Version 6.78

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Version 6.78
(Full list)
Release Date
Dota 2:
DotA:
 ← 6.77c6.78b → 

Gameplay[edit]

  • Captain's Mode bans changed from 2/3 to 2/2/1
  • Captain's Mode picks changed from 3/2 to 2/2/1
  • Adjusted ban/pick/reserve times Captain's Mode.
  • Deny XP and Bonus XP/Gold AoE is now the same as regular XP AoE (1000->1200)
  • 4 hero XP bonus changed from 15+6*Level to 20+5*Level.
  • 5 hero XP bonus changed from 10+5*Level to 15+4*Level.
  • Level 11 XP requirements reduced from 6500 to 6000.
  • Level 12 XP requirements increased from 7700 to 8200.
  • Gold for ending a spree changed from 50->400 (3x->10x) to 75->600.
  • Buy back cooldown increased from 5 to 6 minutes.
  • Level 1 and Level 2 towers armor increased from 18 to 20.
  • Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
  • Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way.
  • Backdoor protection now also reduces incoming damage by 25%
  • Siege units HP increased from 500 to 550.
  • Repicking a randomed hero now re-adds the hero to the pool.
  • Swapping a hero that you randomed now costs you 100 gold.

Heroes[edit]

New[edit]

Earth Spirit icon.png
Earth Spirit
Oracle icon.png
Oracle

Balance changes[edit]

