Version 6.63

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Version 6.63
(Full list)
  • Balanced heroes.
  • Balanced items.
Release Date
DotA:
 ← 6.62b6.63b → 


Heroes[edit]

Anti-Mage icon.png
Anti-Mage
  • Mana Void AoE increased from 275 to 325
  • Strength changed from 16 +1.5 to 20 +1.2
Axe icon.png
Axe
  • Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output
Bane icon.png
Bane
  • Fiend's Grip mana cost increased from 100/175/250 to 200/300/400
Batrider icon.png
Batrider
  • Reduced base damage from 64-70 to 48-52
  • Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
  • Sticky Napalm mana cost increased from 15 to 20
Bloodseeker icon.png
Bloodseeker
  • Base armor reduced by 2 points
Clinkz icon.png
Clinkz
  • Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds
Bounty Hunter icon.png
Bounty Hunter
  • Imported a custom model for him that has his selection box fixed
Bristleback icon.png
Bristleback
  • Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)
Broodmother icon.png
Broodmother
  • Insatiable Hunger lifesteal increased from 40/55/70% to 40/60/80%
  • Insatiable Hunger duration increased from 12 to 14 seconds
Centaur Warrunner icon.png
Centaur Warrunner
  • Double Edge mana cost removed
  • Double Edge can no longer cause a suicide
Chaos Knight icon.png
Chaos Knight
  • Phantasm cooldown decreased from 180 to 180/160/140
Clockwerk icon.png
Clockwerk
  • Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
  • Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70
Dark Seer icon.png
Dark Seer
  • Ion Shell mana cost increased from 60/80/100/120 to 70/90/110/130
  • Wall of Replica no longer replicates allies
  • Wall of Replica now deals 125 damage each time it affects an enemy hero
  • Wall of Replica illusions damage improved from 35% to 60%
Drow Ranger icon.png
Drow Ranger
  • Attack range increased from 600 to 625
Earthshaker icon.png
Earthshaker
  • Echo Slam now deals half bonus damage from corpses instead of full
Enchantress icon.png
Enchantress
  • Strength growth decreased from 2.0 to 1.0
Nature's Prophet icon.png
Nature's Prophet
  • Teleportation cooldown from 60/50/40/30 to 50/40/30/20
  • Wrath of Nature now has a global cast range
Huskar icon.png
Huskar
  • Berserker's Blood stacking cap of attack speed and damage removed
Juggernaut icon.png
Juggernaut
  • Healing Ward cooldown reduced from 75 to 60
Keeper of the Light icon.png
Keeper of the Light
  • Illuminate max range is now constant at all levels
Templar Assassin icon.png
Templar Assassin
  • Strength growth increased from 1.7 to 2.1
Lich icon.png
Lich
  • Movement speed increased by 10
Lina icon.png
Lina
  • Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)
Lone Druid icon.png
Lone Druid
  • Spirit Bear's entangle no longer prevents the target from attacking
  • Spirit Bear's entangle damage increased from 40/sec to 60/sec
Abaddon icon.png
Abaddon
  • Death Coil cast range reduced from 600 to 300
Luna icon.png
Luna
  • Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6
Magnus icon.png
Magnus
  • Empower cooldown reduced from 12 to 7 seconds
  • Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4
Morphling icon.png
Morphling
  • Morph's passive Agility and Strength bonus removed
Naga Siren icon.png
