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Abaddon the Lord of Avernus is a melee strength Hero known as one of the most versatile characters in Dota due to his rather low mana dependence, short spell cooldowns and a large number of viable item choices. His ability to help sustain his allies and himself plus his strong tower diving capacity give him solid lane presence. Many of his abilities offer a large sum of utility, which makes him a strong support Hero. Mist Coil serves as both a single target nuke and heal that helps shift the sustainability of both allied and enemy heroes in a lane at his will, though sacrificing a portion of his own health. Aphotic Shield holds as one of the most useful abilities in the game, able to shield a target from some damage while also able to reflect said damage to a huge area. The most important aspect is how it is able to dispel many status effects such as slows and stuns. His other abilities allow him to become a mix between a semi-carry and tank. Abaddon's passive, Curse of Avernus, allows his attacks to not only slow down his enemy, but also increase the attack and movement speed of any ally attacking the same target. With his ultimate, Borrowed Time, Abaddon is able to shift all non-HP removal damage he receives into health. When not on cooldown, Borrowed Time may activate passively when his health falls under a certain threshold, even under the most dire situations. Due to his powerful spells and versatility, Abaddon is an excellent addition to any team.
Bio
Gameplay
Abilities
- The self damage is pure damage.
- Abaddon can deny himself with this ability.
- Self damage from Mist Coil is absorbed by Aphotic Shield.
- Self damage can trigger Borrowed Time when dropping below 400 health with it. Borrowed Time also turns the self damage into a heal.
- Damages or Heals the target before damaging Abaddon. Means if he denies himself with this and gets a kill, he does get the experience.
- Can be cast on siege creeps.
- Applies a strong dispel on the target upon cast.
- Absorbs damage after all reductions. Means in conjunction with e.g. Borrowed Time or Refraction, Aphotic Shield won't absorb the damage.
- The only exception here would be Living Armor where the shield absorbs the damage before the armor blocks it, but the armor still loses a charge.
- Fully negates the damage, preventing the following spells and items to trigger, get disabled or do their effects:
- Blade Mail, Blink Dagger, Cold Snap, Heart of Tarrasque, Life Drain, Mjollnir, Open Wounds, Orchid Malevolence and Soul Assumption.
- The following effects still react on the negated damage:
- Bottle, Clarity, Echo Stomp, Fatal Bonds, Feast, Living Armor, Healing Salve, Nightmare, Psi Blades, Recall, Sticky Napalm, Tranquil Boots, Urn of Shadows, splash from Elder Dragon Form, Mass Serpent Ward and Black Dragons and any lifesteal.
- A unit cannot have 2 Aphotic Shields active at the same time. Recasting it on the same unit removes the previous shield and places a new one.
- Losing the Aphotic Shield buff will always cause it to burst and deal aoe damage, no matter how the shield was lost.
- The area damage is independent from the amount of absorbed damage. It will always deal the full 110/140/170/200 damage.
- Does not deal damage to invisible units or units in the Fog of War.
- Can be cast on siege creeps.
N/A
Units
- On each attack, Abaddon places a debuff on the target which slows them.
- Every unit which attack a unit which has the Curse of Avernus debuff on, gets the speed increasing buff.
- This means it doesn't matter if Abaddon is still attacking the unit. As long as a unit has the debuff on, other units will get the speed buff upon attacking it.
- The speed increasing buff is not applied on buildings and wards attacking a debuffed unit, but is applied on enemies (e.g. upon denying a debuffed ally).
- Abaddon himself will always get the speed increasing buff, regardless of the debuff, except when the attack target is a building.
N/A
Self
- Interrupts Abaddon's channeling spells upon cast. Does not interrupt channeling spells when passively activated.
- Cannot be shift-queued, but can be cast during the cast time of other spells. Can be cast while disabled, except during silence.
- Disjoints projectiles and applies a strong dispel on Abaddon upon activating, be it manually or passively activated.
- Activates automatically when a damage instance drops his health below 400. The damage is dealt before Borrowed Time gets activated through it.
- Borrowed Time can be activated even if Abaddon is disabled.
- This means when a damage instance is higher than his current health, he dies without Borrowed Time getting activated.
- The health loss from Heartstopper Aura does not trigger Borrowed Time when reaching the threshold. However, it is treated as damage, and thus heals Abaddon.
- Is neither passively triggered by, nor is healed by HP removal. This means it won't heal from e.g. Armlet of Mordiggian, or the delayed damage from Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Ghost Ship"..
- The only exception here is False Promise. Borrowed Time does turn its delayed damage into heals.
- Negates and heals for the damage after all reductions and amplifications, except for Aphotic Shield and Living Armor which do not reduce any damage during Borrowed Time.
- Fully negates the damage, preventing the following spells and items to trigger, get disabled or do their effects:
- Aphotic Shield, Blade Mail, Blink Dagger, Cold Snap, Heart of Tarrasque, Life Drain, Living Armor, Mjollnir (Static Charge), Open Wounds, Orchid Malevolence, Psi Blades, Soul Assumption, Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Vampiric Aura"., Vladmir's Offering, splash from Mass Serpent Ward and Black Dragons and any lifesteal from items.
- The following effects still react on the negated damage:
- Bottle, Clarity, Echo Stomp, Fatal Bonds, Feast, Healing Salve, Nightmare, Recall, Sticky Napalm, Tranquil Boots, Urn of Shadows and splash from Elder Dragon Form.
- Borrowed Time does not save Abaddon from the killing blows of Culling Blade and Ice Blast. Ice Blast also prevents getting healed by it.
