Hero
Ursa | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Deals more damage with every hit to the same foe. | |
The fiercest member of his ursine tribe, Ulfsaar makes it his purpose to seek out the evil fomenting beyond his homeland. The Ursa Warrior leaps and Shakes the Ground, slowing foes as he Overpowers them with relentless attacks. His claws dig in to widen the wound, inflicting greater damage with each successive Fury Swipe. An Enraged ursine is a sight to behold. Ignoring all pain, the Ursa Warrior goes into a righteous frenzy, and bears down on his opponents to maul them beyond recognition. | |
Lua error in Module:VarQuery at line 21: No results found..[[|77px|link=Ursa#|]] Lua error in Module:VarQuery at line 21: No results found..[[|77px|link=Ursa#|]] | |
Roles: | Carry Durable Disabler |
Complexity: | |
Adjectives: | Fuzzy, Parent, Nose Legs ( 2 )
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Bio[]
▶️ "It is my spirit that keeps me safe, and not mere armor."
Lore:
Ulfsaar the warrior is the fiercest member of an ursine tribe, protective of his land and his people. During the long winters, while the mothers sleep and nurse their cubs, the males patrol the lands above—as tireless, vigilant defenders of their ancient ways. Hearing dim but growing rumors of a spreading evil, Ulfsaar headed out beyond the boundaries of his wild wooded homeland, intending to track down and destroy the threat at its source, before it could endanger his people. He is a proud creature with a bright strong spirit, utterly trustworthy, a staunch ally and defender.
Alias:
Ulfsaar
Voice:
Abilities[]
Leap Distance: 250
Damage: 75/125/175/225
Move Speed Slow: 22%/28%/34%/40%
Slow Duration: 4
Leap Duration: 0.25
Root Notes:
Does not move the caster forwards when cast while rooted.
Getting rooted while already leaping cancels the leap.
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fury Swipes". must be drafted as well for it to get applied.
The very steps of a male ursine shake the ground as well as the resolve of opposing warriors.
- Interrupts Ursa's channeling abilities upon cast.
- Ursa leaps 250 range forwards, 83 range high, at a speed of 1000 and for up to 0.25 seconds.
- Always leaps toward the direction Ursa is facing, and can leap over other units and over impassable terrain.
- During leap, Ursa can attack, turn, and cast abilities.
- While in the air, other units may pass below Ursa.
- Earthshock and the Enrage buff is applied upon losing the leap buff.
- If the leap gets interrupted in any way, Earthshock is applied at Ursa's current location.
- Earthshock first applies the debuff, the damage, then the Fury Swipe stacks.
- Successive debuffs refresh its duration but do not update its ability values.
- Earthshock now applies the current level of Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Enrage". upon cast.
- Enrage notes fully apply. If it is not learned, no buff is applied.
- Only the incoming damage reduction and status resistance bonus are applied. Other of Enrage's cast effects (e.g. strong dispel) are not applied.
- If the buff is already present, its duration gets extended by instead.
- TALENTThe Earthshock applies Fury Swipes talent instantly applies 2 stacks of Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fury Swipes". based on its current level, within radius upon impact.
Overpower
Ability
No Target
No Target
Affects
Self
Self
Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.
Attack Speed Bonus: 400
Slow Resistance Bonus: 10%/15%/20%/25%
Duration: 20
For a behemoth of his size, Ursa is deceptively nimble.
- A charge is consumed whenever an attack is executed. Therefore, missed attacks use up charges as well.
- The number of remaining charges is visible on the buff icon. The buff and the visual effects of the ability are visible to everyone.
- Stacks multiplicatively with other slow resistance sources.
- Successive casts do not stack but refresh the whole amount of charges and the buff duration instead.
Against Roshan
Debuff Duration: 10
Modifiers [?]
modifier_ursa_fury_swipes
Undispellable
modifier_ursa_enrage
Death
modifier_ursa_fury_swipes_damage_increase
Death
In nature, the wounded rarely survive the attacks of hungry predators.
- Fury Swipe's damage is considered as a conditional attack damage bonus.
- Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to Ursa's attack damage.
- The attack damage bonus values are not considered by critical strike.
- However, it is considered by lifesteal and cleave, and it can be reduced only by flat reductions (e.g. damage block).
- Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
- On each attack Fury Swipes first adds 1 stack and then deals damage based on the stack count.
- This means that the bonus attack damage is applied even with the first attack.
- Each successful attack refreshes the duration, ability and talent upgrade values of the whole stack. Missed attacks neither place the buff, nor add a stack or refresh it.
- The number of Fury Swipe stacks is visible on the debuff icon placed on affected units.
- For how much damage Fury Swipe deals on each level, and the total damage it accumulates over a certain amount of attacks, please refer to the chart below.
Enrage
Ability
No Target
No Target
Affects
Self
Self
Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs.
Damage Reduction: 80%
Duration: 4/4.5/5
Ulfsaar succumbs to his ancient spirit, becoming the most ferocious creature on the battlefield.
- Interrupts Ursa's channeling abilities upon cast.
- Enrage first applies the buff, then the strong dispel.
- Applies a generic incoming damage reduction buff on Ursa. Stacks additively with other sources of generic incoming damage manipulation.
- Affects all damage types Ursa receive. Does not reduce damage flagged as HP removal.
