Version 6.80

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Version 6.80
(Full list)
Release Date
Dota 2:

General[edit]

  • You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All Pick.
  • All Pick selection time increased from 60 to 75.
  • All Pick pre-creep time reduced from 90 to 75.
  • Roshan no longer stops upgrading his hp/damage/armor at 45 minutes.
  • Roshan upgrade rate increased by 20%.
  • Roshan bounty rescaled from 105-600 to 150-400.

Heroes[edit]

Alchemist icon.png
  • Night vision reduced from 1400 to 800.
  • Unstable Concoction:
    • Maximum shaking duration reduced from 7 to 5.5.
      • Max power is still reached after 5 seconds.
    • No longer continues to get stronger while it is in the air.
Ancient Apparition icon.png
  • Ice Vortex:
    • Spell damage amplification increased from 10/15/20/25 to 15/20/25/30.
    • Duration increased from 12 to 16.
    • Aura stickiness increased from 0.1 to the standard 0.5 aura value.
Anti-Mage icon.png
Axe icon.png
  • Base HP regen increased from 2 to 3.
  • Berserker's Call:
    • Duration increased from 1.5/2/2.5/3 to 2/2.4/2.8/3.2.
    • Cooldown rescaled from 10 to 16/14/12/10.
Batrider icon.png
  • Attack animation time improved from 0.5 to 0.3.
Beastmaster icon.png
  • Call of the Wild:
    • Hawk duration reduced from 60/70/80/80 to 60.
    • Boar duration reduced from 70/80/90 to 60.
    • No longer destroys previous summons on cast.
Bloodseeker icon.png
  • Thirst Bonus Speed and damage rescaled from 7/14/21/28 to 5/15/25/35.
  • Blood Bath now gives the full hero kill benefit (instead of only half) if he is within the 325 AoE when a hero dies.
Brewmaster icon.png
  • Primal Split cooldown reduced from 180/160/140 to 140/120/100.
Bristleback icon.png
  • Base damage reduced by 4.
Broodmother icon.png
  • Can no longer leave the map boundaries.
    • This also affects all other heroes with free pathing, such as Spectre minimap icon.png Spectre, Batrider minimap icon.png Batrider, etc.
  • Spin Web no longer provides 200 vision.
  • Free pathing is now removed when enemies have vision over you.
    • For example, if you are revealed by Dust of Appearance icon.png Dust of Appearance and the enemy has vision over you, you will not be able to run into the trees.
Centaur Warrunner icon.png
  • Stampede cooldown reduced from 120/90/60 to 90/75/60.
Clockwerk icon.png
  • Hits required to kill Power Cogs rescaled from 3 to 2/2/2/3.
Crystal Maiden icon.png
  • Base intelligence reduced by 3.
Dark Seer icon.png
Dazzle icon.png
  • Weave duration increased from 20 to 24.
Death Prophet icon.png
  • Exorcism cooldown increased from 100 to 115.
  • Silence AoE increased from 350 to 425.
Dragon Knight icon.png
Drow Ranger icon.png
  • Reworked Silence.
    • Old:
      • Silences all enemy units in a target area.
      • Range: 900
      • Radius: 300
      • Duration: 3/4/5/6
      • CD: 13
      • Mana cost: 90
    • New:
      • Releases a wave that silences and does a minor non-interrupting knockback.
      • AoE: 250
      • Distance: 900
      • Silence Duration: 3/4/5/6
      • Knockback Distance: inversely proportional to travel range, 350 at closest, 0 at 900
      • Knockback Duration: 0.2
      • CD: 13
      • Mana cost: 90
Earth Spirit icon.png
  • Stone Remnant recharge timer increased from 25 to 35.
  • Geomagnetic Grip:
    • Now does a 2/3/4/5 second silence instead of a 1/1.5/2/2.5 second stun.
    • Damage rescaled from 125 to 100/150/200/250.
  • Boulder Smash:
    • Damage rescaled from 100/150/200/250 to 125.
    • Now does a 0.75/1.25/1.75/2.25 second stun instead of a 3.5/4/4.5/5 second silence.
    • Radius decreased from 225 to 200.
