Version 0.95

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Version 0.95
(Full list)
  • Updated map from Winter (Northend) theme to Forest (Lordaeron Fall).
  • Updated Neutral Creeps Camps.
Release Date
DotA:
2004-02-03 (?)

General[edit]

Creeps[edit]

  • Updated/Reduced Neutral Creeps Camps.

Previous Creep Camps[edit]

  • 4 Nerubian Spiderling (LVL 1), 3 Nerubian Warrior (LVL 3), 2 Nerubian Seer (LVL 5), 1 Nerubian Queen (LVL 7), 3 Nerubian Webspinner (LVL 3), 3 Nerubian Spider Lord (LVL3).
  • 3 Ice Troll Priest (LVL 2), 2 Ice Troll High Priest (LVL 4), 2 Ice Troll Berserker (LVL 4).
  • 3 Murloc Nightcrawler (LVL 3), 3 Murloc Huntsmen (LVL 2), 4 Murloc Tiderunner (LVL 1).
  • 4 Skeleton Archer (LVL 1), 4 Skeleton Warrior (LVL 1), 3 Skeleton Archer (LVL 3), 3 Skeleton Archer (Ice) (LVL 3).
  • 3 Frost Wolf (LVL 2), 2 Giant Frost Wolf (LVL 4).
  • 2 Polar Furbolg (LVL 4), 2 Pandaren (LVL 4), 2 Polar Bear (LVL 4).
  • 3 Blue Drake (LVL 3).
  • 2 Wendigo (LVL 4), 1 Wendigo Shaman (LVL 7).
  • 3 Ghost (LVL 3), 2 Frost Revenant (LVL 4).

New Creep Camps[edit]

Troll Camps:
  • 3 Forest Troll Shadow Priest (LVL2).
    • Heal: Heals a target friendly non-mechanical wounded unit for 25 hit points.
      Cast Range: 250.
      Heal: 25.
      Mana Cost: 5.
      Cooldown: 1.
      Abolish Magic: Dispels positive buffs from enemy units, and negative buffs from friendly units. Deals 250 damage to summoned units.
      Cast Range: 500.
      Damage to Summons: 300
      Mana Cost: 75.
      Cooldown: 0.
  • 3 Forest Troll Trapper (LVL3).
    • Spells: Ensnare.
      Ensnare: Causes a target enemy unit to be bound to the ground so that it cannot move.
      Cast Range: 500.
      Duration: 5/10.
      Mana Cost: 0.
      Cooldown: 10.
  • 2 Forest Troll High Priest (LVL 4).
    • Spells: Heal, Inner Fire, Abolish Magic.
      Heal: Heals a target friendly non-mechanical wounded unit for 25 hit points.
      Cast Range: 250.
      Heal: 25.
      Mana Cost: 5.
      Cooldown: 1.
      Inner Fire: Increases a target friendly unit's damage by 10% and armor by 5.
      Cast Range: 250.
      Duration: 60
      Bonus Damage: 10%.
      Bonus Armor: 5.
      Mana Cost: 75.
      Cooldown: 5.
      Abolish Magic: Dispels positive buffs from enemy units, and negative buffs from friendly units. Deals 250 damage to summoned units.
      Cast Range: 500.
      Damage to Summons: 300
      Mana Cost: 75.
      Cooldown: 0.
Gnoll Camps
  • 4 Gnoll (LVL 1)
  • 3 Gnoll Brute (LVL 3)
  • 3 Gnoll Warden (LVL3)
    • Spells: Purge.
      Cast Range: 700.
      Duration: 5.
      Damage to Summons: 400.
      Mana Cost: 75.
      Cooldown: 5.
  • 4 Gnoll Poacher (LVL 1).
  • 3 Gnoll Assassin (LVL 3).
    • Envenomed Weapons: Deals poison damage per second. Lasts 10/20 seconds.
      Damage per Second: 2.
      Duration: 10/20.
  • 2 Gnoll Overseer (LVL5).
    • Spells: Command Aura.
      Command Aura: Gives extra damage to the attacks of nearby friendly units..
      Radius: 900.
      Bonus Damage: 10%.
Ogre Camps
  • 2 Ogre Magi (LVL 5).
    • Spells: Bloodlust.
      Cast Range: 600.
      Duration: 40.
      Attack Speed Bonus: 40.
      Movement Speed Bonus: 25%.
      Mana Cost: 75.
      Cooldown: 8.
  • 3 Ogre Warrior (LVL 3).
  • 2 Ogre Mauler (LVL 5).
  • 1 Ogre Lord (LVL 7).
    • Spells: Devotion Aura, Shockwave.
      Devotion Aura: Gives additional armor to nearby friendly units.
      Radius: 900.
      Bonus Armor: 3.
      Shockwave: A wave of force that ripples out from the Hero, causing damage to land units in a line..
      Cast Range: 700.
      Starting Radius: 150.
      Travel Distance: 800.
      End Radius: 150.
      Damage: 75.
      Mana Cost: 100.
      Cooldown: 8.
Murloc Camps
  • 3 Murloc Huntsman (LVL 2).
    • Spells: Ensnare.
      Ensnare: Causes a target enemy unit to be bound to the ground so that it cannot move.
      Cast Range: 500.
      Duration: 5/10.
      Mana Cost: 0.
      Cooldown: 10.
  • 4 Murloc Tiderunner (LVL 1).
  • 3 Murloc Nightcrawler (LVL 3).
    • Spells: Hide, Envenomed Weapons.
      Hide: Lie in wait for enemies without attacking. (Will respond to attacks). Units will hold position and hold their fire, so when they are Shadowmelding, they will not break their own invisibility. It's very handy for running away from a battle. The Hide ability is disabled during the day.
      Fade Time: 0.5
    • Envenomed Weapons: Deals poison damage per second. Lasts 10/20 seconds.
      Damage per Second: 2.
      Duration: 10/20.
Spider Camps
  • 4 Forest Spider (LVL1)
  • 4 Black Spider (LVL1).
Drake Camps
  • 3 Black Drake (LVL3).
    • Flying Movement
Golem Camps
  • 3 Mud Golem (LVL 2).
    • Spells: Spell Immunity, Slow.
      Slow: Slows a target enemy unit's attack rate by 25% and movement speed by 60%.
      Cast Range: 600.
      Attack Speed Slow: 25.
      Movement Speed Slow: 60%.
      Slow Duration: 10/20.
      Mana Cost: 50.
      Cooldown: 8.