- Stacks multiplicatively with other sources of status resistance.
- Causes Ursa's hero model to glow red and increases its model size by 20%. This has no impact on its collision size.
- The buff of successive casts does not stack but refresh its duration.
- TALENTThe status resistance increasing talent does not update the current buff instance until the current instance ends.
- Enrage can now be cast while stunned, cycloned, slept, taunted, hidden or during forced movement.
- Cannot be cast while silenced, hexed or prevented from acting.
- Ursa is unable to ⇧ Shift-queue this ability upon acquiring Aghanim's Scepter.
Fury Swipes Calculations[]
Talents[]
Hero Talents | ||
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+3 Overpower Attacks | 25 | 2 Earthshock Charges |
+10 Fury Swipes Damage | 20 | +400 Earthshock Radius |
+20% Enrage Status Resistance | 15 | Earthshock Applies 2 Fury Swipes |
+1.75 Mana Regen | 10 | +20s Fury Swipes Reset Time |
Recent Changes[]
Version
Description
- Increased agility gain from 2.6 to 2.8.
- Overpower now also grants 10%/15%/20%/25% slow resistance bonus.
- Talents:
- LVL 15+10% Enrage status resistance bonus increased to +20%.LVL 20+12 Fury Swipes damage per stack reduced to +10.LVL 20LVL 25
- Increased Earthshock mana cost from 85 to 95.
Recommended Items[]
Starting items:
- Tango provides health regeneration in lane.
- Iron Branches can be used to make a Magic Wand and provide cheap, efficient attributes for the early game.
- Quelling Blade grants a cheap damage boost for easier last-hitting.
Early game:
- Boots of Speed are essential for most heroes but particularly Ursa as it allows him to chase down enemies to get into Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Earthshock". range, as well as reducing down-time while jungling.
- Magic Stick combines with earlier Iron Branches to make a Magic Wand.
- Wind Lace if the enemy laner has more movement speed than Ursa, this gives him enough movement speed to continue chasing them down.
- Morbid Mask naturally synergizes well with Ursa's high physical damage, greatly increasing his staying power on the map. It also gives him a tool to take on Roshan.
Mid game:
- Phase Boots provide Ursa with additional chasing power, as well as attack damage to bolster his already high damage output.
- Magic Wand may be useful to supplement Ursa's poor mana pool and save him from bad situations.
- Battle Fury enables Ursa to still farm fast despite having early impact through fights. Additionally it helps with his mana issues in the beginning of the game.
- Blink Dagger is used for picking off heroes or initiating fights as it gives Ursa the option to pounce on an enemy hero with Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Earthshock". and rapidly kill them. This can either be upgraded later into Overwhelming Blink for an extra AOE burst to cast alongside Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Earthshock"., or opt for Swift Blink to chase faster thanks to the bonus phased movement speed provided upon cast.
- Black King Bar protects Ursa against disables, so he can keep hitting the enemies at close range.
Late game:
- Abyssal Blade's stun is useful for locking down slippery carries. The bash also synergizes well with Overpower as it gives Ursa high attack speed for more chance to proc.
- Satanic builds from Morbid Mask, improves Ursa's health and attack damage, and allows Ursa to fully heal in an instant with Unholy Rage.
- Nullifier applies a continuous dispel to prevent enemies from escaping Ursa with buffs like Ghost Scepter and Glimmer Cape.
Situational items:
- Linken's Sphere is a great item against Disarm and Silence and other heroes possessing powerful single-target spells. It should be bought if Black King Bar cannot stop the enemy from locking you down.
- Boots of Travel makes Ursa very mobile and allows him to defend his base or push enemy towers.
- Desolator is often unnecessary due to Ursa's sheer damage potential but can be used to supplement allied physical damage dealers, especially against enemies with high armor, and allows Ursa to tear down buildings faster.
- Sange and Yasha provides some easy-to-build HP and movement speed on Ursa, so if a Blink Dagger or Shadow Blade is not viable in the game, consider this item for some added mobility and tank. It can also be disassembled to create a Heaven's Halberd and Manta Style later in the game to provide evasion and debuff removal respectively.
- Scythe of Vyse grants a powerful hex that lasts longer than Abyssal Blade and has longer range, but offers few useful passive bonuses.
- Diffusal Blade improves Ursa's attack damage and rapidly burns mana with Overpower, and can slow enemies to keep them in range of Ursa.
Dota Plus Progress[]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[]
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Trivia[]
- In DotA, Ulfsaar's alternate name was "Fuzzy Wuzzy". This is referenced in one of his spawning lines, where he calls herself ▶️ "Fuzzy Wuzzy". He does not use his actual name, Ulfsaar, in any of his responses. Lone Druid is the only one who calls her Ulfsaar.
- In Latin, the word "ursa" means bear. In Portuguese, however, it specifically refers to a female bear. Despite this, Ulfsaar is clearly depicted as male both in his bio (where it is referred to as a "he") and in his in-game dialogue.
- When killing Batrider, he makes reference to the 1940's Anti forest fire mascot "Smokey the Bear".
- Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Fury Swipes". may also be a reference to the Pokémon move of the same name. The move involves the target being hit multiple times, much like Ursa's skills allow her to.
- His death response ▶️ "I join hh-hh the wild spirits" is a reference to the death responses from "Majesty: The Fantasy Kingdom Sim"