Time of Day

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Time of Day is a gameplay element in Dota 2 that operates alongside the game's clock. Certain mechanics behave differently depending on the time of day.

Day-Night-Cycle[edit | edit source]

The Day/Night indicator in the default HUD.

Each day in Dota 2 is 8 minutes long, divided evenly between daytime and nighttime. Dawn starts at 0:00 by the horn Play(Radiant)/Play(Dire), the first night begins at 4:00, the second day starts at 8:00, and so on. Shifting from day to night and vice versa is signaled by an audio cue, with nighttime being announced with a wolf's howl Play, while daytime is announced with bird's tweet and rooster's crow Play.

At night, the map is darker and most heroes experience reduced vision, as detailed below. Additionally, some Heroes have their abilities modified according to the time of day, with the most notable example being Night Stalker icon.png Night Stalker​.

Night Stalker icon.png Night Stalker​, when acquiring Aghanim's Scepter icon.png Aghanim's Scepter, gains unobstructed vision during nighttime. However, this is not bound to any of Night Stalker's spells.

Modifying Abilities[edit | edit source]

These are abilities able to change the current time of day.

  • Eclipse icon.png
    Duration: 10
    Turns day into night for its duration. Does not pause the day/night cycle.
  • Darkness icon.png
    Duration: 50
    Turns day into night for its duration. Does not pause the day/night cycle.

Affected Abilities[edit | edit source]

Vision[edit | edit source]

Main article: Vision

Most heroes have vision during the day of 1800 units and at night vision of 800 units, although many exceptions exist.

Patch history[edit | edit source]

  • [Undocumented] Fixed rune spawn times and day-night-cycle offset in longer matches.

Balance changelog[edit | edit source]




  • Day/Night length decreased from 6 to 4 minutes


  • Day-Night now cycles at 25% faster rate