Version 6.85

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Version 6.85
(Full list)
Release Date
Dota 2:
DotA:
-
 ← 6.84c6.85b → 

General[edit]

Heroes[edit]

Abaddon icon.png
Abaddon
Alchemist icon.png
Alchemist
Ancient Apparition icon.png
Ancient Apparition
  • Cold Feet icon.png Cold Feet cast range increased from 700 to 700/800/900/1000
Anti-Mage icon.png
Anti-Mage
  • Blink (Anti-Mage) icon.png Blink distance rescaled from 1000/1075/1150/1150 to 925/1000/1075/1150
  • Mana Void icon.png Mana Void stun rescaled from 0.1/0.2/0.3 to 0.15
Bane icon.png
Bane
Batrider icon.png
Batrider
  • Flamebreak icon.png Flamebreak damage over time reduced from 50 per second to 25/30/35/40
  • Flamebreak icon.png Flamebreak damage duration increased from 1/2/3/4 to 3/4/5/6
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade: Flaming Lasso icon.png Flaming Lasso grabs its target, as well as the target's nearest allied hero within 400 range. The secondary target is tethered to the first. Also causes Lasso to deal 100 damage per second.
Bloodseeker icon.png
Bloodseeker
  • Thirst icon.png Thirst scaling changed from 100%->25% to 75%->25%
  • Bloodrage icon.png Bloodrage heal reduced from 25% to 19/21/23/25%
Bounty Hunter icon.png
Bounty Hunter
  • Track icon.png Track now provides vision only of the target rather than the area around it
  • Track icon.png Track allied bonus gold reduced from 50/100/150 to 40/80/120
Brewmaster icon.png
Brewmaster
Bristleback icon.png
Bristleback
  • Bristleback passive Quill Spray icon.png Quill Spray damage threshold reduced from 250 to 230
Centaur Warrunner icon.png
Centaur Warrunner
  • Return (Centaur Warrunner) icon.png Return strength as bonus damage increased from 26/34/42/50% to 30/42/54/66%
Chaos Knight icon.png
Chaos Knight
  • Chaos Strike icon.png Chaos Strike now lowers the target's armor by 5 for 8 seconds whenever it crits
    • Applies before the damage happens, like Desolator icon.png Desolator. Can be applied by illusions, but multiple instances do not stack. Only triggers when critical strike
  • Chaos Strike icon.png Chaos Strike critical damage reduced from 150/200/250/300% to 125/175/225/275%
Chen icon.png
Chen
  • Penitence icon.png Penitence slow/damage amplification increased from 14/18/22/26% to 15/20/25/30%
  • Test of Faith icon.png Test of Faith (Damage) mana cost reduced from 175 to 90/100/110/120
  • Test of Faith icon.png Test of Faith (Damage) cooldown reduced from 24 to 16
Clinkz icon.png
Clinkz
  • Strafe icon.png Strafe cooldown reduced from 45/40/35/30 to 40/35/30/25
Crystal Maiden icon.png
Crystal Maiden
Dark Seer icon.png
Dark Seer
  • Base intelligence reduced by 2
Dazzle icon.png
Dazzle
Death Prophet icon.png
Death Prophet
  • Exorcism icon.png Exorcism spirits increased from 6/13/21 to 8/14/21
Disruptor icon.png
Disruptor
Doom icon.png
Doom
Dragon Knight icon.png
Dragon Knight
  • Breathe Fire icon.png Breathe Fire debuff duration increased from 8 to 11 seconds
Drow Ranger icon.png
Drow Ranger
Earthshaker icon.png
Earthshaker
  • Fissure icon.png Fissure damage reduced from 125/175/225/275 to 110/160/210/260
Earth Spirit icon.png
Earth Spirit
  • Stone Remnant icon.png Stone Remnant is now placed in front of you when double-clicking it
Elder Titan icon.png
Elder Titan
  • Echo Stomp icon.png Echo Stomp area of effect increased from 475 to 500
  • Astral Spirit icon.png Astral Spirit mana cost rescaled from 110 to 80/90/100/110
  • Astral Spirit icon.png Astral Spirit attack damage per creep increased from 3/6/9/12 to 6/9/12/15
  • Natural Order icon.png Natural Order aura sticky duration increased from 0.5 to 1
Enchantress icon.png
Enchantress
Enigma icon.png
Enigma
Gyrocopter icon.png
Gyrocopter
  • Rocket Barrage icon.png Rocket Barrage damage per rocket reduced from 8/13/18/23 to 7/12/17/22
    • Total damage reduced from 240/390/540/690 to 210/360/510/660
  • Call Down icon.png Call Down slow no longer pierces Spell Immunity
Huskar icon.png
Huskar
Invoker icon.png
Invoker
  • Intelligence growth increased from 3.2 to 4
  • Alacrity icon.png Alacrity speed/damage bonus increased from 20->80 to 30->90
  • Aghanim's Scepter icon.png Aghanim's Scepter now adds one level to the stats provided by Quas icon.png Quas, Wex icon.png Wex, and Exort icon.png Exort on all Invoked spells
  • Max level Deafening Blast icon.png Deafening Blast now retains its normal location targeting UI
    • Rather than it being changed to a no target cast at a certain level. This does not affect how the ability itself works.
