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Movement speed (sometimes abbreviated as movespeed or MS) is the speed at which a unit can move. Movement speed can never be lower than 100, and is usually capped at 522. Some heroes have abilities that allow them to move above 522 movement speed. Every unit has a base movement speed, but it can be altered by abilities and items.

Movement speed is expressed in units per second.

Stacking

Similar items' movement speed bonuses will not stack (with the exception of File:Euls Scepter icon.png Euls Scepter):

Different items' movement speed bonuses will stack.

Formula

movement speed = (base movement speed + flat movement speed bonuses) × (1 + sum of percentage movement speed bonuses (or slow))

Flat movement speed bonuses are fixed amounts granted by all kinds of boots and other items. Percentage movement speed buffs are certain buffs that make a hero move faster depending on their current movement speed, and are granted by some abilities as well as items.

Movement speed comparison

Below is a comparison of the movement speeds of all Heroes.

Heroes Base movement
speed
Boots of Speed (500)
Power Treads (1400)Phase Boots (1500)
Arcane Boots (1300) [[‎|40px|link=Tranquil Boots inactive| ]] Tranquil Boots (925) Boots of Travel (2500) Phasing
(w/ Phase Boots (1500))
Luna 330 380 385 390 420 430 447
Chaos Knight, Lone Druid, Lane creeps*, Skywrath Mage, 325 375 380 385 415 425 441
Naga Siren, Legion Commander, Pugna, Spirit Bear 320 370 375 380 410 420 435
Anti-Mage, Bane, Bounty Hunter, Clockwerk, Elder Titan, Enchantress, Gyrocopter, Keeper of the Light, Leshrac, Lich, Lifestealer, Magnus, Meepo, Outworld Devourer, Terrorblade 315 365 370 375 405 415 429
Abaddon, Beastmaster, Earthshaker, Ember Spirit, Phantom Assassin, Tidehunter, Undying, Ursa 310 360 365 370 400 410 423
Abyssal Underlord, Dark Seer, Dazzle, Earth Spirit, Juggernaut, Lycan, Omniknight, Shadow Fiend, Slark, Templar Assassin, Tinker, Tusk, Witch Doctor 305 355 360 365 395 405 417
Bloodseeker, Brewmaster, Centaur Warrunner, Chen, Clinkz, Disruptor, Drow Ranger, Enigma, Faceless Void, Huskar, Kunkka, Mirana, Nyx Assassin, Queen of Pain, Riki, Sand King, Silencer, Slardar, Treant Protector, Troll Warlord, Wraith King 300 350 355 360 390 400 411
Alchemist, Ancient Apparition, Arc Warden, Bristleback, Broodmother, Io, Lina, Nature's Prophet, Night Stalker, Ogre Magi, Puck, Razor, Shadow Demon, Sven, Vengeful Spirit, Warlock, Windranger, Zeus 295 345 350 355 385 395 406
Axe, Batrider, Doom, Dragon Knight, Jakiro, Lion, Medusa, Necrophos, Phantom Lancer, Rubick, Sniper, Spectre, Spirit Breaker, Storm Spirit, Timbersaw, Weaver 290 340 345 350 380 390 400
Morphling, Phoenix, Pudge, Shadow Shaman, Tiny, Viper, Visage, Venomancer, Winter Wyvern 285 335 340 345 375 385 394
Death Prophet, Crystal Maiden, Invoker 280 330 335 340 370 380 389
Techies, Roshan* 270 320 325 330 360 370 377

* Lane creeps and Roshan cannot carry items. They are mentioned here as a comparison.

Abilities that increase movement speed

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Items that increase movement speed

Items based on Boots of Speed

Multiple Boots of Speed or other derived items do not stack. Template:Img table start |Template:SkillboxMinimal |Template:SkillboxMinimal |- |Template:SkillboxMinimal |Template:SkillboxMinimal |- |Template:SkillboxMinimal |Template:SkillboxMinimal |- |Template:SkillboxMinimal Template:Img table end

Items based on Yasha

Multiple Yasha or other derived items do not stack. Template:Img table start |Template:SkillboxMinimal |Template:SkillboxMinimal |- |Template:SkillboxMinimal Template:Img table end

Active Ability on Items

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Other Items with Passive Bonuses

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Haste

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Balance changelog

Template:Update History

See also


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