Version 6.81b

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Version 6.81b
(Full list)
Release Date
Dota 2:
DotA:
 ← 6.816.81c → 


Heroes[edit]

Ancient Apparition icon.png
Ancient Apparition
  • Ice Vortex icon.png Ice Vortex slow decreased from 18/22/26/30% to 15/20/25/30%
Batrider icon.png
Batrider
  • Sticky Napalm icon.png Sticky Napalm bonus damage is now halved against non-hero units
Bounty Hunter icon.png
Bounty Hunter
  • Shadow Walk icon.png Shadow Walk duration increased from 15/20/25/30 to 20/25/30/35
Doom icon.png
Doom
  • Devour icon.png Devour mana cost rescaled from 60/50/40/30 to 60
Drow Ranger icon.png
Drow Ranger
  • Gust icon.png Gust knockback duration increased from 0.5 to 0.6/0.7/0.8/0.9
Earthshaker icon.png
Earthshaker
  • Turn rate improved from 0.6 to 0.9
  • Echo Slam icon.png Echo Slam's Initial Damage, Echo Search, Echo Damage AoE increased from 525, 550, 500 to 575, 575, 575
Elder Titan icon.png
Elder Titan
  • Echo Stomp icon.png Echo Stomp damage increased from 80/85/90/95 to 80/90/100/110
Enigma icon.png
Enigma
Invoker icon.png
Invoker
  • Forge Spirit icon.png Forge Spirit 33% magic resistance removed
  • Cold Snap icon.png Cold Snap damage reworked from the initial and secondary proc damage of 60/30 to 7xQuas Level per proc
  • Deafening Blast icon.png Deafening Blast's Disarm is now dispelled when Magic Immunity is applied
Juggernaut icon.png
Juggernaut
  • Omnislash icon.png Omnislash damage per slash rescaled from 175-250 to 200-225
  • Base Attack Time improved from 1.5 to 1.4
Leshrac icon.png
Leshrac
  • Pulse Nova icon.png Pulse Nova damage increased from 66/100/144 to 80/120/160 (Scepter from 100/150/200 to 100/160/220)
Lina icon.png
Lina
Lycan icon.png
Lycan
  • Howl icon.png Howl duration decreased from 12 to 10
  • Howl icon.png Howl bonus damage reduced from 20/30/40/50 to 14/26/38/50
Mirana icon.png
Mirana
  • Sacred Arrow icon.png Sacred Arrow minimum stun duration decreased from 0.5 to 0.01 (maximum duration is still 5 seconds growing linearly)
  • Sacred Arrow icon.png Sacred Arrow minimum damage reduced by 40 (maximum damage is still 190/280/370/460 growing linearly)
Ogre Magi icon.png
Ogre Magi
  • Multicast icon.png Multicast's passive mana cost penalty on Fireblast icon.png Fireblast reduced from 30/70/110 to 20/40/60
  • Bloodlust icon.png Bloodlust can now be cast on Magic Immune allies
Omniknight icon.png
Omniknight
  • Degen Aura icon.png Degen Aura slow increased from 7/14/21/28% to 10/18/26/34%
Phantom Assassin icon.png
Phantom Assassin
Queen of Pain icon.png
Queen of Pain
Riki icon.png
Riki
Skywrath Mage icon.png
Skywrath Mage
  • Ancient Seal icon.png Ancient Seal damage amplification increased from 18/24/30/36% to 30/35/40/45%
Slardar icon.png
Slardar
Treant Protector icon.png
Treant Protector
  • Leech Seed icon.png Leech Seed damage per pulse decreased from 24/36/48/60 to 15/30/45/60
Tusk icon.png
Tusk
  • Snowball icon.png Snowball cooldown reduced from 21 to 21/20/19/18
  • Walrus Punch icon.png Walrus PUNCH! cooldown reduced from 30/24/18 to 25/20/15
Undying icon.png
Undying
  • Intelligence growth increased from 2.0 to 2.5
Windranger icon.png
Windranger
  • Focus Fire icon.png Focus Fire mana cost decreased from 150 to 75/100/125
Zeus icon.png
Zeus

Items[edit]

Mjollnir icon.png
Mjollnir
  • Recipe cost increased from 600 to 900
  • Static Charge duration decreased from 20 to 15

See also[edit]