Old Abilities
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Strafe
Strafe (7.27b-7.29d)
Strafe (7.27b-7.29d)
Ability
No Target
No Target
Affects
Self
Self
Clinkz nimbly attacks with a barrage of arrows. Gains 100% evasion against ranged attackers and dramatically increases attack speed for a short time.
Attack Speed Bonus: 90/120/150/180
Ranged Evasion: 100%
Duration: 3/4/5/6
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
- This ability was replaced by Burning Barrage in the 7.30 gameplay patch.
- Strafe does not interrupt Clinkz' channeling abilities upon cast.
- The evasion works against ranged attacks only.
- Successive casts of Strafe do not stack, but refresh the duration, and update the attack speed to the current level.
Strafe (7.07-7.22h)
Strafe (7.07-7.22h)
Ability
No Target
No Target
Affects
Self
Self
Clinkz nimbly attacks with a barrage of arrows. Dramatically increases attack speed for a short time and grants Clinkz the ability to automatically dodge projectiles.
Attack Speed Bonus: 110/160/210/260
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
- This ability got replaced by Death Pact in the 7.23 gameplay patch.
- Strafe does not interrupt Clinkz' channeling spells upon cast.
- Does not disjoint projectiles upon cast, or upon enemy projectile launch. They are disjointed upon reaching Clinkz.
- This means when Strafe expires before an already launched projectile hits, it does not get disjointed and fully affects Clinkz.
- Does not disjoint projectiles coming from allies. This includes enemy projectiles that bounce off of allies onto Clinkz.
- The disjoint takes place before evasion, Spell Block and Spell Reflection do, meaning they cannot trigger on projectiles during Strafe.
- Successive casts of Strafe do not stack, but refresh the duration, and update the attack speed to the current level.
Strafe (Pre 7.07)
Strafe (Pre 7.07)
Ability
No Target
No Target
Affects
Self
Self
Clinkz attacks with a barrage of arrows. Dramatically increases attack speed for a short time.
Duration: 4/6/8/10
It's hard to say whether the blur around the Bone Fletcher is from his flaming heart or his speed with the quiver.
- This ability got reworked into the following Strafe (7.07-7.22h) in the 7.07 gameplay patch.
- Strafe does not interrupt Clinkz' channeling spells upon cast.
Searing Arrows
Imbues Clinkz's arrows with fire for extra damage.
- The cast range of Searing Arrows is based on the attack range of the caster.
- Therefore, the bonus attack range talent further increases the cast range to .
- The bonus damage is dealt in a separate damage instance, and counts as spell damage.
- This means it is not affected or considered by anything that works with attack damage.
- It is affected by spell damage amplification and can spell lifesteal.
- TALENT
- The damage increasing talent immediately upgrades all of Clinkz's currently flying Searing Arrows, including Burning Barrage arrows.
- With the multishot talent, whenever Searing Arrows is used, a different random target within its cast range is also targeted by a second Searing Arrow.
- Causes Clinkz to perform an instant attack on the chosen target whenever he launches a Searing Arrow.
- The search radius can be further increased by other attack range bonuses.
- These instant attacks can proc any attack modifiers and on-hit effects normally. They do not have True Strike.
- The secondary arrow has no target priorities. It simply chooses a random valid target within cast range.
- Since Searing Arrows affect buildings, the secondary arrows can target buildings but not Outposts.
- Both talents fully affect Skeleton Archers.
Death Pact (7.23-7.27a)
Death Pact (7.23-7.27a)
Clinkz consumes the target enemy unit or skeleton, gaining max health and armor reduction on attack. If a hero dies under this debuff, Clinkz will gain a permanent damage bonus and Death Pact will be refreshed.
Cast Range: 900
Permanent Attack Damage Bonus: 5
Armor Reduction on Attack: 2/3/4/5
Death Pact Duration: 55
Armor Reduction Duration: 3
Modifiers
modifier_clinkz_death_pact_passive
Undispellable
modifier_clinkz_death_pact_permanent_buff
Undispellable
modifier_clinkz_death_pact
Death
modifier_clink_death_pact_debuff
Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
- This ability got reworked into the current Death Pact in the 7.27b gameplay patch.
