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Template:Tabs Meepo

Meepo
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
23 + 1.6
23 + 2.2
20 + 1.6
Level 0 1 15 25 30
Health 120 626 1110 1726 1946
+0 +2.3 +4.54 +7.34 +8.34
Mana 75 315 579 915 1035
+0.01 +1.01 +2.13 +3.53 +4.03
Armor -1 2.83 7.97 13.63 15.8
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

20
26

43
49

73
79

107
113

120
126

Attack Rate 0.59/s 0.72/s 0.9/s 1.1/s 1.18/s
Attack Range Melee 150 (600)
Attack Speed 100 (1.7s BAT)
Attack Animation 0.38 + 0.6
Projectile Speed Instant
Move Speed 315 (Nighttime 345)
Turn Rate Takes 0.161s to turn 180°. 0.65
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Meepo the Geomancer is a melee agility hero who is notorious for being one of the hardest carries in the game to play effectively due to his heavy reliance on micromanagement. Meepo's defining ultimate, Divided We Stand, allows Meepo to create up to 3 additional clones of himself, (4 with Aghanim's Scepter), each of which has its own mana and hit points, as well as individual cooldowns on Meepo's spells. The clones cannot use any items besides the boots that the main Meepo himself wears, but each clone can gain experience and gold additively with the original Meepo, allowing him to gain levels and gold extremely fast. This means that a well-played Meepo can gain experience faster than any other hero, capable of reaching maximum level extremely early into the game and overpowering his unsuspecting opponents; however, Meepo's greatest strength is also his greatest weakness, as the death of any Meepo, including the clones, spells death for all Meepos.

Individually, each Meepo is very weak, but by combining their strength and spells Meepo can overwhelm opponents with their nukes and disables. A single cast of Earthbind is little more than an inconvenience, but multiple Earthbinds chained together can allow a Meepo army to keep an enemy permanently rooted to the ground. Poof is a short-ranged area nuke by itself, but combined with the clones allows any Meepo to globally teleport to any other Meepo, and deal increasing amounts of damage when stacked together on the same target. Geostrike deals small damage over time and little slow by itself, but combining the efforts of all clones can paralyze a foe and deal heavy magical damage over time. With this skill set, Meepo can be everywhere on the map at once, and can group up on an unsuspecting victim in a moment's notice. Meepo redefines the power of numbers, and managed properly can overwhelm the enemy as a one-man army.

Bio

Meepo minimap iconMeepo, the Geomancer
▶️ "All these fancy knights and scary monsters. Pff! What do they got that I ain't got? Nothing, that's what."
"If you ask me, life is all about who you know and what you can find. When you live up in the Riftshadow Ruins, just finding food can be tough. So you need to cut corners, you need to scrounge, you need to know your strengths. Some of the beasts up there can kill you, so you need a way to trap the weak and duck the strong. On the upside, the ruins have history, and history is worth a lot to some people. There used to be a palace there, where they had all these dark rituals. Bad stuff. If you survived the ceremony, they would shatter a crystal and split your soul into pieces. They made great art though! Sculptures and such. Let me tell you: sometimes you stumble onto some of those old carvings. Take a pack full of those to town and sell them, then get yourself food for a few weeks. If luck is really on your side, you might find a Riftshadow crystal. Get it appraised and start asking around. Someone always knows some crazy fool looking for this kind of thing. If all else fails, sell it to a Magus the next time one's in town. They love that stuff. Still, whatever you do, be careful handling those crystals. You do not want one to go off on you. It really hurts."

Abilities

Earthbind
Earthbind icon
Affects
Enemies
Tosses a net at the target point, pinning down all enemy units. Earthbind prevents invisibility and blink.
Cast Range: 500/750/1000/1250
Radius: 220
Duration: 2
Cooldown symbol
 20/16/12/8
Mana symbol
 100
Buff/Debuff
Modifiers [?]
Earthbind
Catching dinner in the Riftshadow Ruins can be quite the task.

  • The net travels at a speed of 857.
  • Earthbind can hit units up to 720/970/1220/1470 range away (maximum cast range + radius).
  • Roots the targets, preventing them from moving and casting certain mobility spells.
  • Does not target invisible units, but does target units inside the Fog of War.
  • The net provides 300 radius flying vision around itself as it travels. This vision does not last.


