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(Added historical balance changes based on http://www.playdota.com/forums/showthread.php?t=1351341 and http://www.playdota.com/forums/showthread.php?t=6620.)
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Line 9: Line 9:
 
| mana regen = 0
 
| mana regen = 0
 
| damage = 65-65
 
| damage = 65-65
| armor = 3
+
| armor = 4
 
| move speed = 270
 
| move speed = 270
 
| attack range = 128 (melee)
 
| attack range = 128 (melee)
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| attack duration = 0.3/0.3
 
| attack duration = 0.3/0.3
 
| cast duration = 0.47/0.56
 
| cast duration = 0.47/0.56
| bounty = 105-600 who gives the last strike. +200 for every team player (including killer)
+
| bounty = 150-400 for last hitting player. +200 for every team player (including killer)
 
| sight range = 1400/1400
 
| sight range = 1400/1400
 
}}
 
}}
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[[Roshan]], sometimes also referred to as '''Roshan the Immortal''', is the most powerful neutral creep in Dota 2. It easily outmatches most heroes in one vs one combat. A team generally waits until later in the game where the damage dealers have better items, or tries to take it on with the entire team.
 
[[Roshan]], sometimes also referred to as '''Roshan the Immortal''', is the most powerful neutral creep in Dota 2. It easily outmatches most heroes in one vs one combat. A team generally waits until later in the game where the damage dealers have better items, or tries to take it on with the entire team.
   
Every 5 minutes (starting at first lane creep spawn) Roshan gets stronger, gaining: +500 hp, +10 damage and +0.5 armor (given by an aura). He will reach his maximum strength at the 45 minutes mark.
+
Every 4 minutes (starting at first lane creep spawn) Roshan gets stronger, gaining: +500 hp, +10 damage and +0.5 armor (given by an aura).
   
 
==Respawning==
 
==Respawning==
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| ability = Passive
 
| ability = Passive
   
| notes = * The armor bonus starts at +0.5 armor, and increases by +0.5 every 5 minutes from the first creep spawn, up to a maximum increase of +5 armor. He will also gain +500 HP and +10 damage each time, up to a maximum of +5,000 HP and +100 damage.
+
| notes = * The armor bonus starts at +0.5 armor, and increases by +0.5 every 4 minutes from the first creep spawn. He will also gain +500 HP and +10 damage each time.
 
}}
 
}}
   
Line 146: Line 146:
   
 
=== Sugar Rush (2013) ===
 
=== Sugar Rush (2013) ===
 
 
{{see also|Diretide 2013}}
 
{{see also|Diretide 2013}}
  +
{{Ability
  +
| name = Apocalypse
  +
| image = Roshan halloween apocalypse
  +
| description = Roshan launches devastating beams of incineration from the sky at all enemy heroes outside of 400 range, but within 1200 range.
  +
| type = npc
  +
| cooldown = 20
  +
| ability = No Target
  +
| affects = Enemies
  +
| damagetype = Magical
  +
| trait1 = Radius
  +
| value1 = 200
  +
| trait2 = Delay
  +
| value2 = 2
  +
| trait3 = Damage
  +
| value3 = 3000
  +
}}
  +
{{Ability
  +
| name = Wave of Force
  +
| image = Roshan halloween wave of force
  +
| description = After a delay, Roshan smashes the ground, causing massive radial damage in an area around him, knocking back all enemies. The closer to Roshan the enemy is, the more damage it takes.
  +
| type = npc
  +
| cooldown = 12
  +
| ability = No Target
  +
| affects = Enemies
  +
| damagetype = Magical
  +
| trait1 = Radius
  +
| value1 = 800
  +
| trait2 = Damage
  +
| value2 = 600
  +
}}
  +
{{Ability
  +
| name = Toss
  +
| image = Roshan halloween toss
  +
| description = Roshan tosses a nearby enemy unit at an enemy that is further away.
  +
| type = npc
  +
| cooldown = 5
  +
| ability = Target Unit
  +
| affects = Enemies
  +
| damagetype = Magical
  +
| trait1 = Radius
  +
| value1 = 1600 (?)
  +
}}
  +
{{Ability
  +
| name = Fire Breath
  +
| image = Roshan halloween Fire Breath
  +
| description = Roshan breathes a lethal arc of searing fire.
  +
| type = npc
  +
| cooldown = 30
  +
| ability = Target Point
  +
| affects = Enemies
  +
| damagetype = Magical
  +
| trait1 = Radius
  +
| value1 = 800
  +
| trait3 = Damage
  +
| value3 = Unknown
  +
}}
  +
{{Ability
  +
| name = Fireball
  +
| image = Roshan halloween Fireball
  +
| description = Roshan launches a number of slow moving fireballs at all nearby enemies.
  +
| type = npc
  +
| cooldown = 25
  +
| ability = No Target
  +
| affects = Enemies
  +
| damagetype = Magical
  +
| trait1 = Radius
  +
| value1 = 1600 (?)
  +
| trait3 = Damage
  +
| value3 = Unknown
  +
}}
  +
{{Ability
  +
| name = Summon Roshlings
  +
| image = Roshan halloween Summon Roshlings
  +
| description = Roshan calls a group of Roshlings to aid him.
  +
| type = npc
  +
| cooldown = 30
  +
| ability = No target
  +
| affects = Enemies
  +
| damagetype = Magical
  +
| trait1 = Radius
  +
| value1 = Unknown
  +
}}
  +
  +
Modifiers:
  +
  +
*Spell Block - "Roshan will block one targeted spell every 15 seconds."
  +
*Devotion - "Armor bonus that increases as time goes on."
  +
*Waiting - "Roshan is waiting for a victim to attack!"
   
