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Template:Tabs Silencer

Silencer
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
17 + 2.5
22 + 3
27 + 2.5
Level 0 1 15 25 30
Health 120 494 1264 2078 2386
+0 +1.7 +5.2 +8.9 +10.35
Mana 75 399 819 1263 1431
+0.01 +1.36 +3.11 +4.96 +5.69
Armor -1 2.67 9.67 16.67 19.5
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block -
Damage

16
30

43
57

78
92

115
129

129
143

Attack Rate 0.59/s 0.72/s 0.96/s 1.21/s 1.31/s
Attack Range Ranged 600 (800)
Attack Speed 100 (1.7s BAT)
Attack Animation 0.5 + 0.5
Projectile Speed
Move Speed 295 (Nighttime 325)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Nortrom, the Silencer, is a ranged intelligence hero who can be played as a support, carry, or initiator. He is one of the few intelligence heroes that truly benefit from intelligence items and is effective against heroes that rely mostly on spells, as he can silence them while stealing their intelligence and adding it to his own. He is a notorious anti-caster hero who can disrupt the magical abilities of his enemies and cripple spellcasters throughout the game. Arcane Curse slows and causes enemies to lose health for a set duration, but increases with each spell the enemy casts, forcing them to either wait and cast no spell until it expires, or cast spells and prolong the debuff and thus take more damage. Last Word places a curse on Nortrom's target that damages and silences for a long duration if the target casts a spell. If the target does not cast a spell before the curse duration ends the effects are the same. Glaives of Wisdom is an active attack modifier that deals a percentage of Nortrom's intelligence as pure damage. Nortrom's ultimate, Global Silence, silences all enemy units on the map for a few seconds. A well-timed Global Silence can be used to save yourself or an ally, initiate a teamfight, or ruin the enemy's initiation.

Silencer has the unique innate ability, Intelligence Steal, which permanently steals the intelligence of enemy heroes that die near him or are directly killed by him and adds it to his own. This rewards his presence in teamfights, also making his glaives ever stronger as the battle goes on.

Bio

Silencer minimap iconNortrom, the Silencer
▶️ "Enemies should be seen and not heard."
Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring glory to the order, and destruction to their sworn enemies, The Knights of the Fold. Raised with other young mages in a hidden cantonment among the hills of the Hazhadal barrens, the order's preceptors waited for Nortrom’s abilities to manifest. While the other students honed their talents with fire, or ice, or incantatory spells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the day of final testing approached, he still hadn’t found his magic. In disgust, the preceptors berated him, while the children laughed. “You are no mage,” the head of the order declared. Still, Nortrom did not slink away. He entered the day of testing and faced down the young mages who had mocked him. And then his preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all. Nortrom silenced the young mages one by one and defeated them in single combat, until he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.

Abilities

Intelligence Steal
Cannot be used by illusions. Not disabled by Break.
Glaives of Wisdom icon
Ability
Passive
Affects
Enemy Heroes / Self
Silencer will permanently steal {{#show:#Intelligence Steal|?value2#}} intelligence from any enemy hero that dies within {{#show:#Intelligence Steal|?value1#}} range or is killed by the Silencer.
Steal Radius: 925
Stolen Intelligence: 2
Buff/Debuff
Modifiers [?]
Int Steal
Undispellable

  • This is an innate ability and does not need to be skilled. It is not bound to any ability, but to Silencer himself.
  • Stolen intelligence is directly removed from the enemy's base intelligence and added to Silencer's base intelligence.
  • Can only steal from base intelligence + intelligence gained from levels. Bonus intelligence cannot be stolen.
  • It does not matter how an enemy hero within the radius dies, Silencer always steals its intelligence.
  • Silencer also always steals intelligence when he deals the killing blow on an enemy hero, regardless of distance.
    • However, Silencer needs to be alive as the kill happens to steal the intelligence.
  • Cannot steal intelligence from illusions or hero clones.
    • When Silencer kills a Meepo minimap icon Meepo clone however, he does steal intelligence, since killing a Meepo clone also kills the main Meepo.
  • Cannot reduce enemy base intelligence below 1. Silencer also does not gain intelligence from heroes that are at 1 intelligence.
    • The status buff, however, increases by 2 on every kill or nearby death.
  • Each stack effectively changes Silencer's and the enemy's mana by Expression error: Unrecognized punctuation character "{"., mana regeneration by Expression error: Unrecognized punctuation character "{". and spell damage by Expression error: Unrecognized punctuation character "{".%.
    • Silencer also gains {{#show:#Intelligence Steal|?value2#}} attack damage per stack, while the enemy loses the same amount if it is an intelligence hero.


Arcane Curse
Arcane Curse icon
Affects
Enemies
Damage
Magical
Curses the target area, causing enemy heroes to take damage and slowing their movement speed. Anytime affected enemies cast a spell, the duration is increased.
Cast Animation: 0.3+0.37
Cast Range: 1000
Radius: 425
Damage per Second: 14/22/30/38
Move Speed Slow: 9%/12%/15%/18% (Talent 34%/37%/40%/43%)
Base Duration: 6
Penalty Duration: 4
Cooldown symbol
 20/18/16/14
Mana symbol
 75/95/115/135
Buff/Debuff
Modifiers [?]
Curse Of The Silent
Nortrom's lack of incantations is less of a problem for him than it is for his adversaries.