  • Rolling Boulder now also gets interrupted if disabled during the initial 0.6 rolling charge, instead of only while its moving.
  • Geomagnetic Grip now kills trees along the path of a dragged allied hero.
  • Targeting someone directly with Boulder Smash will now be blocked by Linken's Sphere icon.png Linken's Sphere.
  • Fixed being able to cast Geomagnetic Grip on magic immune allies.
  • Fixed Boulder Smash being able to target Magic Immune units.
  • Fixed Rolling Boulder travel distance going further than intended if you use a Stone Remnant near the end of the roll.
Earthshaker icon.png
  • Base movement speed increased from 300 to 310.
  • Strength gain increased from 2.5 to 2.9.
Enchantress icon.png
  • Base armor reduced by 1.
Enigma icon.png
  • Black Hole:
    • AoE increased from 375 to 400.
    • Cast range increased from 250 to 275.
Faceless Void icon.png
  • Chronosphere cooldown reduced from 120/110/100 to 120/100/80.
  • You now have 1000 movement speed and phase while you are in Chronosphere.
  • Time Walk mana cost reduced from 120 to 90.
Huskar icon.png
  • Burning Spear duration increased from 7 to 8.
  • Inner Vitality:
    • Bonus heal below 40% increased from 15/30/45/60% of primary attribute to 30/45/60/75%.
    • Cast range increased from 450 to 550.
Invoker icon.png
  • Forge Spirit:
    • Armor reduced from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6.
    • Attack range reduced from 300->900 to 300->690.
  • EMP:
    • Burn increased from 100->400 to 100->550.
    • Delay from 3.7->2 to 2.6.
  • Alacrity mana cost reduced from 75 to 45.
  • Ghost Walk movement speed from -30/-25/-20/-15/-10/-5/0 to -30/-20/-10/0/10/20/30.
Jakiro icon.png
  • Ice Path damage rescaled from 25/50/75/100 to 50.
  • Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30.
  • Dual Breath:
    • Burn and slow duration increased from 4 to 5 seconds.
    • DPS increased from 5/10/15/20 to 16/36/56/76.
    • Damage interval improved from every 1 second to every 0.5 seconds.
    • Attack Speed slow increased from -20 to -30.
    • Removed initial impact damage from Dual Breath.
      • Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380.
Juggernaut icon.png
    • Blade Fury cooldown reduced from 30/28/26/24 to 30/27/24/21.
Keeper of the Light icon.png
    • Mana Leak stun duration increased from 1.3/1.6/1.9/2.2 to 1.5/2/2.5/3.
Legion Commander icon.png
  • Moment of Courage:
    • Now only procs one extra lifesteal attack.
      • It would previously sometimes cause multiple extra lifesteal attacks per proc.
    • Buff grace period increased from 0.5 to 1 seconds.
    • Cooldown reduced from 1.2 to 0.9.
Leshrac icon.png
  • Lightning Storm:
    • Jumps from 4/6/7/8 to 4/5/6/7.
    • Damage from 80/145/205/265 to 80/140/200/260.
    • Cooldown reduced from 5.5 to 4.
    • Mana cost reduced from 100/115/130/145 to 90/100/110/120.
Lina icon.png
  • Dragon Slave Initial/Final AoE increased from 275/150 to 275/200.
  • Fiery Soul:
    • Duration increased from 7 to 9.
    • Movement speed increased from 4/5/6/7% to 5/6/7/8%.
Lion icon.png
Lone Druid icon.png
Lycan icon.png
  • Summon Wolves:
    • Fade Time decreased from 3 to 1.7.
    • Level 3 Wolves now have Invisibility.
    • Level 4 Wolves now have a passive ability that gives them 15 HP regen.
Magnus icon.png
  • Base intelligence increased by 2.
Medusa icon.png
  • Mana Shield damage absorption increased from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5.
Meepo icon.png
  • Divided We Stand:
    • Level requirement reduced from 4/11/18 to 3/10/17.
    • Now passively reduces your revive timer by 10%/20%/30%.
Morphling icon.png
