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Template:Tabs Axe

Axe
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
25 + 2.5
20 + 2.2
18 + 1.6
Level 0 1 15 25 30
Health 120 670 1440 2254 2562
+3 +5.5 +9 +12.7 +14.15
Mana 75 291 555 891 1011
+0 +0.9 +2.02 +3.42 +3.92
Armor -1 2.33 7.47 13.13 15.3
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

24
28

49
53

84
88

121
125

135
139

Attack Rate 0.59/s 0.71/s 0.89/s 1.09/s 1.16/s
Attack Range Melee 150 (600)
Attack Speed 100 (1.7s BAT)
Attack Animation 0.5 + 0.5
Projectile Speed Instant
Move Speed 290 (Nighttime 320)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Mogul Khan, the Axe, is a melee strength hero, infamous for creating chaos in battle and thriving off of it.

Axe is commonly played as an initiator, as his potent disables can disrupt the enemy's formation and give his team openings in fights. Axe's fighting style demands that he gets up close and very personal, as he can taunt enemies into attacking him with Berserker's Call, preventing them from engaging his teammates. Once he has the enemy's attention, he can counter those who strike him with a sweeping Counter Helix that slashes all enemies at melee range with pure damage. He also has a slow and damage-over-time nuke in Battle Hunger, which can harass the enemy or force them to join in battle, while also slowing their movement speed and boosting his own. Finally, he has the ability to unconditionally remove weakened enemies from the battlefield if they are under a certain threshold with Culling Blade, while simultaneously boosting his allies' speed. A bloodthirsty and indomitable warrior, Axe's presence on the battlefield is felt by friend and foe alike, dominating the attention of the enemy wherever he goes.

Bio

Axe minimap iconMogul Khan, the Axe
▶️ "Axe is all the reinforcement this army needs!"
As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.

Abilities

Berserker's Call
Berserker's Call icon
Ability
No Target
Affects
Enemies / Self
Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.
Cast Animation: 0.4+0.5
Radius: 300
Armor Bonus: 40
Duration: 2/2.4/2.8/3.2
Cooldown symbol
 16/14/12/10
Mana symbol
 80/90/100/110
Buff/Debuff
Modifiers [?]
Berserkers Call Armor
Undispellable
Berserkers Call
Undispellable
Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.

  • Affected units cannot use any spells or items and are forced to attack Axe for its duration.
    • Units attempt to follow and attack Axe regardless of distance, vision, obstacles, or status.
    • Affected units are still subject to disables and do not gain free pathing.
  • If Axe turns invisible during the taunt, affected enemies start attacking the next closest enemy to them.
    • If no enemies are nearby, affected units stand still. While standing still, they can be given one order which they then execute. This order cannot be manually canceled.
    • This can be any order, including casting of an ability or item, or a move or attack order.
    • After that order, the unit cannot do anything and stands still until the taunt expires. However, if Axe turns visible again, affected units start attacking him again.
  • The taunt has the same priority as Winter's Curse icon Winter's Curse, but lower priority than Duel icon Duel.
    • Same priority means that affected units attack the first taunted unit.
  • Re-casting on a unit under the taunt effect of Berserker's Call refreshes the duration.
  • When Axe dies, the taunt ends immediately.


Battle Hunger
Blocked by Linken's Sphere. Does not pierce spell immunity. WR
Battle Hunger icon
Affects
Enemies / Self
Damage
Magical
Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends. Axe gains movement speed for each unit affected with Battle Hunger.
Cast Animation: 0.3+0.5
Cast Range: 750
Damage per Second: 16/24/32/40 (Talent 116/124/132/140)
Move Speed Slow: 12%
Self Move Speed Bonus: 12%
Duration: 10
Cooldown symbol
 20/15/10/5
Mana symbol
 75
Buff/Debuff
Modifiers [?]
Battle Hunger Self
Undispellable
Battle Hunger
Ordinary heroes cannot withstand Mogul Khan's rage for battle, such that it injures them until it is satisfied.

