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Terrorblade

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Terrorblade
Terrorblade.png
Strength
15 + 1.4
Agility
22 + 3.2
Intelligence
19 + 1.75
Level Base 1 16 25
Hit Points 150 435 872 1442
Mana 0 247 611 1053
Damage 26‒32 48‒54 98‒104 144‒150
Armor 4 7.08 14.08 20.63
Attacks / Second 0.66 0.81 1.14 1.45
Movement Speed 315
Turn Rate 0.5
Sight Range 1800/800
Attack Range Melee
Missile Speed Instant
Attack Duration 0.3+0.6
Base Attack Time 1.5
Collision Size 24

Terrorblade is a melee Agility Carry with a focus on a limited amount of powerful illusions. As with any illusion based hero, he requires stats-based items to make his illusions as strong as possible. His unique ultimate allows him to swap his health bar with another hero making ganks on him dangerous without extended lockdown to keep him from casting it. He can create long duration illusions of himself that deal a significant amount of his own base damage and a powerful slow that creates an unattackable illusion of target enemy hero that deals a significant amount of their base damage. His third ability is a potent long duration transformation spell that makes him a powerful ranged damage dealer. He has high starting armor but low starting health making him particularly vulnerable to early game spell damage.

Bio[edit]

Terrorblade Terrorblade, the Demon Marauder
Play "The self-righteous shall choke on their sanctimony."
Role: Pip carry.png Carry
Lore: Terrorblade is the demon marauder--an outlaw hellion whom even other demons fear. A cosmic iconoclast, he stole from the Demon Lords, ignored the codified rites that should have bound his behavior, and broke every law of the seven Infernal Regions. For his crimes, he was taught this lesson: even Hell has a hell. A short, brutal trial ensued, with many dead on all sides, and he was finally incarcerated in Foulfell, a hidden dimension where demonkind imprison their own.

But Foulfell is no normal prison. In this dark mirror of reality, demons are sentenced to gaze eternally into the twisted reflection of their own souls. But instead of suffering, Terrorblade made himself master of his own reflected worst self--a raging, thieving demon of unimaginable power. With his inner beast under sway, he destroyed the fractal prison walls and burst free to turn his terror loose upon all creation.

Voice: David Sobolov (Responses)

Gameplay[edit]

Abilities[edit]

Reflection
Blocked by Spell Immunity. Blocked by Linken's Sphere. Partially purgeable. Play
Q
C
Reflection icon.png
Ability Affects
Target Unit Enemies
Terrorblade brings forth an invulnerable dark reflection of the targeted enemy Hero. The enemy Hero is slowed and attacked by the reflection for a short duration.
Cast Time: 0.3+0.87
Cast Range: 325
Move Speed Slow: 60%
Attack Speed Slow: 60
Illusion Damage Dealt: 40%/60%/80%/100%
Duration: 2.5/3.5/4.5/5.5
Cooldown 22/18/14/10 Mana 50
Partially purgeable. The slow can be purged, the illusion not.
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

Notes:

  • The illusion attempts to attack the target. If it cannot be attacked, it follows the target close enough until it can be attacked again.
  • The illusion does not lose track when the target turns invisible, hidden or moves in the Fog of War. Though it needs vision to attack.
  • The illusion benefits from any passive skill or item the target has (given illusions can make use of them).
  • The slow debuff and the illusion are independent from each other. Purging the slow does not remove the illusion.

Conjure Image
Can be purged. Play
W
E
Conjure Image icon.png
Ability Affects
No Target Self
Creates an illusion of Terrorblade under his control that deals damage.
Cast Time: 0.5+0.67
Number of Illusions: 1
Illusion damage dealt: 30/40/50/60%
Illusion damage taken: 425%
Duration: 32
Cooldown 16 Mana 80
Can be purged. Illusions take Purge damage.
There's only one thing more dangerous than facing Terrorblade. Facing MORE Terrorblades!

Notes:

  • Like with any other illusions creating spells, the illusions always spawn in cardinal directions, starting on east and going counterclockwise.
  • It is possible to have up to 2 illusions up at a time, given the cooldown is not reset.