Poof
Poof icon
Affects
Self / Enemies
Damage
Magical
Drawing mystical energies from the earth, a Meepo can teleport to another Meepo or itself after channeling for 1.5 seconds, dealing damage in both the departure and arrival locations.
Cast Range: Global
Damage Radius: 375
Damage: 80/100/120/140
Cooldown symbol
 12/10/8/6 (Talent 9/7/5/3)
Mana symbol
 80
Sometimes breaking one of the Riftshadow Crystals can be just the trick for getting yourself out of a bind. Or your other self.

  • Poof can only target own Meepos and illusions.
  • When targeting ground, the Meepo closest to the target point is chosen upon cast (which can be the same Meepo who casts it).
  • Poof deals its damage twice, once at the cast location and once at the destination point.
    • This means when casting on self can deal up to 160/200/240/280 damage at one location.
  • Casting Poof with all owned Meepos at the same spot can deal up to 280/560/840/1120/1400 damage with 1/2/3/4/5 Meepos.


Geostrike
Can be used by illusions. Disabled by Break. Pierces spell immunity. EG
Geostrike icon
Ability
Passive
Affects
Enemies
Damage
Magical
Meepo enchants his weapon to deal damage per second, as well as slow the movement speed of the attacked unit. Geostrikes from multiple Meepos stack.
Damage per Second: 10/20/30/40
Move Speed Slow: 5%/10%/15%/20%
Duration: 2
Buff/Debuff
Modifiers [?]
Geostrike Debuff
Keeping your pack light and having few but versatile tools is the best bet for survival.

  • Geostrike damages in 1 second intervals, starting 1 second after the debuff is placed, resulting in 2 damage instances.
  • Successive attacks on the same target done by one Meepo do not stack, but refresh the duration.
  • However, attacks from multiple Meepoes (including illusions) fully stack with each other. Each Meepo places their own debuff.
  • This is how much damage Geostrike can deal (before reductions) when a certain number of Meepos attack a target at the same time:
    • 1 Meepo: 20/40/60/80
    • 2 Meepos: 40/80/120/160
    • 3 Meepos: 60/120/180/240
    • 4 Meepos: 80/160/240/320
    • 5 Meepos: 100/200/300/400


Divided We Stand
Not disabled by Break. RD
Divided We Stand icon
Ability
Passive
Meepo summons an imperfect, semi-autonomous duplicate of himself, which can gain gold and experience as he does and shares his experience, attributes and abilities. However, the clones cannot wield any items but the boots that Meepo himself wears. If any of the clones die, they all die.
Number of Meepo Clones: 1/2/3 (With Aghanim's Scepter 2/3/4)
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Adds an extra Meepo.
Do I know you?

  • Unlike most other ultimates, Divided We Stand can be leveled up at level 3/10/17 instead of 6/12/18.
  • Upon leveling, the Meepo minimap icon Meepo clones always spawn with full health and mana next to Meepo prime, even when leveling from a clone.
  • Meepo and his clones are represented by an icon with health and mana bars for each on the top left corner of the screen.
  • When a Meepo is selected, its icon becomes brighter. When a Meepo takes damage, its icon blinks red.
  • Meepo clones are treated exactly like heroes, with the only exception being Thundergod's Wrath icon Thundergod's Wrath, which does not hit Meepo clones.
  • Clones benefit from talents bonuses, and from any attributes granted by items or buffs.
  • However, they do not benefit from any other item bonuses (damage, health, armor, etc.).
  • When Meepo prime loses stats (with e.g. Decay icon Decay, or Silencer minimap icon Silencer's int steal), the clones' stats adapt.
  • However, Meepo clones themselves are still subject to stats loss and the other Meepos do not adapt to a clone if he loses stats.
  • Aghanim's Scepter upgrade of Divided We Stand does not require it to be leveled and always gives the extra Meepo.
  • Acquiring Aghanim's Scepter while dead causes the new clone to die instantly and respawn together with Meepo.


Talents

Hero Talents
-3s Poof icon Poof Cooldown25+400 Health
+25 Attack Speed2010% Evasion
+25 Movement Speed1515% Lifesteal
+15 Damage10+4 Armor
Notes:
  • All talents affect Meepo prime and Meepo clones.
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • The evasion stacks multiplicatively with other sources of evasion.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.

Recommended items

Gameplay

Audio

History

Equipment

Trivia

Gallery

References

de:Meepo

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