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Beastmaster
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
23 + 2.2
18 + 1.6
16 + 1.9
Level 0 1 15 25 30
Health 120 626 1286 2034 2320
+0.25 +2.55 +5.63 +9.03 +10.33
Mana 75 267 579 951 1095
+0 +0.8 +2.13 +3.68 +4.26
Armor 4.52 7.52 11.25 15.92 17.59
Magic Resist 25% 26.6% 29.26% 32.36% 33.51%
Damage Block -
Damage

1
1

24
24

54
54

88
88

101
101

Attack Rate 0.59/s 0.69/s 0.83/s 0.99/s 1.05/s
Attack Range U 128 ( ? )
Attack Speed 100 (1.7s BAT)
Attack Animation 0.3 + 0.7
Projectile Speed
Move Speed 310 (Nighttime 340)
Turn Rate Takes 0.262s to turn 180°. 0.4
Collision Size 27
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Karroch the Beastmaster is a melee strength hero whose versatility allows him to take on multiple roles. His hawks provide free flying vision and his boars can harass, slow, and stack jungle camps. His ultimate, Primal Roar, is the longest lasting single reliable stun in the game.

He is an effective support with good disabling ability in team fights. His strengths lie primarily in the slow debuff his Boar inflicts and ability to easily provide vision at crucial locations on the map. His ultimate, the stunning Primal Roar and Wild Axes allow him to deal massive damage at a distance. Though he is able to easily take down undefended targets in the early game, most of his abilities do not directly combo with each other, although the debiliating effects he brings to a fight can greatly assist allies (along with his passive attack speed boost aura).

Bio

Beastmaster minimap iconKarroch, the Beastmaster
▶️ "I run with the rabbit and hunt with the hounds."
Karroch was born a child of the stocks. His mother died in childbirth; his father, a farrier for the Last King of Slom, was trampled to death when Karroch was five. Afterward Karroch was indentured to the king’s menagerie, where he grew up among all the beasts of the royal court: lions, apes, fell-deer, and things less known, things barely believed in. When the lad was seven, an explorer brought in a beast like none before seen. Dragged before the King in chains, the beast spoke, though its mouth moved not. Its words: a plea for freedom. The King only laughed and ordered the beast perform for his amusement; and when it refused, struck it with the Mad Scepter and ordered it dragged to the stocks.

Over the coming months, the boy Karroch sneaked food and medicinal draughts to the wounded creature, but only managed to slow its deterioration. Wordlessly, the beast spoke to the boy, and over time their bond strengthened until the boy found he could hold up his end of a conversation—could in fact speak now to all the creatures of the King's menagerie. On the night the beast died, a rage came over the boy. He incited the animals of the court to rebel and threw open their cages to set them amok on the palace grounds. The Last King was mauled in the mayhem. In the chaos, one regal stag bowed to the boy who had freed him; and with Beastmaster astride him, leapt the high walls of the estate, and escaped. Now a man, Karroch the Beastmaster has not lost his ability to converse with wild creatures. He has grown into a warrior at one with nature’s savagery.
Voice:
[[Voice actors#|]] (Responses)

Gameplay

Beastmaster's first ability is Wild Axes, which is a somewhat difficult ability to hit that throws out axes and then returns them to Beastmaster, dealing damage on both the outward and inward movement of the axes. It has the potential to deal decent amounts of damage to Heroes and Creeps, and has a low cooldown with reasonable mana cost making it a very potent farming and harassing tool. It becomes less effective against heroes later in the game because of its damage mechanics. His second ability, Call of the Wild, is an interesting one. As he levels it, he gains the ability to summon two units, a hawk and a boar. The hawk is a flying unit with a very large amount of vision and lasts for 60 seconds so it is extremely useful for scouting, but easy to kill. His boar deals mediocre damage, but slows the enemy unit's movement and attack speed quite considerably with every attack so it's an excellent ganking tool. Inner Beast, Beastmaster's third ability, buffs the attack speed of himself and nearby allies, granting his team a large DPS increase when pushing or skirmishing. His Ultimate is a somewhat long-range single target stun that pushes units in between him and his target to the side. The stun is on a low cooldown (80–70 seconds) for an ultimate, deals decent damage, and is the longest reliable stun in the game, so it is a good disable in teamfights against a carry or other key targets. Primal Roar will still stun targets immune to magic, making it effective in stopping even a Black King Bar holder in their tracks.

Abilities

Wild Axes
Not blocked by Linken's Sphere. Pierces spell immunity. QW
Ability
N/A
Affects
Enemies
Damage
Composite
Beastmaster sends his axes flying and calls them home again, slicing through enemy units and trees along their path. Each axe can hit an enemy once.
Range: 1300
Damage: 90/120/150/180
Cooldown symbol
 13
Mana symbol
 120
While learning to maneuver in nature alone, the Beastmaster also mastered the use of a pair of tomahawks, adept at cutting down trees as well as adversaries.

  • This ability destroys trees.
  • The axes give flying vision

Call of the Wild
WD
128x128px
Ability
N/A
Affects
Self
Beastmaster calls a watchful Hawk.
Level 1: Summons a Scout Hawk.
Level 2: Summons a Scout Hawk.
Level 3: Summons a Greater Hawk.
Level 4: Summons a Greater Hawk.
Hawk Duration: 60
Cooldown symbol
 40
Mana symbol
 15
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.

