Terrorblade

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Terrorblade
Terrorblade.png
Strength
15 + 1.4
Agility
22 + 3.2
Intelligence
19 + 1.75
Level Base 1 16 25
Health 200 500 960 1560
H Regen 2 2.45 3.14 4.06
Mana 50 278 614 1022
M Regen 0.01 0.77 1.9 3.25
Damage 26‒32 48‒54 98‒104 144‒150
Armor 7 10.14 17.29 23.97
Spell Dmg 0% 1.19% 2.95% 5.06%
Att / Sec 0.66 0.81 1.14 1.45
Movement Speed 315
Turn Rate 0.5
Sight Range 1800/800
Attack Range 150
Missile Speed Instant
Attack Duration 0.3+0.6
Base Attack Time 1.5
Magic resistance 25%
Collision Size 24

Terrorblade the Demon Marauder is a melee Agility Carry with a focus on a limited amount of powerful illusions. As with any illusion based hero, he requires stats-based items to make his illusions as strong as possible. His unique ultimate allows him to swap his health bar with another hero making ganks on him dangerous without extended lockdown to keep him from casting it. He can create long duration illusions of himself that deal a significant amount of his own base damage and a powerful slow that creates unattackable illusions of all nearby enemy heroes that deal a significant amount of their base damage. His third ability is a potent long duration transformation spell that makes him a powerful ranged damage dealer. He has high starting armor but low starting health making him particularly vulnerable to early game spell damage.

Bio[edit | edit source]

Terrorblade Terrorblade, the Demon Marauder
Play "The self-righteous shall choke on their sanctimony."
Role: Carry Carry / Pusher Pusher / Nuker Nuker
Lore: Terrorblade is the demon marauder--an outlaw hellion whom even other demons fear. A cosmic iconoclast, he stole from the Demon Lords, ignored the codified rites that should have bound his behavior, and broke every law of the seven Infernal Regions. For his crimes, he was taught this lesson: even Hell has a hell. A short, brutal trial ensued, with many dead on all sides, and he was finally incarcerated in Foulfell, a hidden dimension where demonkind imprison their own.

But Foulfell is no normal prison. In this dark mirror of reality, demons are sentenced to gaze eternally into the twisted reflection of their own souls. But instead of suffering, Terrorblade made himself master of his own reflected worst self--a raging, thieving demon of unimaginable power. With his inner beast under sway, he destroyed the fractal prison walls and burst free to turn his terror loose upon all creation.

Voice: David Sobolov (Responses)

Gameplay[edit | edit source]

Abilities[edit | edit source]

Reflection
Can be dispelled. Blocked by Spell Immunity. Play
Q
C
Reflection icon.png
Ability Affects
No Target Enemy Heroes
Terrorblade brings forth an invulnerable dark reflection of all nearby enemy heroes. Affected enemy Heroes are slowed and attacked by their reflection.
Cast Animation0.3+0.87
Radius: 900
Move Speed Slow: 25%
Attack Speed Slow: 25
Illusion Damage Dealt: 40%/60%/80%/100%
Duration: 2.5/3.5/4.5/5.5
Cooldown 22/20/18/16 Mana 50
Blocked by Spell Immunity. Slow and illusion persist if debuff was placed before spell immunity and when not dispelled.
Can be dispelled. The slow is dispellable. The illusion is independent from the slow.
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

Notes:

  • Upon cast, slows all enemy visible heroes and illusions within range and creates illusions of them.
  • Reflection illusions are invulnerable, untargetable and uncontrollable.
  • Reflection illusions have 522 movement speed and free pathing. They also provide vision equal to the vision range of their target.
  • The illusions attempt to attack their targets. If they cannot be attacked, they follows the targets close enough until they can be attacked again.
  • The illusions do not lose track when their targets turn invisible, hidden or move in the Fog of War. Though they need vision to attack.
  • The illusions are completely immune to every spell, even those which affect invulnerable units.
  • Just like other illusions, Reflection illusions bestow auras and can make use of other passive abilities which work for illusions.
  • The slow debuffs and the illusions are independent from each other. Dispelling the slow does not remove the illusion.
  • The slow of multiple casts does not stack, but each cast creates an illusion for each enemy hero within range.