Axe icon.png
Axe
  • Counter Helix icon.png Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4.
Ancient Apparition icon.png
Ancient Apparition
Batrider icon.png
Batrider
  • Vision decreased from 1800/800 to 1400/800.
  • Flamebreak icon.png Flamebreak mana cost increased from 80/100/120/140 to 140.
Beastmaster icon.png
Beastmaster
Bloodseeker icon.png
Bloodseeker
  • Thirst icon.png Thirst now gives you bonus 3/4/5/6 armor when active.
  • Bloodrage icon.png Bloodrage dispels the target before applying its buff.
  • Rupture icon.png Rupture damage is now HP removal.
Bounty Hunter icon.png
Bounty Hunter
  • Track icon.png Track mana cost from 70/60/50 to 50.
Brewmaster icon.png
Brewmaster
Bristleback icon.png
Bristleback
  • Quill Spray icon.png Quill Spray hit memory increased from 10 to 14 seconds.
Broodmother icon.png
Broodmother
Clinkz icon.png
Clinkz
  • Strafe icon.png Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30.
Clockwerk icon.png
Clockwerk
  • Power Cogs icon.png Power Cogs no longer knock back magic immune units.
Crystal Maiden icon.png
Crystal Maiden
Dark Seer icon.png
Dark Seer
  • Vacuum icon.png Vacuum cooldown increased from 22 to 24.
Dazzle icon.png
Dazzle
Death Prophet icon.png
Death Prophet
  • Movement speed decreased from 285 to 280.
  • Silence icon.png Silence AoE increased from 200/275/350/350 to 350.
  • Witchcraft icon.png Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
Disruptor icon.png
Disruptor
  • Thunder Strike icon.png Thunder Strike:
    • Changed from 3 strikes over 4 seconds to 4 strikes over 6 seconds.
    • Damage per strike decreased from 50/75/100/125 to 40/60/80/100.
    • AoE increased from 200 to 240.
Doom icon.png
Doom
Dragon Knight icon.png
Dragon Knight
Drow Ranger icon.png
Drow Ranger
Earthshaker icon.png
Earthshaker
  • Turn rate improved from 0.4 to 0.6.
  • Fissure icon.png Fissure range increased from 1200 to 1300.
  • Echo Slam icon.png Echo Slam now considers illusions as heroes.
Elder Titan icon.png
Elder Titan
Enchantress icon.png
Enchantress
Enigma icon.png
Enigma
  • Malefice icon.png Malefice scaling reworked (Now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
Gyrocopter icon.png
Gyrocopter
Huskar icon.png
Huskar
  • Base Strength increased by 3.
  • Burning Spear icon.png Burning Spear DPS increased from 4/8/12/16 to 5/10/15/20.
  • Life Break icon.png Life Break HP cost increased from 35/30/25% to 40/35/30%
  • Berserker's Blood icon.png Berserker's Blood Reworked (Now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
  • Removed from Captain's Mode.
Invoker icon.png
Invoker
  • Alacrity icon.png Alacrity mana cost decreased from 100 to 75.
  • Ghost Walk icon.png Ghost Walk:
    • Slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50.
    • Cooldown decreased from 60 to 35.
  • Tornado icon.png Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
Io icon.png
Io
  • Spirits icon.png Spirits no longer provide vision, except temporarily when they collide with an enemy hero.
  • Overcharge icon.png Overcharge hp/mp cost increased from 3.5% to 4.5%
Juggernaut icon.png
Juggernaut
  • Omnislash icon.png Omnislash no longer jumps on Tombestone Zombies.
Keeper of the Light icon.png
Keeper of the Light
  • Base Strength decreased by 2.
Kunkka icon.png
Kunkka
  • Ghostship icon.png Ghostship damage increased from 300/400/500 to 350/450/550.
  • X Marks the Spot icon.png X Marks the Spot:
    • Mana cost decreased from 80/90/100/110 to 80.
    • Vision changed from 1000 flying to 400 ground vision.
Lich icon.png
Lich
Lifestealer icon.png
Lifestealer
  • Open Wounds icon.png Open Wounds cast range decreased from 600 to 200/300/400/500.
Lina icon.png
Lina
  • Attack range increased from 625 to 635.
Lion icon.png
Lion
Lone Druid icon.png
Lone Druid
  • Spirit Bear now has its HP drained by Armlet when active.
  • Spirit Bear bounty increased from 100 to 300.
Lycan icon.png
Lycan
  • Armor increased by 1 (Shapeshift icon.png Shapeshift total armor is still the same as before)
Magnus icon.png
Magnus
Medusa icon.png
Medusa
  • Stone Gaze icon.png Stone Gaze Reworked:
    • Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.
    • Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.
    • View Angle Spread: 85
    • Gaze Duration: 6 seconds
    • Stone Duration: 3 seconds
    • Bonus Physical Damage: 30/40/50%
    • AoE: 1000
    • Cooldown: 90
    • Mana cost: 200
    • Note: Kills illusions instead of petrifying them.
  • Removed from Captain's Mode.
Meepo icon.png
Meepo
  • Innate magic resistance increased from 25% to 35%
Mirana icon.png
Mirana
  • Sacred Arrow icon.png Sacred Arrow now deals up to 100 extra damage based on distance the arrow traveled.
  • Moonlight Shadow icon.png Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100.
  • Starstorm icon.png Starstorm will choose a new target for the second star if the first died before impact.
Morphling icon.png
Morphling
  • Base attack time improved from 1.7 to 1.6.
Naga Siren icon.png
Naga Siren
  • Rip Tide icon.png Rip Tide cooldown rescaled from 19/16/13/10 to 10.
Necrophos icon.png
Necrophos
  • Reaper's Scythe icon.png Reaper's Scythe:
    • If a unit dies under its effect, it will be credited to Necrolyte.
  • Aghanim's Scepter icon.png Aghanim's Scepter causes buyback to be disabled on heroes it kills for that death.
Nyx Assassin icon.png
Nyx Assassin
  • Mana Burn icon.png Mana Burn:
    • Drain and damage decreased from 5x Int to 3.5/4/4.5/5x
    • Mana cost rescaled from 130/120/110/100 to 100.
Night Stalker icon.png
Night Stalker
  • Hunter in the Night icon.png Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
Ogre Magi icon.png
Ogre Magi
  • Ignite icon.png Ignite DPS increased from 26/32/38/44 to 26/34/42/50.
Omniknight icon.png
Omniknight
Outworld Devourer icon.png
Outworld Devourer
  • Movement speed increased from 310 to 315.
Phantom Assassin icon.png
Phantom Assassin
  • Blur icon.png Blur level 4 evasion increased from 35% to 40%
Phantom Lancer icon.png
Phantom Lancer
Pudge icon.png
Pudge
  • Flesh Heap icon.png Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5.
Pugna icon.png
Pugna
Razor icon.png
Razor
  • Eye of the Storm icon.png Eye of the Storm:
    • Duration increased from 20/25/30 to 30
    • Strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
  • Unstable Current icon.png Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
Riki icon.png
Riki
Sand King icon.png
Sand King
  • Sand Storm icon.png Sand Storm:
    • Invisibility fade delay when exiting Sand Storm icon.png Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5.
    • Now has a smoother damage interval (1->0.5, total damage is the same)
Shadow Demon icon.png
Shadow Demon
  • Base Intelligence decreased by 3.
  • Shadow Poison icon.png Shadow Poison no longer gives vision over the targets with the debuff.
Shadow Fiend icon.png
Shadow Fiend
  • Requiem of Souls icon.png Requiem of Souls:
    • Slow rescaled from 15/20/25% to 20%
    • Damage reduction increased from 15/20/25% to 50%
Shadow Shaman icon.png
Shadow Shaman
Silencer icon.png
Silencer
Skeleton King icon.png
Skeleton King
  • Reincarnation (Skeleton King) icon.png Reincarnation:
    • Slow now affects attack speed as well.
    • Slow happens immediately upon death rather than after reincarnating.
  • Mortal Strike (Skeleton King) icon.png Mortal Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
Slardar icon.png
Slardar
Sniper icon.png
Sniper
  • Shrapnel icon.png Shrapnel AoE increased from 360 to 400.
Spirit Breaker icon.png
Spirit Breaker
Storm Spirit icon.png
Storm Spirit
Tidehunter icon.png
Tidehunter
  • Ravage icon.png Ravage AoE rescaled from 825/925/1025 to 1025.
Timbersaw icon.png
Timbersaw
  • Base Strength increased by 3.
  • Intelligence growth increased from 1.8 to 2.4.
  • Chakram icon.png Chakram:
    • Initial mana cost rescaled from 125/150/175 to 75/125/175.
    • Chakram move speed increased from 800 to 900.
Tiny icon.png
Tiny
  • Toss icon.png Toss:
    • Cooldown decreased from 10 to 9.
    • You can now Toss units to Runes.
Treant Protector icon.png
Treant Protector
  • Leech Seed icon.png Leech Seed:
    • Slow increased from 24% to 28%
    • Healing effect no longer ends when the target dies.
Troll Warlord icon.png
Troll Warlord
  • Battle Trance icon.png Battle Trance:
    • Cooldown increased from 20 to 30.
    • Duration decreased from 10 to 7.
Tusk icon.png
Tusk
  • Snowball icon.png Snowball cooldown decreased from 24 to 21.
Undying icon.png
Undying
  • Soul Rip icon.png Soul Rip cast range increased from 650 to 750.
Ursa icon.png
Ursa
Vengeful Spirit icon.png
Vengeful Spirit
  • Strength increased from 16 + 2.3 to 18 + 2.6.
  • Nether Swap icon.png Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200.
Venomancer icon.png
Venomancer
Viper icon.png
Viper
  • Corrosive Skin icon.png Corrosive Skin affects any damage source not just regular attacks.
  • Viper Strike icon.png Viper Strike is no longer removed by Dark Pact or Kraken Shell.
Witch Doctor icon.png
Witch Doctor
  • Death Ward icon.png Death Ward cast range rescaled from 300/350/400 to 400.
  • Maledict icon.png Maledict cast range increased from 400 to 525.