  • Whenever an affected unit casts a spell, the duration is increased by {{#show:#Arcane Curse|?value6#}}. This effect has no stack limit.
  • If an affected unit gets silenced, the duration and the damage are paused until the silence expires.
    • However, the slow is not paused while silenced and still slows affected enemies.
  • Successive casts of Arcane Curse fully stack, always placing an independent debuff.
  • Damages in 1 second intervals, starting 1 second after the debuff is applied, resulting in {{#show:#Arcane Curse|?value5#}} (+{{#show:#Arcane Curse|?value6#}} per penalty) instances.
  • Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Arcane Curse|?value3#}}*{{#show:#Arcane Curse|?value5#}}". (+Lua error in Module:Calculate at line 35: in expression "{{#show:#Arcane Curse|?value3#}}*{{#show:#Arcane Curse|?value6#}}". per penalty) damage to a single unit (before reductions).
  • The sound effect played on every damage instance is only audible to the affected unit's player.


Glaives of Wisdom
Glaives of Wisdom icon
Affects
Enemies
Damage
Pure
Silencer enchants his glaives with his wisdom, dealing additional damage based on his Intelligence.
Cast Range: 600 (Talent 800)
Intelligence as Damage: 35%/50%/65%/80%
Intelligence as Damage against Silenced: 35%/50%/65%/80% (With Aghanim's Scepter 70%/100%/130%/160%)
Cooldown symbol
 0
Mana symbol
 15
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Causes Glaives to pierce Spell Immunity and deal 100% more damage against silenced units.
Although lacking in traditional incantations, Nortrom's pedigree of the Aeol Drias gives him uncanny wisdom, which he applies to physical combat.

  • Glaives of Wisdom deal their damage in a separate damage instance. So they are unaffected by any attack modifying effect.
  • Glaives of Wisdom deal their damage before the attack damage is applied, but still depend on the attack hitting the target.
  • Checks Silencer's intelligence as the projectile hits. Gaining/losing intelligence while the projectile is travelling does affect its damage.


Last Word
Last Word icon
Affects
Enemies
Damage
Magical
Enchants a target, causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires.
Cast Animation: 0.3+0.47
Cast Range: 900
Initial Debuff Duration: 4
Damage: 150/200/250/300
Silence Duration: 3/4/5/6
Cooldown symbol
 30/24/18/12
Mana symbol
 115
Buff/Debuff
Modifiers [?]
Last Word
Last Word Disarm
Silence
Nortrom ensures that spells uttered by his opponents will be their last.

  • When the target casts a spell during the initial debuff, it gets damaged, then silenced and slowed and then the cast spell goes off.
    • Since the spell counts as cast, the silence does not prevent it from happening. Although the silence happens first, the spell's effects are already queued up.
    • However death does stop the spell, meaning when the damage from Last Word is enough to kill the target, the cast spell does not go off.
    • This also means that damage negating spells like Refraction icon Refraction and spells that provide spell immunity do not block its damage.
  • Does not trigger on toggle abilities, active attack modifiers and the abilities listed here.
    • Triggers on channeling spells, but waits for the channeling to stop first.
    • Last Word does trigger on Phase Shift icon Phase Shift. However, it only applies its effects when Phase Shift is canceled manually.
    • When Recall icon Recall is cast while having the debuff on, it freezes and does not trigger until another spell is cast.
  • When the initial debuff expires, it still damages and silences the target.
  • Grants shared vision as long as the {{#show:#Last Word|?value2#}} second initial debuff is on.
  • The Last Word Disarm debuff, although no longer serving a purpose, is still applied and visible in the HUD.


Global Silence
Global Silence icon
Ability
No Target
Affects
Enemies
Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.
Cast Animation: 0.3+0.37
Radius: Global
Duration: 4/5/6
Cooldown symbol
 130
Mana symbol
 250/375/500
Buff/Debuff
Modifiers [?]
Global Silence
With a shock to the ground, all magic and sound pauses, and Nortrom fulfills his prophecy.

  • The sound effect of Global Silence which plays on each enemy's hero has the highest sound priority in the game.
    • This means it heavily tones down other game sounds for enemies, making it basically the only sound they can hear during the silence.


Talents

Hero Talents
+25% Arcane Curse icon Arcane Curse Slow25+200 Attack Range
+12% Magic Resistance20+30 Attack Speed
+60 Gold/Min15+200 Health
+7 Intelligence attribute symbol Intelligence10+4 Armor
Notes:
  • The armor is added as bonus armor, and therefore does not benefit illusions.
  • Gold granted from the talent is unreliable gold.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The magic resistance stacks multiplicatively with other sources of magic resistance.
  • The attack range talent also affects the cast range of Glaives of Wisdom icon Glaives of Wisdom.

Recommended items

Gameplay

Audio

History

Equipment

Trivia

  • Unlike most heroes, Silencer's attack projectiles actually use the model of his equipped cosmetic weapon.
  • Like Death Prophet minimap icon Death Prophet, Omniknight minimap icon Omniknight and Io minimap icon Io, Silencer received a color palette change, changing his model and icons, having his former red armor replaced with violet.
    • Before his palette change, newer players would occasionally mistake Silencer for Dragon Knight minimap icon Dragon Knight, and he would sometimes be referred to as "The other Dragon Knight". Even after the palette swap, some older players may refer to him as "Purple Dragon Knight".
  • Silencer's spell sound effects are based on some of his voice lines. Arcane Curse debuff sounds is based on "▶️ Curse you!", Last Word is based on one of his laughing lines and Global Silence is based on ▶️ this.
  • Chen minimap icon Chen is a member of the Knights of the Fold which would make him an enemy to Silencer based on Silencer's background. Despite this, there is no dialogue between the two heroes.

Gallery

References


de:Silencer

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