 
==Aegis and Cheese==
 
==Aegis and Cheese==
   
When Roshan is killed, he always drops an [[Aegis of the Immortal|Aegis]]. Once picked up, this item cannot be dropped or given to another hero. When the carrier of Aegis dies, a tombstone spawns on the corpse. After five seconds the hero respawns with full hp and mana on top of the tombstone, which consumes the Aegis. If the Aegis carrier does not die within six minutes of picking it up, the Aegis is removed from the carrier's inventory , and subsequently, is returned to Roshan.
+
When Roshan is killed, he always drops an [[Aegis of the Immortal|Aegis]]. Once picked up, this item cannot be dropped or given to another hero. When the carrier of Aegis dies, a tombstone spawns on the corpse. After five seconds the hero respawns with full hp and mana on top of the tombstone, which consumes the Aegis. If the Aegis carrier does not die within six minutes of picking it up, the Aegis is removed from the carrier's inventory , and subsequently, is returned to Roshan, along with granting a buff to the wielder similar to the Regeneration rune that regenerates Health and Mana in a quick pace, but dispels on damage.
   
  +
When Roshan respawns a third time, he begins to carry [[Cheese]] along with an Aegis. Cheese can be shared with allies unlike 6.79 consumables, or sold for 500 gold. When used, it will instantly give the user 2500 hp and 1000 mana.
+
After Roshan has been killed two times, on his next respawn he begins to carry [[Cheese]] along with an Aegis. Cheese can be shared with allies, or sold for 500 gold. When used, it will instantly restore 2500 hp and 1000 mana to the user.
   
 
==Protected area==
 
==Protected area==
Units must be within Roshan's spawn location in order to attack him. Roshan, however can attack anyone in his attack range, even if he is not in his cave. Units outside of his cave cannot see inside without going into it. So, units that are attacking Roshan will not be seen by other enemies outside of the cave, unless a skill that gives vision such as [[Broodmother]]'s [[Broodmother#Spin Web|Spin Web]], [[Templar Assassin]]'s [[Templar Assassin#Psionic Trap|Psionic Trap]], [[Invoker]]'s [[Invoker#Sun Strike|Sun Strike]], or [[Clockwerk]]'s [[Clockwerk#Rocket Flare|Rocket Flare]] is used inside of the pit.
+
Units must be within Roshan's spawn location in order to attack him. Roshan, however can attack anyone in his attack range, even if he is not in his cave. Units outside of his cave cannot see inside without going into it. So, units that are attacking Roshan will not be seen by other enemies outside of the cave, unless an ability that gives vision such as [[Templar Assassin]]'s [[Templar Assassin#Psionic Trap|Psionic Trap]], [[Invoker]]'s [[Invoker#Sun Strike|Sun Strike]], [[Ancient Apparition]]'s [[Ancient Apparition#Ice Vortex|Ice Vortex]], or [[Clockwerk]]'s [[Clockwerk#Rocket Flare|Rocket Flare]] is used inside of the pit.
   
