Training missions are tutorials that offer a single player experience in the form of a campaign. So far, its purpose is mainly for teaching the player about the basics of the game in a scripted scenario. Completing the training missions will grant players a free Gunslinger Set for Sniper, as well as access to the Archronicus lore book.
Dota Overview[edit | edit source]
|A quick study of the game in action.||Archronicus pages|
This is a short video to acquaint new players with Dota 2.
Mechanics I: Davion, the Dragon Knight[edit | edit source]
|In a lonely wood lies the camp of Dragon Knight, slayer of the great winged Slyrak, and possessor of skills beyond mortal knowledge. Yet his true potential still lies before him. The time has come for him to take up arms and train for the final battle.||Archronicus book|
This first quest features Dragon Knight as the playable hero. The goal is to defeat an enemy hero, Razor, with the help of Keeper of the Light. This quest acts as a basic tutorial on controlling a hero. This tutorial teaches:
- Moving the hero
- Moving the camera
- Leveling up skills
- Using skills
- Buying items
- Using items
- Obtaining gold
- Getting Last Hits
Mechanics II: Sharpeye, the Sniper[edit | edit source]
|A small form moves quietly along the trail, weapon in hand. Among the Keen Folk, he is a legend, the greatest shootist there's ever been. But it will take more than a sharp eye to survive the coming battle, and this Sniper from the highlands has much to learn if he's to fulfill his destiny.||
- Ranged combat
- Area of Effect Abilities
- The Minimap
- Couriers and the Stash
- Using Town Portal Scroll
Lane Introduction: Sniper vs Axe[edit | edit source]
|Long is the road to victory, and harsh its travels. Sniper will need to develop a keen understanding of the towers, and those who defend them, if he is to survive the great battle that is to come.||
This mission places the player as the hero Sniper once again. The objective is to destroy the enemy's middle lane tower, while also defending your own tower from Axe. The player is restricted to playing in the Mid-lane only, a wall appears when attempting to leave the combat area. This tutorial explains:
- Starting Item Build
- Towers: Attack and Defend
- Combat: Fighting in a Lane
Middle Lane Practice: Know Thine Enemy[edit | edit source]
|Once per generation, the great forged wheel-books turn slowly in the wind and moan out tales of an age long forgotten. But now a strange wind blows, and the forged books sing like nothing heard before—a song of conflict and a looming conflagration, the prophesy of a war that will sweep down from hidden planes and engulf the world in its fire.||
This quest gives the player the freedom to choose their own hero from a selection of 20 heroes, and pits them against an AI controlled bot from the same limited pool. The mission is the first and second mid lane towers. Players are free to move around the map, benefiting from Runes and Jungling. The shop is also unrestricted, allowing the player to purchase any items they choose. Players must complete this mission 10 times with different heroes in order to receive credit. This mission introduces:
- A Limited Hero pool
- Towers: Attacking and Defending Tier 1 and Tier 2
- Items: All Unlocked
Play vs Bots: Training Skirmishes[edit | edit source]
|As the moon stones glow and wheel-books wail, the barrier between the planes wears thin. Out of this tattered fabric of reality, strange forces are revealed. Myths and legends, flesh and blood; all yearn for the chance to train for the coming battle.|
This quest sends the player into a full 5v5 game with AI controlled Allies and Enemies, with a hero selection of the same limited 20 hero pool as previous missions. The objective is to destroy the opposing team's Ancient. Winning a single game will unlock the next mission, however, 5 matches with different heroes is required in order to complete the mission.
Play vs Humans: The War Begins[edit | edit source]
|It is a contest of wills and wits, strength and courage, reflexes and strategy. Shards of the Mad Moon glow bright in a shattered sky, while below battle lines are drawn. Somewhere in the distance, the great horn sounds. The steel clangs. And so it begins.|
This final mission pits the player along with 4 other human players, against 5 human players Limited Heroes match. The goal is to destroy the enemy Ancient, while defending your own. Players must complete this mission 10 times with different heroes in order to receive credit.
Last Hit Training[edit | edit source]
|The Hero who can acquire the most gold will almost certainly triumph. It is important to understand how to acquire gold, and how to keep it from the pockets of your opponents.||
This training mission teaches the user on how to last hit, and deny, effectively.
Last Hit Practice[edit | edit source]
|The Hero who can acquire the most gold will almost certainly triumph. Only through extensive practice can a Hero master the art of last hitting.|
This is a bonus mission in which the player can choose any hero and select any lane. The goal is to get as many last hits in the space of 10 minutes, while an AI hero attempts to deny you. This mission also shows you the number of last hits you have gained, the number of creeps that have died, and your percentage of successful creep kills. Higher scores will earn trophies in the Gallery of Triumphs.
See also[edit | edit source]