- The targeted unit is instantly killed, counting as a regular last hit or deny.
- Increases Clinkz' maximum health without keeping the current health percentage, then heals Clinkz for the same amount.
- When the Death Pact buff expires, Clinkz' maximum health returns to normal, but his current health is kept, without exceeding his maximum health.
- While having the buff, Clinkz' attacks place an armor reducing debuff on targets.
- When an enemy hero (including clones, excluding illusions) dies with the debuff on them, Clinkz gains the permanent attack damage.
- It does not matter how the target dies or who kills them, the damage is always granted.
- Since the debuff can be placed on allies as well, denying allies grants the damage as well.
- Successive casts of Death Pact do not stack, but refresh the duration and update the values.
- Cannot be cast on ancient creeps and creep-heroes.
- Cannot be cast on allied units. Can be cast on own Skeleton Archers, but not enemy or allied ones.
Death Pact (6.67-7.19d)
Death Pact (6.67-7.19d)
Clinkz consumes the target friendly or enemy creep, gaining a percent of its hit points as max health and damage.
Cast Range: 400
Target Current Health as Attack Damage Bonus: 4%/6%/8%
Target Current Health as Health Bonus: 40%/60%/80%
Duration: 65
Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
- This ability got replaced by Burning Army in the 7.20 gameplay patch.
- The targeted unit is instantly killed, counting as a regular last hit or deny.
- The health and damage bonus are based on the targeted unit's current health.
- The damage is directly added to Clinkz' base attack damage, so it is subject to lifesteal, crits, damage reduction (e.g. Enfeeble) and amplification (e.g. Empower).
- Increases Clinkz' maximum and current health, effectively healing him for the amount.
- When the Death Pact buff expires, Clinkz' maximum health returns to normal, but his current health is kept, without exceeding his maximum health.
- Successive casts of Death Pact do not stack, but refresh the duration and update the values based on the current level and the target's current health.
- Cannot be cast on ancient creeps and creep-heroes.
- Can be cast on allied creeps.
Death Pact (Pre 6.67)
Kills a target unit, returning a percentage of its life.
Cast Range: 400
Target Current Health as Heal: 50%/100%/150%
Sutherex' bond of life and death has become a part of Clinkz, and his old bones are refreshed with repetition of the pact on lesser beings.
- This ability got reworked into the following Death Pact (6.67-7.19d) in the 6.67 gameplay patch.
- Heals Clinkz based on the target's current health. Does not exceed maximum health.
- Can be set to autocast.
- When on autocast, Clinkz casts this ability whenever a unit is within range and the spell is off cooldown.
- Autocast cannot interrupt Clinkz' current order. It cannot occur while channeling a spell.
- Pre 6.58, this ability was only castable on allied units.
Devoured Ability 1
- This ability is removed in 7.33.
- Requires the Death Pact creep abilities gaining talent learned to be unlocked.
- Can only acquire abilities of neutral creeps. Other units' abilities cannot be gained. Abilities are gained instantly upon devouring the creep.
- This ability is hidden when there is no acquired ability.
- Only acquires the ability in the creep's first ability slot, so the following abilities cannot be acquired.
- Does not acquire any of the attack class abilities, Martyrdom or the Inspiration Aura.
- The acquired ability is bound to the Death Pact buff. The following conditions will remove the acquired ability:
- Devouring another neutral creep, regardless if the devoured neutral creep has abilities or not.
- Upon ability buff expiration.
- Clinkz' death.
- The abilities use the original cast point of the neutral creeps they come from. However, the cast backswing differs depending on the ability acquired (see chart).
- expr
- Cast point:
Original Cast Point of Acquired Ability
- Cast backswing:
0.77 - OriginalCastPoint, 0 when OriginalCastPoint ≥ 0.77
- Cast point:
- Grants Death Pact when the Devoured Ability is the last cast ability. Rubick cannot acquire Clinkz' Devoured Ability.
- Abilities acquired from Death Pact are considered hero abilities and are cast on the secondary target if it is a unit-targeted ability.