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Template:Tabs Abaddon

Abaddon
Unknown Hero icon
Strength attribute symbol
Agility attribute symbol
Intelligence attribute symbol
23 + 2.6
17 + 1.5
21 + 2
Level 0 1 15 25 30
Health 120 626 1418 2254 2584
+0 +2.3 +5.94 +9.74 +11.24
Mana 75 327 663 1047 1191
+0.01 +1.06 +2.46 +4.06 +4.66
Armor -1 1.83 5.33 9.83 11.42
Magic Resist 25% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".% Expression error: Unrecognized punctuation character "%".%
Damage Block 16 (50%)
Damage

32
42

55
65

91
101

129
139

144
154

Attack Rate 0.59/s 0.69/s 0.81/s 0.97/s 1.03/s
Attack Range Melee 150 (600)
Attack Speed 100 (1.7s BAT)
Attack Animation 0.56 + 0.41
Projectile Speed Instant
Move Speed 310 (Nighttime 340)
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Bound Radius 24
Vision Range (G) 1800 (Nighttime 800)
Gib Type Default
Internal Not Provided

Abaddon the Lord of Avernus is a melee strength Hero known as one of the most versatile characters in Dota due to his rather low mana dependence, short spell cooldowns and a large number of viable item choices. His ability to help sustain his allies and himself plus his strong tower diving capacity give him solid lane presence. Many of his abilities offer a large sum of utility, which makes him a strong support Hero. Mist Coil serves as both a single target nuke and heal that helps shift the sustainability of both allied and enemy heroes in a lane at his will, though sacrificing a portion of his own health. Aphotic Shield holds as one of the most useful abilities in the game, able to shield a target from some damage while also able to reflect said damage to a huge area. The most important aspect is how it is able to dispel many status effects such as slows and stuns. His other abilities allow him to become a mix between a semi-carry and tank. Abaddon's passive, Curse of Avernus, allows his attacks to not only slow down his enemy, but also increase the attack and movement speed of any ally attacking the same target. With his ultimate, Borrowed Time, Abaddon is able to shift all non-HP removal damage he receives into health. When not on cooldown, Borrowed Time may activate passively when his health falls under a certain threshold, even under the most dire situations. Due to his powerful spells and versatility, Abaddon is an excellent addition to any team.

Bio

Abaddon minimap iconAbaddon, the Lord of Avernus
▶️ "The fog of war is no match for the mist of fate."
The Font of Avernus is the source of a family's strength, a crack in primal stones from which vapors of prophetic power have issued for generations. Each newborn of the cavernous House Avernus is bathed in the black mist, and by this baptism they are given an innate connection to the mystic energies of the land. They grow up believing themselves fierce protectors of their lineal traditions, the customs of the realm--but what they really are protecting is the Font itself. And the motives of the mist are unclear.

When the infant Abaddon was bathed in the Font, they say something went awry. In the child's eyes there flared a light of comprehension that startled all present and set the sacerdotes to whispering. He was raised with every expectation of following the path all scions of Avernus took--to train in war, that in times of need he might lead the family's army in defense of the ancestral lands. But Abaddon was always one apart. Where others trained with weapons, he bent himself to meditation in the presence of the mist. He drank deep from the vapors that welled from the Font, learning to blend his spirit with the potency that flowed from far beneath the House; he became a creature of the black mist.

There was bitterness within the House Avernus--elders and young alike accusing him of neglecting his responsibilities. But all such accusations stopped when Abaddon rode into battle, and they saw how the powers of the mist had given him mastery over life and death beyond those of any lord the House had ever known.
Voice:

Abilities

Mist Coil
Mist Coil icon
Affects
Enemies / Allies
Damage
Magical / Pure
Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health.
Cast Animation: 0.25+0.67
Cast Range: 800
Self Damage: 75/100/125/150
Enemy Target Damage: 100/150/200/250
Allied Target Heal: 100/150/200/250
Cooldown symbol
 4.5 (Talent 3.825)
Mana symbol
 50/60/70/80
A mysterious vapor from the Font of Avernus now infuses the breath of Abaddon, who releases it at will.