Jakiro icon.png
Jakiro
  • Dual Breath icon.png Dual Breath's fiery wave now moves at the same speed as its icy wave: 850 to 1050
  • Dual Breath icon.png Dual Breath damage increased from 16/26/56/76 to 20/40/60/80
  • Ice Path icon.png Ice Path range increased from 1100 to 1200
Juggernaut icon.png
Juggernaut
  • Blade Fury icon.png Blade Fury damage increased from 80/100/120/140 to 80/105/130/155
Keeper of the Light icon.png
Keeper of the Light
  • Chakra Magic icon.png Chakra Magic spell cooldown reduction increased from 1/2/3/4 to 2/3/4/5
Kunkka icon.png
Kunkka
Legion Commander icon.png
Legion Commander
  • Base damage increased by 4
  • Overwhelming Odds icon.png Overwhelming Odds cooldown reduced from 18 to 15
  • Press the Attack icon.png Press the Attack cast time reduced from 0.3 to 0.2
  • Fixed Legion Commander sometimes auto-attacking nearby units after Duel icon.png Duel ends instead of continuing to attack the dueled target
Leshrac icon.png
Leshrac
Lich icon.png
Lich
  • Sacrifice icon.png Sacrifice no longer splits XP with enemies
  • Chain Frost icon.png Chain Frost projectile speed increased from 750 to 850
  • Chain Frost icon.png Chain Frost attack speed slow increased from 20 to 30
    • Now matches move speed slow
Lifestealer icon.png
Lifestealer
  • Rage icon.png Rage cooldown reduced from 19 to 16
  • Infest icon.png Infest and Control icon.png Control can now be used on Ancient Creeps
Lina icon.png
Lina
Lion icon.png
Lion
Lone Druid icon.png
Lone Druid
Luna icon.png
Luna
  • Strength gain increased from 1.9 to 2.2
  • Eclipse icon.png Eclipse cooldown reduced from 160/150/140 to 140
  • Eclipse icon.png Eclipse Aghanim's Scepter icon.png Aghanim's Scepter beam count increased from 6/10/14 to 6/12/18
Lycan icon.png
Lycan
  • Strength gain increased from 2.75 to 3
  • Shapeshift icon.png Shapeshift critical strike chance increased from 30% to 30/35/40%
Magnus icon.png
Magnus
  • Empower icon.png Empower cooldown reduced from 12 to 8
Medusa icon.png
Medusa
  • Mystic Snake icon.png Mystic Snake damage and mana steal boost per jump increased from 25% to 35%
Mirana icon.png
Mirana
  • Agility growth increased from 2.75 to 3.3
  • Starstorm icon.png Starstorm secondary strike search radius increased from 325 to 425
Morphling icon.png
Morphling
Naga Siren icon.png
Naga Siren
Nature's Prophet icon.png
Nature's Prophet
  • Sprout icon.png Sprout cast time reduced from 0.5 to 0.35
  • Sprout icon.png Sprout mana cost reduced from 100/120/140/160 to 70/90/110/130
  • Nature's Call icon.png Nature's Call Treants movement speed increased from 300 to 325
  • Nature's Call icon.png Nature's Call Treants vision reduced from 1200 to 1000
  • Greater Treant Base Attack Time reduced from 1.75 to 1
  • Wrath of Nature icon.png Wrath of Nature Aghanim's Scepter icon.png Aghanim's Scepter now applies a 4 second buff on the units it hits, which will spawn the extra treant if the unit dies during that time
Necrophos icon.png
Necrophos
  • Death Pulse icon.png Death Pulse damage increased from 75/125/200/275 to 125/175/225/275
  • Heartstopper Aura icon.png Heartstopper Aura no longer affects ancient creeps
  • Sadist icon.png Sadist health regen increased from 1/2/3/4 to 1/2/3/6
  • Sadist icon.png Sadist mana regen increased from 2/4/6/10 to 2/4/6/12
Night Stalker icon.png
Night Stalker
  • Base health regen increased from 0.25 to 2
Nyx Assassin icon.png
Nyx Assassin
Ogre Magi icon.png
Ogre Magi
  • Base armor increased by 1
  • Bloodlust icon.png Bloodlust attack speed bonus increased from 20/30/40/50 to 30/40/50/60
  • Bloodlust icon.png Bloodlust can now be cast on towers
  • Fixed Multicast icon.png Multicast Bloodlust icon.png Bloodlust not affecting nearby Spell Immune allies