Conjure Image
Play
W
E
Conjure Image icon.png
Ability
No Target
Creates an illusion of Terrorblade that deals damage.
Cast Animation0.15+0.77
Number of Illusions: 1
Illusion Damage Dealt: 30/40/50/60%
Illusion Damage Taken: 400%
Duration: 32
Cooldown 16 Mana 80
There's only one thing more dangerous than facing Terrorblade. Facing MORE Terrorblades!

Notes:

  • The created illusions are visually distinguishable from the real Terrorblade for the enemies.
  • When cast during Metamorphosis icon.png Metamorphosis, the illusions are only in ranged form when staying within range.
  • Like with any other illusions creating spells, the illusions always spawn in cardinal directions, starting on east and going counterclockwise.
  • It is possible to have up to 2 illusions up at a time, given the cooldown is not reset.


Metamorphosis
Can be used by illusions. Cannot be dispelled. Not blocked by Spell Immunity. Play
E
T
Metamorphosis icon.png
Ability Affects
No Target Self
Terrorblade transforms into a powerful Demon with a ranged attack. Any of Terrorblade's illusions that are within 900 range will also be transformed by Metamorphosis.
Cast Animation0+0
Transformation Time: 0.35
Illusion Radius: 900
Attack Damage Bonus: 20/40/60/80
Attack Range Bonus: 400
Move Speed Loss: 25
Duration: 40/44/48/52
Cooldown 140 Mana 50
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Notes:

  • Metamorphosis disjoints projectiles upon cast. Illusions also disjoint projectiles whenever they enter Metamorphosis form.
  • During the transformation, Terrorblade cannot do anything. Cannot be interrupted. This applies to transforming illusions as well.
  • Bonus damage is added to Terrorblade's and his illusions' base attack damage.
  • Increases Terrorblade's base attack damage to 68-74/88-94/108-114/128-134, attack range to 550 and decreases movement speed to 290.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon.png Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • The transformation is not lost upon dying. Upon respawning, Terrorblade transforms into ranged form again when respawning before it expires.
  • The transformation aura for illusions is not bestowed while dead. But just like the transformation itself, it is applied again if some duration is left.
  • The aura only affects illusions under Terrorblade's control, except for the illusions from Reflection icon.png Reflection.
  • The transformation aura's buff on Terrorblade's illusions (not himself) lingers for 0.5 seconds.
  • While transformed, Terrorblade does not leave foot prints behind.


Sunder
Blocked by Linken's Sphere. Not blocked by Spell Immunity. Play
R
R
Sunder icon.png
Ability Affects
Target Unit Allied Heroes / Enemy Heroes
Severs the life from both Terrorblade and a target Hero, exchanging a percentage of both units' current health. Some health points must remain.
Cast Animation0.35+0.83
Cast Range: 550
Minimum Health: 25%
Cooldown 120/80/40 Mana 200/100/0
You didn't need that life, did you? The demon marauder steals that which you hold most dear.

Notes:

  • Sunder can be cast on enemy and allied heroes, and on illusions.
  • Terrorblade and his target always end up with a minimum of 25% max HP.
    • For example, if both parties have 5% HP before Sunder, then they both end up at 25% thereafter.
  • Sunder directly manipulates Terrorblade's and his target's health, so it has no interaction with on-damage effects.


Recommended items[edit | edit source]

Starting items:
  • Tango and Salve both provide needed health regeneration during the laning phase.
  • Slippers of Agility help Terrorblade last hit and deny easier and build into a Ring of Aquila.
  • Stout Shield along with Terrorblade's high base armor help reduce the amount of damage he might take from harassment and creeps while laning.

Early-game items:

Core items:

  • Power Treads provide attack speed and some strength, both of which are needed on Terrorblade.
  • Drum of Endurance provides a solid attribute bonus, while the movement and attack speed aura benefits both you and illusions you create from Conjure Image.
  • Sange and Yasha provides great all around benefits for Terrorblade and his illusions.

Situational items:

  • Manta Style is a great complement to Conjure Image as it allows you to have up to 4 illusions at once.
  • Butterfly provides the 2nd most agility of any item. Illusions also benefit from the evasion.
  • Radiance provides a lot of damage and the Radiance aura can accelerate Terrorblade's farm and increase his ability to push. Illusions carry the Radiance aura, although the aura does not stack from multiple sources.
  • Black King Bar is the standard choice against multiple disablers.
  • Eye of Skadi's Attack and Movement slow stacks nicely with your Reflection, and can bring enemy heroes to a halt.
  • Heart of Tarrasque gives you a massive health bonus, which is well needed as Terrorblade's strength growth is one of the weakest in the entire game, and a powerful regeneration.

