|Play“They call me Tiny.”
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Training missions are tutorials that offer a single player experience in the form of a campaign. So far, its purpose is mainly for teaching the player about the basics of the game in a scripted scenario.
 Mechanics I: Davion, the Dragon Knight
This first quest features Dragon Knight as the playable hero. The goal is to defeat an enemy hero, Razor, with the help of Keeper of the Light. This quest acts as a basic tutorial on controlling a hero. Things taught are:
- Moving the hero
- Moving the camera
- Leveling up skills
- Using skills
- Buying items
- Using items
- Obtaining gold
- Getting Last Hits
 Mechanics II: Sharpeye, the Sniper
- Ranged combat
- Area of Effect Abilities
- The Minimap
- Couriers and the Stash
- Using Town Portal Scroll
 Lane Introduction: Sniper vs Axe
This mission places the player as the hero Sniper once again. The objective is to destroy the enemy's middle lane tower, while also defending your own tower from Axe. The player is restricted to playing in the Mid-lane only, a wall appears when attempting to leave the combat area. This tutorial explains:
- Starting Item Build
- Towers: Attack and Defend
- Combat: Fighting in a Lane
 Middle Lane Practice: Know Thine Enemy
This quest gives the player the freedom to choose their own hero from a selection of 20 heroes, and pits them against an AI controlled hero from the same limited pool. The mission is to destroy both mid lane towers and gives the player the freedom to move around the map, benefiting from Runes and Jungling, however lane creeps will only spawn on the mid lane. The shop is also unrestricted, allowing the player to purchase any items they choose. This mission introduces:
- A Limited Hero pool
- Towers: Attacking and Defending Tier 1 and Tier 2
- Items: All Unlocked
 Play Vs Bots: Training Skirmishes
This quest sends the player into a full 5v5 game with AI controlled Allies and Enemies, with a hero selection of the same limited 20 hero pool as previous missions. The objective here is to destroy the opposing team's Ancient. Winning a single game will unlock the next mission, however to complete the mission fully, the player will have to win 5 games.
 Play Vs Humans: The War Begins
This final mission pits the player along with 4 other human players, against 5 human players in a full game with a limited hero pool. The goal is to destroy the enemy Ancient, while defending your own.
 Last Hit Training
This training mission teaches the user on how to last hit, and deny, effectively.
 Last Hit Practice
This is a bonus mission in which the player can choose any hero and select any lane. The goal is to get as many last hits in the space of 10 minutes, while an AI hero attempts to deny you. This mission also shows you the number of last hits you have gained, the number of creeps that have died, and your percentage of successful creep kills.
 See also