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Timbersaw

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Revision as of 12:10, 16 December 2012 by 178.42.1.54 (Talk)

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Timbersaw
Timbersaw.png
Strength
22 + 2.1
Agility
21 + 1.8
Intelligence
16 + 1.3
Level 1 16 25
Hit Points 568 1195 1898
Mana 208 481 871
Damage 48‒52 81-85 118‒122
Armor 0.24 4.3 9.09
Attacks / Second 0.71 0.88 1.08
Movement Speed 290
Turn Rate 0
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.36+0.64
Cast Duration 0.3+0.6
Base Attack Time 1.7

Rizzrak the Timbersaw is a melee Strength hero that excels in dealing pure damage and causing destruction around the battle field. He is a strong ganker whose spells are low in mana cost, cooldown and can destroy trees in an area around him, as well as inflicting pure damage; this makes him an good counter to magic tanks and high armored heroes. Whirling Death unleashes razor sharp edges that deals magical damage to an area around him and reducing the primary attribute of his enemy hero; if Whirling Death cuts down trees in the process, the damage type becomes pure. Timber Chain allows him to latch himself to a tree, pulling him towards it and dealing pure damage to enemies in his path; the low cooldown and low cost of this ability greatly increases his mobility. Reactive Armor makes him more resistant and resilient, increasing his armor and health regeneration temporarily every time he gets hit by an enemy, stacking up to a maximum level. His ultimate skill, Chakram fires a spinning saw blade at a targeted location, cutting down trees and enemies in its path, dealing AoE pure damage, and slowing his enemies for every 5% health they are missing.

Bio

Timbersaw Rizzrak, the Timbersaw
Play "Trees do have a way of dying around me!"
Role: Pip tank.png Durable / Pip ganker.png Nuker / Pip tank.png Escape
Lore: Rizzrack could still hear the screams in his mind. He worked, frantically turning wrenches, twisting screws, building and carving and forging. Sleep eluded him; he only built. Months had passed since he had shut himself in his uncle's workshop, and his deliverance was nearly complete. He rubbed his back as his eyes drifted shut, and saw a blanket of flowers floating on the placid waves of Augury Bay before exploding into a cloud of pollen that silenced lives as it seized the lungs. He woke with a choking start. For hours the rhythmic sound of a whetstone filled the shop as he sharpened a set of massive blades, his mind filled with images of strangling vines garroting neighbors, enwrapping homes. The flooding of Augury Bay had been nothing compared to the violent horrors the waters left to take root beyond the city walls. But the saw-suit would make him strong and safe he thought, allowing himself this sliver of hope before the full might of his fear crashed into his fading mind. Branches and blood. When the city fell, Rizzrack fled trees that walked, and fought, and killed. Trees had shattered the gates and swarmed into the city. Trees had crushed and thrashed and stomped the last that Augury Bay could muster in defense, and stalked the few fleeing refugees. In addled silence Rizzrack unspooled the thick chain from the suit's arm, his hands quaking as he inspected each link and ran a trembling finger along the claw attached at its end. The saw-suit was ready.

With his hand trembling he sparked the bladed machine to life. Terror drove him, terror of what awaited him and of what he would have to face to have any hope of calming his mind. As the saw-suit shuddered to life he knew he must face this fear, and he knew he wouldn't like it one bit

Voice: TJ Ramini (Responses)

Abilities

Whirling Death
Q
D
Whirling Death icon.png
Ability Affects Damage
No Target Enemies Magical
Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal Pure damage if a tree is cut down in the process.
Damage: 100/150/200/250
Primary Stat Reduction: 15%
Area of Effect: 300
Cooldown 8 Mana 70/80/90/100

Notes:

  • Stat reduction lasts for 7 seconds.

Timber Chain
W
T
Timber Chain icon.png
Ability Affects Damage
Target Point Trees Pure
Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.
Range: 800/1000/1200/1400
Damage: 100/140/180/220
Damage radius: 225
Cooldown 4 Mana 60/70/80/90

Notes:

  • Destroys the target tree once you arrive.
  • Can be used to pull yourself across impassable terrain.

Reactive Armor
E
Reactive Armor icon.png
Ability Affects
Passive Self
Each time Timbersaw is attacked, he gains increased health regen and armor. Each stack lasts for 16 seconds.
Stack Limit: 4/8/12/16
Stack Bonus Armor: 1
Stack Bonus Health Regeneration: 1 HP/sec

Notes:

  • Any source of damage will trigger this ability, including attacks from heroes, creeps and towers.

Chakram
Blocked by Linken's Sphere.
R
C
Chakram icon.png
Ability Affects Damage
Target Point Enemies Pure
Fires your main saw blade at the target location, and once there the blade will spin, dealing damage in an area around it and slowing enemies. For each 5% of health missing, enemies caught in the saw blade move more slowly. The blade deals damage and cuts down trees in its path when fired and retracted. You lose the ability to attack and your mana gets drained while the blade is out.
Passthrough Damage: 100/140/180
Damage per Second: 50/75/100
Range: 1200
Mana cost per Second: 20/25/30
Cooldown 8 Mana 125/150/175

Notes:

  • Chakram returns to you if you go more than 2000 units away. Destroys trees.
  • Passthrough damage may only be dealt to the same target once in each direction. In other words, a target can only take the initial 100 damage from rank 1 Chakram once, no matter how many times they enter or leave the AoE. However, the moment the return is activated, that target becomes valid for another instance of 100 damage if Chakram touches it.

Return Chakram
R
Return Chakram icon.png
Ability
No Target
Returns the Chakram to Timbersaw.

Recommended items

Explanation:
Starting items:

Early game:

  • Arcane Boots are invaluble to keep on top of your mana.
  • Ring of Health gives more survivability.
  • Magic Wand is bought because of the stats it gives, and because of the useful health and mana regeneration it provides.

Core items:

  • Vanguard makes you more tanky. It's a good item to have on Timbersaw, as he will often be in the middle of a fight, especially in the mid game.
  • Shiva's Guard makes you more durable due to the armor it provides, and the intelligence gain also helps you keep on top of your mana. Its slow is also perfect in combination with your Chakram.

Situational items:

  • Pipe of Insight gives great magic resistance and HP regeneration.
  • Bloodstone is a great item for a Strength Hero who needs a lot of mana regeneration. You can disassemble your Arcane Boots to build a Bloodstone with less gold.
  • Scythe of Vyse is mainly bought for its great mana regeneration and for its active ability.
  • Heart of Tarrasque will make you a lot more tanky. It's the best item to buy if you need more survivability.
  • Blade Mail gives Intelligence, damage and armor. Its active ability is great if you are your team's main initiator: you can deal even more damage if certain enemy Heroes keep hitting you while using your abilities.

Balance changelog

6.75

  • Strength growth reduced from 2.4 to 2.1
  • Chakram icon.png Chakram moves 20% slower

6.74

  • Timber Chain icon.png Timber Chain damage increased from 80/120/160/200 to 100/140/180/220

6.73c

  • Chakram icon.png Chakram manacost over time reduced from 20/30/40 to 20/25/30

Trivia

  • In Warcraft 3 DotA, Timbersaw was known as Goblin Shredder
  • His response to kill Treant Protector "If you fall in the woods, and I laugh, will anyone hear me?" is a reference to popular philosophical question "If a tree falls in a forest and no one is around to hear it, does it make a sound?" [1]

Gallery

See Also