading talent does not affect any of Abaddon's currently placed Curse of Avernus debuffs.


Borrowed Time
Cannot be used by illusions. Partially disabled by Break. Pierces spell immunity. Play
R
B
Borrowed Time icon.png
Ability
No Target
(Upgradable by Aghanim's Scepter. Aura)
Affects
Self
(Upgradable by Aghanim's Scepter. Allied Heroes)
When activated, all damage dealt to you will heal instead of harm. Most negative buffs will also be removed. If the ability is not on cooldown, it will automatically activate if your health falls below 400.
Cast Animation: 0+0
Radius: 0 (Upgradable by Aghanim's Scepter. 900)
Passive Health Threshold: 400
Redirected Damage: 0 (Upgradable by Aghanim's Scepter. 50%)
Aura Linger Duration: 0
Duration: 4/5/6 (Upgradable by Aghanim's Scepter. 5/6/7)
Cooldown: 60/50/40 (With talent: 48/40/32)
Aghanim's upgrade: Increases duration. While Borrowed Time is active, a percentage of all damage taken by allied heroes in a radius will be redirected to Abaddon.
Partially disabled by Break. The passive activating when below 400 health is disabled. The damage redirecting aura provided by Aghanim's Scepter is not disabled.
Modifiers
Buff Borrowed Time: Undispellable.
Buff Borrowed Time Redirect: Undispellable.
The most unnatural of all the gifts of the Font of Avernus, this power defies mortal understanding. What should hurt, instead heals; and what should kill gives strength anew.

Notes:

  • Interrupts Abaddon's channeling spells upon cast. Does not interrupt channeling spells when passively activated.
  • Applies a strong dispel on Abaddon upon activating, be it manually or passively activated.
  • Activates automatically when a damage instance (without the HP Removal flag) drops Abaddon's health below 400, or hits Abaddon while already below 400 health.
    • The damage is dealt before Borrowed Time is activated, meaning if the damage instance exceeds Abaddon's current health, he dies without Borrowed Time activating.
    • This also means that it does not save Abaddon from instantly killing effects like Culling Blade and Ice Blast
  • Borrowed Time converts damage into healing after reductions.
  • Borrowed Time has the highest priority in the group of damage negating spells.
    • This means when combined with other damage negating effects (e.g. Aphotic Shield or False Promise), Borrowed Time negates the damage while the others do not.
    • For False Promise, this means that Borrowed Time first turns damage into heals, and then it is registered by False Promise as a heal and not as damage.
  • As with all damage manipulating effects, Borrowed Time only negates and heals from the 3 damage types. It does not heal from HP Removal.
  • The damage redirection granted by Aghanim's Scepter icon.png Aghanim's Scepter is aura-based, however, its effects do not linger and no buff appears in the HUD.
    • The damage reduction for allies stacks multiplicatively with other sources of damage reduction.
    • The damage reduction does not reduce damage for units under any damage negating effect.


Talents[edit]

Hero Talents
+25% Curse of Avernus MS/AS Slow25+225 Aphotic Shield Health
+90 Damage2020% Cooldown Reduction
+75 Mist Coil Heal/Damage15+8 Armor
+25% XP Gain10+25 Movement Speed
Notes:

Recommended items[edit]

Starting items:

  • Tango icon.png Tango regenerates health so Abaddon can stay in lane.
  • Healing Salve icon.png Healing Salve also restores health to Abaddon.
  • Clarity icon.png Clarity fuels Abaddon's powerful Aphotic Shield in the laning stage of the game, so he can get last hits and damage the enemies at the same time.
  • Iron Branch icon.png Iron Branch gives Abaddon cheap attributes. It builds into Magic Wand, or combines with Tango to heal him more.
  • Stout Shield icon.png Stout Shield adds damage block so Abaddon can survive his lane.
  • Enchanted Mango icon.png Enchanted Mango increases health regeneration, gives burst mana to use Aphotic Shield.

Early game:

  • Magic Wand icon.png Magic Wand provides Abaddon increased attributes and burst health and mana restoration, giving him much more survivability and allowing him to use his abilities more.
  • Boots of Speed icon.png Boots of Speed give Abaddon movement speed bonus, as he needs good positioning in order to make use of his abilities. It also allows him chase down enemies with Curse of Avernus easier.

Mid game:

  • Phase Boots icon.png Phase Boots give great movement speed and attack damage so Abaddon can go on the enemies.
  • Blade Mail icon.png Blade Mail can be a powerful semi-carry item that fills in several of Abaddon's deficiencies. The bonus armor increases his tankiness, the bonus intelligence gives him more mana for casting spells, and the bonus damage increases his damage output for fighting and farming. The active can allow Abaddon to use his HP pool offensively during fights, discouraging the enemy from focusing him down when he does not have Borrowed Time activated.
  • Solar Crest icon.png Solar Crest is a powerful support item that further enhances Abaddon's ability to protect his teammates. The armor and mana regen give Abaddon survivability and mana sustain, and the active allows Abaddon to either enhance a teammate's survivability against physical attacks, or induce an armor debuff and miss chance on a troublesome enemy to reduce their ability to fight.
  • Radiance (Active) icon.png Radiance increases Abaddon's attack damage and gives him a burn aura that forces the enemy to engage him. The aura also inflicts a blind debuff on the enemy, causing them to miss attacks directed at any friendly units so long as Abaddon is nearby.