  • Axe is granted 12% movement speed for every affected enemy. This effect stacks.
  • Casting Battle Hunger multiple times on the same target does not stack, but refreshes the duration instead.
  • Killing illusions does not remove the debuff.
  • The affected unit itself has to make the kill to remove the debuff. Summons or illusions owned by the same player do not remove it when they make a kill.
  • Deals damage based on the level upon cast of the ability. Leveling up Battle Hunger does not update the damage of already placed debuffs.
    • However, the damage bonus from the talent is immediately applied to all already placed Battle Hunger debuffs.
  • Deals damage in 1 second intervals starting 1 second after cast, resulting in 10 instances.
  • Can deal up to 160/240/320/400 (Talent 1160/1240/1320/1400) damage (before reductions) when lasting its full duration.


Counter Helix
Counter Helix icon
Ability
Passive
Affects
Enemies
Damage
Pure
When attacked, Axe performs a helix counter attack, dealing damage to all nearby enemies.
Radius: 275
Proc Chance: 20%
Damage: 75/110/145/180
Cooldown symbol
 0.45/0.4/0.35/0.3
Axe is the only reinforcement this army needs.

  • Can only proc when an enemy unit lands an attack on Axe, regardless of distance. This means it cannot proc on missed attacks.
  • Secondary attacks from Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Moon Glaive"., Death Ward icon Death Ward, Split Shot icon Split Shot and Flak Cannon icon Flak Cannon cannot trigger Counter Helix.
  • Despite the visual effects, the damage is applied instantly within the radius.
  • Counter Helix does not use a regular cooldown. It is neither displayed on the ability icon when proccing, nor is it affected by cooldown manipulating effects.


Culling Blade
Culling Blade icon
Affects
Enemies / Allies
Axe spots a weakness and strikes, instantly killing an enemy unit with low health, or dealing moderate damage otherwise. When an enemy hero is killed with Culling Blade, its cooldown is reset, and Axe and nearby allied units gain bonus movement speed.
Cast Animation: 0.3+0.5
Cast Range: 150
Kill Speed Bonus Radius: 900
Damage: 150/250/300
Kill Health Threshold: 250/325/400 (With Aghanim's Scepter 300/425/550)
Kill Move Speed Bonus: 30%
Kill Attack Speed Bonus: 30
Kill Bonus Duration: 6 (With Aghanim's Scepter 10)
Cooldown symbol
 75/65/55 (With Aghanim's Scepter 6)
Mana symbol
 60/120/180
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Decreases cooldown, increases kill threshold, and increases bonus movement speed duration.
Buff/Debuff
Modifiers [?]
Culling Blade Boost
Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat.

  • When the target's health is above the threshold, it only applies its regular damage (magical) and plays a different sound.
    • Even when the target dies to the regular damage (possible with damage amplifications), the other effects of Culling Blade are not applied.
  • When the target's health is below the threshold, it does the following:
    • It deals damage to the target equal to the health threshold value, in the form of pure damage (flagged as HP Removal).
    • It applies the speed bonus to Axe and nearby allies.
    • If the target was a hero, clone or illusion, its cooldown gets reset.
  • The target's health is checked upon reaching the cast point, so if it gained health during that time so it exceeds the health threshold, the cull fails.
  • Culling Blade ignores Shallow Grave icon Shallow Grave and kills the target through it if low enough.


Talents

Hero Talents
+100 Battle Hunger icon Battle Hunger DPS25+15 Armor
+35 Movement Speed20+25 Health Regen
+250 Health15+75 Damage
+3 Mana Regen10+6 Strength attribute symbol Strength
Notes:
  • The mana regen and health regen are added as a bonus and do not benefit illusions.
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The damage upgrade to Battle Hunger icon Battle Hunger is applied immediately to already placed Battle Hunger debuffs.

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