Metamorphosis
Not blocked by Spell Immunity. Not blocked by Linken's Sphere. Cannot be dispelled. Can be used by illusions. Play
E
T
Metamorphosis icon.png
Ability Affects
No Target Self
Terrorblade transforms into a powerful Demon with a ranged attack.
Cast Time: 0+0
Transformation Time: 0.35
Attack Damage Bonus: 20/40/60/80
Attack Range Bonus: 422
Base Attack Time: 1.6
Move Speed Loss: 25
Duration: 40/44/48/52
Cooldown 140 Mana 50
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Notes:

  • During the transformation, Terrorblade can't do anything. Cannot be interrupted.
  • Bonus damage is added to Terrorblade's base damage, thus benefitting his illusions.
  • Increases Terrorblade's base attack damage to 68-74/88-94/108-114/128-134, attack range to 550 and decreases movement speed to 290.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon.png Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • While Transformed, Terrorblade does not leave foot prints behind.

Sunder
Not blocked by Spell Immunity. Blocked by Linken's Sphere. Play
R
R
Sunder icon.png
Ability Affects Damage
Target Unit Heroes HP Removal
Severs the life from both Terrorblade and a target Hero, exchanging a percentage of both units' current health. Some health points must remain.
Cast Time: 0.35+0.83
Cast Range: 325
Minimum Health: 20%
Cooldown 120/80/40 Mana 200/100/0
You didn't need that life, did you? The demon marauder steals that which you hold most dear.

Notes:

  • Terrorblade and his target always end up with a minimum of 20% max hp.
    • For example, if both parties have 5% hp before sunder, then they both end up at 20% after sunder.

Recommended items[edit]

Explanation:
Starting items:

  • Tango and Salve both provide needed health regeneration during the laning phase.
  • Slippers of Agility help Terrorblade last hit and deny easier and build into a Ring of Aquila.
  • Stout Shield along with Terrorblade's high base armor help reduce the amount of damage he might take from harassment and creeps while laning.

Early-game items:

Core items:

  • Power Treads provide attack speed and some strength, both of which are needed on Terrorblade.
  • Drum of Endurance provides a solid attribute bonus, while the movement and attack speed aura benefits both you and illusions you create from Conjure Image.
  • Sange and Yasha provides great all around benefits for Terrorblade and his illusions.

Situational items:

  • Manta Style is a great complement to Conjure Image as it allows you to have up to 4 illusions at once.
  • Butterfly provides the 2nd most agility of any item. Illusions also benefit from the evasion.
  • Radiance provides a lot of damage and the Radiance aura can accelerate Terrorblade's farm and increase his ability to push. Illusions carry the Radiance aura, although the aura does not stack from multiple sources.
  • Black King Bar is the standard choice against multiple disablers.
  • Eye of Skadi's Attack and Movement slow stacks nicely with your Reflection, and can bring enemy heroes to a halt.
  • Heart of Tarrasque gives you a massive health bonus, which is well needed as Terrorblade's strength growth is one of the weakest in the entire game, and a powerful regeneration.

Equipment[edit]


Tips[edit]

  • Satanic could be considered as an alternative to Heart of Tarrasque provided you can deal enough damage for the lifesteal to be effective.
  • A Blink Dagger allows you to close large distances instantly to get within Reflection's extremely short range, allowing you to initiate and hopefully kill lone targets without the help of an ally. It also provides you with a much-needed escape.
  • While Sunder is most often used to save yourself from death or nuke an enemy carry, it can also be used to save allies. However, since Terrorblade often serves as the team's main carry, leaving yourself with very little health can be a game-risking mistake.
  • Terrorblade's item builds are versatile, and can range from an early/mid-game oriented build such as Ring of Aquila, Drum of Endurance, and Sange and Yasha, to a more conservative late game build such as a Linken's Sphere rush into Manta Style (similar to how you can itemise Medusa icon.png Medusa or Morphling icon.png Morphling).
  • Terrorblade's extremely high armor allows him to trade auto-attacks and tower dive with impunity in the laning phase, especially when combined with a Poor Man's Shield. However, the trade-off is his low health pool which makes him very susceptible to nukes such as Finger of Death or Laguna Blade.
  • Shadow Blade is a great initiation and escape item, which also allows you to get close enough to your enemy and use Sunder with minimal risk. It also provides great damage and attack speed, both good attributes in all stages of the game. Keep in mind though, that none of the bonuses from Shadow Blade benefit illusions.
  • Terrorblade excels at split pushing in the mid and late game, where he can summon up to four Metamorphosed illusions with a Manta Style. Additionally, Sunder allows you to dominate any one-versus-one fights with heroes who don't have enough lockdown to prevent you from casting it.
  • With enough points in Conjure Image, Terrorblade can become an efficient jungler who can clear multiple camps with reasonable speed.
  • If a fight allows, try to pre-emptively cast Metamorphosis so you can maximise the uptime of metamorphosed illusions.
  • While laning, use your illusions to stack the jungle for yourself. Then once the laning stage breaks down, you can use Metamorphosis to clear jungle stacks, thereby increasing your GPM.
  • When appropriate, farm the jungle with the main Terrorblade while micro-ing Terrorblade illusions to farm in lane to boost your GPM.