Late game:

  • Assault Cuirass icon.png Assault Cuirass greatly increases Abaddon's armor and attack speed, giving him physical survivability and increased damage output to allow him to carry effectively. The aura also greatly benefits teammates, and reduces enemy armor, allowing Abaddon and his team to deal more damage.
  • Shiva's Guard icon.png Shiva's Guard increases Abaddon's armor and intelligence, improving his tankiness and mana pool. The passive aura greatly reduces enemy attack speed, which stacks with Curse of Avernus, and the active ability inflicts minor damage and slows enemy movement speed as well.
  • Guardian Greaves icon.png Guardian Greaves boost Abaddon's survivability and support his team. The health and mana replenishment bring amazing sustainability, and the dispel allows Abaddon to remove debuffs from himself that may be preventing him from participating effectively in fights. The aura also gives Abaddon and his teammates enhanced survivability especially when they are running low on health.

Situational items:

  • Orb of Venom icon.png Orb of Venom allows Abaddon to apply a slow with his attacks, and stacks on top of Curse of Avernus. The item fits an aggressive Abaddon who prefers to gank regularly in the early game.
  • Tranquil Boots (Active) icon.png Tranquil Boots increase movement speed to give Abaddon better positioning, allowing him to get his abilities off more easily. The health regeneration allows Abaddon to recoup the health cost of Mist Coil, ensuring that he never puts himself at too much risk when using it.
  • Soul Ring icon.png Soul Ring adds strength and health regeneration, as well as mana at the cost of health; the item synergizes well with Tranquil Boots which pay for the health cost.
  • Urn of Shadows icon.png Urn of Shadows gives Abaddon a way to heal allies and himself after using Mist Coil. It also sustains him with mana regeneration so he can use his abilities more.
  • Drum of Endurance icon.png Drum of Endurance gives Abaddon attributes and mana regeneration, as well as blessing his team with movement speed and attack speed, giving them an edge in ganks and pushes.
  • Heaven's Halberd icon.png Heaven's Halberd gives Abaddon increased tankiness and a strong active that helps him carry in teamfights. The increased strength and bonus evasion give Abaddon much more survivability against physical attacks, and the active allows him to disarm an enemy carry during a fight, preventing them from effectively contributing.
  • Vladmir's Offering icon.png Vladmir's Offering is a solid item on Abaddon, no matter what role he takes. Its aura grants armor, HP, and mana replenishment, lifesteal, and bonus damage to Abaddon and all nearby allies, making it a powerful item to have present in any fight.
  • Pipe of Insight icon.png Pipe of Insight gives Abaddon greatly increased magic resistance and HP regen, allowing him to shrug off magic nukes and vastly increasing his survivability. The active allows Abaddon to further protect his teammates through shielding them from the enemy's magic nukes for a short time, synergizing with Aphotic Shield.
  • Crimson Guard icon.png Crimson Guard is a powerful utility item that benefits Abaddon both as a carry and a support. The damage block, increased HP and bonus armor make Abaddon much harder to bring down with physical damage, and the active gives all nearby allies enhanced damage block and armor, increasing their resistance to physical damage for a short duration.
  • Lotus Orb icon.png Lotus Orb can be a very powerful utility support item that further allows Abaddon to keep his teammates alive. The item gives Abaddon increased armor for tankiness and mana and HP regen for self-sustain, allowing him to always be ready to participate in fights. Using the active on himself or a teammate discourages the enemy from casting single-target spells on them, as they can be turned back against the enemy; if Abaddon is not the target of the Echo Shell, he can also remove any disables placed on the targeted ally with Aphotic Shield, effectively using the enemy's disables against themselves with no effect on Abaddon's team.
  • Aghanim's Scepter icon.png Aghanim's Scepter extends the duration of Borrowed Time and allows Abaddon to shield his allies from damage. The reduced damage can also force the enemy to heal Abaddon as it is redirected to him during the ultimate.
  • Heart of Tarrasque icon.png Heart of Tarrasque grants massive bonus to strength and health, ensuring Abaddon can survive against the heaviest damage. By staying alive, he can deal sustain damage with Radiance and Aphotic Shield in fights.

Gameplay[edit]

Roles: Support Support Carry Carry Durable Durable
Complexity: ★☆☆
Playstyle: Unlike the other scions of his house, Abaddon drank deeper than any from the prophetic vapors that flowed from the Font of Avernus. Now a being of unnatural powers, Abaddon releases deathly Mist Coils to damage adversaries and heal allies. The black mist swirls around his compatriots, forming an Aphotic Shield that absorbs attacks before bursting in a wide radius. But the Font's greatest gift is revealed only in the desperation of battle. Bestowed with Borrowed Time, Abaddon charges the enemy ranks, riding down foes with his cursed blade, his health returning with each welcoming blow. For all that was meant to kill did nothing but make the Lord of Avernus even more formidable.


Audio[edit]

History[edit]

Equipment[edit]

Trivia[edit]

  • Abaddon's title, Lord of Avernus, is a reference to the famous crater in Italy, which was, in ancient times, believed to be the entrance to the underworld.
  • In DotA, Abaddon's third ability was originally called "Frostmourne." It was changed in the transition to Dota 2 due to copyright reasons, since Frostmourne exists as a famed weapon in the Warcraft universe. When using Curse of Avernus, Abaddon says 'The mistblade bites', which is similar to Arthas's Quote: 'Frostmourne hungers'. Similarly, his first ability was originally named "Death Coil", but was likely changed to differentiate it from the ability used by death knights in the Warcraft universe; one of his responses when using Mist Coil references the original name.
  • In the Christian Bible, Abaddon is the name of an angel who rises from the Abyss and commands an army of locusts. Abaddon in Hebrew means "Destroyer"
  • Abaddon's response to killing Phoenix minimap icon.png Phoenix "That Phoenix flew too close to the mist." is a reference to the Greek myth of Icarus and Daedalus where Icarus flew to close the sun and crashed to the sea when his wax wings melted.

Gallery[edit]

Promotional Content