Naga Siren
  • Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
  • Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
  • Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%
Nyx Assassin icon.png
Nyx Assassin
  • Mana Burn reworked
Old:
Burns: 70/120/185/260
Mana cost: 65/85/100/115
Cooldown: 7
Cast Range: 500/575/650/725
New:
Burns: Mana equal to 4x Int
Mana cost: 90/110/130/150
Cooldown: 35/25/15/5
Cast Range: 600
Examples:
Sven Level 2: 15 Int [Burns 60 mana]
Lina Level 2: 27 Int [Burns 108 mana]
Sven Level 7: 21 Int [Burns 84 mana]
Lina Level 7: 43 Int [Burns 173 mana]
Heroes levels without int bonuses
Weaver icon.png
Weaver
  • Base damage increased by 5 points
  • Geminate attack now works against towers
Night Stalker icon.png
Night Stalker
  • Void now slows for 2 seconds during daytime
Brewmaster icon.png
Brewmaster
  • Fire Panda now has maximum movement speed
Phantom Assassin icon.png
Phantom Assassin
  • Stifling Dagger cooldown reduced from 10 to 8 seconds
Phantom Lancer icon.png
Phantom Lancer
  • Juxtapose image lifetime increased from 15 to 20 seconds
Mirana icon.png
Mirana
  • Starfall random chance to hit in 600-900 range removed
Puck icon.png
Puck
  • Illusory Orb mana cost increased by 25, Ethereal Jaunt mana cost (25) removed
Pugna icon.png
Pugna
  • Nether Ward's Mana Flare cooldown removed (was 0.75)
Queen of Pain icon.png
Queen of Pain
  • Shadow Strike cooldown decreased to 20/17/14/11
  • Scream of Pain cooldown decreased from 10 to 7 seconds
Razor icon.png
Razor
  • Base strength increased from 17 to 21
Beastmaster icon.png
Beastmaster
  • Greater Hawk's invisibility increased from 4 to 6 seconds duration
Shadow Shaman icon.png
Shadow Shaman
  • Mass Serpent Wards cooldown increased from 100/80/60 to 110
Treant Protector icon.png
Treant Protector
  • Attack range changed from 100 to 128
Sand King icon.png
Sand King
  • Sand Storm cooldown from 40/35/30/25 to 40/30/20/10
Silencer icon.png
Silencer
  • Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
  • Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
  • Curse of the Silent cooldown reduced from 20 to 14
  • Curse of the Silent mana cost decreased from 105/115/125/135 to 75/95/115/135
Sniper icon.png
Sniper
  • Shrapnel cast range increased by 300
Sven icon.png
Sven
  • Base agility increased from 16 to 21
Elder Titan icon.png
Elder Titan
  • Ancestral Spirit cast range decreased from 1500 to 1000
  • Earth Splitter AoE decreased
  • Earth Splitter cooldown increased from 90/75/60 to a constant 100
Tiny icon.png
Tiny
  • Toss cooldown decreased from 15 to 10 seconds
  • Craggy Exterior armor decreased by 1
Troll Warlord icon.png
Troll Warlord
  • Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140
Undying icon.png
Undying
  • Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
  • Tombstone armor reduced from 10 to 4
Ursa icon.png
Ursa
  • Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25
Viper icon.png
Viper
  • Movement speed decreased by 10
Witch Doctor icon.png
Witch Doctor
  • Voodoo Restoration initial activation mana cost reduced from 50/75/100/125 to 25/50/75/100
  • Paralyzing Casks mana cost rescaled from 140 to 110/120/130/140
Zeus icon.png
Zeus
  • Agility decreased from 15 + 1.7 to 11 + 1.2