 
==Trivia==
 
==Trivia==
* Roshan originates from the Hindi/Sanskrit language for "Light." In Sanskrit Roshan means light particularly the brightness of light. Roshan is also a verb in Hindi meaning "to enlighten."
+
* Roshan originates from the Urdu/Sanskrit language for "Light." In Urdu/Sanskrit Roshan means light particularly the brightness of light. Roshan is also a verb in Urdu meaning "to enlighten."
 
* According to the [[Are We Heroes Yet|Are We Heroes Yet?]] comic, Roshan is the only being to have killed a Shopkeeper, thus claiming the [[Aegis of the Immortal]], and being cursed to have his treasure stolen from him again and again.
 
* According to the [[Are We Heroes Yet|Are We Heroes Yet?]] comic, Roshan is the only being to have killed a Shopkeeper, thus claiming the [[Aegis of the Immortal]], and being cursed to have his treasure stolen from him again and again.
 
* Roshan was named after [[Guinsoo|Guinsoo's]] bowling ball.<ref>http://www.gamasutra.com/view/feature/3966/postmortem_defense_of_the_ancients.php</ref>
 
* Roshan was named after [[Guinsoo|Guinsoo's]] bowling ball.<ref>http://www.gamasutra.com/view/feature/3966/postmortem_defense_of_the_ancients.php</ref>
  +
  +
== Balance changelog ==
  +
{{Update History|
  +
'''6.81'''
  +
* Base armor increased by 1.
  +
  +
'''6.80'''
  +
* Roshan no longer stops upgrading his hp/damage/armor at 45 minutes
  +
* Roshan upgrades every 4 minutes instead of 5
  +
* Roshan bounty rescaled from 105-600 to 150-400
  +
  +
'''6.75b'''
  +
* Roshan no longer has mana nor requires mana for his spells
  +
  +
'''6.64'''
  +
* Roshan now disables Heart and Dagger
  +
  +
'''6.58'''
  +
* Improved Roshan’s turn rate
  +
  +
'''6.57'''
  +
* Tweaked the bash values on Roshan
  +
  +
'''6.57'''
  +
* Roshan now gradually becomes stronger over time instead of after death
  +
  +
'''6.48'''
  +
* Game now gives an error message when attacking Roshan from a disallowed area
  +
  +
'''6.42'''
  +
* Changed the way Aegis and Roshan work. Aegis is now a Roshan drop (a 1-charge ankh basically). You cannot create it manually. Roshan starts out weaker without melee return. He respawns stronger and bigger every 10 minutes
  +
* Reworked the Roshan Terrain area for improved Sentinel accessibility (lots of miscellaneous tweaks and mechanics to that area have been done beyond simply terrain change)
  +
  +
'''6.39'''
  +
* Added Snowman after Roshan (just a temp for the season)
  +
  +
'''6.38'''
  +
* Roshan now drops Cheese!
  +
  +
'''6.18'''
  +
* Roshan now returns to his spawn point instantly if he attacks a structure, to prevent certain abuses out there.
  +
  +
'''6.10'''
  +
* Roshan now has chance to drop rare item
  +
}}
  +
   
 
==See also==
 
==See also==

Revision as of 04:11, 31 July 2014

Template:Creep

File:RoshanModel.jpg

A picture of Roshan

Roshan, sometimes also referred to as Roshan the Immortal, is the most powerful neutral creep in Dota 2. It easily outmatches most heroes in one vs one combat. A team generally waits until later in the game where the damage dealers have better items, or tries to take it on with the entire team.

Every 4 minutes (starting at first lane creep spawn) Roshan gets stronger, gaining: +500 hp, +10 damage and +0.5 armor (given by an aura).

Respawning

Map location

Roshan's location on the minimap

Roshan respawns randomly between 8-11 minutes after he was last killed. His respawning cannot be stopped (unlike other neutral creeps) by placing wards and/or standing in his area.

Abilities

Roshan has four abilities at his disposal:

Spell Block
128x128px
Ability
N/A
Roshan will block one targeted spell every 15 seconds.

Bash
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan has a chance to stun on attack.
Chance: 15%
Bonus Damage: 50
Stun Duration: 1.65

  • Stun type is physical.

Slam
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan slams the ground, damaging and slowing all nearby enemies.
Radius: 250
Hero Duration: 2
Unit Duration: 4
Attack Speed and Movement Speed Slow: 50%
Damage: 70
Cooldown symbol
 10

  • Roshan will not cast Slam unless there are 3 or more units near him.