Counters[edit | edit source]

Equipment[edit | edit source]

Tips[edit | edit source]

  • Terrorblade icon.png Terrorblade's item builds are versatile, and can range from an early/mid-game oriented build such as Ring of Aquila (Active) icon.png Ring of Aquila, Drum of Endurance icon.png Drum of Endurance, and Sange and Yasha icon.png Sange and Yasha, to a more conservative late game build such as a Linken's Sphere icon.png Linken's Sphere/Eye of Skadi icon.png Eye of Skadi rush into Manta Style icon.png Manta Style (similar to how you can itemise Medusa icon.png Medusa or Morphling icon.png Morphling).
    • Build items this way to make his illusions more stronger and to tank more magical damage since he has natural high armor to soak physical damage.
  • Ethereal Blade is an underused but effective item, providing a hefty 40 agi + 10 str at 4700 gold. The active nuke is also extremely powerful as a finisher, in conjunction with Sunder and Terrorblade's high agility gain.
  • Satanic could be considered as an alternative to Heart of Tarrasque provided you can deal enough damage for the lifesteal to be effective. If Sunder is currently on cooldown, Satanic's active can be considered an alternative to it as it can very easily refill your entire health bar. However, beware that Satanic also acts as a strong way of countering Terrorblade himself in a one-versus-one as the person who you are up against can activate Unholy Rage right after you have used Sunder on them, effectively making your ultimate pointless.
  • A Blink Dagger allows you to initiate with Reflection/Sunder and hopefully kill lone targets without the help of an ally. It also provides you with a much-needed escape.
  • While Sunder is most often used to save yourself from death or nuke an enemy carry, it can also be used to save allies. However, since Terrorblade often serves as the team's main carry, leaving yourself with very little health can be a game-risking mistake.
  • Terrorblade's extremely high armor allows him to trade auto-attacks and tower dive with impunity in the laning phase, especially when combined with a Poor Man's Shield. However, the trade-off is his low health pool which makes him very susceptible to nukes such as Finger of Death or Laguna Blade.
  • Shadow Blade is a great initiation and escape item, which also allows you to get close enough to your enemy and use Sunder with minimal risk. It also provides great damage and attack speed, both good attributes in all stages of the game. Keep in mind though, that none of the bonuses from Shadow Blade benefit illusions.
  • Terrorblade excels at split pushing in the mid and late game, where he can summon up to four Metamorphosed illusions with a Manta Style. Additionally, Sunder allows you to dominate any one-versus-one fights with heroes who don't have enough lockdown to prevent you from casting it.
  • With enough points in Conjure Image, Terrorblade can become an efficient jungler who can clear multiple camps with reasonable speed.
  • While laning, use your illusions to stack the jungle for yourself. Then once the laning stage breaks down, you can use Metamorphosis to clear jungle stacks, thereby increasing your GPM.
  • When appropriate, farm the jungle with the main Terrorblade while micro-ing Terrorblade illusions to farm in lane to boost your GPM.
  • Octarine Core icon.png Octarine Core has high synergy with Terrorblade icon.png Terrorblade's skillset in that allows him to more consistently summon illusions, recudes the cooldown of Metamorphosis icon.png Metamorphosis which allows him to fight more often with it, and reduces the cooldown of Sunder icon.png Sunder to 30 seconds, potentially allowing him to cast it twice in a fight. It also gives him mana and much needed HP. However, it offers no offensive or farming potential by itself, so it should never be picked up immediately.

Trivia[edit | edit source]

  • In DotA, Terrorblade and Anti-Mage icon.png Anti-Mage were brothers. This was to be kept in Dota 2 based on certain responses Anti-Mage made in Terrorblade's presence, but upon Terrorblade's release, these relations were severed and thus the lines went unused.
  • Terrorblade's title in DotA was Soul Keeper. Unlike other name changes, this one does not appear to be related to copyright issues with Blizzard. It is speculated that the name was changed to avoid conflicting abbreviations with Sand King icon.png Sand King.
    • Another reason could be that the title "Soul Keeper" doesn't fit him anymore, since only one ability could be associated with souls. In earlier versions, he had a second ability called "Soul Steal", which was similar to Pugna icon.png Pugna's Life Drain icon.png Life Drain, but without channeling.
  • In-game, Terrorblade constantly leaves flaming footprints wherever he goes, similar to his DotA hero model, Illidan Stormrage (a prominent Warcraft character). These can be seen by enemies, but stop being rendered once he's out of their vision, meaning that one cannot track down an enemy Terrorblade that goes invisible or enters the Fog of War on the basis of his footprints.