Items[edit]

Bloodstone icon.png
Bloodstone
  • Charge bonus and acquisition reworked
Old:
+450 HP
+400 MP
+6 HP Regeneration
+150% Mana Regeneration
Gains 1 charge per hero kill, gains 2 charges when killing a hero if the charges are empty
1.5 HP and MP per charge
On Death: Heals 450 HP and 400 MP of allied units in 1700 AoE
Loses 1 charge per death
Gold lost on death is reduced by 20% (40% if Bloodstone has charges)
Respawn time is reduced by 10% (20% if Bloodstone has charges)
New:
+450 HP
+400 MP
+6 HP Regeneration
+150% Mana Regeneration
Gains 1 charge per nearby (1000) enemy hero death
1 MP/sec per charge
Loses half charges per death (rounded down)
On Death: Heals 400+25xCharges HP of allied units in 1700 AoE
Gold lost on death is reduced by 25 per charge
Respawn time is reduced by 3 seconds per charge
Boots of Travel 1 icon.png
Boots of Travel
  • Movement speed increased from 90 to 95
Dagon 1 icon.png
Dagon
  • Mana cost reduced from 245/225/205/185/165 -> 180/160/140/120/100
Eul's Scepter of Divinity icon.png
Eul's Scepter of Divinity
  • Movement bonus increased from 20 to 25
  • Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).
Energy Booster icon.png
Energy Booster
  • Now available for purchase in the side shops
Force Staff icon.png
Force Staff
  • Mana cost decreased from 100 to 25
  • Cooldown decreased from 30 to 25
Heart of Tarrasque icon.png
Heart of Tarrasque
  • Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
  • Regeneration increased from 1% to 2%
Blink Dagger icon.png
Blink Dagger
  • Cooldown decreased from 18 to 14
Pipe of Insight icon.png
Pipe of Insight
  • Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.
  • Can no longer affect the same unit more than once every 50 seconds
Old:
Requires:
  • Hood of Defiance (2050)
  • Nathrezim Bucker (803)
  • Recipe (800)
  • Total: 3653
Gives:
+8 HP Regeneration
+5 armor
+30% magic resistance
Barrier (active)
New:
Requires:
Hood of Defiance (2050)
Headdress of Rejuvenation (603)
Recipe (1000)
Total: 3653
Gives:
+10 HP/sec regeneration
+30% magic resistance
Barrier (active) Can no longer affect the same unit more than once every 50 seconds
Mask of Madness icon.png
Mask of Madness
  • Increased attack speed from 75 to 100
  • Increased move speed from 15% to 20%
  • Increased damage taken from 20% to 30%,
  • Amplified damage happens as you take the damage once again
Magic Wand icon.png
Magic Wand
  • Recipe cost increased from 125 to 150
Mjollnir icon.png
Mjollnir
  • Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted
Old:
Requires:
  • Eaglehorn (3300)
  • Maelstrom (3000)
  • Total: 6300
Gives:
+35 Agility
+35 Damage
Static Charge (Active)
Chain Lightning (Passive)
New:
Requires:
Hyperstone (2100)
Maelstrom (3000)
Recipe (400)
Total: 5500
Gives:
+70 AS
+24 Damage
Static Charge (Active)
Chain Lightning (Passive)
Orchid Malevolence icon.png
Orchid Malevolence
  • Reduced mana cost from 200 to 100
Phase Boots icon.png
Phase Boots
  • Recipe and bonuses reworked
Old:
Requires:
  • Boots of Speed (500)
  • Chain Mail (550)
  • Blades of Attack (500)
  • Total: 1550
Gives:
+70 movement speed
+16 damage
+5 armor
Phase (Active)
New:
Requires:
  • Boots of Speed (500)
  • Blades of Attack (500)
  • Gloves of Haste (500)
  • Total: 1500
Gives:
+60 movement speed
+12 damage
+30 attack speed
Phase (Active)
Power Treads icon.png
Power Treads
  • Recipe and bonuses reworked
Old:
Requires:
  • Boots of Speed (500)
  • Gloves of Haste (500)
  • Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
  • Recipe (400)
  • Total: 1850
Gives:
+65 movement speed
+30 attack speed
+10 selected attribute
Switch Attribute (active)
New:
Requires:
  • Boots of Speed (500)
  • Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
  • Recipe (450)
  • Total: 1400
Gives:
+70 movement speed
+10 Str, 13 Agi, or 16 Int
Switch Attribute (active)

General[edit]

  • New Loadscreen by Kunkka
  • Implemented HCL protocol for game hosting bots to control game modes
  • Spanish and German (re-released) languages now available
  • A message is now displayed when a hero buys back
  • Added -int command to see how much Intelligence you have stolen with Silencer
  • Clarity Potion now uses a unit targeting system
  • Cooldown added to disassemble to prevent some abuses
  • Day and Night cycle is synchronized across all game modes now
  • Glyph cooldown is now reset on initial creep spawn
  • Lag when picking Huskar decreased
  • Weaver's attack range buffer increased to prevent misfires on Geminate Attack
  • Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds
  • Improved Aghanim's Scepter tooltip
  • Changed granite golem's color (12095)
  • Corrected various typos and misc inconsistencies
  • Corrected PotM leap tooltip
  • Corrected Circle selection height on Bat Rider
  • Removed the visual effect zombies received when targeting low hp targets
  • Removed Plague visual effect on non-hero units to help reduce visual clutter
  • Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
  • Added a lot more fun names (5464)
  • Added a visual effect to reveal the AoE for Dark Rift (21115)
  • Added visual indicator when you gain a strength point with Flesh Heap (18010)
  • Added a new visual effect for Land Mine explosions (9043)
  • Added a new visual effect for Mystic Snake (PGRUnexpected)
  • Added a sound effect to Mystic Snake
  • Added a new icon for Mystic Snake (9868)
  • Added a new icon for Natural Order (5462)
  • Added a new aura for Natural Order (5467)
  • Added Natural Order aura on TC's spirit
  • Added a new icon for Power Shot
  • Added a new icon for Repel (8875)
  • Added a new animation for Storm Bolt (13541)
  • Added a new icon for Split Shot (9868)
  • Added a new icon for Stone Gaze (9868)
  • Added a new icon for Tidebringer

Bugs[edit]

  • Fixed more bugs with sticky napalm
  • Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
  • Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
  • Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
  • Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
  • Fixed Eyes in the Forest no longer scaling as it used to before the recent change
  • Fixed Cranium Basher shop hotkey conflicting with Manta Style
  • Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
  • Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached

See also[edit]