Trivia[edit]

  • In DotA, Terrorblade and Anti-Mage icon.png Anti-Mage were brothers. This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
  • Terrorblade's title in DotA was Soul Keeper. Unlike other name changes, this one does not appear to be related to copyright issues with Blizzard. It is speculated that the name was changed to avoid conflicting abbreviations with Sand King.
    • Another reason could be that the title "Soul Keeper" doesn't fit him anymore, since only one ability could be associated with souls. In earlier versions, he had a second ability called "Soul Steal", which was basically a life drain without channeling.
  • In-game, Terrorblade constantly leaves flaming footprints wherever he goes, similar to his DotA hero model, Illidan Stormrage (a prominent Warcraft character), who also leaves flaming footprints. These can be seen by enemies, but stop being rendered once he's out of their vision, meaning that one cannot track down an enemy Terrorblade that goes invisible or enters Fog of War on the basis of his footprints.
  • Similar to Visage, Terrorblade has undergone numerous skill remakes and revisions over time. At one point Terrorblade had a 20/40/60/80 Life Drain icon.png Life Drain-esque ability called Soul Steal. Eventually it was buffed to drain life without requiring channeling, allowing TB to easily sustain himself through jungle or run someone down while draining 640 hp over the 8 second duration. Instead of granting range and a massive damage bonus at the cost of move speed, Metamorphosis used to grant range, bonus 20 movespeed, and 3 hp regen. In a later update the skill was merged with Conjure Image to both transform himself and immediately generate two ranged 10-20% damage illusions upon cast. Soul Steal was replaced by an AoE version of the current Reflection, giving Terrorblade some CC to slow and damage an area with, and the new vacant skill slot was filled with the passive Zeal, which granted him and all of his illusions 2/3/4/5 hp regen and a whopping 20/30/40/50% attack speed. The only skill that has remained relatively constant over time has been his ultimate, Sunder.

Update history[edit]

January 29, 2014 Patch

  • Added Terrorblade icon.png Terrorblade

January 29, 2014 Patch, Update 2

January 29, 2014 Patch, Update 3

  • Fixed Sunder icon.png Sunder min threshold not working on the HP you get back

January 29, 2014 Patch, Update 4

  • Fixed Terrorblade's item build.

Balance changelog[edit]

6.84

  • Reflection icon.png Reflection
    • Increased cast range from 275 to 325.
    • Increased illusion outgoing damage from 40%/50%/60%/70% to 40%/60%/80%/100%.

6.83

  • Reduced Reflection icon.png Reflection cast point from 0.5 to 0.3.
  • Rescaled Sunder icon.png Sunder minimum health exchange from 25%/20%/15% to 20%.

6.82c

  • Increased Conjure Image icon.png Conjure Image illusion damage taken from 300% to 425%.
  • Metamorphosis icon.png Metamorphosis now reduces movement speed by 25.
  • Sunder icon.png Sunder
    • No longer stuns Terrorblade and the target for 0.01 seconds.
    • Increased cast range from 250 to 325.

6.82

6.81

  • Reduced Strength gain from 1.9 to 1.4.
  • Reflection icon.png Reflection
    • Can now be dispelled.
    • Reduced duration from 5 to 2.5/3.5/4.5/5.5.