Update history[edit | edit source]

February 17, 2016 Patch

  • Added default ambient effects to Terrorblade weapons.
  • Enabled Terrorblade's Metamorphosis Demon form for the Dota Workshop.

January 29, 2014 Patch

  • Added Terrorblade icon.png Terrorblade

January 29, 2014 Patch, Update 2

January 29, 2014 Patch, Update 3

  • Fixed Sunder icon.png Sunder min threshold not working on the HP you get back

January 29, 2014 Patch, Update 4

  • Fixed Terrorblade's item build.

Balance changelog[edit | edit source]

6.87c

6.87

  • Increased base armor from 4 to 7 (total armor is now 10.14).
  • Increased attack range from 128 to 150.
  • Reduced Metamorphosis icon.png Metamorphosis attack range bonus from 422 to 400. [Total attack range during Metamorphosis stays at 550 due to the melee attack range increase]

6.86

6.85

Old Reflection icon.png Reflection:
Terrorblade brings forth a dark reflection of an enemy unit. The enemy is slowed and attacked by its reflection.
Cast range: 325
Movement speed slow: 60%
Attack speed slow: 60
Reflection damage dealt: 40%/60%/80%/100%
Duration: 2.5/3.5/4.5/5.5
Mana cost: 50
Cooldown: 22/18/14/10
Notes: Single target ability. Blocked by Linken's Sphere.
New Reflection icon.png Reflection
Terrorblade brings forth an invulnerable dark reflection of all nearby enemy heroes. Affected enemy Heroes are slowed and attacked by their reflection.
Radius: 900
Movement speed slow: 25%
Attack speed slow: 25
Reflection damage dealt: 40%/60%/80%/100%
Duration: 2.5/3.5/4.5/5.5
Mana cost: 50
Cooldown: 22/20/18/16
Notes: No target. Affects all visible enemies within a 900 radius upon cast. Not blocked by Linken's Sphere.
  • Conjure Image icon.png Conjure Image
    • The illusions are now visually distinguishable for enemies.
    • Reduced cast time from 0.5 to 0.15.
  • Metamorphosis icon.png Metamorphosis now bestows a 900 radius aura, which causes all of Terrorblade's illusions to enter Metamorphosis form. They revert to their regular form when getting out of range.
  • Sunder icon.png Sunder
    • Increased cast range from 325 to 550.
    • Increased minimum health exchange from 20% to 25%.

6.84

  • Reflection icon.png Reflection
    • Increased cast range from 275 to 325.
    • Increased illusion outgoing damage from 40%/50%/60%/70% to 40%/60%/80%/100%.

6.83

  • Reduced Reflection icon.png Reflection cast point from 0.5 to 0.3.
  • Rescaled Sunder icon.png Sunder minimum health exchange from 25%/20%/15% to 20% on each level.

6.82c

  • Increased Conjure Image icon.png Conjure Image illusion damage taken from 300% to 425%.
  • Metamorphosis icon.png Metamorphosis now reduces movement speed by 25.
  • Sunder icon.png Sunder
    • No longer stuns Terrorblade and the target for 0.01 seconds.
    • Increased cast range from 250 to 325.

6.82

6.81

6.80

  • Increased Reflection icon.png Reflection cast range from 250 to 275.
  • Sunder icon.png Sunder
    • Is no longer partially blocked by spell immunity.
    • Reduced cooldown from 160/110/60 to 120/80/40.

6.79

  • Increased Metamorphosis icon.png Metamorphosis duration from 40 on each level to 40/44/48/52.

6.78

  • Increased Conjure Image icon.png Conjure Image illusion duration from 25 to 32.
  • Reduced Sunder icon.png Sunder minimum health exchange from 33%/28%/23% to 25%/20%/15%.

6.77

  • Increased movement speed from 310 to 315.

6.76

  • Increased Metamorphosis icon.png Metamorphosis attack damage bonus from 15/30/45/60 to 20/40/60/80.

