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Bloodstone
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The Bloodstone's bright ruby color is unmistakable on the battlefield, as the owner seems to have infinite vitality and spirit. | |||||||||||||||||||||||||||||||||
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The Bloodstone is an Item listed at the Main Shop, under Armor. However, it requires items from the Secret Shop to be completed.
Abilities
Pocket Deny
Instantly causes you to die.
- Deals damage in form of HP Removal equal to the owner's current health to the owner upon cast.
- Dying this way counts as a deny.
- Cannot kill the user while invulnerable. Attempting to do so wastes the cooldown.
Ability
N/A
N/A
Affects
Self / Allies
Self / Allies
Begins with 8 charges, and gains a charge each time an enemy hero dies within 1675 range. Each charge grants 1 mana regeneration per second and reduces respawn time by 3 seconds. If the bearer dies, 500 + 30 health per charge is restored to all allies within a 1675 radius, while the Bloodstone loses a third of its charges.
Charge Gain Radius: 1675
Death Heal Radius: 1675
Charge Gain per Enemy Death: 1
Mana Regeneration per Charge: 1
Death Respawn Timer Reduction: 3
Death Base Area Heal: 500
Death Bonus Area Heal per Charge: 30
- When having multiple Bloodstones, the one in the higher inventory slot gains charges.
- The top left inventory slot has the highest priority, the bottom left one the lowest.
- The effects of Bloodstone charges from all Bloodstones a hero owns fully stack.
- Gains a charge whenever an enemy hero dies within the radius, or whenever the owner makes a kill from any distance.
- When multiple heroes in a team have Bloodstones, each hero can gain a charge from the same enemy death.
- Each charge directly increases mana regeneration, so each charge regenerates 0.1 mana in 0.1 second intervals.
- The number of charges lost on death (including denies, e.g. Pocket Deny) is rounded up.
- Despite the visual effects, the area heal is applied instantly in the entire radius.
- The area heal upon death does not affect invulnerable and hidden allies.
- When the charges reduce the owner's death time to 0 or lower, he instantly respawns.
- This can cause still ongoing spells to affect the owner (e.g. Timber Chain).
Recommended heroes
Template:Recommended heroes for item
Balance changelog
Template:Update History
Gallery
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