  • The hawk gives 30/30/65/65 gold.
  • Uses a 0.3 cast point instead of the normal 0.5 cast point.
  • Will not destroy a previous summon if this ability is used again before the Hawk's duration expires.


Call of the Wild
ED
128x128px
Ability
N/A
Affects
Self
Beastmaster calls a powerful Boar.
Level 1: Not available.
Level 2: Summons a Lesser Boar.
Level 3: Summons a Lesser Boar.
Level 4: Summons a Greater Boar.
Boar Duration: 0/60/60/60
Cooldown symbol
 40
Mana symbol
 15
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.

  • The boar gives 26-38 gold.
  • Uses a 0.3 cast point instead of the normal 0.5 cast point.
  • Will not destroy a previous summon if this ability is used again before the Boar's duration expires.


Inner Beast
DB
Ability
N/A
Affects
Allies
Untaps the inner fury of allies, passively increasing their attack speed.
Radius: 900
Bonus Attack Speed: 15/25/35/45
Beastmaster's ability to incite the innate strength of animals was seen in the mauling of the king of Slom.

  • Affects all summons and illusions.

Primal Roar
Blocked by Linken's Sphere. Partially pierces spell immunity. RR
Ability
N/A
Affects
Enemies
Damage
Magical
A deafening roar that deals damage and stuns the target enemy unit, while opening a path between Beastmaster and his prey. Nearby enemies also take damage and have their movement speed and attack rate reduced. Upgradable by Aghanim's Scepter.
Range: 600 (950*)
Stun Duration: 3/3.5/4
Radius: 250
Movement Slow: 50%
Attack Slow: 50%
Slow Duration: 2/3/4
Damage: 200/250/300
Side Damage: 100/200/300
Cooldown symbol
 80/75/70 (45*)
Mana symbol
 150/175/200
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Decreases cooldown, increases cast range.
The Beastmaster has learned to channel his primal instincts into an animalistic roar, causing devastation in the ranks of enemies.

  • Only enemy units are shoved aside from the path of the roar.
  • Primal Roar can be used on Couriers to stun it, but it won't be damaged. Couriers are also not a valid target for the pushback.
  • The pushback and slow have a dynamic range, based on the distance between you and the primary target. The further away the target, the further the pushback and slow will reach beyond the target, and even a bit behind Beastmaster.


Summons

Scout/Greater Hawk
150px
Creep
This unit has no health.
This unit has no mana.
Level ?
Duration Ability Duration 60
Armor Armor 0/5
Vision Range (U) 500/1600  500/1200
Experience 20/20/77/77
Notes Possesses Invisibility as Greater Hawk

Invisibility
Ability
N/A
Affects
Self
If motionless for four seconds, the Greater Hawk becomes invisible.
Lesser/Greater Boar
150px
Creep
This unit has no health.
This unit has no mana.
Level ?
Duration Ability Duration -/60
Armor Armor 0
Attack Range Unknown 550
Attack Speed Lua error in Module:Calculate at line 35: in expression "1.5/v2/100 round2". attack(s) per second. 1.5 • ?s BAT
Attack Animation 0.633+0.337
Vision Range (U) 1400800
Experience 59
Notes Possesses Poison

Poison
Not blocked by Linken's Sphere. Pierces spell immunity.
Ability
N/A
Affects
Enemies
Inflicts a poison that slows attack and movement speeds.
Attack speed slow: 20% (Lesser) / 35% (Greater)
Movement speed slow: 20% (Lesser) / 35% (Greater)
Duration: 3

  • Slow does not stack with each other from multiple boar.


Recommended items

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Equipment

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Tips

  • His Wild Axes ability is a powerful farming tool.
    • Beastmaster can stack/farm ancients incredibly effectively with Wild Axes since it can affect magic immune units. This can be very effectively used in Dire offlane (bottom), as he doesn't need to leave the lane to do so.
  • Although his abilities have a long range, Blink Dagger is still useful for lining up Primal Roar.
  • Beastmaster works well alongside carries who already have attack power but lack attack speed (Like Sven minimap icon Sven and Tiny minimap icon Tiny) due to his attack speed boosting aura.
    • If you buy Assault Cuirass icon Assault Cuirass, it will allow your main carry to focus on raw damage items, as he will already have 65 bonus attack speed from Beastmaster. It will also increase your whole team's survivability and physical damage output.

Trivia

  • Beastmaster's original name was Rexxar, a character in the Warcraft universe. [1]
    • Rexxar was the main playable character of the bonus campaign in Warcraft III: The Frozen Throne.

Update history

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Balance changelog

Template:Update History

Replaced abilities

Call of the Wild
WD
Ability
N/A
Affects
Self
Beastmaster calls allies in the form of a watchful Hawk and a powerful Boar. Previous summons are removed upon casting.
Level 1: Summons Scout Hawk.
Level 2: Summons Scout Hawk and Lesser Boar.
Level 3: Summons Greater Hawk and Lesser Boar.
Level 4: Summons Greater Hawk and Greater Boar.
Hawk Duration: 60/70/80/80
Boar Duration: -/70/80/90
Cooldown symbol
 40
Mana symbol
 25
After befriending the strange beast of his childhood, Beastmaster has learned to call to animals in times of need.

  • The hawk gives 30/30/65/65 gold and all forms of boar give around 30 gold


Gallery

References

See also

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