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Wolf Camp

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The Wolf camp is a medium camp of Neutral creeps. It contains 2 Giant Wolves and 1 Alpha Wolf, gives a total of 212 experience and 81-97 gold.

Wolfscreen.jpg
Giant Wolf
Giant Wolf.jpg
Neutral
Level 3 Experience 62
Health 500 HP regen 0.5
Mana - Mana regen -
Damage 21-24 Armor 1
Move Speed 350 Attack Range 90(melee)
Attack Animation 0.33/0.64 Casting Animation 0.5/0.51
Base Attack Time 1.45 Missile Speed Instant
Sight Range 800/800 Bounty 22-26
Alpha Wolf
Alpha Wolf.jpg
Neutral
Level 4 Experience 88
Health 600 HP regen 0.5
Mana - Mana regen -
Damage 30-33 Armor 3
Move Speed 350 Attack Range 90(melee)
Attack Animation 0.33/0.64 Casting Animation 0.5/0.51
Base Attack Time 1.35 Missile Speed Instant
Sight Range 800/800 Bounty 37-45

[edit] Abilities

Giant Wolf

Critical Strike
Not blocked by Magic Immunity. Not blocked by Linken's Sphere.
Q
Critical Strike icon.png
Ability
Passive
The Giant Wolf's ferocious attacks occasionally tear a vital tendon, inflicting critical damage.
Critical Chance: 20%
Critical Damage: 2×

Alpha Wolf

Critical Strike
Not blocked by Magic Immunity. Not blocked by Linken's Sphere.
Q
Critical Strike icon.png
Ability
Passive
The cruel Alpha Wolf attacks his enemy's unprotected vitals at every opportunity, inflicting critical damage.
Critical Chance: 20%
Critical Damage: 2×

Packleader's Aura
W
Packleaders Aura icon.png
Ability Affects
Aura Allies
The Alpha Wolf's ruthless attacks do extra damage. His commanding presence inspires nearby allies to attack ruthlessly as well.
Radius: 900
Bonus Damage: 30%

Notes:

  • The % bonus damage provided by the aura is based on base damage and primary attribute.

[edit] Tips

The Alpha Wolf is often considered to be one of the best creeps to be devoured by Doom in the lategame for both the damage bonus from Packleader's Aura and the free crit chance. It is also good to dominate with Helm Of The Dominator.