6.75

Old Reflection icon.png Reflection:
Terrorblade brings forth a dark reflection on all enemy units in a small area. Affected units are slowed and attacked by reflections for 5 seconds.
Cast range: 600
Radius: 350
Movement speed slow: 20%/25%/30%/35%
Attack speed slow: 20/25/30/35
Reflections damage dealt: 35%/45%/55%/65%
Duration: 5
Mana cost: 75
Cooldown: 20
New Reflection icon.png Reflection:
Terrorblade brings forth a dark reflection of an enemy unit. The enemy is slowed and attacked by its reflection.
Cast range: 250
Movement speed slow: 60%
Attack speed slow: 60
Reflection damage dealt: 40%/50%/60%/70%
Duration: 5
Mana cost: 50
Cooldown: 22/18/14/10
  • Removed Zeal and restored the old Conjure Image icon.png Conjure Image
    • Increased illusion damage dealt from 25%/35%/45%/55% to 30%/40%/50%/60%.
    • Reduced illusion duration from 30 to 25.
    • Reduced mana cost from 70/85/100/115 to 80 on each level.
  • Reworked Metamorphosis icon.png Metamorphosis
Old Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack. Also creates illusions of him.
Attack damage bonus: 20/25/30/35
Attack range bonus: 422
Base attack time: 1.6
Movement speed loss: 10
Number of illusions: 0/1/1/2
Illusion damage dealt: 0%/10%/15%/20%
Illusion damage taken: 250%
Duration: 30
Mana cost: 100
Cooldown: 70
Notes: The illusions are created after the transformation, so they are in demon form as well. The illusions benefit from the attack damage bonus.
New Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack.
Attack damage bonus: 15/30/45/60
Attack range bonus: 372
Base attack time: 1.6
Duration: 40
Mana cost: 50
Cooldown: 150
Notes: Terrorblade's illusions benefit from the attack damage bonus.

6.73b

  • Fixed a bug on Zeal health regeneration.

6.73

6.72d

  • Increased collision size from 12 to 24.

6.72c

  • Reduced collision size from 24 to 12.
  • Increased Metamorphosis icon.png Metamorphosis illusion damage taken from 250% to 350%.

6.72

  • Increased attack range from 100 to 128.
  • Increased movement speed from 300 to 310.
  • Replaced Soul Steal with Reflection icon.png Reflection
Reflection icon.png Reflection:
Terrorblade brings forth a dark reflection on all enemy units in a small area. Affected units are slowed and attacked by reflections for 5 seconds.
Cast range: 600
Radius: 350
Movement speed slow: 20%/25%/30%/35%
Attack speed slow: 20/25/30/35
Reflections damage dealt: 35%/45%/55%/65%
Duration: 5
Mana cost: 75
Cooldown: 20
Notes: Reflections are not normal illusions, they aren't clickable or selectable and take no damage. They are faded out visually to the enemy. Reflections can only attack their source.
Zeal:
Increases Terrorblade's attack speed and health regeneration.
Attack speed bonus: 20/30/40/50
Health regeneration bonus: 2/3/4/5
Notes: Passive ability. Attack Speed bonus affects illusions.
Old Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack.
Attack range bonus: 422
Movement speed bonus: 20
Health bonus: 0/50/100/150
Duration: 30/40/50/60
mana cost: 125/115/107/100
Cooldown: 180/165/150/110
New Metamorphosis icon.png Metamorphosis:
Transforms Terrorblade into a powerful demon with a ranged attack. Also creates illusions of him.
Attack damage bonus: 20/25/30/35
Attack range bonus: 422
Base attack time: 1.6
Movement speed loss: 10
Number of illusions: 0/1/1/2
Illusion damage dealt: 0%/10%/15%/20%
Illusion damage taken: 250%
Duration: 30
Mana cost: 100
Cooldown: 70
Notes: The illusions are created after the transformation, so they are in demon form as well. The illusions benefit from the attack damage bonus.
  • Sunder icon.png Sunder
    • Minimum health limit now also applies to Terrorblade himself, instead of only to the target.
    • Reduced cooldon from 200/120/60 to 160/110/60.

6.69

6.67

Old Soul Steal:
Strangles the soul of a target enemy unit and extracts bits and pieces of it.
Cast range: 500
Max channel time: 8
Link break distance: 600
Health drain per second: 20/40/60/80
Mana cost: 45
Cooldown: 12
Notes: Is a channeling ability.
New Soul Steal:
Transfers the life enemy from one unit to another. Can be used to transfer life to allies or away from enemies.
Cast range: 400
Link break distance: 600
Health drain pre second: 20/40/60/80
Link duration: 5/6/7/8
Mana cost: 80
Cooldown: 16
Notes: Is not a channeling ability. When cast on allies, Terrorblade can manually cancel the ability.