  • You can now cast and attack while in Waveform.
Nature's Prophet icon.png
Necrophos icon.png
Night Stalker icon.png
Nyx Assassin icon.png
  • Cast Range on Impale now matches the travel range.
    • This has no impact on the length or the area the Impale covers.
Ogre Magi icon.png
  • Unrefined Fireblast mana cost changed from 400 to 60% of your current mana.
    • You can always cast this spell. If you have only 100 mana remaining, the spell costs 60 mana.
Omniknight icon.png
  • Degen Aura stickiness increased from 1 to 2 seconds.
    • This is how long the debuff lasts on enemies after they leave the AoE. By default Auras are 0.5 seconds.
Outworld Devourer icon.png
Phantom Assassin icon.png
  • Invisible heroes now trigger Blur.
  • Blur delay reduced from 1.5 to 0.75.
Phoenix icon.png
  • Fire Spirits:
    • Attack Speed slow reduced from 150 to 80/100/120/140.
    • Can now be cast during Icarus Dive.
    • DPS reduced from 20/40/60/80 to 15/35/55/75.
  • Icarus Dive is now interrupted if you are stunned during it.
Queen of Pain icon.png
  • Sonic Wave Scepter cooldown rescaled from 100/70/40 to 40.
Riki icon.png
  • Base HP regen increased from 0.75 to 1.5.
Sand King icon.png
  • Sand Storm radius rescaled from 275/325/375/525 to 525.
Shadow Demon icon.png
Shadow Shaman icon.png
Silencer icon.png
Skywrath Mage icon.png
  • Mystic Flare damage increased from 600/900/1200 to 600/1000/1400.
Slardar icon.png
Slark icon.png
  • Pounce damage reduced from 70/140/210/280 to 60/120/180/240.
  • Shadow Dance cooldown reduced from 65 to 60.
Sniper icon.png
  • Take Aim range bonus increased from 80/160/240/320 to 100/200/300/400.
Spirit Breaker icon.png
  • You now gain vision over your target while you are casting Nether Strike.
Storm Spirit icon.png
  • Base movement speed reduced from 295 to 290.
Sven icon.png
    • Base armor increased by 3.
  • Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14.
Terrorblade icon.png
  • Sunder:
    • Cooldown reduced from 160/110/60 to 120/80/40.
    • Is no longer partially blocked by Magic Immunity.
  • Reflection cast range increased from 250 to 275.
Tidehunter icon.png
  • Kraken Shell:
    • Debuff threshold reduced from 600 damage taken to 600/550/500/450.
    • Damage block increased from 9/18/27/36 to 10/20/30/40.
Timbersaw icon.png
  • Base strength reduced from 25 to 22.
Tinker icon.png
Treant Protector icon.png
Troll Warlord icon.png
  • Fervor:
    • Max stacks rescaled from 2/3/4/5 to 4.
    • Attack speed per stack rescaled from 20 to 16/22/28/34.
Tusk icon.png
  • Secondary units hit by the Snowball now take the same impact as the primary unit.
    • Damage increased from 40/80/120/160 to 80/120/160/200 and stun increased from 0.25/.5/.75/1 to 0.5/.75/1/1.25 seconds.
  • Removed 50% threshold mechanic from Walrus PUNCH!.
  • Walrus PUNCH! base crit increased from 3x to 3.5x.
Undying icon.png
  • Soul Rip cooldown reduced from 25/20/15/10 to 24/18/12/6.
Vengeful Spirit icon.png
Venomancer icon.png
  • Base damage reduced by 5.
  • Base HP regen reduced from 0.75 to the default 0.25.
Visage icon.png
  • Base movement speed reduced by 5.
  • Grave Chill mana cost rescaled from 70/80/90/100 to 100.
  • Familiars are now properly magic immune.
    • They were previously 96% magic resistant and immune to most stuns.
Warlock icon.png
  • Upheaval max duration increased from 12 to 16.
Windranger icon.png
  • Focus Fire:
    • Mana cost reduced from 200/300/400 to 150.
    • No longer has a cast animation.
Witch Doctor icon.png
Wraith King icon.png
  • Reincarnation:
    • Slow increased from 50 to 75%.
    • Slow duration increased from 4 to 5.
Zeus icon.png