6.80

  • Increased Reflection icon.png Reflection cast range from 250 to 275.
  • Sunder icon.png Sunder
    • Is no longer partially blocked by spell immunity.
    • Reduced cooldown from 160/110/60 to 120/80/40.

6.79

  • Increased Metamorphosis icon.png Metamorphosis duration from 40 on each level to 40/44/48/52.

6.78

  • Increased Conjure Image icon.png Conjure Image illusion duration from 25 to 32.
  • Reduced Sunder icon.png Sunder minimum health exchange from 33%/28%/23% to 25%/20%/15%.

6.77

  • Increased movement speed from 310 to 315.

6.76

  • Increased Metamorphosis icon.png Metamorphosis attack damage bonus from 15/30/45/60 to 20/40/60/80.

6.75

Old Reflection icon.png Reflection:
Terrorblade brings forth a dark reflection on all enemy units in a small area. Affected units are slowed and attacked by reflections for 5 seconds.
Cast range: 600
Radius: 350
Movement speed slow: 20%/25%/30%/35%
Attack speed slow: 20/25/30/35
Reflections damage dealt: 35%/45%/55%/65%
Duration: 5
Manacost: 75
Cooldown: 20
New Reflection icon.png Reflection:
Terrorblade brings forth a dark reflection of an enemy unit. The enemy is slowed and attacked by its reflection.
Cast range: 250
Movement speed slow: 60%
Attack speed slow: 60
Reflection damage dealt: 40%/50%/60%/70%
Duration: 5
Manacost: 50
Cooldown: 22/18/14/10
  • Removed Zeal and restored the old Conjure Image icon.png Conjure Image
    • Increased illusion damage dealt from 25%/35%/45%/55% to 30%/40%/50%/60%.
    • Reduced illusion duration from 30 to 25.
    • Reduced manacost from 70/85/100/115 to 80 on each level.
  • Reworked Metamorphosis icon.png Metamorphosis
Old Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack. Also creates illusions of him.
Attack damage bonus: 20/25/30/35
Attack range bonus: 422
Base attack time: 1.6
Movement speed loss: 10
Number of illusions: 0/1/1/2
Illusion damage dealt: 0%/10%/15%/20%
Illusion damage taken: 250%
Duration: 30
Manacost: 100
Cooldown: 70
Notes: The illusions are created after the transformation, so they are in demon form as well. The illusions benefit from the attack damage bonus.
New Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack.
Attack damage bonus: 15/30/45/60
Attack range bonus: 372
Base attack time: 1.6
Duration: 40
Manacost: 50
Cooldown: 150
Notes: Terrorblade's illusions benefit from the attack damage bonus.

6.73b

  • Fixed a bug on Zeal health regeneration.

6.73

6.72d

  • Undid melee hero collision change from 6.72c

6.72c

  • Melee hero collision size now reduced from 24 to 12.
  • Increased Metamorphosis icon.png Metamorphosis illusion damage taken from 250% to 350%.

6.72

  • Increased attack range from 100 to 128.
  • Increased movement speed from 300 to 310.
  • Replaced Soul Steal with Reflection icon.png Reflection
Reflection icon.png Reflection:
Terrorblade brings forth a dark reflection on all enemy units in a small area. Affected units are slowed and attacked by reflections for 5 seconds.
Cast range: 600
Radius: 350
Movement speed slow: 20%/25%/30%/35%
Attack speed slow: 20/25/30/35
Reflections damage dealt: 35%/45%/55%/65%
Duration: 5
Manacost: 75
Cooldown: 20
Notes: Reflections are not normal illusions, they aren't clickable or selectable and take no damage. They are faded out visually to the enemy. Reflections can only attack their source.
Zeal:
Increases Terrorblade's attack speed and health regeneration.
Attack speed bonus: 20/30/40/50
Health regeneration bonus: 2/3/4/5
Notes: Passive ability. Attack Speed bonus affects illusions.
Old Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack.
Attack range bonus: 422
Movement speed bonus: 20
Health bonus: 0/50/100/150
Duration: 30/40/50/60
manacost: 125/115/107/100
Cooldown: 180/165/150/110
New Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack. Also creates illusions of him.
Attack damage bonus: 20/25/30/35
Attack range bonus: 422
Base attack time: 1.6
Movement speed loss: 10
Number of illusions: 0/1/1/2
Illusion damage dealt: 0%/10%/15%/20%
Illusion damage taken: 250%
Duration: 30
Manacost: 100
Cooldown: 70
Notes: The illusions are created after the transformation, so they are in demon form as well. The illusions benefit from the attack damage bonus.
  • Sunder icon.png Sunder
    • Minimum health limit now also applies to Terrorblade himself, instead of only to the target.
    • Reduced cooldon from 200/120/60 to 160/110/60.

