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Tango

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Tango
Tango icon.png
Forage to survive on the battlefield.
Cost
125
Bought From
Consumables
Active Eat Tree
Charges 4
Disassemble? No
Alert allies? No
Recipe
Tango (125)

The Tango is an item purchasable at the Main Shop, under Consumables. It allows the bearer to consume four trees in order to replenish some health.

Contents

[edit] Additional Information

Tangos are popular in the early game because of their ability to restore a small amount of health at very little cost and with low risk. Despite healing slower than the Healing Salve, it makes up for it in cost-efficiency and charges. The regeneration from Eating a Tree is also not broken when damage is taken, making this excellent for retreats. It can also be shared with allies, one charge at a time.

Stacks with itself in inventory.

As a target tree is removed on cast, it is useful for providing alternate pathways to escape from or chase an enemy.

[edit] Abilities

Eat Tree
Ability Affects
Trees Self
Consume a tree to restore HP over time. Comes with 4 charges.
Duration: 16
Health restored: 115

Notes:

  • Effectively heals 7.1875 HP/sec

[edit] Previous Abilities

Share with Ally
Ability Affects
Target Unit Allies
Create a 1 charge non-stacking Tango (Shared) item target ally's inventory.
Cooldown 0

Notes:

  • If target ally's inventory is full, the item will be placed on the ground.

[edit] Gallery

[edit] Balance changelog

6.79

  • Charges increased from 3 to 4.
  • Gold cost increased from 90 to 125.
  • Is no longer shareable.
  • Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.