Strength of the Immortal
Unknown icon
Ability
N/A
Roshan possesses numerous protective abilities, including 75% magic resistance, the ability to instantly purge attacking illusions, and a scaling armor bonus that increases as time goes on.

  • The armor bonus starts at +0.5 armor, and increases by +0.5 every 4 minutes from the first creep spawn. He will also gain +500 HP and +10 damage each time.


Sugar Rush (2012)

See also: Diretide 2012

Apocalypse
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan launches devastating beams of incineration from the sky at all enemy heroes outside of 400 range, but within 1200 range.
Radius: 200
Delay: 2
Damage: 3000
Cooldown symbol
 20

Wave of Force
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
After a delay, Roshan smashes the ground, causing massive radial damage in an area around him, knocking back all enemies. The closer to Roshan the enemy is, the more damage it takes.
Radius: 800
Damage: 600
Cooldown symbol
 12

Toss
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan tosses a nearby enemy unit at an enemy that is further away.
Radius: 1600 (?)
Cooldown symbol
 5

Shell
128x128px
Ability
N/A
Roshan becomes immune to physical damage, but takes enhanced magical damage for a brief time. When Roshan uses Shell, all ability and item cooldowns are refreshed.
Cooldown symbol
 45


Sugar Rush (2013)

See also: Diretide 2013

Apocalypse
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan launches devastating beams of incineration from the sky at all enemy heroes outside of 400 range, but within 1200 range.
Radius: 200
Delay: 2
Damage: 3000
Cooldown symbol
 20

Wave of Force
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
After a delay, Roshan smashes the ground, causing massive radial damage in an area around him, knocking back all enemies. The closer to Roshan the enemy is, the more damage it takes.
Radius: 800
Damage: 600
Cooldown symbol
 12

Toss
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan tosses a nearby enemy unit at an enemy that is further away.
Radius: 1600 (?)
Cooldown symbol
 5

Fire Breath
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan breathes a lethal arc of searing fire.
Radius: 800
Cooldown symbol
 30

Fireball
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan launches a number of slow moving fireballs at all nearby enemies.
Radius: 1600 (?)
Cooldown symbol
 25

Summon Roshlings
128x128px
Ability
N/A
Affects
Enemies
Damage
Magical
Roshan calls a group of Roshlings to aid him.
Radius: Unknown
Cooldown symbol
 30


Modifiers:

  • Spell Block - "Roshan will block one targeted spell every 15 seconds."
  • Devotion - "Armor bonus that increases as time goes on."
  • Waiting - "Roshan is waiting for a victim to attack!"

Aegis and Cheese

When Roshan is killed, he always drops an Aegis. Once picked up, this item cannot be dropped or given to another hero. When the carrier of Aegis dies, a tombstone spawns on the corpse. After five seconds the hero respawns with full hp and mana on top of the tombstone, which consumes the Aegis. If the Aegis carrier does not die within six minutes of picking it up, the Aegis is removed from the carrier's inventory , and subsequently, is returned to Roshan, along with granting a buff to the wielder similar to the Regeneration rune that regenerates Health and Mana in a quick pace, but dispels on damage.


After Roshan has been killed two times, on his next respawn he begins to carry Cheese along with an Aegis. Cheese can be shared with allies, or sold for 500 gold. When used, it will instantly restore 2500 hp and 1000 mana to the user.

Protected area

Units must be within Roshan's spawn location in order to attack him. Roshan, however can attack anyone in his attack range, even if he is not in his cave. Units outside of his cave cannot see inside without going into it. So, units that are attacking Roshan will not be seen by other enemies outside of the cave, unless an ability that gives vision such as Templar Assassin's Psionic Trap, Invoker's Sun Strike, Ancient Apparition's Ice Vortex, or Clockwerk's Rocket Flare is used inside of the pit.

Trivia

  • Roshan originates from the Urdu/Sanskrit language for "Light." In Urdu/Sanskrit Roshan means light particularly the brightness of light. Roshan is also a verb in Urdu meaning "to enlighten."
  • According to the Are We Heroes Yet? comic, Roshan is the only being to have killed a Shopkeeper, thus claiming the Aegis of the Immortal, and being cursed to have his treasure stolen from him again and again.
  • Roshan was named after Guinsoo's bowling ball.[1]

Balance changelog

Template:Update History


See also

References