Version 6.82b

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Version 6.82b
(Full list)
Release Date
Dota 2:
DotA:
?
 ← 6.826.82c → 

Mechanics[edit]

  • Reworked how the AoE bonus Gold calculation is done slightly: NWDifference variable is now (EnemyTeamNW/AlliedTeamNW) - 1 [Min 0, Max 1]
  • Rescaled the AoE Gold constant multipliers (in part to account for the formula tweak) from 0.26/0.22/0.18/0.14/0.1 to 0.06/0.06/0.05/0.04/0.03
  • Reduced AoE XP bonus factor for 1/2/3/4/5 hero kills from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12
  • Kill Streak Bounty from 100->800 to 60->480 (6.81: 125->1000)
  • Adjusted bonus area of effect Gold and XP
  • 6.82 Gold Formula: (Old)
    • VictimLevel = Level of the Victim
    • VictimNW = The victim's Net Worth
    • EnemyTeamNW = Enemy team's total Net Worth
    • AlliedTeamNW = Your team's total Net Worth
    • NWDifference = ( EnemyTeamNW - AlliedTeamNW ) / ( EnemyTeamNW + AlliedTeamNW ) [Min 0]
    • NWFactor = NWDifference * VictimNW
    • 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.5
    • 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.35
    • 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.25
    • 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.2
    • 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.15
  • 6.82b Gold Formula: (New)
    • VictimLevel = Level of the Victim
    • VictimNW = The victim's Net Worth
    • EnemyTeamNW = Enemy team's total Net Worth
    • AlliedTeamNW = Your team's total Net Worth
    • NWDifference = ( EnemyTeamNW / AlliedTeamNW ) - 1 [Min 0, Max 1]
    • NWFactor = NWDifference * VictimNW
    • 1 Hero: Gold = 40 + 7 * VictimLevel + NWFactor * 0.06
    • 2 Heroes: Gold = 30 + 6 * VictimLevel + NWFactor * 0.06
    • 3 Heroes: Gold = 20 + 5 * VictimLevel + NWFactor * 0.05
    • 4 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.04
    • 5 Heroes: Gold = 10 + 4 * VictimLevel + NWFactor * 0.03
  • 6.82 XP Factors: (Old)
    • 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.5
    • 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.35
    • 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.25
    • 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.2
    • 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.15
  • 6.82b XP Factors: (New)
    • 1 Hero: XP = 20 * VictimLevel + XPFactor * 0.3
    • 2 Heroes: XP = 15 * VictimLevel + XPFactor * 0.3
    • 3 Heroes: XP = 10 * VictimLevel + XPFactor * 0.2
    • 4 Heroes: XP = 7 * VictimLevel + XPFactor * 0.15
    • 5 Heroes: XP = 5 * VictimLevel + XPFactor * 0.12

See also[edit]