6.69

6.67

Old Soul Steal:
Strangles the soul of a target enemy unit and extracts bits and pieces of it.
Cast range: 500
Max channel time: 8
Link break distance: 600
Health drain per second: 20/40/60/80
Manacost: 45
Cooldown: 12
Notes: Is a channeling ability.
New Soul Steal:
Transfers the life enemy from one unit to another. Can be used to transfer life to allies or away from enemies.
Cast range: 400
Link break distance: 600
Health drain pre second: 20/40/60/80
Link duration: 5/6/7/8
Manacost: 80
Cooldown: 16
Notes: Is not a channeling ability. When cast on allies, Terrorblade can manually cancel the ability.

6.60

  • Metamorphosis icon.png Metamorphosis now increases movement speed by 20 on each level.

6.53

  • Reduced movement speed from 320 to 300.
  • Increased all spells' cast point from unknown to 0.5 (Metamorphosis is still instant).

6.50

  • Reduced Metamorphosis icon.png Metamorphosis cooldown from 180/165/150/135 to 180/165/150/110.

6.35

  • Increased base armor from 0 to 2 (total armor is now 5.08).
  • Metamorphosis icon.png Metamorphosis no longer reduces armor by 1.
  • Sunder icon.png Sunder
    • Reduced manacost from 250 on each level to 200/100/0.
    • Reduced cooldown from 200/180/160 to 200/120/60.

6.30

  • Conjure Image icon.png Conjure Image
    • Reduced cooldown from 17 to 16.
    • Changed cast behaviour from target unit to no target.
      It could only target Terrorblade before anyway.

6.28

  • Fixed base health being 100 instead of 150.
  • Reduced base Strength strength from 17 to 15 (to keep his total health similar to before).

6.20

  • Metamorphosis icon.png Metamorphosis no longer uses a 2 second transformation time.
  • Increased Sunder icon.png Sunder manacos from 175 to 250.

6.12b

6.12

6.10

  • Reduced Terrorblade's collision size during Metamorphosis icon.png Metamorphosis from unknown to 24.

6.04

6.00

  • Reduced Conjure Image icon.png Conjure Image illusion outgoing damage from 35%/45%/55%/65% to 25%/35%/45%/55%.
  • Reduced Sunder icon.png Sunder cast range from 250/500/750 to 250 on each level.

Replaced abilities[edit]

Reflection (Pre 6.75)
Blocked by Spell Immunity. Not blocked by Linken's Sphere. Partially purgeable.
Q
C
Reflection icon.png
Ability Affects
Target Area Enemies
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections.
Cast Time: 0.5+0.51
Cast Range: 600
Move Speed Slow: 20%/25%/30%/35%
Attack Speed Slow: 20/25/30/35
Illusion Damage Dealt: 35%/45%/55%/65%
Duration: 5
Cooldown 20 Mana 75
Partially purgeable. The slow can be purged, the illusion not.
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

Notes:

  • This ability got reworked into the current Reflection icon.png Reflection in the 6.75 gameplay patch.
  • The illusions attempt to attack their targets. If they cannot be attacked, they follow their targets close until they can be attacked again.
  • The illusions do not lose track when the targets turns invisible, hidden or move in the Fog of War. Though they need vision to attack.
  • The illusions benefit from any passive skill or item the targets have (given illusions can make use of them).
  • The slow debuffs and the illusions are independent from each other. Purging the slow does not remove the illusion.