Warcraft III Interface[edit]

Loading Screen

Image of Loading Screen has changed.

This version of DOTA was created by compiling all the good heroes from other versions of DOTA. (including, tft dota 3.9-7.0, darkness falls dota, tx dota and dx dota).
*- Please delete any copies older than v0.95 as they have some bugs in them.
*- Fixed More bugs.
*- Please look in the quest menu for details on fixes and improvements.
*- Lag in the beginning due to tavern hero selection, meathead.
*- Moved a tree

Startup Notes

Welcome to DOTA Allstars
This map has been edited by Ragn0r and Meian to add new hero's/spells.
*Hero buy back now available.
*Random hero selection method now available type "-random" to activate.
*When a player leaves all his gold is split among the remaining players.
*Check Quest menu for more details
This map was play tested by MasterCow

Quest Notes

The triggers are based off of DOTA 2.9 but new Heroes/spells/creeps have been added by Ragnor.
*rewrote most of the triggers.
*fixed lvl13 sentinel death bug.
*existing heroes have been reworked.
*new heroes added.
*all spells have working hot keys as well as working tooltips
*some item prices have been changed.
*a few new items have been added.
*shops will now buy back at half price
*the shadow plate has been tweaked to make it worth buying
*the Morbazan quest has been changed, now when you complete the quest you can become a good hero instead of Morbazan.
*when your teammates leave all remaining players on your team get any gold the player had when they left split among them.
*Hero buy back now available.
*Random hero section type "-random" to activate.
*death timmers have been added.
*fixed share control for yellow and light blue
*fixed yellow's death timer.
*fixed giant growth bug.
*fixed bats frost nova.
*too many fixes to remember.

See also[edit]