  • The projectile travels at a speed of 1600 and can be disjointed (by allies and enemies).
  • Deals pure damage to self and magical to enemies.
    • This means the self damage is blocked by Aphotic Shield icon Aphotic Shield, turned into heal by Borrowed Time icon Borrowed Time, and is affected by spell damage amplification.
    • Other damage manipulating effects (e.g. Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Soul Catcher". and Overcharge icon Overcharge) also affect it.
  • The self damage is applied instantly upon cast.
  • The self damage is lethal, so that Abaddon can deny himself with this ability.
  • If the target ally turns invulnerable or hidden before projectile impact, it still gets healed by it.


Aphotic Shield
Aphotic Shield icon
Affects
Allies / Enemies
Damage
Magical
Summons dark energies around an ally unit, creating a shield that absorbs a set amount of damage before expiring. When the shield is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. Removes certain types of negative buffs and stuns on cast.
Cast Animation: 0.4+0.57
Cast Range: 500
Damage Radius: 675
Shield Capacity: 110/140/170/200 (Talent 410/440/470/500)
Burst Area Damage: 110/140/170/200 (Talent 410/440/470/500)
Duration: 15
Cooldown symbol
 12/10/8/6 (Talent 10.2/8.5/6.8/5.1)
Mana symbol
 115
Buff/Debuff
Modifiers [?]
Aphotic Shield
The powers of the black mist rise to absorb attacks like the black mist absorbs light.

  • Aphotic Shield has the second lowest priority in the group of damage negating spells.
    • This means when combined with e.g. Borrowed Time icon Borrowed Time or Refraction icon Refraction, the shield does not absorb any damage until the other sources are gone.
    • It has a higher priority than Living Armor icon Living Armor, so when combined, Aphotic Shield blocks damage while Living Armor does not.
      However, Living Armor still loses a charge per damage instance.
  • Losing the Aphotic Shield buff always causes it to burst and deal area damage, no matter how the shield was lost.
  • The area damage is independent from the amount of absorbed damage. It always deals the full {{#show:#Aphotic Shield|?value4#}} (Talent {{#show:#Aphotic Shield|?value4 tal#}}) damage.
  • Successive casts on the same unit do not stack. Upon recast, the previous shield gets destroyed (dealing area damage) and a new one gets applied.
  • Choosing the shield capacity and damage upgrading talent does not affect any of Abaddon's currently active Aphotic Shields.


Curse of Avernus
Partially usable by illusions. Disabled by Break. Pierces spell immunity. EF
Curse of Avernus icon
Ability
Passive
Affects
Allies / Enemies
Abaddon strikes an enemy with chilling curse on each attack, causing all units who attack the slowed enemy to gain increased movement speed, along with faster attack speed, for a limited time.
Move Speed Slow: 8%/12%/16%/20%
Attack Speed Slow: 8/12/16/20
Move Speed Bonus: 15%
Attack Speed Bonus: 10/20/30/40
Slow Duration: 2.5
Bonus Duration: 4.5
Buff/Debuff
Modifiers [?]
Frostmourne Buff
Frostmourne Debuff
The curse that slows an enemy, speeds an ally.

  • On each successful attack, Abaddon places a debuff on the target which slows them.
  • Every allied unit which starts attacking a unit which has the Curse of Avernus debuff on, gets the speed increasing buff.
  • This means it does not matter if Abaddon is still attacking the unit. As long as a unit has the debuff on, allies get the speed buff upon attacking it.
  • The slowing debuff can be placed on buildings, but cannot be placed on wards or allied units.
  • The speed increasing buff is not applied on buildings, wards or enemies attacking a debuffed unit.
  • Abaddon himself always gets the speed increasing buff upon starting an attack, regardless of the debuff, except when the attack target is a building.
    • However, after having placed the debuff on a building, Abaddon gets the buff like how allies do upon attacking it.
  • Successive attacks on the same target do no stack, but refresh the duration instead. This goes for the buff and debuff.