6.60

6.53

  • Reduced movement speed from 320 to 300.
  • Increased all spells' cast point from unknown to 0.5 (Metamorphosis is still instant).

6.50

  • Reduced Metamorphosis icon.png Metamorphosis cooldown from 180/165/150/135 to 180/165/150/110.

6.35

  • Increased base armor from 0 to 2 (total armor is now 5.08).
  • Metamorphosis icon.png Metamorphosis no longer reduces armor by 1.
  • Sunder icon.png Sunder
    • Reduced mana cost from 250 on each level to 200/100/0.
    • Reduced cooldown from 200/180/160 to 200/120/60.

6.30

  • Conjure Image icon.png Conjure Image
    • Reduced cooldown from 17 to 16.
    • Changed cast behaviour from target unit to no target.
      It could only target Terrorblade before anyway.

6.28

  • Fixed base health being 100 instead of 150.
  • Reduced base Strength strength from 17 to 15 (to keep his total health similar to before).

6.20

  • Metamorphosis icon.png Metamorphosis no longer uses a 2 second transformation time.
  • Increased Sunder icon.png Sunder mana cost from 175 to 250.

6.12b

6.12

6.10

  • Reduced Terrorblade's collision size during Metamorphosis icon.png Metamorphosis from unknown to 24.

6.04

6.00

  • Reduced Conjure Image icon.png Conjure Image illusion outgoing damage from 35%/45%/55%/65% to 25%/35%/45%/55%.
  • Reduced Sunder icon.png Sunder cast range from 250/500/750 to 250 on each level.

Replaced abilities[edit | edit source]

Reflection (6.75-6.84)
Partially dispellable. Blocked by Linken's Sphere. Blocked by Spell Immunity. Play
Q
C
Reflection icon.png
Ability Affects
Target Unit Enemy Heroes
Terrorblade brings forth an invulnerable dark reflection of the targeted enemy Hero. The enemy Hero is slowed and attacked by the reflection for a short duration.
Cast Animation0.3+0.87
Cast Range: 325
Move Speed Slow: 60%
Attack Speed Slow: 60
Illusion Damage Dealt: 40%/60%/80%/100%
Duration: 2.5/3.5/4.5/5.5
Cooldown 22/18/14/10 Mana 50
Partially dispellable. The slow can be purged, the illusion not.
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

Notes:

  • This ability got reworked into the current Reflection icon.png Reflection in the 6.85 gameplay patch.
  • The illusion attempts to attack the target. If it cannot be attacked, it follows the target close enough until it can be attacked again.
  • The illusion does not lose track when the target turns invisible, hidden or moves in the Fog of War. Though it needs vision to attack.
  • The illusion benefits from any passive skill or item the target has (given illusions can make use of them).
  • The slow debuff and the illusion are independent from each other. Purging the slow does not remove the illusion.


Reflection (Pre 6.75)
Partially dispellable. Not blocked by Linken's Sphere. Blocked by Spell Immunity.
Q
C
Reflection icon.png
Ability Affects
Target Area Enemies
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections.
Cast Animation0.5+0.51
Cast Range: 600
Radius: 350
Move Speed Slow: 20%/25%/30%/35%
Attack Speed Slow: 20/25/30/35
Illusion Damage Dealt: 35%/45%/55%/65%
Duration: 5
Cooldown 20 Mana 75
Partially dispellable. The slow can be purged, the illusion not.
In the fractal prison of Foulfell, Terrorblade learned the truth of this old tale: you are your own worst enemy. Now it is a lesson he teaches others.

Notes:

  • This ability got reworked into the following Reflection icon.png Reflection in the 6.75 gameplay patch.
  • The illusions attempt to attack their targets. If they cannot be attacked, they follow their targets close until they can be attacked again.
  • The illusions do not lose track when the targets turns invisible, hidden or move in the Fog of War. Though they need vision to attack.
  • The illusions benefit from any passive skill or item the targets have (given illusions can make use of them).
  • The slow debuffs and the illusions are independent from each other. Purging the slow does not remove the illusion.


Zeal
Partially usable by illusions. Cannot be dispelled. Not blocked by Spell Immunity.
W
Z
Unknown icon.png
Ability Affects
Passive Self
Increases your attack speed and health regeneration.
Attack Speed Bonus: 20/30/40/50
Health Regeneration Bonus: 2/3/4/5
Partially usable by illusions. Illusions benefit from the attack speed bonus, but not from the regeneration.

