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Mirana
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
17 + 1.85
20 + 2.75
17 + 1.65
Level 0 1 15 25 30
Health 120 494 1044 1726 1968
+0.25 +1.95 +4.54 +7.59 +8.72
Mana 75 279 555 891 1011
+0 +0.85 +2.01 +3.43 +3.94
Armor -1 2.33 8.75 15.33 17.96
Magic Resist 25% 26.7% 29.01% 31.86% 32.89%
Damage Block -
Damage

1
1

21
21

59
59

99
99

114
114

Attack Rate 0.59/s 0.71/s 0.93/s 1.16/s 1.26/s
Attack Range U 600 ( ? )
Attack Speed 100 (1.7s BAT)
Attack Animation 0.3 + 0.7
Projectile Speed
Move Speed 300 (Nighttime 330)
Turn Rate Takes 0.262s to turn 180°. 0.4
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Mirana, the Princess of the Moon, is a ranged Agility Hero that uses her abilities to surprise, chase, and assault enemies. She is an excellent huntress and widely known for her Sacred Arrow which stuns her victim with deadly precision. The arrow stuns longer when its fired from a farther distance. Mirana can bring down the stars with Starstorm to damage nearby enemies and an additional star to cast down on her one unfortunate target. Mounting with her trusted tiger Sagan, Mirana can Leap forward over a distance, to escape or chase, and enhancing her allies with a roar, increasing their attack and movement speed. Invoking the power of her moon goddess, Mirana uses her ultimate, Moonlight Shadow to cloak all allied heroes and herself with invisibility. At any time, Mirana and her allies can break out of their hiding with an ambush and fade into the shadows again during the duration of the spell. With an array of mighty and supportive abilities, Mirana is a versatile heroine that can excel early in the game as a mobile ganker. She is not very heavily reliant on luxury items but she can benefit from almost any item that gives her presence in the battlefield.

Bio

Mirana minimap iconMirana, the Princess of the Moon
▶️ "How long must we ride before we're summoned again to the Nightsilver Woods?"
Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.
Voice:
[[Voice actors#|]] (Responses)

Gameplay

Abilities

Starstorm
Ability
N/A
Affects
Enemies
Damage
Magical
Calls down a wave of meteors to damage nearby enemy units. The nearest enemy unit in 325 range will take a second hit for 75% of the damage.
Main Radius: 625
Secondary Radius: 325
Main Damage: 75/150/225/300
Secondary Damage: 56.25/112.5/168.75/225
Cooldown symbol
 12
Mana symbol
 100/120/140/160
The Goddess breaks the strata to empower her Princess in the time of need.

  • Meteors need 0.57 seconds to hit their targets.
  • The target for the 2nd meteor is set upon cast of Starstorm icon Starstorm, so it can hit its target even after it moved out of the 325 radius.
  • Starstorm icon Starstorm will choose a new target for the second meteor if the set target died before or because of the 1st meteor's impact.
  • Can deal a total of 131.25/262.5/393.75/525 damage to a single target with the second meteor hit.


Sacred Arrow
Ability
N/A
Affects
Enemies
Damage
Magical
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 5 seconds. With bonus damage up to 140, added, based on the distance the arrow travels to its target.
Cast Range: 3000
Max Travel Distance: 3000
Arrow Collision Radius: 115
Base Damage: 50/140/230/320
Maximum Bonus Damage: 140
Min Stun Duration: 0.01
Max Stun Duration: 5
Cooldown symbol
 17
Mana symbol
 100
Lunar energies make the Princess of the Moon's arrows more deadly than most.

  • Can hit units up to 3115 units away (3000 travel distance + 115 radius).
  • The stun duration increases by 0.1 seconds and the damage by 2.8 for each 30 distance traveled. So the stun and bonus damage at certain ranges is:
    • 300 distance: 1 second stun, 28 (78/168/258/348) damage
    • 600 distance: 2 seconds stun, 56 (106/196/286/376) damage
    • 900 distance: 3 seconds stun, 84 (134/224/314/404) damage
    • 1200 distance: 4 seconds stun, 112 (162/252/342/432) damage
    • 1500 distance: 5 seconds stun, 140 (190/280/370/460) damage
    • The Sacred Arrow icon Sacred Arrow reaches its full potential after traveling for 1500 distance, or for (1500/857=)1.75 seconds. It does not get stronger for the remaining 1500 it can travel.