    • Could already target them directly
Omniknight icon.png
Omniknight
Oracle icon.png
Oracle
Outworld Devourer icon.png
Outworld Devourer
Phantom Assassin icon.png
Phantom Assassin
  • Stifling Dagger icon.png Stifling Dagger now applies your attack's on-hit effects
    • Does not guarantee a proc if the effect is chance-based
  • Blur icon.png Blur no longer has a 0.75 second delay
Phantom Lancer icon.png
Phantom Lancer
  • Agility growth reduced from 3 to 2.6
  • Doppelganger icon.png Doppelganger cast time increased from 0 to 0.1
Phoenix icon.png
Phoenix
  • Sun Ray icon.png Sun Ray max health damage per second increased from 1/2/3/4% to 1.25/2.5/3.75/5%
    • Heal per second is half these values
Puck icon.png
Puck
  • Illusory Orb icon.png Illusory Orb speed increased from 600 to 650
    • Travel distance increased from 1800 to 1950 to keep the total duration the orb is alive the same
  • Illusory Orb icon.png Illusory Orb cooldown reduced from 12 to 11 seconds
  • Dream Coil icon.png Dream Coil cooldown reduced from 85 to 75
Pudge icon.png
Pudge
  • Rot icon.png Rot damage rescaled from 35/60/85/110 to 30/60/90/120
  • Rot icon.png Rot move slow increased from 20/22/24/26% to 27%
  • Fixed Dismember icon.png Dismember sometimes not granting True Sight over the target properly
Pugna icon.png
Pugna
  • Base movement speed increased from 320 to 330
  • Nether Ward icon.png Nether Ward is now placed at the target location using a 150 cast range ability
    • Instead of placing 150 units in front of his facing direction. Using double click will immediately place it in front of you.
  • Life Drain icon.png Life Drain damage/steal per second increased from 150/185/220 to 150/200/250
Queen of Pain icon.png
Queen of Pain
Razor icon.png
Razor
  • Static Link icon.png Static Link now drains damage smoothly over its duration rather than every second
Riki icon.png
Riki
Sand King icon.png
Sand King
Shadow Demon icon.png
Shadow Demon
Shadow Shaman icon.png
Shadow Shaman
  • Shackles icon.png Shackles cooldown reduced from 16 to 10
  • Shackles icon.png Shackles total damage increased from 120/160/160/200 to 120/180/240/300
  • Fixed Shackles icon.png Shackles sometimes not granting True Sight over the target properly
Silencer icon.png
Silencer
  • Fixed Last Word icon.png Last Word countdown debuff not being purgeable
Skywrath Mage icon.png
Skywrath Mage
Slardar icon.png
Slardar
Sniper icon.png
Sniper
  • Shrapnel icon.png Shrapnel delay reduced from 1.4 to 1.2 seconds
Spectre icon.png
Spectre
  • Desolate icon.png Desolate now works on non-hero units if they are alone
  • Dispersion icon.png Dispersion now reflects damage before reductions and returns it as the same damage type
    • Rather than as Pure damage after reduction
Spirit Breaker icon.png
Spirit Breaker
Storm Spirit icon.png
Storm Spirit
Sven icon.png
Sven
  • Base intelligence increased by 2
  • Great Cleave icon.png Great Cleave damage increased from 20/35/50/65 to 30/42/54/66%
Techies icon.png
Techies
  • Techies' mines are no longer triggered when destroyed
  • Techies' mines can now be destroyed using Quelling Blade icon.png Quelling Blade/Battle Fury icon.png Battle Fury
    • Same range as wards: 450
  • Techies' mines now provide 10 Gold for destroying them
  • Proximity Mines icon.png Land Mines cooldown and mana cost reduced by 50%
  • Proximity Mines icon.png Land Mines damage reduced by 50%
  • Proximity Mines icon.png Land Mines no longer have a max count
  • Proximity Mines icon.png Land Mines and Stasis Trap icon.png Stasis Traps no longer block neutral spawns
  • Proximity Mines icon.png Land Mines no longer stack exactly on top of each other