Zeal
Not blocked by Spell Immunity. Cannot be dispelled. Partially usable by illusions.
W
Z
Unknown icon.png
Ability Affects
Passive Self
Increases your attack speed and health regeneration.
Attack Speed Bonus: 20/30/40/50
Health Regeneration Bonus: 2/3/4/5
Partially usable by illusions. Illusions benefit from the attack speed bonus, but not from the regeneration.

Notes:

  • This ability got replaced by Conjure Image icon.png Conjure Image in the 6.75 gameplay patch.

Metamorphosis (6.72-6.74c)
Not blocked by Spell Immunity. Partially purgeable. Can be used by illusions. Play
E
T
Metamorphosis icon.png
Ability Affects
No Target Self
Transform Terrorblade into a powerful demon with a ranged attack while also creating illusions of him.
Cast Time: 0+0
Attack Range Bonus: 422
Attack Damage Bonus: 20/25/30/35
Movement Speed Loss: 10
Number of Illusions: 0/1/1/2
Illusion Damage Dealt: 0%/10%/15%/20%
Illusion Damage Taken: 0%/250%/250%/250%
Duration: 30
Cooldown 700 Mana 100
Partially purgeable. The demon form cannot be purged. Illusions take purge damage.
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Notes:

  • This ability got reworked into the current Metamorphosis icon.png Metamorphosis in the 6.72 gameplay patch.
  • Does not disjoint projectiles upon cast.
  • Increased Terrorblade's attack range to 550 and reduced movement speed to 300.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon.png Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • The illusions are created 0.5 seconds after cast right infront of Terrorblade, so the illusions also are in demon form and benefit from the attack damage bonus.
  • When dying during Metamorphosis, all bonuses, except the illusions are lost.


Soul Steal (6.67-6.71b)
Blocked by Spell Immunity. Blocked by Linken's Sphere. Cannot be dispelled.
Q
E
Unknown icon.png
Ability Affects Damage
Target Unit Units Magical
Transfers the life energy from one unit to another. Can be used to transfer life to allies or away from enemies.
Cast Time: 0.5+0
Cast Range: 400
Link Break Distance: 600
Health Transfer per Second: 20/40/60/80
Duration: 5/6/7/8
Cooldown 16 Mana 80

Notes:

  • This ability got replaced by the following Reflection icon.png Reflection in the 6.72 gameplay patch.
  • The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
  • When cast on allied units, Terrorblade can manually cancel it.
  • The health restored equals to the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
  • Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
  • Can drain up to 160/320/480/640 health (before reductions) when fully channeled.
  • Instantly destroys targeted enemy illusions on the first instance. Does not destroy allied illusions.

Metamorphosis (pre 6.72)
Not blocked by Spell Immunity. Cannot be dispelled. Can be used by illusions. Play
E
T
Metamorphosis icon.png
Ability Affects
No Target Self
Transforms Terrorblade into a powerful demon with a ranged attack.
Cast Time: 0+0
Attack Range Bonus: 422
Health Bonus: 0/50/100/150
Movement Speed Bonus: 20
Duration: 30/40/50/60
Cooldown 180/165/150/110 Mana 125/115/107/100
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Notes:

  • This ability got reworked into the following Metamorphosis icon.png Metamorphosis in the 6.72 gameplay patch.
  • Does not disjoint projectiles upon cast.
  • Increased Terrorblade's base attack damage from 26-32 to 26-37, attack range to 550 and movement speed to 320.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon.png Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • When dying during Metamorphosis, all bonuses are lost.

Soul Steal (pre 6.67)
Blocked by Spell Immunity. Blocked by Linken's Sphere. Cannot be dispelled.
Q
E
Unknown icon.png
Ability Affects Damage
Target Unit / Channeled Enemies Magical
Strangles the soul of a target enemy unit and extracts bits and pieces of it.
Cast Time: 0.5+0
Cast Range: 500
Max Channel Time: 8
Link Break Distance: 600
Health Drain per Second: 20/40/60/80
Cooldown 12 Mana 45

Notes:

  • This ability got reworked into the following Soul Steal in the 6.67 gameplay patch.
  • The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
  • The health restored equals to the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
  • Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
  • Can drain up to 160/320/480/640 health (before reductions) when fully channeled.
  • Instantly destroys targeted enemy illusions on the first instance.

Gallery[edit]

See also[edit]

References[edit]