Notes:

  • This ability got replaced by Conjure Image icon.png Conjure Image in the 6.75 gameplay patch.


Metamorphosis (6.72-6.74c)
Can be used by illusions. Partially dispellable. Not blocked by Spell Immunity. Play
E
T
Metamorphosis icon.png
Ability Affects
No Target Self
Transform Terrorblade into a powerful demon with a ranged attack while also creating illusions of him.
Cast Animation0+0
Attack Range Bonus: 422
Attack Damage Bonus: 20/25/30/35
Movement Speed Loss: 10
Number of Illusions: 0/1/1/2
Illusion Damage Dealt: 0%/10%/15%/20%
Illusion Damage Taken: 0%/250%/250%/250%
Duration: 30
Cooldown 70 Mana 100
Partially dispellable. The demon form cannot be purged. Illusions take purge damage.
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Notes:

  • This ability got reworked into the current Metamorphosis icon.png Metamorphosis in the 6.72 gameplay patch.
  • Does not disjoint projectiles upon cast.
  • Increased Terrorblade's attack range to 550 and reduced movement speed to 300.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon.png Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • The illusions are created 0.5 seconds after cast right in front of Terrorblade, so the illusions also are in demon form and benefit from the attack damage bonus.
  • When dying during Metamorphosis, all bonuses, except the illusions are lost.


Soul Steal (6.67-6.71b)
Cannot be dispelled. Blocked by Linken's Sphere. Blocked by Spell Immunity.
Q
E
Unknown icon.png
Ability Affects Damage
Target Unit Enemies / Allies Magical
Transfers the life energy from one unit to another. Can be used to transfer life to allies or away from enemies.
Cast Animation0.5+0
Cast Range: 400
Link Break Distance: 600
Health Transfer per Second: 20/40/60/80
Duration: 5/6/7/8
Cooldown 16 Mana 80

Notes:

  • This ability got replaced by the following Reflection icon.png Reflection in the 6.72 gameplay patch.
  • The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
  • When cast on allied units, Terrorblade can manually cancel it.
  • The health restored equals to the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
  • Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
  • Instantly destroys targeted enemy illusions on the first instance. Does not destroy allied illusions.


Metamorphosis (pre 6.72)
Can be used by illusions. Cannot be dispelled. Not blocked by Spell Immunity. Play
E
T
Metamorphosis icon.png
Ability Affects
No Target Self
Transforms Terrorblade into a powerful demon with a ranged attack.
Cast Animation0+0
Attack Range Bonus: 422
Health Bonus: 0/50/100/150
Movement Speed Bonus: 20
Duration: 30/40/50/60
Cooldown 180/165/150/110 Mana 125/115/107/100
Temper, temper. The rage rises up and takes control. Meet Terrorblade's own worst self.

Notes:

  • This ability got reworked into the following Metamorphosis icon.png Metamorphosis in the 6.72 gameplay patch.
  • Does not disjoint projectiles upon cast.
  • Increased Terrorblade's base attack damage from 26-32 to 26-37, attack range to 550 and movement speed to 320.
  • It also gives him ranged unit properties, meaning all items with ranged and melee differences (Manta Style icon.png Manta Style) use their ranged values. His attack projectile travels at a speed of 900.
  • When dying during Metamorphosis, all bonuses are lost.


Soul Steal (pre 6.67)
Cannot be dispelled. Blocked by Linken's Sphere. Blocked by Spell Immunity.
Q
E
Unknown icon.png
Ability Affects Damage
Target Unit / Channeled Enemies / Self Magical
Strangles the soul of a target enemy unit and extracts bits and pieces of it.
Cast Animation0.5+0
Cast Range: 500
Max Channel Time: 8
Link Break Distance: 600
Health Drain per Second: 20/40/60/80
Cooldown 12 Mana 45

Notes:

  • This ability got reworked into the following Soul Steal in the 6.67 gameplay patch.
  • The link breaks when the target gets out of vision, turns invulnerable, exceeds the break distance, or runs out of health.
  • The health restored equals to the amount of damage dealt per tick after all reductions. This means that magic resistance does influence the amount of health restored.
  • Drains 5/10/15/20 health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 32 instances.
  • Instantly destroys targeted enemy illusions on the first instance.


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References[edit | edit source]