    • They can still be very close though
Terrorblade icon.png
Terrorblade
  • Temporarily removed from Captains Mode
  • Reflection icon.png Reflection now affects all enemy heroes in a 900 area of effect
    • Will not affect units that are in fog or who are invisible
  • Reflection icon.png Reflection attack and move slow reduced from 60% to 25%
  • Reflection icon.png Reflection cooldown rescaled from 22/18/14/10 to 22/20/18/16
  • Conjure Image icon.png Conjure Image illusions are known as illusions to enemies
  • Conjure Image icon.png Conjure Image cast point reduced from 0.5 to 0.15
  • Metamorphosis icon.png Metamorphosis now emits a 900 range aura that affects his nearby illusions, causing them to match his current form
  • Sunder icon.png Sunder cast range increased from 325 to 550
  • Sunder icon.png Sunder minimum health increased from 20 to 25%
Tidehunter icon.png
Tidehunter
  • Gush icon.png Gush armor reduction increased from 2/3/4/5 to 3/4/5/6
Timbersaw icon.png
Timbersaw
Tinker icon.png
Tinker
  • Rearm icon.png Rearm channel time reduced from 3/2/1 to 3/1.5/0.75
Tiny icon.png
Tiny
  • Base strength increased from 24 to 26
  • Base intelligence increased from 14 to 17
Treant Protector icon.png
Treant Protector
  • Leech Seed icon.png Leech Seed mana cost reduced from 140 to 100/110/120/130
Troll Warlord icon.png
Troll Warlord
  • Fervor icon.png Fervor attack speed per stack increased from 16/22/28/34 to 20/25/30/35
Tusk icon.png
Tusk
Undying icon.png
Undying
  • Aghanim's Scepter icon.png Aghanim's Scepter no longer improves Flesh Golem
    • Previously it increased damage amplification and heal
  • Aghanim's Scepter icon.png Aghanim's Scepter now increases Decay's strength steal from 4 to 10
  • Tombstone icon.png Tombstone Zombies attack damage reduced from 41 to 35
  • Tombstone icon.png Tombstone now requires a constant number of attacks to be destroyed: 3/4/5/7 from heroes
    • 6/8/10/14 attacks from creeps
  • Soul Rip icon.png Soul Rip can now restore 1/2/3/4 health to Tombstone
Ursa icon.png
Ursa
  • Strength gain reduced from 2.9 to 2.7
  • Earthshock icon.png Earthshock cooldown reduced from 6 to 5
  • Enrage icon.png Enrage Fury Swipes icon.png Fury Swipes multiplier reduced from 1.5/2/2.5 to 1.5/1.75/2
  • Enrage icon.png Enrage cooldown reduced from 50/45/40 to 50/40/30
Vengeful Spirit icon.png
Vengeful Spirit
  • Agility gain increased from 2.8 to 3.3
  • Base movement speed increased from 295 to 300
Venomancer icon.png
Venomancer
Viper icon.png
Viper
  • Agility growth increased from 2.5 to 2.9
  • Corrosive Skin icon.png Corrosive Skin slow no longer pierces Spell Immunity
Visage icon.png
Visage
  • Familiar's Stone Form area of effect increased from 325 to 340
Warlock icon.png
Warlock
  • Golems can no longer be destroyed by Purge
Weaver icon.png
Weaver
  • The Swarm icon.png The Swarm mana cost rescaled from 100 to 70/80/90/100
  • The Swarm icon.png The Swarm cooldown reduced from 36/33/30/27 to 35/30/25/20
Winter Wyvern icon.png
Winter Wyvern
  • Winter's Curse icon.png Winter's Curse no longer affects Spell Immune enemies in the area, but it still affects the primary target
Witch Doctor icon.png
Witch Doctor
Wraith King icon.png
Wraith King

Items[edit]

The following target unit items are now like Bottle (Full) icon.png Bottle, self cast by default and target cast with control: Clarity icon.png Clarity, Enchanted Mango icon.png Enchanted Mango, Healing Salve icon.png Healing Salve

Aegis of the Immortal icon.png
Aegis of the Immortal
Bloodstone icon.png
Bloodstone
  • Respawn time reduction reduced from 4 per charge to 3 per charge
  • Bloodstone no longer reduces gold lost on death