Items[edit]

Drum of Endurance icon.png
Drum of Endurance
  • Recipe cost increased from 750 to 800.
Armlet of Mordiggian (Inactive) icon.png
Armlet of Mordiggian
  • HP regen decreased from 8 to 7.
Assault Cuirass icon.png
Assault Cuirass
  • Positive armor aura is no longer prevented from stacking with other items.
Black King Bar icon.png
Black King Bar
  • Magic Immunity now has a 6th level of decrease.
Blade Mail icon.png
Blade Mail
  • Armor increased from 5 to 6.
  • Damage Return cooldown decreased from 22 to 17.
Blink Dagger icon.png
Blink Dagger
  • Cooldown decreased from 14 to 12.
Bloodstone icon.png
Bloodstone
  • Initial charges increased from 6 to 8.
  • Can be activated to instantly kill yourself (requires a ground target)
Bottle (Full) icon.png
Bottle
  • While empty, causes couriers to move 30% slower.
Animal Courier (Radiant) icon.png
Animal Courier
  • Courier no longer block neutral creeps from spawning.
  • Speed Burst reduced from 100% to 50% movement speed bonus (Still reaches max speed)
Dagon 1 icon.png
Dagon
  • Recipe cost decreased from 1300 to 1250.
Dust of Appearance icon.png
Dust of Appearance
  • Now stacks in inventory.
  • Now slows heroes with an invisibility buff on them by 10%
Ethereal Blade icon.png
Ethereal Blade
  • Self or ally cast duration increased to 4 seconds.
Eul's Scepter of Divinity icon.png
Eul's Scepter of Divinity
  • Movement speed bonus increased from 30 to 35.
Force Staff icon.png
Force Staff
  • Recipe cost decreased from 1000 to 900.
Gem of True Sight icon.png
Gem of True Sight
  • Can no longer be destroyed.
  • Gold cost increased from 700 to 850.
Headdress icon.png
Headdress
  • Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
Linken's Sphere icon.png
Linken's Sphere
  • Cooldown decreased from 20 to 17.
Medallion of Courage icon.png
Medallion of Courage
  • Cast range increased from 800 to 1000.
Mekansm icon.png
Mekansm
  • Regeneration Aura AoE increased from 500 to 750 (now equal to active)
Buckler icon.png
Buckler
  • Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active)
Necronomicon 1 icon.png
Necronomicon
  • Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
Null Talisman icon.png
Null Talisman
  • Recipe cost decreased from 145 to 135.
Observer Ward icon.png
Observer Ward
  • Initial Stock now starts at 1 instead of 2 (max stock is still 2)
Quelling Blade icon.png
Quelling Blade
  • Can now target Observer Ward icon.png Observer Ward or Sentry Ward icon.png Sentry Ward dealing 100 damage (wards have 200 hp)
  • Cast range increased from 100 to 350.
Radiance (Active) icon.png
Radiance
  • Burn damage increased from 45 to 50.
Sange and Yasha icon.png
Sange and Yasha
  • Minor changes to stats.
Sentry Ward icon.png
Sentry Ward
  • AoE decreased from 950 to 800.
Shadow Amulet icon.png
Shadow Amulet
  • Fade time decreased from 2.6 to 2.4.
Shadow Blade icon.png
Shadow Blade
  • Damage decreased from 30 to 22.
Shiva's Guard icon.png
Shiva's Guard
  • Aura AoE decreased from 1000 to the standard 900.
  • Attack Speed reduction increased from -30 to -40.
Desolator icon.png
Desolator
  • Corruption armor reduction increased from 6 to 7.
Veil of Discord icon.png
Veil of Discord
  • Discord AoE increased from 550 to 600.

See also[edit]