Leap
Ability
N/A
Affects
Self
Mirana leaps forward into battle, empowering allied units with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 10 seconds.
Leap Distance: 600/700/800/900
Speed Radius: 775
Move Speed Bonus: 4%/8%/12%/16%
Attack Speed Bonus: 8/16/24/32
Speed Duration: 10
Cooldown symbol
 30/26/22/18
Mana symbol
 40/35/30/20
Both friend and foe alike recognize Mirana's iconic white beast in the heat of battle.

  • Leap icon Leap has an instant cast time, but interrupts Mirana's channeling spells, upon cast.
  • Leaps at a speed of 1600 and disjoints projetctiles upon cast.
  • Upon cast, Mirana leaps towards the direction she is facing.
  • Can leap over other units and over impassable terrain.
  • During the Leap icon Leap, Mirana can turn, attack, cast spells and use items.
  • The bonus movement and attack speed is applied instantly at the cast location.


Moonlight Shadow
Ability
N/A
Affects
Allies
Turns Mirana and all allied heroes invisible. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired. Silence will prevent revealed units from becoming invisible.
Radius: Global
Fade Delay: 2.5/2/1.5
Duration: 15
Cooldown symbol
 140/120/100
Mana symbol
 75
Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.

  • Places a buff on all allied heroes. As long as this buff stays on them, they will keep turning invisible.
  • Buff places on allied heroes even when they are invulnerable or hidden. They also can turn invisible while invulnerable or hidden.
  • Attacking, casting spells or using items during the fade time resets it.
  • Getting silenced during the fade time prevents affected heroes from getting invisible. However, once the silence fades, they instantly turn invisible.
  • Silence does not reveal heroes who fully turned invisible.
  • Doom ability icon Doom will always fully reveal the target, no matter if during the fade time, or the invisibility.


Recommended items

Template:Recommendeditems

Equipment

Mirana/equipment

Tips

  • Moonlight Shadow is useful both as an escape ability for yourself and/or the team, and as a way to set up a gank.
  • As a strong semi-carry, Mirana is quite special - she doesn't really need farm early-mid game, thus making her a threat at that stage as a ganker. She is able to farm up items quite quickly by using Starstorm to clear creep waves as well.
  • When deciding to level up Starstorm or Sacred Arrow consider the damage scaling (Arrow's stun duration does not scale with levels). Sacred Arrow damage increases 90 per level while Starstorm increases 75 per level. However, when you consider the second star hit from Starstorm, the damage scales 131.25 per level.
  • The movement/attack speed bonus from Leap is quite significant, more than an activated Drum of Endurance. Position this correctly during teamfights to buff all your allies with it.
  • Even a level 1 Sacred Arrow can give a large stun if far away enough. Hiding in the jungle at level 1 and hitting an arrow can secure an easy first blood if laning with a good partner.

Trivia

  • In the transition from DotA to Dota 2, various aspects of Mirana's character have been changed to avoid reference to Blizzard's intellectual property.[1]
    • The names of two of Mirana's abilities were changed; Starstorm was previously called Starfall and Sacred Arrow was called Elune's Arrow.
    • Her DotA hero title was "Priestess of the Moon", a class within the Warcraft universe. Her title was changed during the beta to her current, Princess of the Moon. However, her voice lines remained unchanged, refering to herself still as the ▶️ Priestess.
  • In addition to the above changes, Mirana's surname - "Nightshade" - was also dropped, so that she is known simply as "Mirana".
  • Mirana is the tiger of the Multan Fort that killed the king of Mongols (in the Mongol folklore).[2]
  • Her mount's name is Sagan. Her response ▶️ "Carl meet Sagan." is a pun on Carl Sagan.
  • She is affiliated with Luna minimap icon Luna, as Luna also serves under Selemene.

Update history

Template:Update History

Balance changelog

Template:Update History

Gallery

See also

References

  1. [1], Mirana in DotA1, different spell names, slightly different title and with last name.
  2. [2], Thread in Playdota.com about origins of hero names or titles.

Template:HeroNav

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