Borrowed Time
Borrowed Time icon
Ability
No Target
(Upgradable by Aghanim's Scepter. Aura)
Affects
Self
(Upgradable by Aghanim's Scepter. Allied Heroes)
When activated, all damage dealt to you will heal instead of harm. Most negative buffs will also be removed. If the ability is not on cooldown, it will automatically activate if your health falls below {{#show:Abaddon#Borrowed Time|?value2#}}.
Radius: 0 (With Aghanim's Scepter 900)
Passive Health Threshold: 400
Redirected Damage: 0 (With Aghanim's Scepter 50%)
Duration: 4/5/6 (With Aghanim's Scepter 5/6/7)
Cooldown symbol
 60/50/40 (Talent 51/42.5/34)
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Increases duration. While Borrowed Time is active, a percentage of all damage taken by allied heroes in a radius will be redirected to Abaddon.
Buff/Debuff
Modifiers [?]
Borrowed Time
Undispellable
Borrowed Time Redirect
Undispellable
The most unnatural of all the gifts of the Font of Avernus, this power defies mortal understanding. What should hurt, instead heals; and what should kill gives strength anew.

  • Interrupts Abaddon's channeling spells upon cast. Does not interrupt channeling spells when passively activated.
  • Applies a strong dispel on Abaddon upon activating, be it manually or passively activated.
  • Activates automatically when a damage instance (without the HP Removal flag) drops Abaddon's health below {{#show:Abaddon#Borrowed Time|?value2#}}, or hits Abaddon while already below {{#show:Abaddon#Borrowed Time|?value2#}} health.
    • The damage is dealt before Borrowed Time is activated, meaning if the damage instance exceeds Abaddon's current health, he dies without Borrowed Time activating.
    • This also means that it does not save Abaddon from instantly killing effects like Culling Blade icon Culling Blade and Ice Blast icon Ice Blast
  • Borrowed Time converts damage into healing after reductions.
  • Borrowed Time has the highest priority in the group of damage negating spells.
    • This means when combined with other damage negating effects (e.g. Aphotic Shield icon Aphotic Shield or False Promise icon False Promise), Borrowed Time negates the damage while the others do not.
    • For False Promise, this means that Borrowed Time first turns damage into heals, and then it is registered by False Promise as a heal and not as damage.
  • As with all damage manipulating effects, Borrowed Time only negates and heals from the 3 damage types. It does not heal from HP Removal.
  • The damage redirection granted by Aghanim's Scepter icon Aghanim's Scepter is aura-based, however, its effects do not linger and no buff appears in the HUD.
    • The damage reduction for allies stacks multiplicatively with other sources of damage reduction.
    • The damage reduction does not reduce damage for units under any damage negating effect.


Talents

Hero Talents
+300 Aphotic Shield icon Aphotic Shield Health25+25 Strength attribute symbol Strength
15% Cooldown Reduction20+25 Movement Speed
+5 Armor15+200 Mana
+20% XP Gain10+25 Damage
Notes:
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • Upgrading mana increases maximum mana capacity and keeps the current mana percentage.
  • Cooldown reduction affects abilities and items. Stacks multiplicatively with Octarine Core icon Octarine Core and additively with Arcane Rune minimap icon Arcane Rune.

Recommended items

Gameplay

Audio

History

Equipment

Trivia

  • Abaddon's title, Lord of Avernus, is a reference to the famous crater in Italy, which was, in ancient times, believed to be the entrance to the underworld.
  • In DotA, Abaddon's third ability was originally called "Frostmourne." It was changed in the transition to Dota 2 due to copyright reasons, since Frostmourne exists as a famed weapon in the Warcraft universe. When using Curse of Avernus, Abaddon says 'The mistblade bites', which is similar to Arthas's Quote: 'Frostmourne hungers'. Similarly, his first ability was originally named "Death Coil", but was likely changed to differentiate it from the ability used by death knights in the Warcraft universe; one of his responses when using Mist Coil references the original name.
  • In the Christian Bible, Template:W is the name of an angel who rises from the Abyss and commands an army of locusts. Abaddon in Hebrew means "Doom", which is ironic, given that Abaddon's skill set is focused on keeping his team alive.

Gallery

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