Items[edit]

Animal Courier (Radiant) icon.png
  • Ground Courier bounty per player reduced from 175 to 150.
Arcane Boots icon.png
  • Mana cost increased by 10.
Battle Fury icon.png
  • Cleave AoE increased from 225 to 250.
Blink Dagger icon.png
  • Blink no longer has a mana cost.
    • It previously had a mana cost of 75.
Bottle (Full) icon.png
  • Can now be used on your allies by holding down the Control key.
    • This can only be used to regenerate allies, not transfer runes.
Diffusal Blade 1 icon.png
  • Agility bonus increased from 22/26 to 25/30.
Drum of Endurance icon.png
  • Number of charges increased from 4 to 5.
  • Recipe cost increased from 800 to 875.
Eul's Scepter of Divinity icon.png
  • Cyclone cooldown reduced from 25 to 23.
Force Staff icon.png
  • Force travel speed is reduced.
    • It now takes 0.4 seconds instead of 0.3 to move the full distance.
Iron Branch icon.png
  • Gold cost reduced from 53 to 50.
Mask of Madness icon.png
  • Lifesteal increased from 17% to 20%.
Mjollnir icon.png
  • Changed the area type that is used when Static Charge hit units.
    • It no longer uses a cone to determine the valid targets, but an AoE of the same distance instead (900).
Necronomicon 1 icon.png
  • Necronomicon units bounty increased from 100/125/150 to 100/150/200.
  • Necronomicon units armor reduced from 6/8/10 to 4.
  • Necronomicon cooldown increased from 80 to 95.
Observer Ward icon.png
  • Can be targeted on allies to transfer one charge.
Radiance (Active) icon.png
  • Attack damage bonus increased from 60 to 65.
Refresher Orb icon.png
  • Recipe cost reduced from 1875 to 1800.
Ring of Aquila (Active) icon.png
  • Agility bonus increased from 6 to 9.
Rod of Atos icon.png
  • HP bonus increased from 325 to 350.
Sange and Yasha icon.png
  • Slow duration increased from 4 to 5 seconds.
  • Slow increased from 30 to 32%.
Sentry Ward icon.png
  • Can be targeted on allies to transfer one charge.
Shadow Amulet icon.png
  • Fade delay improved from 1.8 to 1.5.
  • Can now be used on allies.
    • Has a 600 cast range. Goes into cooldown for 10 seconds when used on allies.
Shiva's Guard icon.png
  • Arctic Blast range increased from 719 to 900.
  • Arctic Blast speed increased from 300 to 350.
Smoke of Deceit icon.png
  • Duration decreased from 40 to 35.
Town Portal Scroll icon.png
  • Stacking delay decreased from 3/5/6/7/8 to 3/5/5.5/6/6.5.
  • Max targeting range increased from 525 to 575.
    • This is how far you can teleport to from a tower.
Tranquil Boots (Active) icon.png
  • Movement speed increased from 85 to 90.
  • HP Regen increased from 10 to 12.
    • Both of these are while Tranquil Boots is not disabled.
Veil of Discord icon.png
  • Strength/Agility/Damage bonus increased from 3 to 6.

See also[edit]