Template:Tabs Dazzle
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Dazzle the Shadow Priest is a ranged intelligence Hero known for his ability to heal and protect his teammates while preventing their deaths.
Unlike most other supports, his spells revolve around dealing physical damage, allowing his abilities to scale into the late game. His first ability, Poison Touch, is a spammable spell that greatly slows its target and then deals damage over time; out of all his abilities, Poison Touch is the only one that cannot pierce spell immunity. Shallow Grave prevents the target ally from dying under almost any circumstances for the next five seconds, allowing his teammates to survive impossible situations. Though it only prevents fatal damage and not disables such as stuns, it cannot be purged. Shadow Wave is a low-cooldown chain healing ability that deals damage to nearby enemies for each instance of healing, potentially allowing it to deal tremendous physical damage to enemies that are surrounded by Dazzle's allies. His ultimate, Weave, is a large armor bending ability that not only increases his allies' armor, but also decreases his enemies'. Possessing the ability to warp light and dark with his spells, Dazzle is a potent support hero who can prevent his allies from falling to the Nothl Realm, while hastening his foes' demise.
Bio
Abilities
- Poison Touch's projectile travels at a speed of 1300 and can be disjointed.
- Places a debuff on the target which lasts for 10.3 seconds. Depending on the skill level, different effects occur while the debuff is on:
- Level 1: 33% slow for 3 seconds, 14 damage per second for 7 seconds.
- Level 2: 33% slow for 2 seconds, 66% slow for 1 second, 20 damage per second for 7 seconds.
- Level 3: 33% slow for 1 second, 66% slow for 1 second, 100% slow for 1 second 26 damage per second for 7 seconds.
- Level 4: 33% slow for 1 second, 66% slow for 1 second, stun for 1 second, 36 damage per second for 7 seconds.
- There is a 0.3 second delay between before the stun is applied/damage starts ticking, so that the slow of the second instance lasts 0.3 seconds longer.
- Deals damage in 1 second intervals, starting 3.3 seconds after the debuff is placed, resulting in 8 damage instances.
- This means that it starts dealing damage right as the 3rd instance of slow or stun expire.
- Can deal up to Lua error in Module:Calculate at line 35: in expression "{{#show:#Poison Touch|?value2#}}*({{#show:#Poison Touch|?value5#}}+1)". ( Lua error in Module:Calculate at line 35: in expression "{{#show:#Poison Touch|?value2 tal#}}*({{#show:#Poison Touch|?value5#}}+1)".) damage to the target (before reductions).
- Multiple instances of Poison Touch fully stack with each other. Only the stun debuff gets shared.
Allied Heroes
- Prevents the target's health from dropping below 1 for its duration. No damage can kill it for its duration, not even self-inflicted damage.
- The target is kept alive with the Pre-Heal mechanic, which prevents the heroes' health from dropping below 1 without directly reducing incoming damage.
- However, it does not prevent Culling Blade from killing the target, as it ignores the Shallow Grave buff.
- It does not prevent the target from suiciding with Bloodstone either.
- Protects from all damage types and from HP Removal. This means it can save a hero from dying to False Promise's delayed damage.
- Shallow Grave prevents the shatter from Ice Blast to proc when below its threshold, saving the hero for its duration.
- Can be cast on illusions and creep-heroes.
- When upgraded, Shallow Grave turns into a ground-targeted ability, meaning it does not need to be centered on an ally to cast.
- Therefore, targeting an empty area is possible as well, wasting the mana and cooldown.
- Graves all heroes (including illusions and clones) and creep-heroes within the area.
- Does not grave invulnerable or hidden units within the area.
- Shadow Wave has no bounce delay, so all targets are healed at the same time.
- Priority order: Hurt allied heroes > hurt allied non-hero units (includes illusions) > allied heroes > non-hero units.
- Regardless of the target, Dazzle is always healed without counting towards the number of bounces, effectively healing 4/5/6/7 units.
- The damage radius is centered around each healed unit. An enemy unit can get damaged by all healed units per cast.
- Can deal up to 320/500/720/980 ( 560/800/1080/1400) damage to a single unit (before reductions).
Target Area
- Places a buff on allies and a debuff on enemies in the target area upon cast, so leaving or entering the area afterwards has no effect.
- Places the buff/debuff on invisible and invulnerable allies and enemies, but not on hidden ones.
- Increases allies' armor and decreases enemies' armor by 0.75/1.0/1.25 in 1 second intervals, starting 1 second after the buff or debuff is placed.
- Increases or decreases armor by up to 18/24/30.
- Successive casts of Weave fully stack. Each cast places its own buff or debuff on the units, working fully independently from each other.
- Fully affects illusions and creep-heroes.
- Provides 575 radius ground vision at the targeted point for 3 seconds.
Talents
Hero Talents | ||
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+60 Shadow Wave Heal | 25 | -6s Poison Touch Cooldown |
+25 Poison Touch DPS | 20 | +25 Movement Speed |
+60 Damage | 15 | +100 Cast Range |
+125 Health | 10 | +10 Intelligence |
- Upgrading health increases maximum health capacity and keeps the current health percentage.
- The attack damage is added as bonus attack damage, and therefore does not benefit illusions.
- The Shadow Wave talent also affects its area damage, not only its heal value.
Recommended items
Gameplay
Audio
History
Equipment
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Trivia
- The current version of Dazzle was created in 6.39 (upon release, Weave was a regular ability while Shallow Grave was his ultimate), but there was another version of Dazzle, which was released in 6.00. However, this old version of the Shadow Priest only lasted for 3 version, as he was removed in 6.03. He was considered a "filler hero".
- Upon his release in 6.00, his name was Razzle, the Shadow Priest. His Title, Shadow Priest, and his abilities Shadow Word and Power Word are most likely a reference to the Priest, a playable class from World of Warcraft, a title from Blizzard Entertainment. The Priest class is able to assume a Shadow Form, turning it into a Shadow Priest and has several abilities named Shadow Word and Power Word, from which some have a similar effect to Razzle's spells.
Gallery
Model and icons before November 21, 2013 Patch
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