  • Bloodstone no longer grants vision/experience where its owner died
Bottle (Full) icon.png
Bottle
  • Health/mana restore reduced from 135/70 to 110/70
Crimson Guard icon.png
Crimson Guard
  • Recipe cost reduced from 825 to 600
Diffusal Blade 1 icon.png
Diffusal Blade
  • Purge cooldown reduced from 8 to 0
Drum of Endurance icon.png
Drum of Endurance
  • Endurance active buff increased from 20 to 25 bonus attack speed
Dust of Appearance icon.png
Dust of Appearance
  • Cooldown reduced from 60 to 30
Enchanted Mango icon.png
Enchanted Mango
  • Cost reduced from 150 to 125
  • Cast range increased from 250 to 400
Ethereal Blade icon.png
Ethereal Blade
  • Ether Blast cooldown reduced from 30 to 20
Eul's Scepter of Divinity icon.png
Eul's Scepter of Divinity
  • Cyclone cast range reduced from 700 to 575
Guardian Greaves icon.png
Guardian Greaves
  • Mend cooldown reduced from 45 to 40
Glimmer Cape icon.png
Glimmer Cape
  • Glimmer fade time increased from 0.4 to 0.6
  • Glimmer buff is now purgeable
  • Glimmer buff magic resistance reduced from 55 to 45%
  • Glimmer buff cast range reduced from 900 to 800
  • Glimmer buff mana cost reduced from 130 to 110
  • Glimmer visual effect on initial cast is now more obvious
Heart of Tarrasque icon.png
Heart of Tarrasque
  • Health restore per second increased from 3.25 to 4%
Heaven's Halberd icon.png
Heaven's Halberd
  • Can now be disassembled
Helm of the Dominator icon.png
Helm of the Dominator
  • Now sets the Dominated unit's health to a minimum of 1400
    • If the Dominated unit's base health is higher than the minimum, its health will not be changed
Helm of Iron Will icon.png
Helm of Iron Will
  • Cost reduced from 950 to 900
Lotus Orb icon.png
Lotus Orb
  • Echo Shell mana cost reduced from 100 to 75
  • Echo Shell cooldown reduced from 17 to 15
Manta Style icon.png
Manta Style
  • Mirror Image range/melee cooldown reduced from 50/35 to 45/30
  • Mirror Image mana cost reduced from 165 to 125
Medallion of Courage icon.png
Medallion of Courage
  • Can no longer target Spell Immune enemies
  • Reduces armor values by half against Roshan
Solar Crest icon.png
Solar Crest
  • Evasion and miss chance reduced from 30% to 25%
  • Can no longer target Spell Immune enemies
  • Reduces armor values by half against Roshan
Mjollnir icon.png
Mjollnir
  • Chain Lightning targets count increased from 8 to 12
Moon Shard icon.png
Moon Shard
  • No longer requires a recipe
Necronomicon 1 icon.png
Necronomicon
  • Necronomicon Warrior and Archer health increased from 600/700/800 to 700/800/900
Octarine Core icon.png
Octarine Core
  • Fixed interaction with Guardian Greaves icon.png Guardian Greaves
    • The stack limit was previously fixed to 45 seconds rather than the cooldown
Pipe of Insight icon.png
Pipe of Insight
  • Insight Aura now works on the carrier
Phase Boots icon.png
Phase Boots
  • Phase duration reduced from 3.6 seconds to 2.5 seconds
  • Phase bonus speed increased from 16% to 24% for melee heroes, 20% for ranged
Power Treads icon.png
Power Treads
  • Attack speed reduced from 30 to 25
Quelling Blade icon.png
Quelling Blade
  • Chop cooldown reduced from 5 to 4 seconds (same for Battle Fury icon.png Battle Fury)
Radiance (Active) icon.png
Radiance
  • Recipe cost reduced from 1425 to 1350
Scythe of Vyse icon.png
Scythe of Vyse
  • Cooldown reduced from 35 to 30
Town Portal Scroll icon.png
Town Portal Scroll
  • Town Portal Scroll cost reduced from 100 to 75
Ring of Health icon.png
Ring of Health
  • Ring of Health cost reduced from 875 to 850
Void Stone icon.png
Void Stone
  • Void Stone cost reduced from 875 to 850
Veil of Discord icon.png
Veil of Discord
  • Recipe cost reduced from 1100 to 900

See also[edit]