- The damage redirection granted by Aghanim's Scepter is an aura and thus the buff lingers for 0.5 seconds.
- However, the healing buff on Abaddon does not linger, so the damage redirected in those 0.5 seconds are not healed, means Abaddon takes damage and can even die to that (counts as getting denied).
Recommended items
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Equipment
Abaddon/equipment
Tips
- If you are playing the team's support hero it is usually wise to max Mist Coil and Aphotic Shield first before getting any points in Curse of Avernus as your first two abilities provide a lot of utility early game ranging from healing, to debuff removal, protection and even denying yourself if needed.
- Remember that Aphotic Shield can remove stuns and slows from its target, you can use this to save your allies from many certain death situations.
- Abaddon is a very durable hero due to his unique ultimate, Borrowed Time, however do not let this fool you into diving enemies where retreating is the better option.
- Casting Aphotic Shield upon the same target before its duration has ended will automatically detonate the shield before reapplying another. Combining this tactic with its massive radius can help to increase your DPS in a teamfight or finish off enemies during a chase.
- During the early game you can use Aphotic Shield on creeps that are soon to die causing any heroes who move in for the last hit to take damage. With itemization geared toward mana regeneration this can be maintained as harassment in an Abaddon's lane support tactic. Even if the target hero realizes your tactic you can still burst your Shield by attacking the creep yourself.
- Due to his ultimate Abaddon is one of the few heroes that can dive towers even in early stages of the game. To add with his ability to chase down heroes you may also want to purchase a Mask of Madness as the extra damage taken from activating it provides more healing from Borrowed Time.
- Most veteran players will pay attention to when Abaddon's ultimate activates and will not attack until its duration has expired, you can however heal yourself using Mist Coil during this time, or by putting yourself among enemy creeps or damage-over-time abilities that have already been cast such as Jakiro's Macropyre. Pay attention however that your ultimate has a relatively short duration.
- Sometimes the best way to deal with Rupture is simply to run. Though Rupture will always outlast a manually triggered Borrowed Time, you still have total control of how much distance you can cover, as well as how much health you stand to lose or gain during Bloodseeker's ultimate.
- Since Culling Blade can kill Abaddon even through Borrowed Time you might be able to bait out the ability from an enemy Axe by manually activating your ultimate just before you hit the threshold.
- If you are planning on playing the team carry early points in Curse of Avernus will give you much needed chasing power and increased damage output and will also apply the same to your allies. In this case it might be a good choice to max Aphotic Shield before Mist Coil because you are likely to be diving the enemy a lot which will assure that your shield will burst quickly, allowing you to repeatedly cast it on yourself. Though trying to be the carry for the team is not recommended as Abaddon has much more utility as one of the most durable support heroes in the game.
- Curse of Avernus can have defensive uses as well, such as hitting an enemy that is chasing your ally to slow them down. You can also use this to save yourself as well under certain circumstances as hitting your target will reduce their movement speed by 20% while give you a 15% movement speed buff. That short boost of movement speed can sometimes save you or your allies.
- The on-hit buff and debuff of Curse of Avernus applies to any target that Abaddon may hit, including your own creeps. This means that enemy creeps will gain a speed boost after attacking one of your creeps with you. If you took an early point in Curse, use this to tinker with lane equilibrium during the laning phase.
- Note that Curse of Avernus's debuff fully stacks with unique attack modifiers. Considering this you may sometimes want to buy an Orb of Venom or Eye of Skadi which gives a combined movement speed decrease of 22% for Orb of Venom with a level 1 Curse and 75% for a Skadi with a Level 4 Curse. When playing Carry Abaddon this aids you greatly with chasing down heroes. The same can be said with a Sange and a completed Sange and Yasha that gives you both a movement speed boost and an additional slow.
- Against less experienced players it may be possible to initiate a team fight with Abaddon by diving into the enemy and absorbing most of their spells and disables since in most cases Abaddon cannot be focused down before his ultimate. This will allow your teammates to enter the fray without the fear of being disabled themselves. This strategy is very unlikely to fool more veteran players.
Trivia
- Abaddon's title, Lord of Avernus, is a reference to the famous crater in Italy, which was, in ancient times, believed to be the entrance to the underworld.
- In DotA, Abaddon's third ability was originally called "Frostmourne." It was changed in transition to Dota 2 due to copyright reasons, since Frostmourne exists as a famed weapon in the Warcraft universe. When using Curse of Avernus, Abaddon says 'The mistblade bites', which is similar to Arthas's Quote: 'Frostmourne hungers'. Similarly, his first ability was originally named "Death Coil", but was likely changed to differentiate it from the ability used by death knights in the Warcraft universe; one of his responses when using Mist Coil references the original name.
- In the Christian Bible, Template:W is the name of an angel who will rise from the Abyss and command an army of locusts. Abaddon in Hebrew means "Doom", which is ironic, given that Abaddon's skill set is focused on keeping his team alive.
Update history
Template:Update History
Balance changelog
Template:Update History
Replaced abilities
N/A
Allies
N/A
Enemies
- This ability got reworked into the current Curse of Avernus in the 6.33 gameplay patch.
- Successive attacks with Curse of Avernus do not stack, but refresh the duration instead.
N/A
Self
- This ability got reworked in the 6.24 gameplay patch.
- Abaddon cannot be controlled until he or the target dies. The target is not disabled and can act freely.
Gallery
See also
- Abaddon responses
- Abaddon sounds
References
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